Essentials

Sceptile

The Forest Pokémon

Sceptile

Grass

Abilities

Overgrow

Strengthens Grass moves to inflict 1.5× damage at 1/3 max HP or less.

Hidden Ability

Unburden

Doubles Speed upon using or losing a held item.

Damage Taken

  • Bug 2
  • Dark 1
  • Dragon 1
  • Electric ½
  • Fairy 1
  • Fighting 1
  • Fire 2
  • Flying 2
  • Ghost 1
  • Grass ½
  • Ground ½
  • Ice 2
  • Normal 1
  • Poison 2
  • Psychic 1
  • Rock 1
  • Steel 1
  • Water ½

Pokédex Numbers

Introduced in
Generation 3
National
254
Hoenn
3 Ruby, Sapphire, Emerald

Names

Japanese
ジュカイン (jukain)
Official roomaji
Jukain
Korean
나무킹
Chinese
蜥蜴王
French
Jungko
German
Gewaldro
Spanish
Sceptile
Italian
Sceptile

Breeding

Gender
⅞ male, ⅛ female Search:
Egg groups
  • Monster
  • Dragon
Search:
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

Training

Base EXP
239 Search:
Effort points
  • 3 Speed
Capture rate
45 Search:
Base happiness
70 Search:
Growth rate
medium slow Search:

Wild held items

Generation 3 nothing
Generation 4 nothing
Generation 5 nothing
Generation 6 nothing

Evolution

Baby Basic Stage 1 Stage 2
Treecko Grovyle Level up, starting at level 16 Sceptile Level up, starting at level 36

Stats

Pctile Min IVs Max IVs
HP
70
56.9 313 344
Attack
85
63.0 238 269
Defense
65
44.6 198 229
Special Attack
105
84.8 278 309
Special Defense
85
72.3 238 269
Speed
120
96.6 308 339
Total
530
82.8

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★✯✯✯
Power
★✯✯✯☆
Skill
★✯✯✯☆
Stamina
★✯☆☆
Jump
★★✯☆
Total
6/17/22

Flavor

Flavor Text

Generation 5
Black, White, Black 2, White 2

The leaves that grow on its arms can slice down thick trees. It is without peer in jungle combat.

Generation 6
X

The leaves that grow on its arms can slice down thick trees. It is without peer in jungle combat.

Y

It agilely leaps about the jungle and uses the sharp leaves on its arms to strike its prey.

Sprites

Sceptile Sceptile Sceptile Sceptile

Miscellany

Species
Forest Search:
Color
Green Search:
Cry
Habitat FireRed, LeafGreen
forest Search:
Footprint
Sceptile
Shape
Sciurine Search:

Height

Trainer dude

Sceptile
17

5'6.9"
1.7 m

Weight

Trainer dudette

Sceptile
522

115.1 lb
52.2 kg

Locations

Pal Park

Area
Forest
Score
90
Rate
3

Moves

Grass moves get STAB, and have their type highlighted in green.

Special moves better suit Sceptile's higher Special Attack, and have their class highlighted in green.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Leaf Storm Grass special 5 130 90%

Lowers the user's Special Attack by two stages after inflicting damage.

Night Slash Dark physical 15 70 100%

Has an increased chance for a critical hit.

Pound Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

Leer Normal status 30 100%

Lowers the target's Defense by one stage.

Absorb Grass special 25 20 100%

Drains half the damage inflicted to heal the user.

Quick Attack Normal physical 30 40 100% 1

Inflicts regular damage with no additional effect.

6 6 6 6 6 Absorb Grass special 25 20 100%

Drains half the damage inflicted to heal the user.

11 11 11 11 11 Quick Attack Normal physical 30 40 100% 1

Inflicts regular damage with no additional effect.

16 Fury Cutter Bug physical 20 40 95%

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

16 16 16 16 X-Scissor Bug physical 15 80 100%

Inflicts regular damage with no additional effect.

