Essentials

Houndoom

Houndoom

dark fire

Abilities

Flash Fire
When this Pokemon takes damage from a Fire move, it becomes immune to Fire moves and all its Fire moves do 50% more damage until it leaves battle.
Early Bird
This Pokemon wakes up from Sleep in half as many turns, including Sleep from Rest.

Damage Taken

  • bug 1
  • dark ½
  • dragon 1
  • electric 1
  • fighting 2
  • fire ½
  • flying 1
  • ghost ½
  • grass ½
  • ground 2
  • ice ½
  • normal 1
  • poison 1
  • psychic 0
  • rock 2
  • steel ½
  • water 2
  • ??? 1

Pokédex Numbers

Introduced in
Generation 2
National
229
Johto Generation 2
210
Sinnoh Generation 4
177 Platinum
Johto Generation 4
215

Names

Japanese
ヘルガー (herugaa)
Official Roomaji
Hellgar
Korean
헬가
Chinese
黑魯加
French
Démolosse
German
Hundemon

Breeding

Gender
½ male, ½ female
Egg groups
  • Ground
Steps to hatch
5120

Compatibility

  • Rattata
  • Ekans
  • Pikachu
  • Sandshrew
  • Nidoran♀
  • Nidoran♂
  • Vulpix
  • Diglett
  • Meowth
  • Psyduck
  • Mankey
  • Growlithe
  • Ponyta
  • Farfetch'd
  • Seel
  • Rhyhorn
  • Tauros
  • Eevee
  • Cyndaquil
  • Sentret
  • Mareep
  • Aipom
  • Wooper
  • Girafarig
  • Dunsparce
  • Snubbull
  • Sneasel
  • Teddiursa
  • Swinub
  • Delibird
  • Houndour
  • Phanpy
  • Stantler
  • Smeargle
  • Miltank
  • Torchic
  • Poochyena
  • Zigzagoon
  • Seedot
  • Slakoth
  • Whismur
  • Skitty
  • Mawile
  • Electrike
  • Wailmer
  • Numel
  • Torkoal
  • Spoink
  • Spinda
  • Zangoose
  • Seviper
  • Kecleon
  • Absol
  • Spheal
  • Chimchar
  • Piplup
  • Bidoof
  • Shinx
  • Pachirisu
  • Buizel
  • Buneary
  • Glameow
  • Stunky
  • Lucario
  • Hippopotas

Training

Base EXP
204
2914 EXP at level
Effort points
  • 2 Special Attack
Capture rate
45
Base happiness
35
Growth rate
slow
Wild held items

Generation 3

None

Generation 4

None

Evolution

Baby Basic Stage 1 Stage 2
HoundourHoundour Houndoom Houndoom Level up: 24

Stats

Pctile Min IVs Max IVs
HP
75
68.1 323 354
Attack
90
73.0 248 279
Defense
50
27.7 168 199
Special Attack
110
91.5 288 319
Special Defense
80
67.6 228 259
Speed
95
84.7 258 289
Total
500
76.2

Flavor

Flavor Text

Diamond
Long ago, people imagined its eerie howls to be the call of the grim reaper.
Pearl
Long ago, people imagined its eerie howls to be the call of the grim reaper.
Platinum
The flames it breathes when angry contain toxins. If they cause a burn, it will hurt forever.
Heart Gold
If you are burned by the flames it shoots from its mouth, the pain will never go away.
Soul Silver
Upon hearing its eerie howls, other Pokémon get the shivers and head straight back to their nests.

Sprites

Houndoom Houndoom Houndoom Houndoom
Houndoom Houndoom Houndoom Houndoom

Miscellany

Species
Dark
Color
black
Cry
download mp3
Habitat Generation 3
rough terrain
Pawprint
Houndoom
Shape
Mensal

Height

Trainer dude

Houndoom
14

4'7.1"
1.4 m

Weight

Trainer dudette

Houndoom
350

77.2 lb
35.0 kg

Locations

Pearl Pearl

Moves

Generation 2 Generation 3 Generation 4 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Thunder Fang electric Physical 15 65 95%

Has a 10% chance to paralyze the target and a 10% chance to make the target flinch.

Leer normal None 30 0 100%

Lowers the target's Defense by one level.

Ember fire Special 25 40 100%

Has a 10% chance to burn the target.

7 Roar normal None 20 0 100% -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

Howl normal None 40 0 100%

Raises the user's Attack by one level.

13 Smog poison Special 20 20 70%

Has a 40% chance to poison the target.

7 4 Howl normal None 40 0 100%

Raises the user's Attack by one level.

13 9 Smog poison Special 20 20 70%

Has a 40% chance to poison the target.

19 14 Roar normal None 20 0 100% -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

20 27 17 Bite dark Physical 25 60 100%

Has a 30% chance to make the target flinch.

35 22 Odor Sleuth normal None 40 0 100%

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

28 Beat Up dark Physical 10 10 100%

Hits once for every conscious Pokémon the trainer has.

32 Fire Fang fire Physical 15 65 95%

Has a 10% chance to burn the target and a 10% chance to make the target flinch.

30 43 38 Faint Attack dark Physical 20 60 100%

Never misses.

