Essentials
Abilities
- Marvel Scale
Increases Defense to 1.5× with a major status ailment.
- Competitive
Raises Special Attack by two stages upon having any stat lowered.
Hidden Ability
- Cute Charm
Has a 30% chance of infatuating attacking Pokémon on contact.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 350
- Original Hoenn
- 141
- Original Sinnoh
- 139
- Extended Sinnoh
- 139
- New Hoenn
- 146
- Original Alola
- 156
- Original Akala
- 83
- Updated Alola
- 190
- Updated Akala
- 91
Names
- Japanese
- ミロカロス (mirokarosu)
- ミロカロス
- Official roomaji
- Milokaross
- Korean
- 밀로틱
- Chinese
- 美納斯
- 美纳斯
- French
- Milobellus
- German
- Milotic
- Spanish
- Milotic
- Italian
- Milotic
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Feebas | Milotic Level up, with at least 171 beauty Trade, while holding a Prism Scale Level up, with at least 170 beauty |
Stats
Pctile | Min IVs | Max IVs | ||
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HP | 86.4 | 363 | 394 | |
Attack | 29.8 | 188 | 219 | |
Defense | 60.9 | 226 | 257 | |
Special Attack | 80.1 | 268 | 299 | |
Special Defense | 95.4 | 318 | 349 | |
Speed | 65.5 | 230 | 261 | |
Total | 83.3 |
Pokéathlon Performance
Minimum; Base; Maximum
- Speed
- Power
- Skill
- Stamina
- Jump
- Total
- 6/18/20
Flavor
Flavor Text
-
Its lovely scales are described as rainbow colored. They change color depending on the viewing angle.
-
Milotic is breathtakingly beautiful. Those that see it are said to forget their combative spirits.
It is the world’s most beautiful Pokémon. There are many works of art featuring Milotic.
Milotic is said to be the most beautiful of all the Pokémon. It has the power to becalm such emotions as anger and hostility to quell bitter feuding.
Milotic live at the bottom of large lakes. When this Pokémon’s body glows a vivid pink, it releases a pulsing wave of energy that brings soothing calm to troubled hearts.
-
Milotic has provided inspiration to many artists. It has even been referred to as the most beautiful Pokémon of all.
It lives at the bottom of clear lakes. In times of war, it shows itself, which soothes people’s minds and hearts.
While Milotic is said to be the most beautiful Pokémon, Trainers who like Feebas and have raised it are seemingly disappointed by Milotic.
Its dwelling place is the bottom of big lakes. Those who behold its loveliness are said to have their hearts purified.
Sprites
Height
20'4.1"
6.2 m
Weight
357.1 lb
162.0 kg
Locations
- Black
- White
- Black 2
- White 2
Pal Park
- Area
- Sea
- Score
- 90
- Rate
- 3
Moves
Water moves get STAB, and have their type highlighted in green.
Special moves better suit Milotic's higher Special Attack, and have their class highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||
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Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||||
— | — | — | — | — | Water Gun | 25 | 40 | 100% | Inflicts regular damage with no additional effect. |
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0 | Water Pulse | 20 | 60 | 100% | Has a 20% chance to confuse the target. |
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5 | — | — | — | — | — | Wrap | 20 | 15 | 90% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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— | Water Pulse | 20 | 60 | 100% | Has a 20% chance to confuse the target. |
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— | Wrap | 20 | 15 | 90% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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— | — | Water Gun | 25 | 40 | 100% | Inflicts regular damage with no additional effect. |
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10 | 5 | 5 | 5 | 5 | 4 | — | Water Sport | 15 | — | — | Halves all Fire-type damage. |
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15 | 9 | 9 | 9 | 9 | 7 | — | Refresh | 20 | — | — | Cleanses the user of a burn, paralysis, or poison. |
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4 | Water Sport | 15 | — | — | Halves all Fire-type damage. |
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7 | Refresh | 20 | — | — | Cleanses the user of a burn, paralysis, or poison. |
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11 | 11 | Disarming Voice | 15 | 40 | — | Never misses. |
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14 | 14 | Twister | 20 | 40 | 100% | Has a 20% chance to make the target flinch. |
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20 | 13 | 13 | 13 | 13 | 17 | Water Pulse | 20 | 60 | 100% | Has a 20% chance to confuse the target. |
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25 | 17 | 17 | 17 | 17 | Twister | 20 | 40 | 100% | Has a 20% chance to make the target flinch. |
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30 | 21 | 21 | 21 | 21 | Recover | 10 | — | — | Heals the user by half its max HP. |
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21 | 17 | Aqua Ring | 20 | — | — | Restores 1/16 of the user's max HP each turn. |
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25 | 25 | 25 | 25 | 24 | 21 | Captivate | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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27 | 24 | Dragon Tail | 10 | 60 | 90% | -6 | Ends wild battles. Forces trainers to switch Pokémon. |
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31 | 27 | Recover | 10 | — | — | Heals the user by half its max HP. |
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29 | 29 | 29 | 29 | 34 | 31 | Aqua Tail | 10 | 90 | 90% | Inflicts regular damage with no additional effect. |
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37 | 34 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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41 | 37 | Safeguard | 25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
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44 | 41 | Coil | 20 | — | — | Raises the user's Attack, Defense, and accuracy by one stage each. |
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35 | 33 | 33 | 33 | 33 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
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40 | 37 | 37 | 37 | 37 | 47 | 44 | Hydro Pump | 5 | 110 | 80% | Inflicts regular damage with no additional effect. |
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51 | 47 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
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45 | 41 | 41 | 41 | 41 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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50 | 45 | 45 | 45 | 45 | Safeguard | 25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
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49 | 49 | 49 | 49 | Aqua Ring | 20 | — | — | Restores 1/16 of the user's max HP each turn. |
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Level up, learned by Feebas but not Milotic | ||||||||||||||
— | — | — | — | — | — | — | Splash | 40 | — | — | Does nothing. |
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15 | 15 | 15 | 15 | 15 | 15 | 15 | Tackle | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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30 | 30 | 30 | 30 | 30 | 30 | 30 | Flail | 15 | * | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||||||
Egg, learned by Feebas but not Milotic | ||||||||||||||
Brine | 10 | 65 | 100% | Has double power against Pokémon that have less than half their max HP remaining. |
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Captivate | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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Confuse Ray | 10 | — | 100% | Confuses the target. |
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Dragon Breath | 20 | 60 | 100% | Has a 30% chance to paralyze the target. |
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Dragon Pulse | 10 | 85 | 100% | Inflicts regular damage with no additional effect. |
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Haze | 30 | — | — | Resets all Pokémon's stats, accuracy, and evasion. |