17 17 17 17 17 Pursuit Dark physical 20 40 100%

Has double power against, and can hit, Pokémon attempting to switch out.

23 23 23 23 23 Screech Normal status 40 85%

Lowers the target's Defense by two stages.

29 29 29 29 29 Leaf Blade Grass physical 15 90 100%

Has an increased chance for a critical hit.

35 35 35 35 35 Agility Psychic status 30

Raises the user's Speed by two stages.

43 43 43 43 43 Slam Normal physical 20 80 75%

Inflicts regular damage with no additional effect.

51 51 51 51 51 Detect Fighting status 5 4

Prevents any moves from hitting the user this turn.

59 59 59 59 59 False Swipe Normal physical 40 40 100%

Cannot lower the target's HP below 1.

67 67 67 67 Leaf Storm Grass special 5 130 90%

Lowers the user's Special Attack by two stages after inflicting damage.

Level up, learned by Grovyle but not Sceptile
16 16 16 16 Fury Cutter Bug physical 20 40 95%

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Level up, learned by Treecko but not Sceptile
26 26 26 26 26 Mega Drain Grass special 15 40 100%

Drains half the damage inflicted to heal the user.

46 46 46 46 46 Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

51 51 51 50 Energy Ball Grass special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Egg, learned by Treecko but not Sceptile
• • Bullet Seed Grass physical 30 25 100%

Hits 2-5 times in one turn.

• • • • • Crunch Dark physical 15 80 100%

Has a 20% chance to lower the target's Defense by one stage.

• • • • • Crush Claw Normal physical 10 75 95%

Has a 50% chance to lower the target's Defense by one stage.

• • • • Double Kick Fighting physical 30 30 100%

Hits twice in one turn.

• • • • • Dragon Breath Dragon special 20 60 100%

Has a 30% chance to paralyze the target.

• • • • • Endeavor Normal physical 5 * 100%

Lowers the target's HP to equal the user's.

• • • • Grass Whistle Grass status 15 55%

Puts the target to sleep.

• Grassy Terrain Grass status 10

For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

• • • • Leaf Storm Grass special 5 130 90%

Lowers the user's Special Attack by two stages after inflicting damage.

• • • • • Leech Seed Grass status 10 90%

Seeds the target, stealing HP from it every turn.

• • • • Magical Leaf Grass special 20 60

Never misses.

• • • • • Mud Sport Ground status 15

Halves all Electric-type damage.

• • Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

• • • Razor Wind Normal special 10 80 100%

Requires a turn to charge before attacking.

• • • • Synthesis Grass status 5

Heals the user by half its max HP. Affected by weather.

• • • • Worry Seed Grass status 10 100%

Changes the target's ability to Insomnia.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Counter Fighting physical 20 * 100% -5

Inflicts twice the damage the user received from the last physical hit it took.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Dragon Pulse Dragon special 10 85 100%

Inflicts regular damage with no additional effect.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Drain Punch Fighting physical 10 75 100%

Drains half the damage inflicted to heal the user.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Dynamic Punch Fighting physical 5 100 50%

Has a 100% chance to confuse the target.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Endeavor Normal physical 5 * 100%

Lowers the target's HP to equal the user's.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Frenzy Plant Grass special 5 150 90%

User foregoes its next turn to recharge.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Fury Cutter Bug physical 20 40 95%

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Grass Pledge Grass special 10 80 100%

With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Low Kick Fighting physical 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Mega Kick Normal physical 5 120 75%

Inflicts regular damage with no additional effect.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Mega Punch Normal physical 20 80 85%

Inflicts regular damage with no additional effect.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Mimic Normal status 10

Copies the target's last used move.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Outrage Dragon physical 10 120 100%

Hits every turn for 2-3 turns, then confuses the user.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Seed Bomb Grass physical 15 80 100%

Inflicts regular damage with no additional effect.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Seismic Toss Fighting physical 20 * 100%

Inflicts damage equal to the user's level.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Swagger Normal status 15 90%

Raises the target's Attack by two stages and confuses the target.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Swift Normal special 20 60

Never misses.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Swords Dance Normal status 20

Raises the user's Attack by two stages.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Synthesis Grass status 5

Heals the user by half its max HP. Affected by weather.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Thunder Punch Electric physical 15 75 100%

Has a 10% chance to paralyze the target.

