Essentials

Garchomp

Garchomp

dragon ground

Abilities

Sand Veil

Heightens evasion to 1.25× during a sandstorm.

Damage Taken

  • bug 1
  • dark 1
  • dragon 2
  • electric 0
  • fighting 1
  • fire ½
  • flying 1
  • ghost 1
  • grass 1
  • ground 1
  • ice 4
  • normal 1
  • poison ½
  • psychic 1
  • rock ½
  • steel 1
  • water 1
  • ??? 1

Pokédex Numbers

Introduced in
Generation 4
National
445
Original Sinnoh
111 Diamond, Pearl
Extended Sinnoh
111 Platinum

Names

Japanese
ガブリアス (gaburiasu)
Official Roomaji
Gablias
Korean
한카리아스
Chinese
烈咬陸鲨
French
Carchacrok
German
Knakrack

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Monster
  • Dragon
Steps to hatch
10240 Search:

Compatibility

  • Bulbasaur
  • Charmander
  • Squirtle
  • Ekans
  • Nidoran♀
  • Nidoran♂
  • Slowpoke
  • Cubone
  • Lickitung
  • Rhyhorn
  • Kangaskhan
  • Horsea
  • Magikarp
  • Lapras
  • Snorlax
  • Dratini
  • Chikorita
  • Totodile
  • Mareep
  • Larvitar
  • Treecko
  • Mudkip
  • Whismur
  • Aron
  • Swablu
  • Seviper
  • Feebas
  • Tropius
  • Bagon
  • Turtwig
  • Cranidos
  • Shieldon
  • Gible
  • Snover

Training

Base EXP
218 Search:
3114 EXP at level
Effort points
  • 3 Attack
Capture rate
45 Search:
Base happiness
70 Search:
Growth rate
slow Search:

Wild held items

Generation 4 5% Haban Berry Haban Berry

Evolution

Baby Basic Stage 1 Stage 2
GibleGible GabiteGabite Level up, starting at level 24 Garchomp Garchomp Level up, starting at level 48

Stats

Pctile Min IVs Max IVs
HP
108
94.5 389 420
Attack
130
96.5 328 359
Defense
95
79.9 258 289
Special Attack
80
66.4 228 259
Special Defense
85
73.8 238 269
Speed
102
91.8 272 303
Total
600
95.4

Flavor

Flavor Text

Generation 4
Diamond

When it folds up its body and extends its wings, it looks like a jet plane. It flies at sonic speed.

Pearl

It flies at speeds equal to a jet fighter plane. It never allows its prey to escape.

Platinum

It is said that when one runs at high speed, its wings create blades of wind that can fell nearby trees.

HeartGold, SoulSilver

Its body is covered in fine scales that reduce drag, enabling it to fly at high speeds.

Sprites

Garchomp Garchomp Garchomp Garchomp
Garchomp Garchomp Garchomp Garchomp

Miscellany

Species
Mach Search:
Color
blue Search:
Cry
download mp3
Pawprint
Garchomp
Shape
Sciurine Search:

Height

Trainer dude

Garchomp
19

6'2.8"
1.9 m

Weight

Trainer dudette

Garchomp
950

209.4 lb
95.0 kg

Locations

Moves

Dragon and ground moves get STAB, and have their type highlighted in green.

Physical moves better suit Garchomp's higher Attack, and have their class highlighted in green.

Diamond, Pearl
Platinum
HeartGold, SoulSilver Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Fire Fang fire Physical 15 65 95%

Has a 10% chance to burn the target and a 10% chance to make the target flinch.

Tackle normal Physical 35 35 95%

Inflicts regular damage with no additional effect.

Sand-Attack ground None 15 0 100%

Lowers the target's Accuracy by one level.

Dragon Rage dragon Special 10 1 100%

Inflicts 40 points of damage.

Sandstorm rock None 10 0 100%

Changes the weather to a sandstorm for five turns.

3 3 Sand-Attack ground None 15 0 100%

Lowers the target's Accuracy by one level.

7 7 Dragon Rage dragon Special 10 1 100%

Inflicts 40 points of damage.

13 13 Sandstorm rock None 10 0 100%

Changes the weather to a sandstorm for five turns.

15 15 Take Down normal Physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

19 19 Sand Tomb ground Physical 15 15 70%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

28 28 Slash normal Physical 20 70 100%

Has an increased chance for a critical hit.

33 33 Dragon Claw dragon Physical 15 80 100%

Inflicts regular damage with no additional effect.

40 40 Dig ground Physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

48 48 Crunch dark Physical 15 80 100%

Has a 20% chance to lower the target's Defense by one level.

55 55 Dragon Rush dragon Physical 10 100 75%

Has a 20% chance to make the target flinch.

Diamond, Pearl
Platinum
HeartGold, SoulSilver Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Diamond, Pearl Platinum HeartGold, SoulSilver Aqua Tail water Physical 10 90 90%

Inflicts regular damage with no additional effect.

