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Kingdra


Main Pokédex page | Flavor text and images

General

Kingdra
water dragon

Abilities

Swift Swim
This Pokémon's Speed doubles during Rain Dance.
Sniper
This Pokémon inflicts double damage with critical hits.

Damage Taken

Dex Numbers

Generation
Gold/Silver/Crystal GSC
Red/Blue/Yellow Kanto
230
Gold/Silver/Crystal Johto
188
Ruby/Sapphire/Emerald Hoenn
186
Diamond/Pearl Sinnoh
n/a

Names

Japanese
キングドラ
Romaji
Kingudora

Flavor

Height
5'10.9" or 1.8 m
Weight
335.1 lb or 152 kg
Species
Dragon
Color
blue
Cry
mp3 here
Fire Red/Leaf Green Habitat
Sea
Pawprint

Misc

R/B/Y code
n/a

Breeding

Gender
½ male; ½ female (code: 127 or 0x7f)
Breeding groups
2: Water 1
14: Dragon
Steps to hatch
5,120
Compatible with
40 families; 96 total Pokémon

In the Wild

Base EXP
207 or 0xcf
Capture rate
45 or 0x2d
Base happiness
70 or 0x46
Growth rate
medium
Effort points
1 Attack
1 Special Attack
1 Special Defense
Wild held items
Dragon Scale (5%)

Evolution Chain

See also: Comparison of this evolution chain

BasicStage 1Stage 2
116 Horsea Base form 117 Seadra Raise to level 32 230 Kingdra Trade with Dragon Scale attached

Stats

Stat Base Max Stat %ile
L50 L100
HP
75
182 354 65.5
Attack
95
147 289 76.9
Defense
95
147 289 79.7
Special Attack
95
147 289 80.1
Special Defense
95
147 289 82.2
Speed
85
137 269 71.6
Average
90
- - 90.1

Flavor

See also: All versions' flavor text and sprites

Diamond/Pearl It lives in caves on the seafloor and creates giant whirlpools every time it moves.

Locations

Note: this ONLY shows Diamond locations for the moment. (New Pokédex with all three games' encounters is in the works.)

Area Section Level Method

Move List

See also: This list in the move search

See also: Contest list

Kingdra gets the STAB from water and dragon moves.

