Essentials

Chimecho

Chimecho

Psychic

Abilities

Levitate

Evades Ground moves.

Damage Taken

  • Bug 2
  • Dark 2
  • Dragon 1
  • Electric 1
  • Fighting ½
  • Fire 1
  • Flying 1
  • Ghost 2
  • Grass 1
  • Ground 1
  • Ice 1
  • Normal 1
  • Poison 1
  • Psychic ½
  • Rock 1
  • Steel 1
  • Water 1

Pokédex Numbers

Introduced in
Generation 3
National
358
Hoenn
151 Ruby, Sapphire, Emerald
Original Sinnoh
83 Diamond, Pearl
Extended Sinnoh
83 Platinum

Names

Chinese
風鈴鈴
French
Éoko
German
Palimpalim
Korean
치렁
Japanese
チリーン (chiriin)
Official Roomaji
Chirean

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Indeterminate
Hatch counter
25 Search:
Steps to hatch
6630 / 3570

Compatibility

Training

Base EXP
147 Search:
2100 EXP at level
Effort points
  • 1 Special Attack
  • 1 Special Defense
Capture rate
45 Search:
Base happiness
70 Search:
Growth rate
fast Search:

Wild held items

Generation 3 nothing
Generation 4 5% Colbur Berry Colbur Berry
Generation 5 5% Colbur Berry Colbur Berry

Evolution

Baby Basic Stage 1 Stage 2
Chingling Either parent must hold Pure Incense Chimecho Level up, during the night, with at least 220 happiness

Stats

Pctile Min IVs Max IVs
HP
65
49.9 303 334
Attack
50
20.5 168 199
Defense
70
55.0 208 239
Special Attack
95
79.9 258 289
Special Defense
80
69.1 228 259
Speed
65
50.8 198 229
Total
425
50.3

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★✯✯☆☆
Power
★✯
Skill
★☆
Stamina
★✯
Jump
★★★★☆
Total
8/12/16

Flavor

Flavor Text

Generation 4
Diamond

To knock foes flying, it makes the air shudder with its cries. It converses using seven cries.

Pearl

Emitting ultrasonic cries, it floats on winds to travel great distances.

Platinum

Its cries echo inside its hollow body to emerge as beautiful notes for startling and repelling foes.

HeartGold, SoulSilver

It uses the sucker on its head to hang from a tree or from eaves. It can produce seven different tones.

Generation 5
Black, White

Its cries echo inside its hollow body to emerge as beautiful notes for startling and repelling foes.

Sprites

Chimecho Chimecho Chimecho Chimecho

Miscellany

Species
Wind Chime Search:
Color
Blue Search:
Cry
Habitat FireRed, LeafGreen
grassland Search:
Footprint
Chimecho
Shape
Brachial Search:

Height

${_("Trainer dude")}

Chimecho
6

1'11.6"
0.6 m

Weight

${_("Trainer dudette")}

Chimecho
10

2.2 lb
1.0 kg

Locations

Ruby Ruby
Sapphire Sapphire
Emerald Emerald
Diamond Diamond
Pearl Pearl
Platinum Platinum

Moves

Psychic moves get STAB, and have their type highlighted in green.

Special moves better suit Chimecho's higher Special Attack, and have their class highlighted in green.

Generation 3 Generation 4 Generation 5 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Wrap Normal physical 20 15 90%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

6 6 6 Growl Normal non-damaging 40 100%

Lowers the target's Attack by one stage.

9 9 9 Astonish Ghost physical 15 30 100%

Has a 30% chance to make the target flinch.

14 14 14 Confusion Psychic special 25 50 100%

Has a 10% chance to confuse the target.

17 Take Down Normal physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

22 17 17 Uproar Normal special 10 90 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

22 22 Take Down Normal physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

25 25 25 Yawn Normal non-damaging 10

Target sleeps at the end of the next turn.

30 30 30 Psywave Psychic special 15 * 80%

Inflicts damage between 50% and 150% of the user's level.

33 33 33 Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

38 38 38 Heal Bell Normal non-damaging 5

Cures the entire party of major status effects.

41 41 41 Safeguard Normal non-damaging 25

Protects the user's field from major status ailments and confusion for five turns.

46 46 Extrasensory Psychic special 30 80 100%

Has a 10% chance to make the target flinch.

49 Heal Pulse Psychic non-damaging 10

Heals the target for half its max HP.

54 Synchronoise Psychic special 15 70 100%

Hits any Pokémon that shares a type with the user.

49 57 Healing Wish Psychic non-damaging 10

User faints. Its replacement has its HP fully restored and any major status effect removed.

46 Psychic Psychic special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

Level up, learned by Chingling but not Chimecho
22 22 Last Resort Normal physical 5 140 100%

Can only be used after all of the user's other moves have been used.

25 Entrainment Normal non-damaging 15 100%

Copies the user's ability onto the target.

Generation 3 Generation 4 Generation 5 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
• • • Curse Ghost non-damaging 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

• • • Disable Normal non-damaging 20 100%

Disables the target's last used move for 1-8 turns.

• • Dream Eater Psychic special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

• • Future Sight Psychic special 10 100 100%

Hits the target two turns later.

