Essentials

Milotic

Milotic

water

Abilities

Marvel Scale

Heightens Defense to 1.5× with a major status ailment.

Damage Taken

  • bug 1
  • dark 1
  • dragon 1
  • electric 2
  • fighting 1
  • fire ½
  • flying 1
  • ghost 1
  • grass 2
  • ground 1
  • ice ½
  • normal 1
  • poison 1
  • psychic 1
  • rock 1
  • steel ½
  • water ½
  • ??? 1

Pokédex Numbers

Introduced in
Generation 3
National
350
Hoenn
141 Ruby, Sapphire, Emerald
Original Sinnoh
139 Diamond, Pearl
Extended Sinnoh
139 Platinum

Names

Japanese
ミロカロス (mirokarosu)
Official Roomaji
Milokaross
Korean
밀로틱
Chinese
美納斯
French
Milobellus
German
Milotic

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Water 1
  • Dragon
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

  • Charmander
  • Squirtle
  • Ekans
  • Psyduck
  • Poliwag
  • Slowpoke
  • Seel
  • Horsea
  • Magikarp
  • Lapras
  • Omanyte
  • Kabuto
  • Dratini
  • Totodile
  • Marill
  • Wooper
  • Corsola
  • Remoraid
  • Delibird
  • Mantine
  • Treecko
  • Mudkip
  • Lotad
  • Wingull
  • Surskit
  • Swablu
  • Seviper
  • Corphish
  • Feebas
  • Spheal
  • Clamperl
  • Relicanth
  • Bagon
  • Piplup
  • Bidoof
  • Buizel
  • Shellos
  • Gible

Training

Base EXP
213 Search:
3042 EXP at level
Effort points
  • 2 Special Defense
Capture rate
60 Search:
Base happiness
70 Search:
Growth rate
slow then very fast Search:

Wild held items

Generation 3 nothing
Generation 4 nothing

Evolution

Baby Basic Stage 1 Stage 2
FeebasFeebas Milotic Milotic Level up, with at least 171 beauty

Stats

Pctile Min IVs Max IVs
HP
95
86.7 363 394
Attack
60
32.8 188 219
Defense
79
65.0 226 257
Special Attack
100
84.9 268 299
Special Defense
125
96.4 318 349
Speed
81
69.2 230 261
Total
540
90.0

Flavor

Flavor Text

Generation 4
Diamond

When people bicker, it is said to arise from the depths of lakes to becalm violent hearts.

Pearl

It is the world’s most beautiful Pokémon. There are many works of art featuring MILOTIC.

Platinum

Its lovely scales are described as rainbow colored. They change color depending on the viewing angle.

HeartGold, SoulSilver

It’s said that a glimpse of a MILOTIC and its beauty will calm any hostile emotions you’re feeling.

Sprites

Milotic Milotic Milotic Milotic
Milotic Milotic Milotic Milotic

Miscellany

Species
Tender Search:
Color
pink Search:
Cry
Habitat Generation 3
water's edge Search:
Pawprint
Milotic
Shape
Caudal Search:

Height

Trainer dude

Milotic
62

20'4.1"
6.2 m

Weight

Trainer dudette

Milotic
1620

357.1 lb
162.0 kg

Locations

Moves

Water moves get STAB, and have their type highlighted in green.

Special moves better suit Milotic's higher Special Attack, and have their class highlighted in green.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Water Gun water Special 25 40 100%

Inflicts regular damage with no additional effect.

5 Wrap normal Physical 20 15 85%

Prevents the target from fleeing and inflicts damage for 2-5 turns.

10 5 5 Water Sport water None 15 0 100%

All damage from Fire moves is halved until the end of the battle.

15 9 9 Refresh normal None 20 0 100%

Cleanses the user of a burn, paralysis, or poison.

20 13 13 Water Pulse water Special 20 60 100%

Has a 20% chance to confuse the target.

25 17 17 Twister dragon Special 20 40 100%

Has chance to make the target flinch.

30 21 21 Recover normal None 10 0 100%

Heals the user by half its max HP.

25 25 Captivate normal None 20 0 100%

Lowers the target's Special Attack by two levels if it's the opposite gender.

