Essentials

Grotle

The Grove Pokémon

Grotle

Grass

Abilities

Overgrow

Strengthens Grass moves to inflict 1.5× damage at 1/3 max HP or less.

Hidden Ability

Shell Armor

Protects against critical hits.

Damage Taken

  • Bug 2
  • Dark 1
  • Dragon 1
  • Electric ½
  • Fairy 1
  • Fighting 1
  • Fire 2
  • Flying 2
  • Ghost 1
  • Grass ½
  • Ground ½
  • Ice 2
  • Normal 1
  • Poison 2
  • Psychic 1
  • Rock 1
  • Steel 1
  • Water ½

Pokédex Numbers

Introduced in
Generation 4
National
388
Original Sinnoh
2 Diamond, Pearl
Extended Sinnoh
2 Platinum

Names

Japanese
ハヤシガメ (hayashigame)
Official roomaji
Hayashigame
Korean
수풀부기
Chinese
樹林龜
French
Boskara
German
Chelcarain
Spanish
Grotle
Italian
Grotle

Breeding

Gender
⅞ male, ⅛ female Search:
Egg groups
  • Monster
  • Grass
Search:
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

Training

Base EXP
142 Search:
Effort points
  • 1 Attack
  • 1 Defense
Capture rate
45 Search:
Base happiness
70 Search:
Growth rate
medium slow Search:

Wild held items

Generation 4 nothing
Generation 5 nothing
Generation 6 nothing

Evolution

Baby Basic Stage 1 Stage 2
Turtwig Grotle Level up, starting at level 18 Torterra Level up, starting at level 32

Stats

Pctile Min IVs Max IVs
HP
75
65.6 323 354
Attack
89
65.9 246 277
Defense
85
70.5 238 269
Special Attack
55
33.5 178 209
Special Defense
65
46.4 198 229
Speed
36
14.9 140 171
Total
405
40.9

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★✯☆
Power
★✯✯✯
Skill
★★✯
Stamina
★★✯✯☆
Jump
★★☆
Total
8/15/18

Flavor

Flavor Text

Generation 5
Black, White, Black 2, White 2

It knows where pure water wells up. It carries fellow Pokémon there on its back.

Generation 6
X

It lives along water in forests. In the daytime, it leaves the forest to sunbathe its treed shell.

Y

It knows where pure water wells up. It carries fellow Pokémon there on its back.

Sprites

Grotle Grotle Grotle Grotle

Miscellany

Species
Grove Search:
Color
Green Search:
Cry
Footprint
Grotle
Shape
Mensal Search:

Height

Trainer dude

Grotle
11

3'7.3"
1.1 m

Weight

Trainer dudette

Grotle
970

213.8 lb
97.0 kg

Locations

Pal Park

Area
Forest
Score
80
Rate
10

Moves

Grass moves get STAB, and have their type highlighted in green.

Physical moves better suit Grotle's higher Attack, and have their class highlighted in green.

Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Tackle Normal physical 35 50 100%

Inflicts regular damage with no additional effect.

Withdraw Water status 40

Raises the user's Defense by one stage.

5 5 5 5 Withdraw Water status 40

Raises the user's Defense by one stage.

9 9 9 9 Absorb Grass special 25 20 100%

Drains half the damage inflicted to heal the user.

13 13 13 13 Razor Leaf Grass physical 25 55 95%

Has an increased chance for a critical hit.

17 17 17 17 Curse Ghost status 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

22 22 22 22 Bite Dark physical 25 60 100%

Has a 30% chance to make the target flinch.

27 27 27 27 Mega Drain Grass special 15 40 100%

Drains half the damage inflicted to heal the user.

32 32 32 32 Leech Seed Grass status 10 90%

Seeds the target, stealing HP from it every turn.

37 37 37 37 Synthesis Grass status 5

Heals the user by half its max HP. Affected by weather.

42 42 42 42 Crunch Dark physical 15 80 100%

Has a 20% chance to lower the target's Defense by one stage.