• • • Hypnosis Psychic non-damaging 20 60%

Puts the target to sleep.

• Skill Swap Psychic non-damaging 10

User and target swap abilities.

• Stored Power Psychic special 10 20 100%

Power is higher the more the user's stats have been raised, to a maximum of 31×.

• • Wish Normal non-damaging 10

User will recover half its max HP at the end of the next turn.

Egg, learned by Chingling but not Chimecho
• • Recover Normal non-damaging 10

Heals the user by half its max HP.

Generation 3 Generation 4 Generation 5 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Defense Curl Normal non-damaging 40

Raises user's Defense by one stage.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Dream Eater Psychic special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Endure Normal non-damaging 10 4

Prevents the user's HP from lowering below 1 this turn.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Gravity Psychic non-damaging 5

Disables moves and immunities that involve flying or levitating for five turns.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Heal Bell Normal non-damaging 5

Cures the entire party of major status effects.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Helping Hand Normal non-damaging 20 5

Ally's next move inflicts half more damage.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Icy Wind Ice special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Knock Off Dark physical 20 20 100%

Target drops its held item.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Last Resort Normal physical 5 140 100%

Can only be used after all of the user's other moves have been used.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Mimic Normal non-damaging 10

Copies the target's last used move.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Psych Up Normal non-damaging 10

Discards the user's stat changes and copies the target's.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Role Play Psychic non-damaging 10

Copies the target's ability.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Rollout Rock physical 20 30 90%

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Signal Beam Bug special 15 75 100%

Has a 10% chance to confuse the target.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Sleep Talk Normal non-damaging 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Snore Normal special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Substitute Normal non-damaging 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Swagger Normal non-damaging 15 90%

Raises the target's Attack by two stages and confuses the target.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Trick Psychic non-damaging 10 100%

User and target swap items.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Uproar Normal special 10 90 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Zen Headbutt Psychic physical 15 80 90%

Has a 20% chance to make the target flinch.

Tutor, learned by Chingling but not Chimecho
Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Swift Normal special 20 60

Never misses.

Generation 3 Generation 4 Generation 5 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
03 Psyshock Psychic special 10 80 100%

Inflicts damage based on the target's Defense, not Special Defense.

04 04 04 Calm Mind Psychic non-damaging 20

Raises the user's Special Attack and Special Defense by one stage.

06 06 06 Toxic Poison non-damaging 10 90%

Badly poisons the target, inflicting more damage every turn.

10 10 10 Hidden Power Normal special 15 * 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 Sunny Day Fire non-damaging 5

Changes the weather to sunny for five turns.

12 12 12 Taunt Dark non-damaging 20 100%

For the next few turns, the target can only use damaging moves.

16 16 16 Light Screen Psychic non-damaging 30

Reduces damage from special attacks by 50% for five turns..

17 17 17 Protect Normal non-damaging 10 4

Prevents any moves from hitting the user this turn.

18 18 18 Rain Dance Water non-damaging 5

Changes the weather to rain for five turns.

19 Telekinesis Psychic non-damaging 15

Moves have 100% accuracy against the target for three turns.

20 20 20 Safeguard Normal non-damaging 25

Protects the user's field from major status ailments and confusion for five turns.

21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

29 29 29 Psychic Psychic special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

30 30 30 Shadow Ball Ghost special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one stage.

32 32 32 Double Team Normal non-damaging 15

Raises the user's evasion by one stage.

33 33 33 Reflect Psychic non-damaging 20

Reduces damage from physical attacks by half.

34 34 Shock Wave Electric special 20 60

Never misses.

41 41 41 Torment Dark non-damaging 15 100%

Prevents the target from using the same move twice in a row.

42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 44 Rest Psychic non-damaging 10

User sleeps for two turns, completely healing itself.

45 45 45 Attract Normal non-damaging 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

49 Echoed Voice Normal special 15 40 100%

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

48 48 Skill Swap Psychic non-damaging 10

User and target swap abilities.

49 49 Snatch Dark non-damaging 10 4

Steals the target's move, if it's self-targeted.

53 53 Energy Ball Grass special 10 80 100%

Has a 10% chance to lower the target's Special Defense by one stage.

57 57 Charge Beam Electric special 10 50 90%

Has a 70% chance to raise the user's Special Attack by one stage.

58 Endure Normal non-damaging 10 4

Prevents the user's HP from lowering below 1 this turn.

67 Recycle Normal non-damaging 10

User recovers the item it last used up.

H5 70 70 Flash Normal non-damaging 20 100%

Lowers the target's accuracy by one stage.

73 73 Thunder Wave Electric non-damaging 20 100%

Paralyzes the target.

77 77 Psych Up Normal non-damaging 10

Discards the user's stat changes and copies the target's.

78 Captivate Normal non-damaging 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

82 Sleep Talk Normal non-damaging 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

85 85 Dream Eater Psychic special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

86 86 Grass Knot Grass special 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

87 87 Swagger Normal non-damaging 15 90%

Raises the target's Attack by two stages and confuses the target.

90 90 Substitute Normal non-damaging 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

92 92 Trick Room Psychic non-damaging 5 -7

For five turns, slower Pokémon will act before faster Pokémon.

External Links