Essentials

Togetic

Togetic

normal flying

Abilities

Serene Grace
The chance of a move's stat/status effect occuring is double for this Pokemon.
Hustle
This Pokemon's base Attack is increased by 50%, but its physical moves have 80% of their usual accuracy.

Damage Taken

  • bug ½
  • dark 1
  • dragon 1
  • electric 2
  • fighting 1
  • fire 1
  • flying 1
  • ghost 0
  • grass ½
  • ground 0
  • ice 2
  • normal 1
  • poison 1
  • psychic 1
  • rock 2
  • steel 1
  • water 1
  • ??? 1

Pokédex Numbers

Introduced in
Generation 2
National
176
Johto Generation 2
47
Sinnoh Generation 4
174 Platinum
Johto Generation 4
47

Names

Japanese
トゲチック (togechikku)
Official Roomaji
Togechick
Korean
토게틱
Chinese
波克基古
French
Togetic
German
Togetic

Breeding

Gender
⅞ male, ⅛ female
Egg groups
  • Flying
  • Fairy
Steps to hatch
2560

Compatibility

  • Pidgey
  • Spearow
  • Pikachu
  • Clefairy
  • Jigglypuff
  • Zubat
  • Farfetch'd
  • Doduo
  • Chansey
  • Aerodactyl
  • Hoothoot
  • Togetic
  • Natu
  • Marill
  • Hoppip
  • Murkrow
  • Snubbull
  • Skarmory
  • Taillow
  • Wingull
  • Shroomish
  • Skitty
  • Mawile
  • Plusle
  • Minun
  • Roselia
  • Swablu
  • Castform
  • Snorunt
  • Starly
  • Pachirisu
  • Cherubi
  • Chatot

Training

Base EXP
114
1628 EXP at level
Effort points
  • 2 Special Defense
Capture rate
75
Base happiness
70
Growth rate
fast
Wild held items

Generation 3

None

Generation 4

None

Evolution

Baby Basic Stage 1 Stage 2
TogepiTogepi Togetic Togetic Level up while happy TogekissTogekiss Use a certain item: Shiny Stone

Stats

Pctile Min IVs Max IVs
HP
55
33.4 283 314
Attack
40
11.6 148 179
Defense
85
72.5 238 269
Special Attack
80
66.4 228 259
Special Defense
105
89.1 278 309
Speed
40
19.4 148 179
Total
405
43.8

Flavor

Flavor Text

Diamond
It is said to appear in front of kindly people to scatter a glowing down called “joy dust.”
Pearl
It is said to appear in front of kindly people to scatter a glowing down called “joy dust.”
Platinum
To share its happiness, it flies around the world seeking kind- hearted people.
Heart Gold
They say that it will appear before kindhearted, caring people and shower them with happiness.
Soul Silver
It grows dispirited if it is not with kind people. It can float in midair without moving its wings.

Sprites

Togetic Togetic Togetic Togetic

Miscellany

Species
Happiness
Color
white
Cry
download mp3
Habitat Generation 3
forest
Pawprint
Togetic
Shape
Anthropomorphic

Height

Trainer dude

Togetic
6

1'11.6"
0.6 m

Weight

Trainer dudette

Togetic
32

7.1 lb
3.2 kg

Locations

Moves

Generation 2 RubySapphire
Emerald
Fire RedLeaf Green DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Magical Leaf grass Special 20 60 100%

Never misses.

Growl normal None 40 0 100%

Lowers the target's Attack by one level.

Charm normal None 20 0 100%

Lowers the target's Attack by two levels.

7 6 Metronome normal None 10 0 100%

Randomly selects and uses any move in the game.

18 11 Sweet Kiss normal None 10 0 75%

Confuses the target.

4 6 6 Metronome normal None 10 0 100%

Randomly selects and uses any move in the game.

9 10 10 Sweet Kiss normal None 10 0 75%

Confuses the target.

16 13 15 15 Yawn normal None 10 0 100%

Target sleeps at the end of the next turn.

25 21 17 19 19 Encore normal None 5 0 100%

Forces the target to repeat its last used move every turn for 2 to 6 turns.

21 AncientPower rock Special 5 60 100%

Has a 10% chance to raise all of the user's stats by one level.

