Essentials

Seadra

Seadra

water

Abilities

Poison Point

Has a 30% chance of poisoning attacking Pokémon on contact.

Sniper

Strengthens critical hits to inflict 3× damage rather than 2×.

Damage Taken

  • bug 1
  • dark 1
  • dragon 1
  • electric 2
  • fighting 1
  • fire ½
  • flying 1
  • ghost 1
  • grass 2
  • ground 1
  • ice ½
  • normal 1
  • poison 1
  • psychic 1
  • rock 1
  • steel ½
  • water ½
  • ??? 1

Pokédex Numbers

Introduced in
Generation 1
National
117
Kanto
117 Red, Blue, Yellow, FireRed, LeafGreen
Original Johto
187 Gold, Silver, Crystal
Hoenn
185 Ruby, Sapphire, Emerald
Updated Johto
191 HeartGold, SoulSilver

Names

Japanese
シードラ (shiidora)
Official Roomaji
Seadra
Korean
시드라
Chinese
海刺龍
French
Hypocéan
German
Seemon

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Water 1
  • Dragon
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

  • Charmander
  • Squirtle
  • Ekans
  • Psyduck
  • Poliwag
  • Slowpoke
  • Seel
  • Horsea
  • Magikarp
  • Lapras
  • Omanyte
  • Kabuto
  • Dratini
  • Totodile
  • Marill
  • Wooper
  • Corsola
  • Remoraid
  • Delibird
  • Mantine
  • Treecko
  • Mudkip
  • Lotad
  • Wingull
  • Surskit
  • Swablu
  • Seviper
  • Corphish
  • Feebas
  • Spheal
  • Clamperl
  • Relicanth
  • Bagon
  • Piplup
  • Bidoof
  • Buizel
  • Shellos
  • Gible

Training

Base EXP
155 Search:
2214 EXP at level
Effort points
  • 1 Defense
  • 1 Special Attack
Capture rate
75 Search:
Base happiness
70 Search:
Growth rate
medium Search:

Wild held items

Ruby, Sapphire, Emerald 5% Dragon Scale Dragon Scale
FireRed, LeafGreen nothing
Generation 4 5% Dragon Scale Dragon Scale

Evolution

Baby Basic Stage 1 Stage 2
HorseaHorsea Seadra Seadra Level up, starting at level 32 KingdraKingdra Trade, while holding a Dragon Scale

Stats

Pctile Min IVs Max IVs
HP
55
33.4 283 314
Attack
65
40.4 198 229
Defense
95
79.9 258 289
Special Attack
95
80.7 258 289
Special Defense
45
19.1 158 189
Speed
85
72.9 238 269
Total
440
54.2

Flavor

Flavor Text

Generation 4
Diamond, Pearl, Platinum

Its spines provide protection. Its fins and bones are prized as traditional medicine ingredients.

HeartGold

An examination of its cells revealed the presence of a gene not found in HORSEA. It became a hot topic.

SoulSilver

Its fin-tips leak poison. Its fins and bones are highly valued as ingredients in herbal medicine.

Sprites

Seadra Seadra Seadra Seadra

Miscellany

Species
Dragon Search:
Color
blue Search:
Cry
Habitat Generation 3
sea Search:
Pawprint
Seadra
Shape
Alvine Search:

Height

Trainer dude

Seadra
12

3'11.2"
1.2 m

Weight

Trainer dudette

Seadra
250

55.1 lb
25.0 kg

Locations

Red Red
Blue Blue
Yellow Yellow
Diamond Diamond
Pearl Pearl
Platinum Platinum
HeartGold HeartGold
SoulSilver SoulSilver

Moves

Water moves get STAB, and have their type highlighted in green.

Special moves better suit Seadra's higher Special Attack, and have their class highlighted in green.

Generation 1 Generation 2 Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Bubble water Special 30 20 100%

Has a 10% chance to lower the target's Speed by one level.

SmokeScreen normal None 20 0 100%

Lowers the target's Accuracy by one level.

Leer normal None 30 0 100%

Lowers the target's Defense by one level.

Water Gun water Special 25 40 100%

Inflicts regular damage with no additional effect.

19 8 8 4 4 SmokeScreen normal None 20 0 100%

Lowers the target's Accuracy by one level.

24 15 15 8 8 Leer normal None 30 0 100%

Lowers the target's Defense by one level.

30 22 22 11 11 Water Gun water Special 25 40 100%

Inflicts regular damage with no additional effect.

14 14 Focus Energy normal None 30 0 100%

Increases the user's chance to score a critical hit.

18 18 BubbleBeam water Special 20 65 100%

Has a 10% chance to lower the target's Speed by one level.

41 23 23 Agility psychic None 30 0 100%

Raises the user's Speed by two levels.

29 29 26 26 Twister dragon Special 20 40 100%

Has chance to make the target flinch.

40 40 Agility psychic None 30 0 100%

Raises the user's Speed by two levels.

