Essentials
Abilities
- Intimidate
Lowers opponents' Attack one stage upon entering battle.
- Flash Fire
Protects against Fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.
Hidden Ability
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 59
- Kanto
- 59
- Original Johto
- 128
- Updated Johto
- 130
- Updated Unova
- 52
- Original Alola
- 53
- Original Melemele
- 53
- Updated Alola
- 65
- Updated Melemele
- 65
Names
- Japanese
- ウインディ (uindi)
- ウインディ
- Official roomaji
- Windie
- Korean
- 윈디
- Chinese
- 風速狗
- 风速狗
- French
- Arcanin
- German
- Arkani
- Spanish
- Arcanine
- Italian
- Arcanine
Breeding
Compatibility
Training
Wild held items
100% | Rawst Berry | |
50% | Rawst Berry | |
nothing | ||
100% | Rawst Berry | |
100% | Rawst Berry | |
50% | Rawst Berry | |
nothing | ||
nothing |
Evolution
Baby | Basic | Stage 1 | Stage 2 |
---|---|---|---|
Growlithe | Arcanine Use a Fire Stone |
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 82.6 | 353 | 384 | |
Attack | 82.9 | 288 | 319 | |
Defense | 63.6 | 228 | 259 | |
Special Attack | 80.1 | 268 | 299 | |
Special Defense | 64.0 | 228 | 259 | |
Speed | 78.9 | 258 | 289 | |
Total | 84.4 |
Pokéathlon Performance
Minimum; Base; Maximum
- Speed
- Power
- Skill
- Stamina
- Jump
- Total
- 10/13/18
Flavor
Flavor Text
-
Its proud and regal appearance has captured the hearts of people since long ago.
The sight of it running over 6,200 miles in a single day and night has captivated many people.
-
A Pokémon that has long been admired for its beauty. It runs agilely as if on wings.
Its magnificent bark conveys a sense of majesty. Anyone hearing it can’t help but grovel before it.
Arcanine is known for its high speed. It is said to be capable of running over 6,200 miles in a single day and night. The fire that blazes wildly within this Pokémon’s body is its source of power.
-
Overflowing with beauty and majesty, this strong Pokémon appears in ancient Eastern folklore.
The fire burning inside its body serves as the energy to fuel it as it runs great distances. It appears in many legends.
Legends tell of its fighting alongside a general and conquering a whole country.
There are so many old tales about them that they’re called legendary Pokémon, but there are way more of them around than you’d expect.
Sprites
Height
6'2.8"
1.9 m
Weight
341.7 lb
155.0 kg
Locations
Pal Park
- Area
- Field
- Score
- 80
- Rate
- 10
Moves
Fire moves get STAB, and have their type highlighted in green.
Physical moves better suit Arcanine's higher Attack, and have their class highlighted in green.
|
Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level up: Learned when a Pokémon reaches a certain level. | |||||||||||||||||
— | — | — | — | — | — | — | Thunder Fang | 15 | 65 | 95% | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. |
||||||
— | — | — | — | — | — | — | — | Bite | 25 | 60 | 100% | Has a 30% chance to make the target flinch. |
|||||
— | Roar | 20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
|||||||||||
— | Ember | 25 | 40 | 100% | Has a 10% chance to burn the target. |
||||||||||||
— | Leer | 30 | — | 100% | Lowers the target's Defense by one stage. |
||||||||||||
— | — | — | — | — | — | — | — | — | Roar | 20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
|||
— | — | — | Fire Fang | 15 | 65 | 95% | Has a 10% chance to burn the target and a 10% chance to make the target flinch. |
||||||||||
— | Ember | 25 | 40 | 100% | Has a 10% chance to burn the target. |
||||||||||||
— | — | — | — | — | — | — | — | Odor Sleuth | 40 | — | — | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
|||||
— | — | — | — | Fire Fang | 15 | 65 | 95% | Has a 10% chance to burn the target and a 10% chance to make the target flinch. |
|||||||||
— | Leer | 30 | — | 100% | Lowers the target's Defense by one stage. |
||||||||||||
— | — | Take Down | 20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
|||||||||||
— | Flame Wheel | 25 | 60 | 100% | Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves. |
||||||||||||
50 | 49 | 39 | 39 | 39 | 34 | 34 | 34 | 34 | Extreme Speed | 5 | 80 | 100% | 2 | Inflicts regular damage with no additional effect. |
|||
Level up, learned by Growlithe but not Arcanine | |||||||||||||||||
6 | 6 | 6 | 6 | 6 | 6 | 6 | Ember | 25 | 40 | 100% | Has a 10% chance to burn the target. |
||||||
13 | 9 | 9 | 9 | 8 | 8 | 8 | 8 | Leer | 30 | — | 100% | Lowers the target's Defense by one stage. |
|||||
17 | 17 | 17 | 12 | 12 | 12 | 12 | Helping Hand | 20 | — | — | 5 | Ally's next move inflicts half more damage. |
|||||
20 | 20 | 20 | 17 | 17 | 17 | 17 | Flame Wheel | 25 | 60 | 100% | Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves. |
||||||
25 | 25 | 25 | 19 | 19 | 19 | 19 | Reversal | 15 | * | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
||||||
25 | 31 | 31 | 23 | 23 | 23 | 23 | Take Down | 20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
||||||
31 | Flame Wheel | 25 | 60 | 100% | Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves. |
||||||||||||
37 | Helping Hand | 20 | — | — | 5 | Ally's next move inflicts half more damage. |
|||||||||||
