Essentials
Abilities
- Battle Armor
- No moves will critically hit this Pokemon.
- Swift Swim
- This Pokemon's Speed doubles during Rain Dance.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 141
- Kanto

- 141
- Johto

- 223
- Johto

- 228
Names
- Japanese

- カブトプス (kabutopusu)
- Official Roomaji

- Kabutops
- Korean

- 투구푸스
- Chinese

- 鐮刀盔
- French

- Kabutops
- German

- Kabutops
Training
- Base EXP
-
199
2842 EXP at level - Effort points
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- 2 Attack
- Capture rate
- 45
- Base happiness
- 70
- Growth rate
- medium
- Wild held items
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None 
None
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
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Stats
| Pctile | Min IVs | Max IVs | |||
|---|---|---|---|---|---|
| HP | 41.8 | 293 | 324 | ||
| Attack | 90.4 | 298 | 329 | ||
| Defense | 87.2 | 278 | 309 | ||
| Special Attack | 50.7 | 198 | 229 | ||
| Special Defense | 55.0 | 208 | 239 | ||
| Speed | 66.4 | 228 | 259 | ||
| Total | 73.2 | ||||
Flavor
Flavor Text

- It is thought that this Pokémon came onto land because its prey adapted to life on land.

- It is thought that this Pokémon came onto land because its prey adapted to life on land.

- It is thought that this Pokémon came onto land because its prey adapted to life on land.

- In the water, it tucks in its limbs to become more compact, then it wiggles its shell to swim fast.

- With sharp claws, this ferocious, ancient Pokémon rips apart prey and sucks their body fluids.
Sprites
Miscellany
- Species
- Shellfish
- Color
- brown
- Cry
- download mp3
- Habitat

