Essentials

Absol

Absol

dark

Abilities

Pressure
Opposing Pokemon must use 2 PP per move.
Super Luck
This Pokemon has a higher chance to hit critically..

Damage Taken

  • bug 2
  • dark ½
  • dragon 1
  • electric 1
  • fighting 2
  • fire 1
  • flying 1
  • ghost ½
  • grass 1
  • ground 1
  • ice 1
  • normal 1
  • poison 1
  • psychic 0
  • rock 1
  • steel 1
  • water 1
  • ??? 1

Pokédex Numbers

Introduced in
Generation 3
National
359
Hoenn Generation 3
152
Sinnoh Generation 4
209 Platinum

Names

Japanese
アブソル (abusoru)
Official Roomaji
Absol
Korean
앱솔
Chinese
阿勃梭魯
French
Absol
German
Absol

Breeding

Gender
½ male, ½ female
Egg groups
  • Ground
Steps to hatch
6400

Compatibility

  • Rattata
  • Ekans
  • Pikachu
  • Sandshrew
  • Nidoran♀
  • Nidoran♂
  • Vulpix
  • Diglett
  • Meowth
  • Psyduck
  • Mankey
  • Growlithe
  • Ponyta
  • Farfetch'd
  • Seel
  • Rhyhorn
  • Tauros
  • Eevee
  • Cyndaquil
  • Sentret
  • Mareep
  • Aipom
  • Wooper
  • Girafarig
  • Dunsparce
  • Snubbull
  • Sneasel
  • Teddiursa
  • Swinub
  • Delibird
  • Houndour
  • Phanpy
  • Stantler
  • Smeargle
  • Miltank
  • Torchic
  • Poochyena
  • Zigzagoon
  • Seedot
  • Slakoth
  • Whismur
  • Skitty
  • Mawile
  • Electrike
  • Wailmer
  • Numel
  • Torkoal
  • Spoink
  • Spinda
  • Zangoose
  • Seviper
  • Kecleon
  • Absol
  • Spheal
  • Chimchar
  • Piplup
  • Bidoof
  • Shinx
  • Pachirisu
  • Buizel
  • Buneary
  • Glameow
  • Stunky
  • Lucario
  • Hippopotas

Training

Base EXP
174
2485 EXP at level
Effort points
  • 2 Attack
Capture rate
30
Base happiness
35
Growth rate
medium slow
Wild held items

Generation 3

None

Generation 4

None

Evolution

Baby Basic Stage 1 Stage 2
Absol Absol

Stats

Pctile Min IVs Max IVs
HP
65
52.0 303 334
Attack
130
96.5 328 359
Defense
60
41.3 188 219
Special Attack
75
61.6 218 249
Special Defense
60
41.0 188 219
Speed
75
62.2 218 249
Total
465
61.8

Flavor

Flavor Text

Diamond
It senses coming disasters and appears before people only to warn them of impending danger.
Pearl
It senses coming disasters and appears before people only to warn them of impending danger.
Platinum
Rumored to sense disasters with its horn, it became a target. It fled deep into the mountains.
Heart Gold
It has the ability to foretell natural disasters. Its life span is over a hundred years.
Soul Silver
It has the ability to foretell natural disasters. Its life span is over a hundred years.

Sprites

Absol Absol Absol Absol

Miscellany

Species
Disaster
Color
white
Cry
download mp3
Habitat Generation 3
mountain
Pawprint
Absol
Shape
Mensal

Height

Trainer dude

Absol
12

3'11.2"
1.2 m

Weight

Trainer dudette

Absol
470

103.6 lb
47.0 kg

Locations

Diamond Diamond
Pearl Pearl
Platinum Platinum
Heart Gold Heart Gold
Soul Silver Soul Silver

Moves

Generation 3 DiamondPearl Platinum Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Scratch normal Physical 35 40 100%

Inflicts regular damage with no additional effect.

Feint normal Physical 10 50 100% 2

Only works if the target uses Protect or Detect on this turn.

5 4 4 4 Leer normal None 30 0 100%

Lowers the target's Defense by one level.

9 9 9 9 Taunt dark None 20 0 100%

For the next few turns, the target can only use damaging moves.

13 12 12 12 Quick Attack normal Physical 30 40 100% 1

Inflicts regular damage with no additional effect.

17 17 17 17 Razor Wind normal Special 10 80 100%

Requires a turn to charge before attacking.

21 Bite dark Physical 25 60 100%

Has a 30% chance to make the target flinch.

20 20 20 Pursuit dark Physical 20 40 100%

If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.

