Essentials

Lombre

Lombre

water grass

Abilities

Swift Swim
This Pokemon's Speed doubles during Rain Dance.
Rain Dish
This Pokemon regains 1/16 its max HP every turn during Rain Dance.

Damage Taken

  • bug 2
  • dark 1
  • dragon 1
  • electric 1
  • fighting 1
  • fire 1
  • flying 2
  • ghost 1
  • grass 1
  • ground ½
  • ice 1
  • normal 1
  • poison 2
  • psychic 1
  • rock 1
  • steel ½
  • water ¼
  • ??? 1

Pokédex Numbers

Introduced in
Generation 3
National
271
Hoenn Generation 3
20

Names

Japanese
ハスブレロ (hasuburero)
Official Roomaji
Hasubrero
Korean
로토스
Chinese
蓮帽小童
French
Lombre
German
Lombrero

Breeding

Gender
½ male, ½ female
Egg groups
  • Water 1
  • Plant
Steps to hatch
3840

Compatibility

  • Bulbasaur
  • Squirtle
  • Oddish
  • Paras
  • Psyduck
  • Poliwag
  • Bellsprout
  • Slowpoke
  • Seel
  • Exeggcute
  • Tangela
  • Horsea
  • Lapras
  • Omanyte
  • Kabuto
  • Dratini
  • Chikorita
  • Totodile
  • Marill
  • Hoppip
  • Sunkern
  • Wooper
  • Corsola
  • Remoraid
  • Delibird
  • Mantine
  • Mudkip
  • Lotad
  • Seedot
  • Wingull
  • Surskit
  • Shroomish
  • Roselia
  • Cacnea
  • Corphish
  • Feebas
  • Tropius
  • Spheal
  • Clamperl
  • Relicanth
  • Turtwig
  • Piplup
  • Bidoof
  • Buizel
  • Cherubi
  • Shellos
  • Carnivine
  • Snover

Training

Base EXP
141
2014 EXP at level
Effort points
  • 2 Special Defense
Capture rate
120
Base happiness
70
Growth rate
medium slow
Wild held items

Generation 3

None

Generation 4

None

Evolution

Baby Basic Stage 1 Stage 2
LotadLotad Lombre Lombre Level up: 14 LudicoloLudicolo Use a certain item: Water Stone

Stats

Pctile Min IVs Max IVs
HP
60
41.8 293 324
Attack
50
22.7 168 199
Defense
50
27.7 168 199
Special Attack
60
42.4 188 219
Special Defense
70
55.0 208 239
Speed
50
32.0 168 199
Total
340
31.2

Flavor

Flavor Text

Diamond
It has a mischievous spirit. If it spots an angler, it will tug on the fishing line to interfere.
Pearl
It has a mischievous spirit. If it spots an angler, it will tug on the fishing line to interfere.
Platinum
It has a mischievous spirit. If it spots an angler, it will tug on the fishing line to interfere.
Heart Gold
It is nocturnal and becomes active at nightfall. It feeds on aquatic mosses that grow in the riverbed.
Soul Silver
It is nocturnal and becomes active at nightfall. It feeds on aquatic mosses that grow in the riverbed.

Sprites

Lombre Lombre Lombre Lombre

Miscellany

Species
Jolly
Color
green
Cry
download mp3
Habitat Generation 3
water's edge
Pawprint
Lombre
Shape
Anthropomorphic

Height

Trainer dude

Lombre
12

3'11.2"
1.2 m

Weight

Trainer dudette

Lombre
325

71.7 lb
32.5 kg

Locations

Diamond Diamond
Pearl Pearl
Platinum Platinum

Moves

Generation 3 DiamondPearl Platinum Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Astonish ghost Physical 15 30 100%

Has a 30% chance to make the target flinch.

3 3 3 3 Growl normal None 40 0 100%

Lowers the target's Attack by one level.

7 5 5 5 Absorb grass Special 25 20 100%

Heals the user by half the damage inflicted.

13 7 7 7 Nature Power normal None 20 0 0%

Uses a move which depends upon the terrain.

19 11 11 11 Fake Out normal Physical 10 40 100% 1

Can only be used as the first move after the user enters battle. Causes the target to flinch.

25 15 15 15 Fury Swipes normal Physical 15 18 80%

Hits 2-5 times in one turn.

31 19 19 19 Water Sport water None 15 0 100%

All damage from Fire moves is halved until the end of the battle.

37 Thief dark Physical 10 40 100%

Takes the target's item.

25 25 BubbleBeam water Special 20 65 100%

Has a 10% chance to lower the target's Speed by one level.

27 31 31 Zen Headbutt psychic Physical 15 80 90%

Has a 20% chance to make the target flinch.

43 35 37 37 Uproar normal Special 10 50 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

49 43 45 45 Hydro Pump water Special 5 120 80%

Inflicts regular damage with no additional effect.

