Essentials
Pokédex Numbers
- Introduced in
- National
- 388
- Original Sinnoh
- 2
- Extended Sinnoh
- 2
Names
- Japanese
- ハヤシガメ (hayashigame)
- ハヤシガメ
- Official roomaji
- Hayashigame
- Korean
- 수풀부기
- Chinese
- 樹林龜
- 树林龟
- French
- Boskara
- German
- Chelcarain
- Spanish
- Grotle
- Italian
- Grotle
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
---|---|---|---|
Turtwig | Grotle Level up, starting at level 18 | Torterra Level up, starting at level 32 |
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 65.6 | 323 | 354 | |
Attack | 63.1 | 246 | 277 | |
Defense | 68.5 | 238 | 269 | |
Special Attack | 34.2 | 178 | 209 | |
Special Defense | 44.2 | 198 | 229 | |
Speed | 14.2 | 140 | 171 | |
Total | 38.0 |
Pokéathlon Performance
Minimum; Base; Maximum
- Speed
- Power
- Skill
- Stamina
- Jump
- Total
- 8/15/18
Flavor
Flavor Text
-
It knows where pure water wells up. It carries fellow Pokémon there on its back.
-
It lives along water in forests. In the daytime, it leaves the forest to sunbathe its treed shell.
It knows where pure water wells up. It carries fellow Pokémon there on its back.
It lives along water in forests. In the daytime, it leaves the forest to sunbathe its treed shell.
It knows where pure water wells up. It carries fellow Pokémon there on its back.
Sprites
Height
3'7.3"
1.1 m
Weight
213.8 lb
97.0 kg
Locations
Pal Park
- Area
- Forest
- Score
- 80
- Rate
- 10
Moves
Grass moves get STAB, and have their type highlighted in green.
Physical moves better suit Grotle's higher Attack, and have their class highlighted in green.
|
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||||
— | — | — | — | — | — | — | Tackle | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
|||
— | — | — | — | — | — | — | Withdraw | 40 | — | — | Raises the user's Defense by one stage. |
|||
— | — | Absorb | 25 | 20 | 100% | Drains half the damage inflicted to heal the user. |
||||||||
5 | 5 | 5 | 5 | 5 | 5 | 5 | Withdraw | 40 | — | — | Raises the user's Defense by one stage. |
|||
9 | 9 | 9 | 9 | 9 | 9 | 9 | Absorb | 25 | 20 | 100% | Drains half the damage inflicted to heal the user. |
|||
13 | 13 | 13 | 13 | 13 | 13 | 13 | Razor Leaf | 25 | 55 | 95% | Has an increased chance for a critical hit. |
|||
17 | 17 | 17 | 17 | 17 | 17 | 17 | Curse | 10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
|||
22 | 22 | 22 | 22 | 22 | 22 | 22 | Bite | 25 | 60 | 100% | Has a 30% chance to make the target flinch. |
|||
27 | 27 | 27 | 27 | 27 | 27 | 27 | Mega Drain | 15 | 40 | 100% | Drains half the damage inflicted to heal the user. |
|||
32 | 32 | 32 | 32 | 32 | 32 | 32 | Leech Seed | 10 | — | 90% | Seeds the target, stealing HP from it every turn. |
|||
37 | 37 | 37 | 37 | 37 | 37 | 37 | Synthesis | 5 | — | — | Heals the user by half its max HP. Affected by weather. |
|||
42 | 42 | 42 | 42 | 42 | 42 | 42 | Crunch | 15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
|||
47 | 47 | 47 | 47 | 47 | 47 | 47 | Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
|||
52 | 52 | 52 | 52 | 52 | 52 | 52 | Leaf Storm | 5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
|||
|
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||||||
Egg, learned by Turtwig but not Grotle | ||||||||||||||
Amnesia | 20 | — | — | Raises the user's Special Defense by two stages. |
||||||||||
Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
||||||||||
Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
||||||||||
Earth Power | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
||||||||||
Grassy Terrain | 10 | — | — | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power. |
||||||||||
Growth | 20 | — | — | Raises the user's Attack and Special Attack by one stage. |
||||||||||
Heavy Slam | 10 | * | 100% | Power is higher when the user weighs more than the target, up to a maximum of 120. |
||||||||||
Sand Tomb | 15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
||||||||||
Seed Bomb | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
||||||||||
Spit Up | 10 | * | 100% | Power is 100 times the amount of energy Stockpiled. |
||||||||||
Stockpile | 20 | — | — | Stores energy up to three times for use with Spit Up and Swallow. |
||||||||||
Superpower | 5 | 120 | 100% | Lowers the user's Attack and Defense by one stage after inflicting damage. |
||||||||||
Swallow | 10 | — | — | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. |
||||||||||
Thrash | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
||||||||||
Tickle | 20 | — | 100% | Lowers the target's Attack and Defense by one stage. |
||||||||||
Wide Guard | 10 | — | — | 3 | Prevents any multi-target moves from hitting friendly Pokémon this turn. |
|||||||||