26 25 25 25 Swords Dance normal None 30 0 100%

Raises the user's Attack by two levels.

28 28 28 Bite dark Physical 25 60 100%

Has a 30% chance to make the target flinch.

31 33 33 33 Double Team normal None 15 0 100%

Raises the user's Evasion by one level.

36 36 36 36 Slash normal Physical 20 70 100%

Has an increased chance for a critical hit.

41 41 41 41 Future Sight psychic Special 15 80 90%

Hits the target two turns later.

44 44 44 Sucker Punch dark Physical 5 80 100% 1

Only works if the target is about to use a damaging move.

49 49 49 Detect fighting None 5 0 100% 3

Prevents any moves from hitting the user this turn.

52 52 52 Night Slash dark Physical 15 70 100%

Has an increased chance for a critical hit.

57 57 57 Me First normal None 20 0 0%

Uses the target's move against it before it attacks, with power increased by half.

60 60 60 Psycho Cut psychic Physical 20 70 100%

Has an increased chance for a critical hit.

46 65 65 65 Perish Song normal None 5 0 100%

User and target both faint after three turns.

Generation 3 DiamondPearl Platinum Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Assurance dark Physical 10 50 100%

Power is doubled if the target has already received damage this turn.

Baton Pass normal None 40 0 100%

Allows the trainer to switch out the user and pass effects along to its replacement.

Curse ??? None 10 0 100%

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Faint Attack dark Physical 20 60 100%

Never misses.

Magic Coat psychic None 15 0 100% 4

Reflects back the first effect move used on the user this turn.

Me First normal None 20 0 0%

Uses the target's move against it before it attacks, with power increased by half.

Mean Look normal None 5 0 100%

Prevents the target from leaving battle.

Megahorn bug Physical 10 120 85%

Inflicts regular damage with no additional effect.

Punishment dark Physical 5 60 100%

Power increases against targets with more raised stats, up to a maximum of 200.

Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Sucker Punch dark Physical 5 80 100% 1

Only works if the target is about to use a damaging move.

Zen Headbutt psychic Physical 15 80 90%

Has a 20% chance to make the target flinch.

Generation 3 DiamondPearl Platinum Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Body Slam normal Physical 15 85 100%

Has a 30% chance to paralyze the target.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Bounce flying Physical 5 85 85%

User bounces high into the air, dodging all attacks, and hits next turn.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Counter fighting Physical 20 1 100% -5

Inflicts twice the damage the user received from the last physical hit it took.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Dream Eater psychic Special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Fury Cutter bug Physical 20 10 95%

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Headbutt normal Physical 15 70 100%

Has a 30% chance to make the target flinch.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Icy Wind ice Special 15 55 95%

Has a 100% chance to lower the target's Speed by one level.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Knock Off dark Physical 20 20 100%

Target drops its held item.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Magic Coat psychic None 15 0 100% 4

Reflects back the first effect move used on the user this turn.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mimic normal None 10 0 100%

Copies the target's last used move.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mud-Slap ground Special 10 20 100%

Has a 100% chance to lower the target's Accuracy by one level.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Psych Up normal None 10 0 100%

Discards the user's stat changes and copies the target's.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Rock Slide rock Physical 10 75 90%

Has a 30% chance to make the target flinch.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Role Play psychic None 10 0 100%

Copies the target's ability.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Spite ghost None 10 0 100%

Lowers the PP of the target's last used move by 4.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Sucker Punch dark Physical 5 80 100% 1

Only works if the target is about to use a damaging move.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Superpower fighting Physical 5 120 100%

Lowers the user's Attack and Defense by one level after inflicting damage.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swift normal Special 20 60 100%

Never misses.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swords Dance normal None 30 0 100%

Raises the user's Attack by two levels.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Thunder Wave electric None 20 0 100%

Paralyzes the target.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Zen Headbutt psychic Physical 15 80 90%

Has a 20% chance to make the target flinch.

Generation 3 DiamondPearl Platinum Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
03 03 03 03 Water Pulse water Special 20 60 100%

Has a 20% chance to confuse the target.

04 04 04 04 Calm Mind psychic None 20 0 100%

Raises the user's Special Attack and Special Defense by one level.

06 06 06 06 Toxic poison None 10 0 85%

Badly poisons the target, inflicting more damage every turn.

07 07 07 07 Hail ice None 10 0 100%

Changes the weather to a hailstorm for five turns.

10 10 10 10 Hidden Power normal Special 15 1 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 Sunny Day fire None 5 0 0%

Changes the weather to sunny for five turns.