Generation 3 DiamondPearl Platinum Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Body Slam normal Physical 15 85 100%

Has a 30% chance to paralyze the target.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Dive water Physical 10 80 100%

User dives underwater, dodging all attacks, and hits next turn.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver DynamicPunch fighting Physical 5 100 50%

Has a 100% chance to confuse the target.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Fire Punch fire Physical 15 75 100%

Has a 10% chance to burn the target.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Headbutt normal Physical 15 70 100%

Has a 30% chance to make the target flinch.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Ice Punch ice Physical 15 75 100%

Has a 10% chance to freeze the target.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Icy Wind ice Special 15 55 95%

Has a 100% chance to lower the target's Speed by one level.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mimic normal None 10 0 100%

Copies the target's last used move.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mud-Slap ground Special 10 20 100%

Has a 100% chance to lower the target's Accuracy by one level.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Seed Bomb grass Physical 15 80 100%

Inflicts regular damage with no additional effect.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swords Dance normal None 30 0 100%

Raises the user's Attack by two levels.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Synthesis grass None 5 0 100%

Heals the user by half its max HP. Affected by weather.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver ThunderPunch electric Physical 15 75 100%

Has a 10% chance to paralyze the target.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Uproar normal Special 10 50 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Zen Headbutt psychic Physical 15 80 90%

Has a 20% chance to make the target flinch.

Generation 3 DiamondPearl Platinum Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
03 03 03 03 Water Pulse water Special 20 60 100%

Has a 20% chance to confuse the target.

06 06 06 06 Toxic poison None 10 0 85%

Badly poisons the target, inflicting more damage every turn.

07 07 07 07 Hail ice None 10 0 100%

Changes the weather to a hailstorm for five turns.

09 09 09 09 Bullet Seed grass Physical 30 10 100%

Hits 2-5 times in one turn.

10 10 10 10 Hidden Power normal Special 15 1 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 Sunny Day fire None 5 0 0%

Changes the weather to sunny for five turns.

13 13 13 13 Ice Beam ice Special 10 95 100%

Has a 10% chance to freeze the target.

14 14 14 14 Blizzard ice Special 5 120 70%

Has a 10% chance to freeze the target.

17 17 17 17 Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

18 18 18 18 Rain Dance water None 5 0 0%

Changes the weather to rain for five turns.

19 19 19 19 Giga Drain grass Special 10 60 100%

Heals the user by half the damage inflicted.

21 21 21 21 Frustration normal Physical 20 1 100%

Power increases as happiness decreases, up to a maximum of 102.

22 22 22 22 SolarBeam grass Special 10 120 100%

Requires a turn to charge before attacking.

27 27 27 27 Return normal Physical 20 1 100%

Power increases with happiness, up to a maximum of 102.

31 31 31 31 Brick Break fighting Physical 15 75 100%

Destroys Reflect and Light Screen.

32 32 32 32 Double Team normal None 15 0 100%

Raises the user's Evasion by one level.

42 42 42 42 Facade normal Physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 43 Secret Power normal Physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 44 44 Rest psychic None 10 0 100%

User sleeps for two turns, completely healing itself.

45 45 45 45 Attract normal None 15 0 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46 46 46 46 Thief dark Physical 10 40 100%

Takes the target's item.

53 53 53 Energy Ball grass Special 10 80 100%

Has a 10% chance to lower the target's Special Defense by one level.

56 56 56 Fling dark Physical 10 1 100%

Throws held item at the target; power depends on the item.

58 58 58 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

60 60 60 Drain Punch fighting Physical 5 60 100%

Heals the user by half the damage inflicted.

70 70 70 Flash normal None 20 0 100%

Lowers the target's Accuracy by one level.

75 75 75 Swords Dance normal None 30 0 100%

Raises the user's Attack by two levels.

78 78 78 Captivate normal None 20 0 100%

Lowers the target's Special Attack by two levels if it's the opposite gender.

82 82 82 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 83 Natural Gift normal Physical 15 1 100%

Power and type depend on the held berry.

86 86 86 Grass Knot grass Special 20 1 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

87 87 87 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

90 90 90 Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H3 H3 H3 H3 Surf water Special 15 95 100%

Inflicts regular damage and can hit Dive users.

H4 H4 H4 H4 Strength normal Physical 15 80 100%

Inflicts regular damage with no additional effect.

H5 Whirlpool water Special 15 15 70%

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

H5 Flash normal None 20 0 100%

Lowers the target's Accuracy by one level.

H6 H6 H6 H6 Rock Smash fighting Physical 15 40 100%

Has a 50% chance to lower the target's Defense by one level.

H7 H7 H7 H7 Waterfall water Physical 15 80 100%

Has a 20% chance to make the target flinch.

H8 Dive water Physical 10 80 100%

User dives underwater, dodging all attacks, and hits next turn.

External Links