Gold/Silver/Crystal Ruby/Sapphire/Emerald/Fire/Leaf Diamond/Pearl/Platinum Move Type Dmg PP Power Acc.* Pri. Description
-- -- -- Bubble water special 30 20 100% Has a 10% chance to lower the target's Speed.
-- -- -- Leer normal none 30 -- 100% Lowers the target's Defense.
-- SmokeScreen normal none 20 -- 100% Lowers the target's Accuracy.
-- -- -- Water Gun water special 25 40 100% Inflicts regular damage.
-- Yawn normal none 10 -- 100% Target Sleeps at the end of the next turn.
-- -- 4 SmokeScreen normal none 20 -- 100% Lowers the target's Accuracy.
8 Leer normal none 30 -- 100% Lowers the target's Defense.
8 SmokeScreen normal none 20 -- 100% Lowers the target's Accuracy.
11 Water Gun water special 25 40 100% Inflicts regular damage.
14 Focus Energy normal none 30 -- 100% Increases the critical hit counter by 1 until the user leaves battle.
15 Leer normal none 30 -- 100% Lowers the target's Defense.
18 BubbleBeam water special 20 65 100% Has a 10% chance to lower the target's Speed.
22 Water Gun water special 25 40 100% Inflicts regular damage.
23 Agility psychic none 30 -- 100% Raises the user's Speed by two levels.
29 29 26 Twister dragon special 20 40 100% Has chance to make the target Flinch.
30 Brine water special 10 65 100% Inflicts double damage against Pokemon that have less than half their max HP remaining.
40 40 Agility psychic none 30 -- 100% Raises the user's Speed by two levels.
51 51 40 Hydro Pump water special 5 120 80% Inflicts regular damage.
62 48 Dragon Dance dragon none 20 -- 100% Raises the user's Attack and Speed.
57 Dragon Pulse dragon special 10 90 100% Inflicts regular damage.
Gold/Silver/Crystal Ruby/Sapphire/Emerald/Fire/Leaf Diamond/Pearl/Platinum Tutored moves
EmeraldFire Red/Leaf Green Body Slam normal physical 15 85 100% Has a 30% chance to Paralyze the target.
EmeraldFire Red/Leaf Green Double-Edge normal physical 15 120 100% User receives 1/3 the damage inflicted in recoil.
Crystal Ice Beam ice special 10 95 100% Has a 10% chance to Freeze the target.
EmeraldFire Red/Leaf Green Mimic normal none 10 -- 100% Copies the target's last used move.
Emerald Swift normal special 20 60 100% Never misses.
Platinum Swift normal special 20 60 100% Never misses.
EmeraldFire Red/Leaf Green Substitute normal none 10 -- 100% Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Emerald Snore normal special 15 40 100% Has a 30% chance to make the target Flinch. Only works if the user is Sleeping.
Platinum Snore normal special 15 40 100% Has a 30% chance to make the target Flinch. Only works if the user is Sleeping.
Emerald Icy Wind ice special 15 55 95% Has a 100% chance to lower the target's Speed.
Platinum Icy Wind ice special 15 55 95% Has a 100% chance to lower the target's Speed.
Platinum Outrage dragon physical 15 120 100% Hits every turn for 2-3 turns, then Confuses the user.
Emerald Endure normal none 10 -- 100% 3 Goes first. Prevents the user's HP from lowering below 1 this turn.
Emerald Swagger normal none 15 -- 90% Raises the target's Attack by two levels and Confuses the target.
Emerald Sleep Talk normal none 10 -- 100% Randomly uses one of the user's other three moves. Only works if the user is Sleeping.
Platinum Twister dragon special 20 40 100% Has chance to make the target Flinch.
Platinum Dive water physical 10 80 100% User dives underwater, dodging all attacks, and hits next turn.
Platinum Signal Beam bug special 15 75 100% Has a 10% chance to Confuse the target.
Platinum Bounce flying physical 5 85 85% User bounces high into the air, dodging all attacks, and hits next turn.
Diamond/PearlPlatinum Draco Meteor dragon special 5 140 90% Lowers the user's Special Attack by two levels after inflicting damage.
Platinum Iron Head steel physical 15 80 100% Has a 30% chance to make the target Flinch.
Gold/Silver/Crystal Ruby/Sapphire/Emerald/Fire/Leaf Diamond/Pearl/Platinum TMs and HMs
Chains 45 45 45 Attract normal none 15 -- 100% Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Chains 14 14 14 Blizzard ice special 5 120 70% Has a 10% chance to Freeze the target. Chance to hit becomes 100% during Hail.
Chains 55 Brine water special 10 65 100% Inflicts double damage against Pokemon that have less than half their max HP remaining.
Chains 78 Captivate normal none 20 -- 100% Lowers the target's Special Attack by two levels if it is the opposite gender.
Chains 03 Curse ????? none 10 -- 100% Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
Chains H8 Dive water physical 10 80 100% User dives underwater, dodging all attacks, and hits next turn.
Chains 32 32 32 Double Team normal none 15 -- 100% Raises the user's Evasion.
Chains 59 Dragon Pulse dragon special 10 90 100% Inflicts regular damage.
Chains 24 DragonBreath dragon special 20 60 100% Has a 30% chance to Paralyze the target.
Chains 20 58 Endure normal none 10 -- 100% 3 Goes first. Prevents the user's HP from lowering below 1 this turn.
Chains 42 42 Facade normal physical 20 70 100% Power doubles if user is Burned, Paralyzed, or Poisoned.
Chains 91 Flash Cannon steel special 10 80 100% Has a 10% chance to lower the target's Special Defense.
Chains 21 21 21 Frustration normal physical 20 varies 100% Power increases as Happiness decreases, up to a maximum of 102.
Chains 68 Giga Impact normal physical 5 150 90% User foregoes its next turn to recharge.
Chains 07 07 Hail ice none 10 -- 100% Changes the weather to a hailstorm for five turns.
Chains 02 Headbutt normal physical 15 70 100% Has a 30% chance to make the target Flinch.
Chains 10 10 10 Hidden Power normal special 15 varies 100% Power and type depend upon user's IVs. Power can range from 30 to 70.
Chains 15 15 15 Hyper Beam normal special 5 150 90% User foregoes its next turn to recharge.
Chains 13 13 Ice Beam ice special 10 95 100% Has a 10% chance to Freeze the target.
Chains 16 Icy Wind ice special 15 55 95% Has a 100% chance to lower the target's Speed.
Chains 83 Natural Gift normal physical 15 varies 100% Power and type depend on the held berry.
Chains 17 17 17 Protect normal none 10 -- 0% 3 Goes first. Prevents any moves from hitting the user this turn.
Chains 18 18 18 Rain Dance water none 5 -- 0% Changes the weather to rain for five turns.
Chains 44 44 44 Rest psychic none 10 -- 100% User Sleeps, completely healing itself.
Chains 27 27 27 Return normal physical 20 varies 100% Power increases with Happiness, up to a maximum of 102.
Chains 43 43 Secret Power normal physical 20 70 100% Has a 30% chance to inflict a status effect which depends upon the terrain.
Chains 35 82 Sleep Talk normal none 10 -- 100% Randomly uses one of the user's other three moves. Only works if the user is Sleeping.
Chains 13 Snore normal special 15 40 100% Has a 30% chance to make the target Flinch. Only works if the user is Sleeping.
Chains 90 Substitute normal none 10 -- 100% Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Chains H3 H3 H3 Surf water special 15 95 100% Inflicts regular damage.
Chains 34 87 Swagger normal none 15 -- 90% Raises the target's Attack by two levels and Confuses the target.
Chains 39 Swift normal special 20 60 100% Never misses.
Chains 06 06 06 Toxic poison none 10 -- 85% Badly Poisons the target, inflicting more damage every turn.
Chains 03 03 Water Pulse water special 20 60 100% Has a 20% chance to Confuse the target.
Chains H7 H7 H7 Waterfall water physical 15 80 100% Has a 20% chance to make the target Flinch.
Chains H6 Whirlpool water special 15 15 70% Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

Kingdra in other Pokédexes