47 47 47 47 Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

52 52 52 52 Leaf Storm Grass special 5 130 90%

Lowers the user's Special Attack by two stages after inflicting damage.

Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Egg, learned by Turtwig but not Grotle
• • • • Amnesia Psychic status 20

Raises the user's Special Defense by two stages.

• • • • Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

• • • • Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

• • Earth Power Ground special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

• Grassy Terrain Grass status 10

For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

• • • • Growth Normal status 20

Raises the user's Attack and Special Attack by one stage.

• • • • Sand Tomb Ground physical 15 35 85%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

• • • • Seed Bomb Grass physical 15 80 100%

Inflicts regular damage with no additional effect.

• • • Spit Up Normal special 10 * 100%

Power is 100 times the amount of energy Stockpiled.

• • • Stockpile Normal status 20

Stores energy up to three times for use with Spit Up and Swallow.

• • • • Superpower Fighting physical 5 120 100%

Lowers the user's Attack and Defense by one stage after inflicting damage.

• • • Swallow Normal status 10

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

• • • • Thrash Normal physical 10 120 100%

Hits every turn for 2-3 turns, then confuses the user.

• • • • Tickle Normal status 20 100%

Lowers the target's Attack and Defense by one stage.

• • Wide Guard Rock status 10 3

Prevents any multi-target moves from hitting friendly Pokémon this turn.

• • • • Worry Seed Grass status 10 100%

Changes the target's ability to Insomnia.

Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Earth Power Ground special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Grass Pledge Grass special 10 80 100%

With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns.

Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Seed Bomb Grass physical 15 80 100%

Inflicts regular damage with no additional effect.

Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Stealth Rock Rock status 20

Causes damage when opposing Pokémon switch in.

Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Superpower Fighting physical 5 120 100%

Lowers the user's Attack and Defense by one stage after inflicting damage.

Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Synthesis Grass status 5

Heals the user by half its max HP. Affected by weather.

Platinum HeartGold, SoulSilver Black, White Black 2, White 2 X, Y Worry Seed Grass status 10 100%

Changes the target's ability to Insomnia.

Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Generation 6 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
06 06 06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

09 09 Bullet Seed Grass physical 30 25 100%

Hits 2-5 times in one turn.

10 10 10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

16 16 16 16 Light Screen Psychic status 30

Reduces damage from special attacks by 50% for five turns.

17 17 17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

19 19 Giga Drain Grass special 10 75 100%

Drains half the damage inflicted to heal the user.

20 20 20 20 Safeguard Normal status 25

Protects the user's field from major status ailments and confusion for five turns.

21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

22 22 22 22 Solar Beam Grass special 10 120 100%

Requires a turn to charge before attacking.

23 23 Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

32 32 32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

33 33 33 33 Reflect Psychic status 20

Reduces damage from physical attacks by half.

42 42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 45 45 45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

53 53 53 53 Energy Ball Grass special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

58 58 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

70 70 70 70 Flash Normal status 20 100%

Lowers the target's accuracy by one stage.

75 75 75 75 Swords Dance Normal status 20

Raises the user's Attack by two stages.

76 76 Stealth Rock Rock status 20

Causes damage when opposing Pokémon switch in.

78 78 Captivate Normal status 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

82 82 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

86 86 86 86 Grass Knot Grass special 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

87 87 87 87 Swagger Normal status 15 90%

Raises the target's Attack by two stages and confuses the target.

88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90 90 90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94 94 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

96 Nature Power Normal status 20

Uses a move which depends upon the terrain.

100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

H1 H1 H1 H1 Cut Normal physical 30 50 95%

Inflicts regular damage with no additional effect.

H4 H4 H4 H4 Strength Normal physical 15 80 100%

Inflicts regular damage with no additional effect.

H6 H6 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

H8 H8 Rock Climb Normal physical 20 90 85%

Has a 20% chance to confuse the target.

External Links