26 25 24 24 Follow Me normal None 20 0 100% 3

Redirects the target's single-target effects to the user for this turn.

31 29 28 28 Wish normal None 10 0 100%

User will recover half its max HP at the end of the next turn.

33 33 AncientPower rock Special 5 60 100%

Has a 10% chance to raise all of the user's stats by one level.

31 36 33 37 37 Safeguard normal None 25 0 100%

Protects the user's field from major status ailments and confusion for five turns.

38 41 37 Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

41 42 42 Baton Pass normal None 40 0 100%

Allows the trainer to switch out the user and pass effects along to its replacement.

46 46 Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

51 51 Last Resort normal Physical 5 130 100%

Can only be used after all of the user's other moves have been used.

Generation 2 RubySapphire
Emerald
Fire RedLeaf Green DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Air Cutter flying Special 25 55 95%

Has an increased chance for a critical hit.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver AncientPower rock Special 5 60 100%

Has a 10% chance to raise all of the user's stats by one level.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Body Slam normal Physical 15 85 100%

Has a 30% chance to paralyze the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Counter fighting Physical 20 1 100% -5

Inflicts twice the damage the user received from the last physical hit it took.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Defense Curl normal None 40 0 100%

Raises user's Defense by one level.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Dream Eater psychic Special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Endeavor normal Physical 5 1 100%

Lowers the target's HP to equal the user's.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Flamethrower fire Special 15 95 100%

Has a 10% chance to burn the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Headbutt normal Physical 15 70 100%

Has a 30% chance to make the target flinch.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Heal Bell normal None 5 0 100%

Cures the user and the user's ally of major status effects.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Heat Wave fire Special 10 100 90%

Has a 10% chance to burn the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Last Resort normal Physical 5 130 100%

Can only be used after all of the user's other moves have been used.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mega Kick normal Physical 5 120 75%

Inflicts regular damage with no additional effect.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mega Punch normal Physical 20 80 85%

Inflicts regular damage with no additional effect.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Metronome normal None 10 0 100%

Randomly selects and uses any move in the game.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mimic normal None 10 0 100%

Copies the target's last used move.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mud-Slap ground Special 10 20 100%

Has a 100% chance to lower the target's Accuracy by one level.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Ominous Wind ghost Special 5 60 100%

Has a 10% chance to raise all of the user's stats by one level.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Psych Up normal None 10 0 100%

Discards the user's stat changes and copies the target's.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Role Play psychic None 10 0 100%

Copies the target's ability.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Rollout rock Physical 20 30 90%

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Seismic Toss fighting Physical 20 1 100%

Inflicts damage equal to the user's level.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Signal Beam bug Special 15 75 100%

Has a 10% chance to confuse the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Softboiled normal None 10 0 100%

Heals the user by half its max HP.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swift normal Special 20 60 100%

Never misses.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Tailwind flying None 30 0 0%

For three turns, friendly Pokémon have doubled Speed.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Thunder Wave electric None 20 0 100%

Paralyzes the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Trick psychic None 10 0 100%

User and target swap items.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Zen Headbutt psychic Physical 15 80 90%

Has a 20% chance to make the target flinch.

Generation 2 RubySapphire
Emerald
Fire RedLeaf Green DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
02 Headbutt normal Physical 15 70 100%

Has a 30% chance to make the target flinch.

03 Curse ??? None 10 0 100%

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

04 Rollout rock Physical 20 30 90%

Power doubles every turn this move is used in succession after the first, resetting after five turns.

01 01 01 01 Focus Punch fighting Physical 20 150 100% -3

If the user takes damage before attacking, the attack is canceled.

03 03 03 03 Water Pulse water Special 20 60 100%

Has a 20% chance to confuse the target.

06 06 06 06 06 Toxic poison None 10 0 85%

Badly poisons the target, inflicting more damage every turn.

07 Zap Cannon electric Special 5 120 50%

Has a 100% chance to paralyze the target.

08 Rock Smash fighting Physical 15 40 100%

Has a 50% chance to lower the target's Defense by one level.

09 Psych Up normal None 10 0 100%

Discards the user's stat changes and copies the target's.