29 29 Aqua Tail water Physical 10 90 90%

Inflicts regular damage with no additional effect.

35 33 33 Rain Dance water None 5 0 0%

Changes the weather to rain for five turns.

40 37 37 Hydro Pump water Special 5 120 80%

Inflicts regular damage with no additional effect.

45 41 41 Attract normal None 15 0 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

50 45 45 Safeguard normal None 25 0 100%

Protects the user's field from major status ailments and confusion for five turns.

49 49 Aqua Ring water None 20 0 0%

Restores 1/16 of the user's max HP each turn.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Aqua Tail water Physical 10 90 90%

Inflicts regular damage with no additional effect.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Body Slam normal Physical 15 85 100%

Has a 30% chance to paralyze the target.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Dive water Physical 10 80 100%

User dives underwater, dodging all attacks, and hits next turn.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Icy Wind ice Special 15 55 95%

Has a 100% chance to lower the target's Speed by one level.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Iron Head steel Physical 15 80 100%

Has a 30% chance to make the target flinch.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Mimic normal None 10 0 100%

Copies the target's last used move.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Mud-Slap ground Special 10 20 100%

Has a 100% chance to lower the target's Accuracy by one level.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Psych Up normal None 10 0 100%

Discards the user's stat changes and copies the target's.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Role Play psychic None 10 0 100%

Copies the target's ability.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Swift normal Special 20 60 100%

Never misses.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Twister dragon Special 20 40 100%

Has chance to make the target flinch.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
03 03 03 Water Pulse water Special 20 60 100%

Has a 20% chance to confuse the target.

06 06 06 Toxic poison None 10 0 85%

Badly poisons the target, inflicting more damage every turn.

07 07 07 Hail ice None 10 0 100%

Changes the weather to a hailstorm for five turns.

10 10 10 Hidden Power normal Special 15 1 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

13 13 13 Ice Beam ice Special 10 95 100%

Has a 10% chance to freeze the target.

14 14 14 Blizzard ice Special 5 120 70%

Has a 10% chance to freeze the target.

15 15 15 Hyper Beam normal Special 5 150 90%

User foregoes its next turn to recharge.

17 17 17 Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

18 18 18 Rain Dance water None 5 0 0%

Changes the weather to rain for five turns.

20 20 20 Safeguard normal None 25 0 100%

Protects the user's field from major status ailments and confusion for five turns.

21 21 21 Frustration normal Physical 20 1 100%

Power increases as happiness decreases, up to a maximum of 102.

23 23 23 Iron Tail steel Physical 15 100 75%

Has a 30% chance to lower the target's Defense by one level.

27 27 27 Return normal Physical 20 1 100%

Power increases with happiness, up to a maximum of 102.

32 32 32 Double Team normal None 15 0 100%

Raises the user's Evasion by one level.

42 42 42 Facade normal Physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 Secret Power normal Physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 44 Rest psychic None 10 0 100%

User sleeps for two turns, completely healing itself.

45 45 45 Attract normal None 15 0 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

58 58 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

59 59 Dragon Pulse dragon Special 10 90 100%

Inflicts regular damage with no additional effect.

68 68 Giga Impact normal Physical 5 150 90%

User foregoes its next turn to recharge.

72 72 Avalanche ice Physical 10 60 100% -4

Inflicts double damage if the user takes damage before attacking this turn.

77 77 Psych Up normal None 10 0 100%

Discards the user's stat changes and copies the target's.

78 78 Captivate normal None 20 0 100%

Lowers the target's Special Attack by two levels if it's the opposite gender.

82 82 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift normal Physical 15 1 100%

Power and type depend on the held berry.

87 87 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

90 90 Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H3 H3 H3 Surf water Special 15 95 100%

Inflicts regular damage and can hit Dive users.

H5 Whirlpool water Special 15 15 70%

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

H7 H7 H7 Waterfall water Physical 15 80 100%

Has a 20% chance to make the target flinch.

H8 Dive water Physical 10 80 100%

User dives underwater, dodging all attacks, and hits next turn.

External Links