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Hypnosis | 20 | — | 60% | Puts the target to sleep. |
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Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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Light Screen | 30 | — | — | Reduces damage from special attacks by 50% for five turns. |
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Mirror Coat | 20 | * | 100% | -5 | Inflicts twice the damage the user received from the last special hit it took. |
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Mist | 30 | — | — | Protects the user's stats from being changed by enemy moves. |
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Mud Sport | 15 | — | — | Halves all Electric-type damage. |
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Tickle | 20 | — | 100% | Lowers the target's Attack and Defense by one stage. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||
Tutor: Can be taught at any time by an NPC. | ||||||||||||||
Aqua Tail | 10 | 90 | 90% | Inflicts regular damage with no additional effect. |
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Bind | 20 | 15 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Dive | 10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. |
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Double-Edge | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Dragon Pulse | 10 | 85 | 100% | Inflicts regular damage with no additional effect. |
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Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Icy Wind | 15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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Iron Head | 15 | 80 | 100% | Has a 30% chance to make the target flinch. |
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Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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Magic Coat | 15 | — | — | 4 | Reflects back the first effect move used on the user this turn. |
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Mimic | 10 | — | — | Copies the target's last used move. |
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Mud-Slap | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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Psych Up | 10 | — | — | Discards the user's stat changes and copies the target's. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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Swift | 20 | 60 | — | Never misses. |
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Twister | 20 | 40 | 100% | Has a 20% chance to make the target flinch. |
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Water Pulse | 20 | 60 | 100% | Has a 20% chance to confuse the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||||
Machine: Can be taught at any time by using a TM or HM. | ||||||||||||||
03 | 03 | 03 | Water Pulse | 20 | 60 | 100% | Has a 20% chance to confuse the target. |
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06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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07 | 07 | 07 | 07 | 07 | 07 | 07 | Hail | 10 | — | — | Changes the weather to a hailstorm for five turns. |
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10 | 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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13 | 13 | 13 | 13 | 13 | 13 | 13 | Ice Beam | 10 | 90 | 100% | Has a 10% chance to freeze the target. |
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14 | 14 | 14 | 14 | 14 | 14 | 14 | Blizzard | 5 | 110 | 70% | Has a 10% chance to freeze the target. |
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15 | 15 | 15 | 15 | 15 | 15 | 15 | Hyper Beam | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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16 | 16 | 16 | 16 | Light Screen | 30 | — | — | Reduces damage from special attacks by 50% for five turns. |
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17 | 17 | 17 | 17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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18 | 18 | 18 | 18 | 18 | 18 | 18 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
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20 | 20 | 20 | 20 | 20 | 20 | 20 | Safeguard | 25 | — | — | Protects the user's field from major status ailments and confusion for five turns. |
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21 | 21 | 21 | 21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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23 | 23 | 23 | Iron Tail | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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27 | 27 | 27 | 27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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42 | 42 | 42 | 42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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43 | 43 | 43 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | 45 | 45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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58 | 58 | Endure | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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59 | 59 | Dragon Pulse | 10 | 85 | 100% | Inflicts regular damage with no additional effect. |
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48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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55 | 55 | 55 | 55 | Scald | 15 | 80 | 100% | Has a 30% chance to burn the target. |
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59 | Brutal Swing | 20 | 60 | 100% | Inflicts regular damage with no additional effect. |
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68 | 68 | 68 | 68 | 68 | 68 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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72 | 72 | Avalanche | 10 | 60 | 100% | -4 | Inflicts double damage if the user takes damage before attacking this turn. |
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77 | 77 | 77 | 77 | 77 | 77 | Psych Up | 10 | — | — | Discards the user's stat changes and copies the target's. |
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78 | 78 | 78 | 78 | Bulldoze | 20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
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82 | 82 | 82 | 82 | Dragon Tail | 10 | 60 | 90% | -6 | Ends wild battles. Forces trainers to switch Pokémon. |
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78 | 78 | Captivate | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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82 | 82 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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83 | 83 | Natural Gift | 15 | * | 100% | Power and type depend on the held berry. |
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87 | 87 | 87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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90 | 90 | 90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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H3 | H3 | H3 | H3 | 94 | Surf | 15 | 90 | 100% | Inflicts regular damage and can hit Dive users. |
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H5 | Whirlpool | 15 | 35 | 85% | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. |
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H7 | H7 | H7 | H5 | 98 | Waterfall | 15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
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H3 | H3 | Surf | 15 | 90 | 100% | Inflicts regular damage and can hit Dive users. |
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H5 | H5 | Waterfall | 15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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H8 | H6 | H7 | Dive | 10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. |