Essentials

Castform

Castform

Normal

Abilities

Forecast

Changes Castform's type and form to match the weather.

Damage Taken

  • Bug 1
  • Dark 1
  • Dragon 1
  • Electric 1
  • Fairy 1
  • Fighting 2
  • Fire 1
  • Flying 1
  • Ghost 0
  • Grass 1
  • Ground 1
  • Ice 1
  • Normal 1
  • Poison 1
  • Psychic 1
  • Rock 1
  • Steel 1
  • Water 1

Pokédex Numbers

Introduced in
Generation 3
National
351
Hoenn
142 Ruby, Sapphire, Emerald
Updated Unova
163 Black 2, White 2

Names

Korean
캐스퐁
German
Formeo
Spanish
Castform
French
Morphéo
Italian
Castform
Chinese
漂浮泡泡
Japanese
ポワルン (powarun)
Official roomaji
Powalen

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Fairy
  • Amorphous
Search:
Hatch counter
25 Search:
Steps to hatch
6630 / 3570

Compatibility

Training

Base EXP
147 Search:
Effort points
  • 1 HP
Capture rate
45 Search:
Base happiness
70 Search:
Growth rate
medium Search:

Wild held items

Ruby, Sapphire, Emerald, FireRed, LeafGreen 100% Mystic Water Mystic Water
Colosseum, XD nothing
Generation 4 100% Mystic Water Mystic Water
Generation 5 100% Mystic Water Mystic Water
Generation 6 100% Mystic Water Mystic Water

Evolution

Baby Basic Stage 1 Stage 2
Castform

Castform Forms

  • Castform
  • Sunny Castform
  • Rainy Castform
  • Snowy Castform

Form changes along with type to match the weather in battle, due to Forecast. Castform is always in its normal form outside of battle, regardless of weather.

Stats

Pctile Min IVs Max IVs
HP
70
57.3 313 344
Attack
70
44.7 208 239
Defense
70
52.6 208 239
Special Attack
70
55.4 208 239
Special Defense
70
53.2 208 239
Speed
70
56.4 208 239
Total
420
46.1

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★✯✯✯
Power
★✯☆☆
Skill
★✯☆☆
Stamina
★✯☆☆
Jump
★★✯✯
Total
6/14/20

Flavor

Flavor Text

Generation 5
Black, White

Its appearance changes with the weather. Recently, its molecules were found to be just like water.

Black 2, White 2

Temperature and weather affect its cellular structure, so this Pokémon changes form according to the weather.

Sprites

Castform Castform Castform Castform

Miscellany

Species
Weather Search:
Color
White Search:
Cry
Habitat FireRed, LeafGreen
grassland Search:
Footprint
Castform
Shape
Pomaceous Search:

Height

Trainer dude

Castform
3

0'11.8"
0.3 m

Weight

Trainer dudette

Castform
8

1.8 lb
0.8 kg

Locations

Black 2 Black 2
White 2 White 2

Pal Park

Area
Field
Score
80
Rate
10

Moves

Normal moves get STAB, and have their type highlighted in green.

Generation 3 Generation 4 Black, White Black 2, White 2 Generation 6 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Tackle Normal physical 35 50 100%

Inflicts regular damage with no additional effect.

10 10 10 10 10 Water Gun Water special 25 40 100%

Inflicts regular damage with no additional effect.

10 10 10 10 10 Ember Fire special 25 40 100%

Has a 10% chance to burn the target.

10 10 10 10 10 Powder Snow Ice special 25 40 100%

Has a 10% chance to freeze the target.

20 15 15 Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

20 30 20 Rain Dance Water status 5

Changes the weather to rain for five turns.

20 30 20 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

20 20 Rain Dance Water status 5

Changes the weather to rain for five turns.

20 20 30 20 20 Hail Ice status 10

Changes the weather to a hailstorm for five turns.

20 20 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

30 30 40 30 30 Weather Ball Normal special 10 50 100%

If there be weather, this move has doubled power and the weather's type.

50 40 40 Hydro Pump Water special 5 110 80%

Inflicts regular damage with no additional effect.

50 40 40 Fire Blast Fire special 5 110 85%

Has a 10% chance to burn the target.

50 40 40 Blizzard Ice special 5 110 70%

Has a 10% chance to freeze the target.