31 | 28 | 28 | 28 | 28 | Flame Burst | 15 | 70 | 100% | Deals splash damage to Pokémon next to the target. |
||||||||
34 | Take Down | 20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
||||||||||||
43 | 30 | 30 | 30 | 30 | Agility | 30 | — | — | Raises the user's Speed by two stages. |
||||||||
32 | 32 | 32 | 32 | Retaliate | 5 | 70 | 100% | Has double power if a friendly Pokémon fainted last turn. |
|||||||||
49 | 34 | 34 | 39 | 34 | 34 | 34 | 34 | Flamethrower | 15 | 90 | 100% | Has a 10% chance to burn the target. |
|||||
39 | 39 | 39 | 39 | Crunch | 15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
|||||||||
41 | 41 | 41 | 41 | Heat Wave | 10 | 95 | 90% | Has a 10% chance to burn the target. |
|||||||||
43 | 43 | 43 | 43 | Outrage | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
|||||||||
— | — | Bite | 25 | 60 | 100% | Has a 30% chance to make the target flinch. |
|||||||||||
9 | Ember | 25 | 40 | 100% | Has a 10% chance to burn the target. |
||||||||||||
39 | 42 | 39 | 39 | 42 | Agility | 30 | — | — | Raises the user's Speed by two stages. |
||||||||
50 | 50 | Flamethrower | 15 | 90 | 100% | Has a 10% chance to burn the target. |
|||||||||||
42 | 42 | 45 | Crunch | 15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
||||||||||
48 | Retaliate | 5 | 70 | 100% | Has double power if a friendly Pokémon fainted last turn. |
||||||||||||
45 | 45 | 51 | Heat Wave | 10 | 95 | 90% | Has a 10% chance to burn the target. |
||||||||||
48 | 48 | 56 | 45 | 45 | 45 | 45 | Flare Blitz | 15 | 120 | 100% | User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target. |
||||||
|
Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | |||||||||||||||||
Egg, learned by Growlithe but not Arcanine | |||||||||||||||||
Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
|||||||||||||
Burn Up | 5 | 130 | 100% | Removes the user's Fire type after inflicting damage. |
|||||||||||||
Close Combat | 5 | 120 | 100% | Lowers the user's Defense and Special Defense by one stage after inflicting damage. |
|||||||||||||
Covet | 25 | 60 | 100% | Takes the target's item. |
|||||||||||||
Crunch | 15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
|||||||||||||
Double Kick | 30 | 30 | 100% | Hits twice in one turn. |
|||||||||||||
Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
|||||||||||||
Fire Spin | 15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
|||||||||||||
Flare Blitz | 15 | 120 | 100% | User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target. |
|||||||||||||
Heat Wave | 10 | 95 | 90% | Has a 10% chance to burn the target. |
|||||||||||||
Howl | 40 | — | — | Raises the user's Attack by one stage. |
|||||||||||||
Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
|||||||||||||
Morning Sun | 5 | — | — | Heals the user by half its max HP. Affected by weather. |
|||||||||||||
Safeguard | 25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
|||||||||||||
Thrash | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
|||||||||||||
|
Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||||||
Tutor: Can be taught at any time by an NPC. | |||||||||||||||||
Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
|||||||||||||
Covet | 25 | 60 | 100% | Takes the target's item. |
|||||||||||||
Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
|||||||||||||
Dragon Pulse | 10 | 85 | 100% | Inflicts regular damage with no additional effect. |
|||||||||||||
Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
||||||||||||
Flamethrower | 15 | 90 | 100% | Has a 10% chance to burn the target. |
|||||||||||||
Headbutt | 15 | 70 | 100% | Has a 30% chance to make the target flinch. |
|||||||||||||
Heat Wave | 10 | 95 | 90% | Has a 10% chance to burn the target. |
|||||||||||||
Helping Hand | 20 | — | — | 5 | Ally's next move inflicts half more damage. |
||||||||||||
Iron Head | 15 | 80 | 100% | Has a 30% chance to make the target flinch. |
|||||||||||||
Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
|||||||||||||
Mimic | 10 | — | — | Copies the target's last used move. |
|||||||||||||
Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
|||||||||||||
Outrage | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
|||||||||||||
Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|||||||||||||
Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
|||||||||||||
Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
|||||||||||||
Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
|||||||||||||
Swift | 20 | 60 | — | Never misses. |
|||||||||||||
|
Move | Type | Class | PP | Power | Acc | Pri | Effect | |||||||||
Machine: Can be taught at any time by using a TM or HM. | |||||||||||||||||
02 | Headbutt | 15 | 70 | 100% | Has a 30% chance to make the target flinch. |
||||||||||||
03 | Curse | 10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
||||||||||||
05 | 05 | 05 | 05 | 05 | 05 | 05 | 05 | 05 | Roar | 20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
|||
06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
|||
08 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
||||||||||||