10 10 10 10 10 Hidden Power normal Special 15 1 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 11 Sunny Day fire None 5 0 0%

Changes the weather to sunny for five turns.

13 Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

15 15 15 15 15 Hyper Beam normal Special 5 150 90%

User foregoes its next turn to recharge.

16 16 16 16 Light Screen psychic None 30 0 100%

Reduces damage from special attacks by 50% for five turns..

17 17 17 17 17 Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

18 18 18 18 18 Rain Dance water None 5 0 0%

Changes the weather to rain for five turns.

20 20 20 20 Safeguard normal None 25 0 100%

Protects the user's field from major status ailments and confusion for five turns.

20 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

21 21 21 21 21 Frustration normal Physical 20 1 100%

Power increases as happiness decreases, up to a maximum of 102.

22 22 22 22 22 SolarBeam grass Special 10 120 100%

Requires a turn to charge before attacking.

27 27 27 27 27 Return normal Physical 20 1 100%

Power increases with happiness, up to a maximum of 102.

29 29 29 29 29 Psychic psychic Special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one level.

30 30 30 30 30 Shadow Ball ghost Special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one level.

31 31 31 31 Brick Break fighting Physical 15 75 100%

Destroys Reflect and Light Screen.

31 Mud-Slap ground Special 10 20 100%

Has a 100% chance to lower the target's Accuracy by one level.

32 32 32 32 32 Double Team normal None 15 0 100%

Raises the user's Evasion by one level.

34 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

35 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

33 33 33 33 Reflect psychic None 20 0 100%

Reduces damage from physical attacks by half.

34 34 34 34 Shock Wave electric Special 20 60 100%

Never misses.

35 35 35 35 Flamethrower fire Special 15 95 100%

Has a 10% chance to burn the target.

38 38 38 38 38 Fire Blast fire Special 5 120 85%

Has a 10% chance to burn the target.

40 40 40 40 Aerial Ace flying Physical 20 60 100%

Never misses.

42 42 42 42 Facade normal Physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 43 Secret Power normal Physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

39 Swift normal Special 20 60 100%

Never misses.

40 Defense Curl normal None 40 0 100%

Raises user's Defense by one level.

42 Dream Eater psychic Special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

43 Detect fighting None 5 0 100% 3

Prevents any moves from hitting the user this turn.

44 44 44 44 44 Rest psychic None 10 0 100%

User sleeps for two turns, completely healing itself.

45 45 45 45 45 Attract normal None 15 0 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

47 47 47 47 47 Steel Wing steel Physical 25 70 90%

Has a 10% chance to raise the user's Defense by one level.

51 51 Roost flying None 10 0 0%

Heals the user by half its max HP.

56 56 Fling dark Physical 10 1 100%

Throws held item at the target; power depends on the item.

58 58 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

60 60 Drain Punch fighting Physical 5 60 100%

Heals the user by half the damage inflicted.

62 62 Silver Wind bug Special 5 60 100%

Has a 10% chance to raise all of the user's stats by one level.

68 68 Giga Impact normal Physical 5 150 90%

User foregoes its next turn to recharge.

70 70 Flash normal None 20 0 100%

Lowers the target's Accuracy by one level.

73 73 Thunder Wave electric None 20 0 100%

Paralyzes the target.

77 77 Psych Up normal None 10 0 100%

Discards the user's stat changes and copies the target's.

78 78 Captivate normal None 20 0 100%

Lowers the target's Special Attack by two levels if it's the opposite gender.

82 82 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift normal Physical 15 1 100%

Power and type depend on the held berry.

85 85 Dream Eater psychic Special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

86 86 Grass Knot grass Special 20 1 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

87 87 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

90 90 Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H2 H2 H2 H2 H2 Fly flying Physical 15 90 95%

User flies high into the air, dodging all attacks, and hits next turn.

H5 Defog flying None 15 0 0%

Lowers the target's evasion by one level. Removes field effects from the enemy field.

H5 H5 H5 Flash normal None 20 0 100%

Lowers the target's Accuracy by one level.

H6 H6 H6 H6 Rock Smash fighting Physical 15 40 100%

Has a 50% chance to lower the target's Defense by one level.

External Links