Worry Seed | 10 | — | 100% | Changes the target's ability to Insomnia. |
||||||||||
|
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||
Tutor: Can be taught at any time by an NPC. | ||||||||||||||
Earth Power | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
||||||||||
Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
||||||||||
Grass Pledge | 10 | 80 | 100% | With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns. |
||||||||||
Headbutt | 15 | 70 | 100% | Has a 30% chance to make the target flinch. |
||||||||||
Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
||||||||||
Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
||||||||||
Seed Bomb | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
||||||||||
Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
||||||||||
Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
||||||||||
Stealth Rock | 20 | — | — | Causes damage when opposing Pokémon switch in. |
||||||||||
Superpower | 5 | 120 | 100% | Lowers the user's Attack and Defense by one stage after inflicting damage. |
||||||||||
Synthesis | 5 | — | — | Heals the user by half its max HP. Affected by weather. |
||||||||||
Worry Seed | 10 | — | 100% | Changes the target's ability to Insomnia. |
||||||||||
|
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||
Machine: Can be taught at any time by using a TM or HM. | ||||||||||||||
01 | 01 | Work Up | 30 | — | — | Raises the user's Attack and Special Attack by one stage each. |
||||||||
06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
|||
09 | 09 | Bullet Seed | 30 | 25 | 100% | Hits 2-5 times in one turn. |
||||||||
10 | 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
|||
11 | 11 | 11 | 11 | 11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
|||
16 | 16 | 16 | 16 | 16 | 16 | 16 | Light Screen | 30 | — | — | Reduces damage from special attacks by 50% for five turns. |
|||
17 | 17 | 17 | 17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
||
19 | 19 | Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
||||||||
20 | 20 | 20 | 20 | 20 | 20 | 20 | Safeguard | 25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
|||
21 | 21 | 21 | 21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
|||
22 | 22 | 22 | 22 | 22 | 22 | 22 | Solar Beam | 10 | 120 | 100% | Requires a turn to charge before attacking. |
|||
23 | 23 | Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
||||||||
27 | 27 | 27 | 27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
|||
32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
|||
33 | 33 | 33 | 33 | 33 | 33 | 33 | Reflect | 20 | — | — | Reduces damage from physical attacks by half. |
|||
42 | 42 | 42 | 42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
|||
43 | 43 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
||||||||
44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
|||
45 | 45 | 45 | 45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
|||
48 | 48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
|||||
53 | 53 | 53 | 53 | 53 | 53 | 53 | Energy Ball | 10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
|||
58 | 58 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
|||||||
70 | 70 | 70 | 70 | 70 | Flash | 20 | — | 100% | Lowers the target's accuracy by one stage. |
|||||
75 | 75 | 75 | 75 | 75 | 75 | 75 | Swords Dance | 20 | — | — | Raises the user's Attack by two stages. |
|||
76 | 76 | Stealth Rock | 20 | — | — | Causes damage when opposing Pokémon switch in. |
||||||||
78 | 78 | Captivate | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
||||||||
82 | 82 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
||||||||
83 | 83 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
||||||||
86 | 86 | 86 | 86 | 86 | 86 | 86 | Grass Knot | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
|||
87 | 87 | 87 | 87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
|||
88 | 88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
||||||
90 | 90 | 90 | 90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
|||
94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
|||||||||
94 | 94 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
||||||||
96 | 96 | 96 | 96 | Nature Power | 20 | — | — | Uses a move which depends upon the terrain. |
||||||
100 | 100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
||||||
H1 | H1 | H1 | H1 | H1 | Cut | 30 | 50 | 95% | Inflicts regular damage with no additional effect. |
|||||
H4 | H4 | H4 | H4 | H4 | Strength | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
|||||
H6 | H6 | H6 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
|||||||
H8 | H8 | Rock Climb | 20 | 90 | 85% | Has a 20% chance to confuse the target. |