30 30 Brine water Special 10 65 100%

Has double power against Pokémon that have less than half their max HP remaining.

52 51 51 40 40 Hydro Pump water Special 5 120 80%

Inflicts regular damage with no additional effect.

62 48 48 Dragon Dance dragon None 20 0 100%

Raises the user's Attack and Speed by one level.

57 57 Dragon Pulse dragon Special 10 90 100%

Inflicts regular damage with no additional effect.

Generation 1 Generation 2 Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Bounce flying Physical 5 85 85%

User bounces high into the air, dodging all attacks, and hits next turn.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Dive water Physical 10 80 100%

User dives underwater, dodging all attacks, and hits next turn.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Headbutt normal Physical 15 70 100%

Has a 30% chance to make the target flinch.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Ice Beam ice Special 10 95 100%

Has a 10% chance to freeze the target.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Icy Wind ice Special 15 55 95%

Has a 100% chance to lower the target's Speed by one level.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Mimic normal None 10 0 100%

Copies the target's last used move.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Outrage dragon Physical 15 120 100%

Hits every turn for 2-3 turns, then confuses the user.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Signal Beam bug Special 15 75 100%

Has a 10% chance to confuse the target.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Swift normal Special 20 60 100%

Never misses.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Twister dragon Special 20 40 100%

Has chance to make the target flinch.

Generation 1 Generation 2 Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
03 03 03 Water Pulse water Special 20 60 100%

Has a 20% chance to confuse the target.

02 Headbutt normal Physical 15 70 100%

Has a 30% chance to make the target flinch.

03 Curse ??? None 10 0 100%

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06 06 06 06 06 Toxic poison None 10 0 85%

Badly poisons the target, inflicting more damage every turn.

09 Take Down normal Physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

10 Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

11 BubbleBeam water Special 20 65 100%

Has a 10% chance to lower the target's Speed by one level.

12 Water Gun water Special 25 40 100%

Inflicts regular damage with no additional effect.

07 07 07 Hail ice None 10 0 100%

Changes the weather to a hailstorm for five turns.

10 10 10 10 Hidden Power normal Special 15 1 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

13 Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

13 13 13 13 Ice Beam ice Special 10 95 100%

Has a 10% chance to freeze the target.

14 14 14 14 14 Blizzard ice Special 5 120 70%

Has a 10% chance to freeze the target.

15 15 15 15 15 Hyper Beam normal Special 5 150 90%

User foregoes its next turn to recharge.

20 Rage normal Physical 20 20 100%

If the user is hit after using this move, its Attack rises by one level.

31 Mimic normal None 10 0 100%

Copies the target's last used move.

16 Icy Wind ice Special 15 55 95%

Has a 100% chance to lower the target's Speed by one level.

17 17 17 17 Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

18 18 18 18 Rain Dance water None 5 0 0%

Changes the weather to rain for five turns.

20 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

21 21 21 21 Frustration normal Physical 20 1 100%

Power increases as happiness decreases, up to a maximum of 102.

24 DragonBreath dragon Special 20 60 100%

Has a 30% chance to paralyze the target.

27 27 27 27 Return normal Physical 20 1 100%

Power increases with happiness, up to a maximum of 102.

32 32 32 32 32 Double Team normal None 15 0 100%

Raises the user's Evasion by one level.

42 42 42 Facade normal Physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 Secret Power normal Physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

34 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

35 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

34 Bide normal Physical 10 1 100% 1

User waits for 2-3 turns, then hits back for twice the damage it took.

39 39 Swift normal Special 20 60 100%

Never misses.

40 Skull Bash normal Physical 15 100 100%

Raises the user's Defense by one level. User charges for one turn before attacking.

44 44 44 44 44 Rest psychic None 10 0 100%

User sleeps for two turns, completely healing itself.

45 45 45 45 Attract normal None 15 0 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

55 55 Brine water Special 10 65 100%

Has double power against Pokémon that have less than half their max HP remaining.

58 58 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

59 59 Dragon Pulse dragon Special 10 90 100%

Inflicts regular damage with no additional effect.

68 68 Giga Impact normal Physical 5 150 90%

User foregoes its next turn to recharge.

78 78 Captivate normal None 20 0 100%

Lowers the target's Special Attack by two levels if it's the opposite gender.

82 82 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift normal Physical 15 1 100%

Power and type depend on the held berry.

87 87 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

50 90 90 Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

91 91 Flash Cannon steel Special 10 80 100%

Has a 10% chance to lower the target's Special Defense by one level.

H3 H3 H3 H3 H3 Surf water Special 15 95 100%

Inflicts regular damage and can hit Dive users.

H6 H5 Whirlpool water Special 15 15 70%

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

H7 H7 H7 H7 Waterfall water Physical 15 80 100%

Has a 20% chance to make the target flinch.

H8 Dive water Physical 10 80 100%

User dives underwater, dodging all attacks, and hits next turn.

External Links