Diamond, Pearl Platinum HeartGold, SoulSilver Draco Meteor dragon Special 5 140 90%

Lowers the user's Special Attack by two levels after inflicting damage.

Diamond, Pearl Platinum HeartGold, SoulSilver Earth Power ground Special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one level.

Diamond, Pearl Platinum HeartGold, SoulSilver Fury Cutter bug Physical 20 10 95%

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Diamond, Pearl Platinum HeartGold, SoulSilver Headbutt normal Physical 15 70 100%

Has a 30% chance to make the target flinch.

Diamond, Pearl Platinum HeartGold, SoulSilver Iron Head steel Physical 15 80 100%

Has a 30% chance to make the target flinch.

Diamond, Pearl Platinum HeartGold, SoulSilver Mud-Slap ground Special 10 20 100%

Has a 100% chance to lower the target's Accuracy by one level.

Diamond, Pearl Platinum HeartGold, SoulSilver Outrage dragon Physical 15 120 100%

Hits every turn for 2-3 turns, then confuses the user.

Diamond, Pearl Platinum HeartGold, SoulSilver Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Diamond, Pearl Platinum HeartGold, SoulSilver Swift normal Special 20 60 100%

Never misses.

Diamond, Pearl Platinum HeartGold, SoulSilver Twister dragon Special 20 40 100%

Has chance to make the target flinch.

Diamond, Pearl
Platinum
HeartGold, SoulSilver Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
02 02 Dragon Claw dragon Physical 15 80 100%

Inflicts regular damage with no additional effect.

05 05 Roar normal None 20 0 100% -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06 06 Toxic poison None 10 0 85%

Badly poisons the target, inflicting more damage every turn.

10 10 Hidden Power normal Special 15 1 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 Sunny Day fire None 5 0 0%

Changes the weather to sunny for five turns.

15 15 Hyper Beam normal Special 5 150 90%

User foregoes its next turn to recharge.

17 17 Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

18 18 Rain Dance water None 5 0 0%

Changes the weather to rain for five turns.

21 21 Frustration normal Physical 20 1 100%

Power increases as happiness decreases, up to a maximum of 102.

23 23 Iron Tail steel Physical 15 100 75%

Has a 30% chance to lower the target's Defense by one level.

26 26 Earthquake ground Physical 10 100 100%

Inflicts regular damage and can hit Dig users.

27 27 Return normal Physical 20 1 100%

Power increases with happiness, up to a maximum of 102.

28 28 Dig ground Physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

31 31 Brick Break fighting Physical 15 75 100%

Destroys Reflect and Light Screen.

32 32 Double Team normal None 15 0 100%

Raises the user's Evasion by one level.

35 35 Flamethrower fire Special 15 95 100%

Has a 10% chance to burn the target.

37 37 Sandstorm rock None 10 0 100%

Changes the weather to a sandstorm for five turns.

38 38 Fire Blast fire Special 5 120 85%

Has a 10% chance to burn the target.

39 39 Rock Tomb rock Physical 10 50 80%

Has a 100% chance to lower the target's Speed by one level.

40 40 Aerial Ace flying Physical 20 60 100%

Never misses.

42 42 Facade normal Physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 Secret Power normal Physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 Rest psychic None 10 0 100%

User sleeps for two turns, completely healing itself.

45 45 Attract normal None 15 0 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

54 54 False Swipe normal Physical 40 40 100%

Cannot lower the target's HP below 1.

56 56 Fling dark Physical 10 1 100%

Throws held item at the target; power depends on the item.

58 58 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

59 59 Dragon Pulse dragon Special 10 90 100%

Inflicts regular damage with no additional effect.

65 65 Shadow Claw ghost Physical 15 70 100%

Has an increased chance for a critical hit.

68 68 Giga Impact normal Physical 5 150 90%

User foregoes its next turn to recharge.

71 71 Stone Edge rock Physical 5 100 80%

Has an increased chance for a critical hit.

75 75 Swords Dance normal None 30 0 100%

Raises the user's Attack by two levels.

76 76 Stealth Rock rock None 20 0 0%

Causes damage when opposing Pokémon switch in.

78 78 Captivate normal None 20 0 100%

Lowers the target's Special Attack by two levels if it's the opposite gender.

80 80 Rock Slide rock Physical 10 75 90%

Has a 30% chance to make the target flinch.

82 82 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift normal Physical 15 1 100%

Power and type depend on the held berry.

84 84 Poison Jab poison Physical 20 80 100%

Has a 30% chance to poison the target.

87 87 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

90 90 Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1 H1 Cut normal Physical 30 50 95%

Inflicts regular damage with no additional effect.

H3 H3 Surf water Special 15 95 100%

Inflicts regular damage and can hit Dive users.

H4 H4 Strength normal Physical 15 80 100%

Inflicts regular damage with no additional effect.

H5 Whirlpool water Special 15 15 70%

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

H6 H6 Rock Smash fighting Physical 15 40 100%

Has a 50% chance to lower the target's Defense by one level.

H8 H8 Rock Climb normal Physical 20 90 85%

Has a 20% chance to confuse the target.

External Links