Generation 3 Generation 4 Black, White Black 2, White 2 Generation 6 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
• • • • Amnesia Psychic status 20

Raises the user's Special Defense by two stages.

• • • Clear Smog Poison special 15 50

Removes all of the target's stat modifiers.

• Cosmic Power Psychic status 20

Raises the user's Defense and Special Defense by one stage.

• • • • Disable Normal status 20 100%

Disables the target's last used move for 1-8 turns.

• • • • • Future Sight Psychic special 10 120 100%

Hits the target two turns later.

• Guard Swap Psychic status 10

User swaps Defense and Special Defense changes with the target.

• • • Hex Ghost special 10 65 100%

Has double power if the target has a major status ailment.

• • • • Lucky Chant Normal status 30

Prevents the target from scoring critical hits for five turns.

• • • • Ominous Wind Ghost special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

• • Psych Up Normal status 10

Discards the user's stat changes and copies the target's.

• Reflect Type Normal status 15

User becomes the target's type.

Generation 3 Generation 4 Black, White Black 2, White 2 Generation 6 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Defense Curl Normal status 40

Raises user's Defense by one stage.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Icy Wind Ice special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Last Resort Normal physical 5 140 100%

Can only be used after all of the user's other moves have been used.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Mimic Normal status 10

Copies the target's last used move.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Ominous Wind Ghost special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Psych Up Normal status 10

Discards the user's stat changes and copies the target's.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Swagger Normal status 15 90%

Raises the target's Attack by two stages and confuses the target.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Swift Normal special 20 60

Never misses.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Tailwind Flying status 15

For three turns, friendly Pokémon have doubled Speed.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Thunder Wave Electric status 20 100%

Paralyzes the target.

Generation 3 Generation 4 Black, White Black 2, White 2 Generation 6 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
03 03 Water Pulse Water special 20 60 100%

Has a 20% chance to confuse the target.

06 06 06 06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

07 07 07 07 07 Hail Ice status 10

Changes the weather to a hailstorm for five turns.

10 10 10 10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 11 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

13 13 13 13 13 Ice Beam Ice special 10 90 100%

Has a 10% chance to freeze the target.

14 14 14 14 14 Blizzard Ice special 5 110 70%

Has a 10% chance to freeze the target.

17 17 17 17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

18 18 18 18 18 Rain Dance Water status 5

Changes the weather to rain for five turns.

21 21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

22 22 22 22 22 Solar Beam Grass special 10 120 100%

Requires a turn to charge before attacking.

24 24 24 24 24 Thunderbolt Electric special 15 90 100%

Has a 10% chance to paralyze the target.

25 25 25 25 25 Thunder Electric special 10 110 70%

Has a 30% chance to paralyze the target.

27 27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

30 30 30 30 30 Shadow Ball Ghost special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one stage.

32 32 32 32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

34 34 Shock Wave Electric special 20 60

Never misses.

35 35 35 35 35 Flamethrower Fire special 15 90 100%

Has a 10% chance to burn the target.

37 37 37 37 37 Sandstorm Rock status 10

Changes the weather to a sandstorm for five turns.

38 38 38 38 38 Fire Blast Fire special 5 110 85%

Has a 10% chance to burn the target.

42 42 42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 44 44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 45 45 45 45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46 46 46 46 46 Thief Dark physical 25 60 100%

Takes the target's item.

48 48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

53 53 53 53 Energy Ball Grass special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

58 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

55 55 55 Scald Water special 15 80 100%

Has a 30% chance to burn the target.

59 59 59 Incinerate Fire special 15 60 100%

Destroys the target's held berry.

67 67 67 Retaliate Normal physical 5 70 100%

Has double power if a friendly Pokémon fainted last turn.

H5 70 70 70 70 Flash Normal status 20 100%

Lowers the target's accuracy by one stage.

72 Avalanche Ice physical 10 60 100% -4

Inflicts double damage if the user takes damage before attacking this turn.

73 73 73 73 Thunder Wave Electric status 20 100%

Paralyzes the target.

77 77 77 77 Psych Up Normal status 10

Discards the user's stat changes and copies the target's.

83 83 Work Up Normal status 30

Raises the user's Attack and Special Attack by one stage each.

78 Captivate Normal status 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

82 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

87 87 87 87 Swagger Normal status 15 90%

Raises the target's Attack by two stages and confuses the target.

88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90 90 90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

External Links