Essentials

Abomasnow

Abomasnow

Grass Ice

Abilities

Snow Warning

Summons hail that lasts indefinitely upon entering battle.

Dream Ability

Soundproof

Protects against sound-based moves.

Damage Taken

  • Bug 2
  • Dark 1
  • Dragon 1
  • Electric ½
  • Fighting 2
  • Fire 4
  • Flying 2
  • Ghost 1
  • Grass ½
  • Ground ½
  • Ice 1
  • Normal 1
  • Poison 2
  • Psychic 1
  • Rock 2
  • Steel 2
  • Water ½

Pokédex Numbers

Introduced in
Generation 4
National
460
Original Sinnoh
143 Diamond, Pearl
Extended Sinnoh
143 Platinum

Names

French
Blizzaroi
Chinese
暴雪王
German
Rexblisar
Korean
눈설왕
Japanese
ユキノオー (yukinooo)
Official Roomaji
Yukinooh

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Monster
  • Plant
Search:
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

Training

Base EXP
214 Search:
3057 EXP at level
Effort points
  • 1 Attack
  • 1 Special Attack
Capture rate
60 Search:
Base happiness
70 Search:
Growth rate
slow Search:

Wild held items

Generation 4 5% NeverMeltIce NeverMeltIce
Generation 5 5% NeverMeltIce NeverMeltIce

Evolution

Baby Basic Stage 1 Stage 2
Snover Abomasnow Level up, starting at level 40

Stats

Pctile Min IVs Max IVs
HP
90
82.3 353 384
Attack
92
73.5 252 283
Defense
75
61.3 218 249
Special Attack
92
77.5 252 283
Special Defense
85
75.0 238 269
Speed
60
44.0 188 219
Total
494
72.5

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★✯
Power
★✯✯☆☆
Skill
★★✯✯☆
Stamina
★★✯✯☆
Jump
★★
Total
8/15/19

Flavor

Flavor Text

Generation 4
Diamond

It whips up blizzards in mountains that are always buried in snow. It is the abominable snowman.

Pearl

It blankets wide areas in snow by whipping up blizzards. It is also known as “The Ice Monster.”

Platinum

They appear when the snow flowers bloom. When the petals fall, they retreat to places unknown again.

HeartGold, SoulSilver

It lives a quiet life on mountains that are perpetually covered in snow. It hides itself by whipping up blizzards.

Generation 5
Black, White

They appear when the snow flowers bloom. When the petals fall, they retreat to places unknown again.

Sprites

Abomasnow Abomasnow Abomasnow Abomasnow
Abomasnow Abomasnow

Miscellany

Species
Frost Tree Search:
Color
White Search:
Cry
Footprint
Abomasnow
Shape
Sciurine Search:

Height

${_("Trainer dude")}

Abomasnow
22

7'2.6"
2.2 m

Weight

${_("Trainer dudette")}

Abomasnow
1355

298.7 lb
135.5 kg

Locations

Diamond Diamond
Pearl Pearl
Platinum Platinum

Moves

Grass and Ice moves get STAB, and have their type highlighted in green.

Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Ice Punch Ice physical 15 75 100%

Has a 10% chance to freeze the target.

Powder Snow Ice special 25 40 100%

Has a 10% chance to freeze the target.

Leer Normal non-damaging 30 100%

Lowers the target's Defense by one stage.

Razor Leaf Grass physical 25 55 95%

Has an increased chance for a critical hit.

Icy Wind Ice special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

5 5 5 Razor Leaf Grass physical 25 55 95%

Has an increased chance for a critical hit.

9 9 9 Icy Wind Ice special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

13 13 13 GrassWhistle Grass non-damaging 15 55%

Puts the target to sleep.

17 17 17 Swagger Normal non-damaging 15 90%

Raises the target's Attack by two stages and confuses the target.

21 21 21 Mist Ice non-damaging 30

Protects the user's stats from being changed by enemy moves.

26 26 26 Ice Shard Ice physical 30 40 100% 1

Inflicts regular damage with no additional effect.

31 31 31 Ingrain Grass non-damaging 20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

36 36 36 Wood Hammer Grass physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

47 47 47 Blizzard Ice special 5 120 70%

Has a 10% chance to freeze the target.

58 58 58 Sheer Cold Ice special 5 * 30%

Causes a one-hit KO.

Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Egg, learned by Snover but not Abomasnow
• Avalanche Ice physical 10 60 100% -4

Inflicts double damage if the user takes damage before attacking this turn.

• Bullet Seed Grass physical 30 25 100%

Hits 2-5 times in one turn.

• • • Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

• • • Growth Normal non-damaging 40

Raises the user's Attack and Special Attack by one stage.

• • • Leech Seed Grass non-damaging 10 90%

Seeds the target, stealing HP from it every turn.

• • • Magical Leaf Grass special 20 60

Never misses.

• • • Mist Ice non-damaging 30

Protects the user's stats from being changed by enemy moves.

• Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

• • • Seed Bomb Grass physical 15 80 100%

Inflicts regular damage with no additional effect.

• • Skull Bash Normal physical 15 100 100%

Raises the user's Defense by one stage. User charges for one turn before attacking.

• • • Stomp Normal physical 20 65 100%

Has a 30% chance to make the target flinch.

Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Platinum HeartGold, SoulSilver Block Normal non-damaging 5

Prevents the target from leaving battle.

Platinum HeartGold, SoulSilver Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

Platinum HeartGold, SoulSilver Ice Punch Ice physical 15 75 100%

Has a 10% chance to freeze the target.

Platinum HeartGold, SoulSilver Icy Wind Ice special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

Platinum HeartGold, SoulSilver Magic Coat Psychic non-damaging 15 4

Reflects back the first effect move used on the user this turn.

Platinum HeartGold, SoulSilver Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

Platinum HeartGold, SoulSilver Outrage Dragon physical 15 120 100%

Hits every turn for 2-3 turns, then confuses the user.

Platinum HeartGold, SoulSilver Seed Bomb Grass physical 15 80 100%

Inflicts regular damage with no additional effect.

Platinum HeartGold, SoulSilver Snore Normal special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Platinum HeartGold, SoulSilver Synthesis Grass non-damaging 5

Heals the user by half its max HP. Affected by weather.

Platinum HeartGold, SoulSilver Worry Seed Grass non-damaging 10 100%

Changes the target's ability to Insomnia.

Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
01 01 Focus Punch Fighting physical 20 150 100% -3

If the user takes damage before attacking, the attack is canceled.

03 03 Water Pulse Water special 20 60 100%

Has a 20% chance to confuse the target.

06 06 06 Toxic Poison non-damaging 10 90%

Badly poisons the target, inflicting more damage every turn.

07 07 07 Hail Ice non-damaging 10

Changes the weather to a hailstorm for five turns.

09 09 Bullet Seed Grass physical 30 25 100%

Hits 2-5 times in one turn.

10 10 10 Hidden Power Normal special 15 * 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

13 13 13 Ice Beam Ice special 10 95 100%

Has a 10% chance to freeze the target.

14 14 14 Blizzard Ice special 5 120 70%

Has a 10% chance to freeze the target.

15 15 15 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

16 16 16 Light Screen Psychic non-damaging 30

Reduces damage from special attacks by 50% for five turns..

17 17 17 Protect Normal non-damaging 10 4

Prevents any moves from hitting the user this turn.

18 18 18 Rain Dance Water non-damaging 5

Changes the weather to rain for five turns.

19 19 Giga Drain Grass special 10 75 100%

Heals the user by half the damage inflicted.

20 20 20 Safeguard Normal non-damaging 25

Protects the user's field from major status ailments and confusion for five turns.

21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

22 22 22 SolarBeam Grass special 10 120 100%

Requires a turn to charge before attacking.

23 23 Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

26 26 26 Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

30 30 30 Shadow Ball Ghost special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one stage.

31 31 31 Brick Break Fighting physical 15 75 100%

Destroys Reflect and Light Screen.

32 32 32 Double Team Normal non-damaging 15

Raises the user's evasion by one stage.

39 39 39 Rock Tomb Rock physical 10 50 80%

Has a 100% chance to lower the target's Speed by one stage.

42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 44 Rest Psychic non-damaging 10

User sleeps for two turns, completely healing itself.

45 45 45 Attract Normal non-damaging 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

52 52 52 Focus Blast Fighting special 5 120 70%

Has a 10% chance to lower the target's Special Defense by one stage.

53 53 53 Energy Ball Grass special 10 80 100%

Has a 10% chance to lower the target's Special Defense by one stage.

56 56 56 Fling Dark physical 10 * 100%

Throws held item at the target; power depends on the item.

58 58 Endure Normal non-damaging 10 4

Prevents the user's HP from lowering below 1 this turn.

68 68 68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

70 70 70 Flash Normal non-damaging 20 100%

Lowers the target's accuracy by one stage.

72 72 Avalanche Ice physical 10 60 100% -4

Inflicts double damage if the user takes damage before attacking this turn.

75 75 75 Swords Dance Normal non-damaging 30

Raises the user's Attack by two stages.

78 Bulldoze Ground physical 20 60 100%

Has a 100% chance to lower the target's Speed by one stage.

79 Frost Breath Ice special 10 40 90%

Always scores a critical hit.

78 78 Captivate Normal non-damaging 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

80 80 80 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

82 82 Sleep Talk Normal non-damaging 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

86 86 86 Grass Knot Grass special 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

87 87 87 Swagger Normal non-damaging 15 90%

Raises the target's Attack by two stages and confuses the target.

90 90 90 Substitute Normal non-damaging 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

H4 H4 H4 Strength Normal physical 15 80 100%

Inflicts regular damage with no additional effect.

H6 H6 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

H8 H8 Rock Climb Normal physical 20 90 85%

Has a 20% chance to confuse the target.

External Links