Emerald XD FireRed, LeafGreen Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Worry Seed Grass status 10 100%

Changes the target's ability to Insomnia.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
01 01 Hone Claws Dark status 15

Raises the user's Attack and accuracy by one stage.

01 01 01 Focus Punch Fighting physical 20 150 100% -3

If the user takes damage before attacking, the attack is canceled.

02 02 02 02 02 Dragon Claw Dragon physical 15 80 100%

Inflicts regular damage with no additional effect.

05 05 05 05 05 Roar Normal status 20 -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06 06 06 06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

09 09 09 Bullet Seed Grass physical 30 25 100%

Hits 2-5 times in one turn.

10 10 10 10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 11 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

15 15 15 15 15 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

17 17 17 17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

19 19 19 Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

20 20 20 20 20 Safeguard Normal status 25

Protects the user's field from major status ailments and confusion for five turns.

21 21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

22 22 22 22 22 Solar Beam Grass special 10 120 100%

Requires a turn to charge before attacking.

23 23 23 Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

26 26 26 26 26 Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

27 27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

28 28 28 28 28 Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

31 31 31 31 31 Brick Break Fighting physical 15 75 100%

Destroys Reflect and Light Screen.

32 32 32 32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

39 39 39 39 39 Rock Tomb Rock physical 15 60 95%

Has a 100% chance to lower the target's Speed by one stage.

40 40 40 40 40 Aerial Ace Flying physical 20 60

Never misses.

42 42 42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 44 44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 45 45 45 45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

47 47 Low Sweep Fighting physical 20 65 100%

Lowers the target's Speed by one stage.

48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

52 52 52 52 Focus Blast Fighting special 5 120 70%

Has a 10% chance to lower the target's Special Defense by one stage.

53 53 53 53 Energy Ball Grass special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

54 54 54 54 False Swipe Normal physical 40 40 100%

Cannot lower the target's HP below 1.

56 56 56 56 Fling Dark physical 10 * 100%

Throws held item at the target; power depends on the item.

62 62 Acrobatics Flying physical 15 55 100%

Has double power if the user has no held item.

58 58 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

59 59 Dragon Pulse Dragon special 10 85 100%

Inflicts regular damage with no additional effect.

60 60 Drain Punch Fighting physical 10 75 100%

Drains half the damage inflicted to heal the user.

68 68 68 68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

70 70 70 70 Flash Normal status 20 100%

Lowers the target's accuracy by one stage.

75 75 75 75 Swords Dance Normal status 20

Raises the user's Attack by two stages.

78 78 Bulldoze Ground physical 20 60 100%

Has a 100% chance to lower the target's Speed by one stage.

78 78 Captivate Normal status 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

80 80 80 80 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

81 81 81 81 X-Scissor Bug physical 15 80 100%

Inflicts regular damage with no additional effect.

82 82 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

86 86 86 86 Grass Knot Grass special 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

87 87 87 87 Swagger Normal status 15 90%

Raises the target's Attack by two stages and confuses the target.

88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90 90 90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94 94 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

96 Nature Power Normal status 20

Uses a move which depends upon the terrain.

98 Power-Up Punch Fighting physical 20 40 100%

Has a 100% chance to raise the user's Attack by one stage.

100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

H1 H1 H1 H1 H1 Cut Normal physical 30 50 95%

Inflicts regular damage with no additional effect.

H4 H4 H4 H4 H4 Strength Normal physical 15 80 100%

Inflicts regular damage with no additional effect.

H5 Flash Normal status 20 100%

Lowers the target's accuracy by one stage.

H6 H6 H6 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

H8 H8 Rock Climb Normal physical 20 90 85%

Has a 20% chance to confuse the target.

External Links