sea- Pawprint

- Shape
-
Sciurine
Height
4'3.2"
1.3 m
Weight
89.3 lb
40.5 kg
Locations
Moves
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
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| Level up: Learned when a Pokémon reaches a certain level. | |||||||||||||||
| — | — | Feint |
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10 | 50 | 100% | 2 | Only works if the target uses Protect or Detect on this turn. |
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| — | Fury Cutter |
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20 | 10 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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| — | — | — | — | — | — | — | — | Scratch |
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35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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| — | — | — | — | — | — | — | — | Harden |
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30 | 0 | 100% | Raises the user's Defense by one level. |
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| — | — | — | — | — | — | — | — | Absorb |
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25 | 20 | 100% | Heals the user by half the damage inflicted. |
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| — | — | — | Leer |
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30 | 0 | 100% | Lowers the target's Defense by one level. |
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| 34 | 34 | 10 | 13 | 13 | 6 | 6 | 6 | Absorb |
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25 | 20 | 100% | Heals the user by half the damage inflicted. |
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| 19 | 19 | 19 | 11 | 11 | 11 | Leer |
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30 | 0 | 100% | Lowers the target's Defense by one level. |
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| 25 | 25 | 16 | 16 | 16 | Mud Shot |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one level. |
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| 28 | 31 | 31 | 21 | 21 | 21 | Sand-Attack |
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15 | 0 | 100% | Lowers the target's Accuracy by one level. |
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| 37 | 37 | 37 | 26 | 26 | 26 | Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 31 | 31 | 31 | Aqua Jet |
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20 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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| 36 | 36 | 36 | Mega Drain |
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15 | 40 | 100% | Heals the user by half the damage inflicted. |
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| 39 | 39 | 40 | 40 | 40 | 40 | 40 | 40 | Slash |
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20 | 70 | 100% | Has an increased chance for a critical hit. |
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| 46 | 46 | Leer |
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30 | 0 | 100% | Lowers the target's Defense by one level. |
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| 53 | 53 | Hydro Pump |
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5 | 120 | 80% | Inflicts regular damage with no additional effect. |
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| 46 | 46 | 45 | 45 | 45 | Metal Sound |
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40 | 0 | 85% | Lowers the target's Special Defense by two levels. |
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| 54 | 54 | 54 | AncientPower |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one level. |
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| 63 | 63 | 63 | Wring Out |
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5 | 1 | 100% | Power increases against targets with more HP remaining, up to a maximum of 110 power. |
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| 72 | 72 | 72 | Night Slash |
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15 | 70 | 100% | Has an increased chance for a critical hit. |
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| 51 | 55 | 55 | Mega Drain |
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15 | 40 | 100% | Heals the user by half the damage inflicted. |
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| 65 | 65 | 65 | AncientPower |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one level. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | |||||||||||||||
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AncientPower |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one level. |
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Aqua Tail |
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10 | 90 | 90% | Inflicts regular damage with no additional effect. |
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Body Slam |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Dive |
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10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. |
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Double-Edge |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Earth Power |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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Fury Cutter |
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20 | 10 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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Headbutt |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Ice Beam |
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10 | 95 | 100% | Has a 10% chance to freeze the target. |
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Icy Wind |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one level. |
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Iron Defense |
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15 | 0 | 100% | Raises the user's Defense by two levels. |
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Knock Off |
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20 | 20 | 100% | Target drops its held item. |
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Low Kick |
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20 | 1 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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Mega Kick |
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5 | 120 | 75% | Inflicts regular damage with no additional effect. |
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Mimic |
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10 | 0 | 100% | Copies the target's last used move. |
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Mud-Slap |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
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Rock Slide |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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Rollout |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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Seismic Toss |
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20 | 1 | 100% | Inflicts damage equal to the user's level. |
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Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Superpower |
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5 | 120 | 100% | Lowers the user's Attack and Defense by one level after inflicting damage. |
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Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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Swords Dance |
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30 | 0 | 100% | Raises the user's Attack by two levels. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | |||||||||||||||
| 03 | 03 | 03 | 03 | 03 | Water Pulse |
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20 | 60 | 100% | Has a 20% chance to confuse the target. |
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| 02 | Headbutt |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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| 03 | Curse |
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10 | 0 | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| 04 | Rollout |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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| 02 | 02 | Razor Wind |
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10 | 80 | 100% | Requires a turn to charge before attacking. |
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| 03 | 03 | Swords Dance |
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30 | 0 | 100% | Raises the user's Attack by two levels. |
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| 05 | 05 | Mega Kick |
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5 | 120 | 75% | Inflicts regular damage with no additional effect. |
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| 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic |
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10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
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| 08 | Rock Smash |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one level. |
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| 08 | 08 | Body Slam |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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| 09 | 09 | Take Down |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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| 10 | 10 | Double-Edge |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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| 11 | 11 | BubbleBeam |