44 Embargo dark None 15 0 100%

Target cannot use held items.

41 51 48 Flamethrower fire Special 15 95 100%

Has a 10% chance to burn the target.

52 59 54 Crunch dark Physical 15 80 100%

Has a 20% chance to lower the target's Defense by one level.

60 Nasty Plot dark None 20 0 0%

Raises the user's Special Attack by two levels.

Generation 2 Generation 3 Generation 4 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Body Slam normal Physical 15 85 100%

Has a 30% chance to paralyze the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Counter fighting Physical 20 1 100% -5

Inflicts twice the damage the user received from the last physical hit it took.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Dream Eater psychic Special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Flamethrower fire Special 15 95 100%

Has a 10% chance to burn the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Headbutt normal Physical 15 70 100%

Has a 30% chance to make the target flinch.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Heat Wave fire Special 10 100 90%

Has a 10% chance to burn the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Magic Coat psychic None 15 0 100% 4

Reflects back the first effect move used on the user this turn.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mimic normal None 10 0 100%

Copies the target's last used move.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mud-Slap ground Special 10 20 100%

Has a 100% chance to lower the target's Accuracy by one level.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Spite ghost None 10 0 100%

Lowers the PP of the target's last used move by 4.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Sucker Punch dark Physical 5 80 100% 1

Only works if the target is about to use a damaging move.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Super Fang normal Physical 10 1 90%

Inflicts damage equal to half the target's HP.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swift normal Special 20 60 100%

Never misses.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Uproar normal Special 10 50 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Generation 2 Generation 3 Generation 4 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
02 Headbutt normal Physical 15 70 100%

Has a 30% chance to make the target flinch.

03 Curse ??? None 10 0 100%

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

05 05 05 Roar normal None 20 0 100% -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06 06 06 Toxic poison None 10 0 85%

Badly poisons the target, inflicting more damage every turn.

08 Rock Smash fighting Physical 15 40 100%

Has a 50% chance to lower the target's Defense by one level.

10 10 10 Hidden Power normal Special 15 1 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 Sunny Day fire None 5 0 0%

Changes the weather to sunny for five turns.

13 Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

12 12 Taunt dark None 20 0 100%

For the next few turns, the target can only use damaging moves.

15 15 15 Hyper Beam normal Special 5 150 90%

User foregoes its next turn to recharge.

17 17 17 Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

20 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

21 21 21 Frustration normal Physical 20 1 100%

Power increases as happiness decreases, up to a maximum of 102.

22 22 22 SolarBeam grass Special 10 120 100%

Requires a turn to charge before attacking.

23 23 23 Iron Tail steel Physical 15 100 75%

Has a 30% chance to lower the target's Defense by one level.

27 27 27 Return normal Physical 20 1 100%

Power increases with happiness, up to a maximum of 102.

30 30 30 Shadow Ball ghost Special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one level.

31 Mud-Slap ground Special 10 20 100%

Has a 100% chance to lower the target's Accuracy by one level.

32 32 32 Double Team normal None 15 0 100%

Raises the user's Evasion by one level.

35 35 Flamethrower fire Special 15 95 100%

Has a 10% chance to burn the target.

34 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

35 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

36 36 36 Sludge Bomb poison Special 10 90 100%

Has a 30% chance to poison the target.

38 38 38 Fire Blast fire Special 5 120 85%

Has a 10% chance to burn the target.

41 41 Torment dark None 15 0 100%

Prevents the target from using the same move twice in a row.

42 42 Facade normal Physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 Secret Power normal Physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

39 Swift normal Special 20 60 100%

Never misses.

42 Dream Eater psychic Special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

43 Detect fighting None 5 0 100% 3

Prevents any moves from hitting the user this turn.

44 44 44 Rest psychic None 10 0 100%

User sleeps for two turns, completely healing itself.

45 45 45 Attract normal None 15 0 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46 46 46 Thief dark Physical 10 40 100%

Takes the target's item.

50 Nightmare ghost None 15 0 100%

Target loses 1/4 its max HP every turn as long as it's asleep.

49 49 Snatch dark None 10 0 100% 4

Steals the target's move, if it's self-targeted.

50 50 Overheat fire Special 5 140 90%

Lowers the user's Special Attack by two levels after inflicting damage.

58 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

61 Will-O-Wisp fire None 15 0 75%

Burns the target.

63 Embargo dark None 15 0 100%

Target cannot use held items.

66 Payback dark Physical 10 50 100%

Power is doubled if the target has already moved this turn.

68 Giga Impact normal Physical 5 150 90%

User foregoes its next turn to recharge.

78 Captivate normal None 20 0 100%

Lowers the target's Special Attack by two levels if it's the opposite gender.

79 Dark Pulse dark Special 15 80 100%

Has a 20% chance to make the target flinch.

82 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 Natural Gift normal Physical 15 1 100%

Power and type depend on the held berry.

85 Dream Eater psychic Special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

87 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

90 Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H4 H4 H4 Strength normal Physical 15 80 100%

Inflicts regular damage with no additional effect.

H6 H6 Rock Smash fighting Physical 15 40 100%

Has a 50% chance to lower the target's Defense by one level.

External Links