Essentials

Gible

Gible

Dragon Ground

Abilities

Sand Veil

Increases evasion to 1.25× during a sandstorm. Protects against sandstorm damage.

Hidden Ability

Rough Skin

Damages attacking Pokémon for 1/8 their max HP on contact.

Damage Taken

  • Bug 1
  • Dark 1
  • Dragon 2
  • Electric 0
  • Fairy 2
  • Fighting 1
  • Fire ½
  • Flying 1
  • Ghost 1
  • Grass 1
  • Ground 1
  • Ice 4
  • Normal 1
  • Poison ½
  • Psychic 1
  • Rock ½
  • Steel 1
  • Water 1

Pokédex Numbers

Introduced in
Generation 4
National
443
Original Sinnoh
109 Diamond, Pearl
Extended Sinnoh
109 Platinum
Mountain Kalos
6 X, Y

Names

French
Griknot
German
Kaumalat
Korean
딥상어동
Italian
Gible
Spanish
Gible
Chinese
圓陸鲨
Japanese
フカマル (fukamaru)
Official roomaji
Fukamaru

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Monster
  • Dragon
Search:
Hatch counter
40 Search:
Steps to hatch
10455 / 5355

Compatibility

Training

Base EXP
60 Search:
Effort points
  • 1 Attack
Capture rate
45 Search:
Base happiness
70 Search:
Growth rate
slow Search:

Wild held items

Generation 4 5% Haban Berry Haban Berry
Generation 5 5% Haban Berry Haban Berry
Generation 6 nothing

Evolution

Baby Basic Stage 1 Stage 2
Gible Gabite Level up, starting at level 24 Garchomp Level up, starting at level 48

Stats

Pctile Min IVs Max IVs
HP
58
33.5 289 320
Attack
70
44.7 208 239
Defense
45
16.8 158 189
Special Attack
40
15.3 148 179
Special Defense
45
16.6 158 189
Speed
42
20.7 152 183
Total
300
14.3

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★✯✯☆
Power
★✯✯☆
Skill
★✯☆
Stamina
★✯✯
Jump
★★
Total
6/13/16

Flavor

Flavor Text

Generation 5
Black, White, Black 2, White 2

It attacks using its huge mouth. While its attacks are powerful, it hurts itself out of clumsiness, too.

Generation 6
X

It nests in horizontal holes warmed by geothermal heat. Foes who get too close can expect to be pounced on and bitten.

Y

It nests in small, horizontal holes in cave walls. It pounces to catch prey that stray too close.

Sprites

Gible Gible Gible Gible
Gible Gible Gible Gible

Miscellany

Species
Land Shark Search:
Color
Blue Search:
Cry
Footprint
Gible
Shape
Sciurine Search:

Height

Trainer dude

Gible
7

2'3.6"
0.7 m

Weight

Trainer dudette

Gible
205

45.2 lb
20.5 kg

Locations

Diamond Diamond
Pearl Pearl
Platinum Platinum

Pal Park

Area
Mountain
Score
50
Rate
30

Moves

Dragon and Ground moves get STAB, and have their type highlighted in green.

Physical moves better suit Gible's higher Attack, and have their class highlighted in green.

Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Tackle Normal physical 35 50 100%

Inflicts regular damage with no additional effect.

3 3 3 3 Sand Attack Ground status 15 100%

Lowers the target's accuracy by one stage.

7 7 7 7 Dragon Rage Dragon special 10 * 100%

Inflicts 40 points of damage.

13 13 13 13 Sandstorm Rock status 10

Changes the weather to a sandstorm for five turns.

15 15 15 15 Take Down Normal physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

19 19 19 19 Sand Tomb Ground physical 15 35 85%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

25 25 25 25 Slash Normal physical 20 70 100%

Has an increased chance for a critical hit.

27 27 27 27 Dragon Claw Dragon physical 15 80 100%

Inflicts regular damage with no additional effect.

31 31 31 31 Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

37 37 37 37 Dragon Rush Dragon physical 10 100 75%

Has a 20% chance to make the target flinch.

Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
• • • • Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

• • • • Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

• • • • Dragon Breath Dragon special 20 60 100%

Has a 30% chance to paralyze the target.

• • • • Iron Head Steel physical 15 80 100%

Has a 30% chance to make the target flinch.

• • Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

• • • • Metal Claw Steel physical 35 50 95%

Has a 10% chance to raise the user's Attack by one stage.

• • • Mud Shot Ground special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

• • • • Outrage Dragon physical 10 120 100%

Hits every turn for 2-3 turns, then confuses the user.

• • Rock Climb Normal physical 20 90 85%

Has a 20% chance to confuse the target.

• • • • Sand Tomb Ground physical 15 35 85%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

• • • • Scary Face Normal status 10 100%

Lowers the target's Speed by two stages.

• • • • Thrash Normal physical 10 120 100%

Hits every turn for 2-3 turns, then confuses the user.

• • • • Twister Dragon special 20 40 100%

Has a 20% chance to make the target flinch.

Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Draco Meteor Dragon special 5 130 90%

Lowers the user's Special Attack by two stages after inflicting damage.

Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Dragon Pulse Dragon special 10 85 100%

Inflicts regular damage with no additional effect.

Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Earth Power Ground special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Fury Cutter Bug physical 20 40 95%

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Iron Head Steel physical 15 80 100%

Has a 30% chance to make the target flinch.

Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Outrage Dragon physical 10 120 100%

Hits every turn for 2-3 turns, then confuses the user.

Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Stealth Rock Rock status 20

Causes damage when opposing Pokémon switch in.

Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Swift Normal special 20 60

Never misses.

Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Twister Dragon special 20 40 100%

Has a 20% chance to make the target flinch.

Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
01 01 Hone Claws Dark status 15

Raises the user's Attack and accuracy by one stage.

02 02 02 02 Dragon Claw Dragon physical 15 80 100%

Inflicts regular damage with no additional effect.

05 05 05 05 Roar Normal status 20 -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06 06 06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

10 10 10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

17 17 17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

18 18 18 18 Rain Dance Water status 5

Changes the weather to rain for five turns.

21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

26 26 26 26 Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

28 28 28 28 Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

32 32 32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

35 35 35 35 Flamethrower Fire special 15 90 100%

Has a 10% chance to burn the target.

37 37 37 37 Sandstorm Rock status 10

Changes the weather to a sandstorm for five turns.

38 38 38 38 Fire Blast Fire special 5 110 85%

Has a 10% chance to burn the target.

39 39 39 39 Rock Tomb Rock physical 15 60 95%

Has a 100% chance to lower the target's Speed by one stage.

40 40 40 40 Aerial Ace Flying physical 20 60

Never misses.

42 42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 45 45 45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

58 58 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

59 59 Dragon Pulse Dragon special 10 85 100%

Inflicts regular damage with no additional effect.

48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

59 59 Incinerate Fire special 15 60 100%

Destroys the target's held berry.

65 65 65 65 Shadow Claw Ghost physical 15 70 100%

Has an increased chance for a critical hit.

71 71 71 71 Stone Edge Rock physical 5 100 80%

Has an increased chance for a critical hit.

78 78 Bulldoze Ground physical 20 60 100%

Has a 100% chance to lower the target's Speed by one stage.

76 76 Stealth Rock Rock status 20

Causes damage when opposing Pokémon switch in.

78 78 Captivate Normal status 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

80 80 80 80 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

82 82 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

87 87 87 87 Swagger Normal status 15 90%

Raises the target's Attack by two stages and confuses the target.

88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90 90 90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94 94 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

H1 H1 H1 H1 Cut Normal physical 30 50 95%

Inflicts regular damage with no additional effect.

H4 H4 H4 H4 Strength Normal physical 15 80 100%

Inflicts regular damage with no additional effect.

H6 H6 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

H8 H8 Rock Climb Normal physical 20 90 85%

Has a 20% chance to confuse the target.

External Links