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20 | 65 | 100% | Has a 10% chance to lower the target's Speed by one level. |
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| 12 | 12 | Water Gun |
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25 | 40 | 100% | Inflicts regular damage with no additional effect. |
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| 07 | 07 | 07 | 07 | 07 | Hail |
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10 | 0 | 100% | Changes the weather to a hailstorm for five turns. |
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| 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power |
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15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 13 | Snore |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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| 13 | 13 | 13 | 13 | 13 | 13 | 13 | Ice Beam |
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10 | 95 | 100% | Has a 10% chance to freeze the target. |
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| 14 | 14 | 14 | 14 | 14 | 14 | 14 | 14 | Blizzard |
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5 | 120 | 70% | Has a 10% chance to freeze the target. |
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| 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | Hyper Beam |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 17 | 17 | Submission |
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25 | 80 | 80% | User receives 1/4 the damage it inflicts in recoil. |
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| 19 | 19 | Seismic Toss |
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20 | 1 | 100% | Inflicts damage equal to the user's level. |
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| 20 | 20 | Rage |
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20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one level. |
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| 31 | 31 | Mimic |
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10 | 0 | 100% | Copies the target's last used move. |
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| 16 | Icy Wind |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one level. |
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| 17 | 17 | 17 | 17 | 17 | 17 | Protect |
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10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
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| 18 | 18 | 18 | 18 | 18 | 18 | Rain Dance |
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5 | 0 | 0% | Changes the weather to rain for five turns. |
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| 19 | 19 | 19 | 19 | 19 | 19 | Giga Drain |
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10 | 60 | 100% | Heals the user by half the damage inflicted. |
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| 20 | Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 21 | 21 | 21 | 21 | 21 | 21 | Frustration |
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20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 27 | 27 | 27 | 27 | 27 | 27 | Return |
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20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
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| 28 | 28 | 28 | 28 | 28 | Dig |
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10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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| 31 | 31 | 31 | 31 | 31 | Brick Break |
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15 | 75 | 100% | Destroys Reflect and Light Screen. |
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| 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team |
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15 | 0 | 100% | Raises the user's Evasion by one level. |
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| 34 | Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 35 | Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 37 | 37 | 37 | 37 | 37 | 37 | Sandstorm |
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10 | 0 | 100% | Changes the weather to a sandstorm for five turns. |
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| 39 | 39 | 39 | 39 | 39 | Rock Tomb |
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10 | 50 | 80% | Has a 100% chance to lower the target's Speed by one level. |
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| 40 | 40 | 40 | 40 | 40 | Aerial Ace |
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20 | 60 | 100% | Never misses. |
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| 42 | 42 | 42 | 42 | 42 | Facade |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | 43 | 43 | 43 | Secret Power |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 33 | 33 | Reflect |
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20 | 0 | 100% | Reduces damage from physical attacks by half. |
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| 34 | 34 | Bide |
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10 | 1 | 100% | 1 | User waits for 2-3 turns, then hits back for twice the damage it took. |
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| 40 | 40 | Skull Bash |
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15 | 100 | 100% | Raises the user's Defense by one level. User charges for one turn before attacking. |
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| 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest |
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10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
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| 45 | 45 | 45 | 45 | 45 | 45 | Attract |
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15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 46 | 46 | 46 | 46 | 46 | 46 | Thief |
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10 | 40 | 100% | Takes the target's item. |
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| 55 | 55 | 55 | Brine |
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10 | 65 | 100% | Has double power against Pokémon that have less than half their max HP remaining. |
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| 58 | 58 | 58 | Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 68 | 68 | 68 | Giga Impact |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 69 | 69 | 69 | Rock Polish |
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20 | 0 | 0% | Raises the user's Speed by two levels. |
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| 71 | 71 | 71 | Stone Edge |
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5 | 100 | 80% | Has an increased chance for a critical hit. |
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| 75 | 75 | 75 | Swords Dance |
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30 | 0 | 100% | Raises the user's Attack by two levels. |
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| 76 | 76 | 76 | Stealth Rock |
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20 | 0 | 0% | Causes damage when opposing Pokémon switch in. |
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| 78 | 78 | 78 | Captivate |
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20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
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| 80 | 80 | 80 | Rock Slide |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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| 81 | 81 | 81 | X-Scissor |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| 82 | 82 | 82 | Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | 83 | 83 | Natural Gift |
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15 | 1 | 100% | Power and type depend on the held berry. |
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| 87 | 87 | 87 | Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 49 | Fury Cutter |
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20 | 10 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. |
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| 50 | 50 | 90 | 90 | 90 | Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| H1 | H1 | H1 | H1 | H1 | H1 | H1 | Cut |
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30 | 50 | 95% | Inflicts regular damage with no additional effect. |
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| H3 | H3 | H3 | H3 | H3 | H3 | H3 | H3 | Surf |
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15 | 95 | 100% | Inflicts regular damage and can hit Dive users. |
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| H6 | H5 | Whirlpool |
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15 | 15 | 70% | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. |
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| H6 | H6 | H6 | H6 | H6 | Rock Smash |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one level. |
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| H7 | H7 | H7 | H7 | H7 | Waterfall |
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15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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| H8 | H8 | H8 | Rock Climb |
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20 | 90 | 85% | Has a 20% chance to confuse the target. |
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| H8 | H8 | Dive |
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10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. |
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⅞ male, ⅛ female