10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
||||
11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
||||
13 | Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
||||||||||||
08 | Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
||||||||||||
09 | Take Down | 20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
||||||||||||
10 | Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
||||||||||||
15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
|||
20 | Rage | 20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. |
||||||||||||
23 | Dragon Rage | 10 | * | 100% | Inflicts 40 points of damage. |
||||||||||||
17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
|||
20 | 20 | 20 | 20 | 20 | Safeguard | 25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
||||||||
20 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
|||||||||||
21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
||||
22 | 22 | 22 | 22 | 22 | 22 | 22 | Solar Beam | 10 | 120 | 100% | Requires a turn to charge before attacking. |
||||||
23 | 23 | 23 | 23 | Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
|||||||||
24 | Dragon Breath | 20 | 60 | 100% | Has a 30% chance to paralyze the target. |
||||||||||||
27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
||||
28 | 28 | 28 | 28 | 28 | 28 | 28 | 28 | 28 | Dig | 10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
||||
30 | Teleport | 20 | — | — | Immediately ends wild battles. No effect otherwise. |
||||||||||||
31 | Mimic | 10 | — | — | Copies the target's last used move. |
||||||||||||
32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
|||
35 | 35 | 35 | 35 | 35 | 35 | 35 | 35 | Flamethrower | 15 | 90 | 100% | Has a 10% chance to burn the target. |
|||||
34 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
||||||||||||
35 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
||||||||||||
33 | Reflect | 20 | — | — | Reduces damage from physical attacks by half. |
||||||||||||
34 | Bide | 10 | * | — | 1 | User waits for two turns, then hits back for twice the damage it took. |
|||||||||||
38 | 38 | 38 | 38 | 38 | 38 | 38 | 38 | 38 | 38 | Fire Blast | 5 | 110 | 85% | Has a 10% chance to burn the target. |
|||
40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | Aerial Ace | 20 | 60 | — | Never misses. |
|||||
42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
|||||
43 | 43 | 43 | 43 | 43 | Flame Charge | 20 | 50 | 100% | Inflicts regular damage. Raises the user's Speed by one stage. |
||||||||
43 | 43 | 43 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
||||||||||
39 | 39 | Swift | 20 | 60 | — | Never misses. |
|||||||||||
40 | Skull Bash | 10 | 130 | 100% | Raises the user's Defense by one stage. User charges for one turn before attacking. |
||||||||||||
44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
|||
45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
||||
46 | 46 | 46 | 46 | 46 | 46 | 46 | 46 | Thief | 25 | 60 | 100% | Takes the target's item. |
|||||
48 | 48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
||||||||
50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 | Overheat | 5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
|||||
59 | 59 | 59 | 59 | Incinerate | 15 | 60 | 100% | Destroys the target's held berry. |
|||||||||
58 | 58 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
||||||||||
59 | 59 | Dragon Pulse | 10 | 85 | 100% | Inflicts regular damage with no additional effect. |
|||||||||||
61 | 61 | 61 | 61 | 61 | 61 | 61 | Will-O-Wisp | 15 | — | 85% | Burns the target. |
||||||
67 | 67 | 67 | 67 | Retaliate | 5 | 70 | 100% | Has double power if a friendly Pokémon fainted last turn. |
|||||||||
68 | 68 | 68 | 68 | 68 | 68 | 68 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
||||||
78 | 78 | 78 | 78 | 78 | Bulldoze | 20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
||||||||
78 | 78 | Captivate | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
|||||||||||
82 | 82 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|||||||||||
83 | 83 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
|||||||||||
87 | 87 | 87 | 87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
||||||
88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
||||||||||
50 | 90 | 90 | 90 | 90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
|||||
93 | 93 | 93 | 93 | 93 | Wild Charge | 15 | 90 | 100% | User receives 1/4 the damage it inflicts in recoil. |
||||||||
94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
||||||||||||
94 | 94 | 94 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
||||||||||
95 | 95 | 95 | 95 | 95 | Snarl | 15 | 55 | 95% | Has a 100% chance to lower the target's Special Attack by one stage. |
||||||||
100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
||||||||||
H4 | H4 | H4 | H4 | H4 | H4 | H4 | Strength | 15 | 80 | 100% | Inflicts regular damage with no additional effect. |
||||||
H6 | H6 | H6 | H6 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
|||||||||
H8 | H8 | Rock Climb | 20 | 90 | 85% | Has a 20% chance to confuse the target. |