12 12 12 12 Taunt dark None 20 0 100%

For the next few turns, the target can only use damaging moves.

13 13 13 13 Ice Beam ice Special 10 95 100%

Has a 10% chance to freeze the target.

14 14 14 14 Blizzard ice Special 5 120 70%

Has a 10% chance to freeze the target.

15 15 15 15 Hyper Beam normal Special 5 150 90%

User foregoes its next turn to recharge.

17 17 17 17 Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

18 18 18 18 Rain Dance water None 5 0 0%

Changes the weather to rain for five turns.

21 21 21 21 Frustration normal Physical 20 1 100%

Power increases as happiness decreases, up to a maximum of 102.

23 23 23 23 Iron Tail steel Physical 15 100 75%

Has a 30% chance to lower the target's Defense by one level.

24 24 24 24 Thunderbolt electric Special 15 95 100%

Has a 10% chance to paralyze the target.

25 25 25 25 Thunder electric Special 10 120 70%

Has a 30% chance to paralyze the target.

27 27 27 27 Return normal Physical 20 1 100%

Power increases with happiness, up to a maximum of 102.

30 30 30 30 Shadow Ball ghost Special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one level.

32 32 32 32 Double Team normal None 15 0 100%

Raises the user's Evasion by one level.

34 34 34 34 Shock Wave electric Special 20 60 100%

Never misses.

35 35 35 35 Flamethrower fire Special 15 95 100%

Has a 10% chance to burn the target.

37 37 37 37 Sandstorm rock None 10 0 100%

Changes the weather to a sandstorm for five turns.

38 38 38 38 Fire Blast fire Special 5 120 85%

Has a 10% chance to burn the target.

39 39 39 Rock Tomb rock Physical 10 50 80%

Has a 100% chance to lower the target's Speed by one level.

40 40 40 40 Aerial Ace flying Physical 20 60 100%

Never misses.

41 41 41 41 Torment dark None 15 0 100%

Prevents the target from using the same move twice in a row.

42 42 42 42 Facade normal Physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 43 Secret Power normal Physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 44 44 Rest psychic None 10 0 100%

User sleeps for two turns, completely healing itself.

45 45 45 45 Attract normal None 15 0 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46 46 46 46 Thief dark Physical 10 40 100%

Takes the target's item.

49 49 49 49 Snatch dark None 10 0 100% 4

Steals the target's move, if it's self-targeted.

54 54 54 False Swipe normal Physical 40 40 100%

Cannot lower the target's HP below 1.

57 57 57 Charge Beam electric Special 10 50 90%

Has a 70% chance to raise the user's Special Attack by one level.

58 58 58 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

61 61 61 Will-O-Wisp fire None 15 0 75%

Burns the target.

65 65 65 Shadow Claw ghost Physical 15 70 100%

Has an increased chance for a critical hit.

66 66 66 Payback dark Physical 10 50 100%

Power is doubled if the target has already moved this turn.

68 68 68 Giga Impact normal Physical 5 150 90%

User foregoes its next turn to recharge.

70 70 70 Flash normal None 20 0 100%

Lowers the target's Accuracy by one level.

71 71 71 Stone Edge rock Physical 5 100 80%

Has an increased chance for a critical hit.

73 73 73 Thunder Wave electric None 20 0 100%

Paralyzes the target.

75 75 75 Swords Dance normal None 30 0 100%

Raises the user's Attack by two levels.

77 77 77 Psych Up normal None 10 0 100%

Discards the user's stat changes and copies the target's.

78 78 78 Captivate normal None 20 0 100%

Lowers the target's Special Attack by two levels if it's the opposite gender.

79 79 79 Dark Pulse dark Special 15 80 100%

Has a 20% chance to make the target flinch.

80 80 80 Rock Slide rock Physical 10 75 90%

Has a 30% chance to make the target flinch.

81 81 81 X-Scissor bug Physical 15 80 100%

Inflicts regular damage with no additional effect.

82 82 82 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 83 Natural Gift normal Physical 15 1 100%

Power and type depend on the held berry.

85 85 85 Dream Eater psychic Special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

87 87 87 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

90 90 90 Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1 H1 H1 H1 Cut normal Physical 30 50 95%

Inflicts regular damage with no additional effect.

H4 H4 H4 H4 Strength normal Physical 15 80 100%

Inflicts regular damage with no additional effect.

H5 Flash normal None 20 0 100%

Lowers the target's Accuracy by one level.

H6 H6 H6 H6 Rock Smash fighting Physical 15 40 100%

Has a 50% chance to lower the target's Defense by one level.

External Links