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Gastrodon


Main Pokédex page | Flavor text and images

General

Gastrodon
water ground

Abilities

Sticky Hold
This Pokémon's item cannot be removed by enemy moves.
Storm Drain
All Water moves are drawn to this Pokémon.

Damage Taken

Dex Numbers

Generation
Diamond/Pearl DP
Red/Blue/Yellow Kanto
423
Gold/Silver/Crystal Johto
n/a
Ruby/Sapphire/Emerald Hoenn
n/a
Diamond/Pearl Sinnoh
61

Names

Japanese
トリトドン
Romaji
Toritodon

Flavor

Height
2'11.4" or 0.9 m
Weight
65.9 lb or 29.9 kg
Species
Sea Slug
Color
purple
Cry
mp3 here
Fire Red/Leaf Green Habitat
n/a
Pawprint

Misc

R/B/Y code
n/a

Breeding

Gender
½ male; ½ female (code: 127 or 0x7f)
Breeding groups
2: Water 1
11: Indeterminate
Steps to hatch
5,120
Compatible with
43 families; 100 total Pokémon

In the Wild

Base EXP
176 or 0xb0
Capture rate
75 or 0x4b
Base happiness
70 or 0x46
Growth rate
medium
Effort points
2 HP
Wild held items
n/a

Evolution Chain

See also: Comparison of this evolution chain

BasicStage 1
422 Shellos Base form 423 Gastrodon Raise to level 30

Stats

Stat Base Max Stat %ile
L50 L100
HP
111
218 426 95.7
Attack
83
135 265 63.9
Defense
68
120 235 52.9
Special Attack
92
144 283 78.9
Special Defense
82
134 263 72
Speed
39
91 177 16.6
Average
79.2
- - 66.9

Flavor

See also: All versions' flavor text and sprites

Diamond It has a pliable body without any bones. If any part of its body is torn off, it grows right back.

Pearl It apparently had a huge shell for protection in ancient times. It lives in shallow tidal pools.

Locations

Route 218
Route 221
Route 222
Route 224
Route 230
Fuego Ironworks

Sorry, Pearl players! Only Diamond for the moment.

Area Section Level Method
Route 218 28 - 30 Morning Daytime Night 20%
Route 221 29 - 30 Morning Daytime Night 10%
Route 222 40 - 42 Night 40%; Morning Daytime 30%
Route 224 52 - 53 Night 30%; Morning Daytime 20%
Route 230 51 Morning Daytime Night 5%
Fuego Ironworks 29 - 30 Morning Daytime Night 15%

Move List

See also: This list in the move search

See also: Contest list

Gastrodon's Special Attack is higher, so it will inflict more damage with special () moves.

Gastrodon gets the STAB from water and ground moves.

Diamond/Pearl Move Type Dmg PP Power Acc.* Pri. Description
-- Harden normal none 30 -- 100% Raises the user's Defense.
-- Mud Sport ground none 15 -- 100% All damage from Electric moves is halved until the end of the battle.
-- Mud-Slap ground special 10 20 100% Has a 100% chance to lower the target's Accuracy.
-- Water Pulse water special 20 60 100% Has a 20% chance to Confuse the target.
2 Mud Sport ground none 15 -- 100% All damage from Electric moves is halved until the end of the battle.
4 Harden normal none 30 -- 100% Raises the user's Defense.
7 Water Pulse water special 20 60 100% Has a 20% chance to Confuse the target.
11 Mud Bomb ground special 10 65 85% Has a 30% chance to lower the target's Accuracy.
16 Hidden Power normal special 15 varies 100% Power and type depend upon user's IVs. Power can range from 30 to 70.
22 Rain Dance water none 5 -- 0% Changes the weather to rain for five turns.
29 Body Slam normal physical 15 85 100% Has a 30% chance to Paralyze the target.
41 Muddy Water water special 10 95 85% Has a 30% chance to lower the target's Accuracy.
54 Recover normal none 10 -- 100% Heals the user by half its max HP.
Diamond/Pearl TMs and HMs
Chains 45 Attract normal none 15 -- 100% Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
Chains 14 Blizzard ice special 5 120 70% Has a 10% chance to Freeze the target. Chance to hit becomes 100% during Hail.
Chains 55 Brine water special 10 65 100% Inflicts double damage against Pokemon that have less than half their max HP remaining.
Chains 78 Captivate normal none 20 -- 100% Lowers the target's Special Attack by two levels if it is the opposite gender.
Chains 28 Dig ground physical 10 80 100% User digs underground, dodging all attacks, and hits next turn.
Chains 32 Double Team normal none 15 -- 100% Raises the user's Evasion.
Chains 26 Earthquake ground physical 10 100 100% Inflicts regular damage.
Chains 58 Endure normal none 10 -- 100% 3 Goes first. Prevents the user's HP from lowering below 1 this turn.
Chains 42 Facade normal physical 20 70 100% Power doubles if user is Burned, Paralyzed, or Poisoned.
Chains 70 Flash normal none 20 -- 100% Lowers the target's Accuracy.
Chains 21 Frustration normal physical 20 varies 100% Power increases as Happiness decreases, up to a maximum of 102.
Chains 68 Giga Impact normal physical 5 150 90% User foregoes its next turn to recharge.
Chains 07 Hail ice none 10 -- 100% Changes the weather to a hailstorm for five turns.
Chains 10 Hidden Power normal special 15 varies 100% Power and type depend upon user's IVs. Power can range from 30 to 70.
Chains 15 Hyper Beam normal special 5 150 90% User foregoes its next turn to recharge.
Chains 13 Ice Beam ice special 10 95 100% Has a 10% chance to Freeze the target.
Chains 83 Natural Gift normal physical 15 varies 100% Power and type depend on the held berry.
Chains 17 Protect normal none 10 -- 0% 3 Goes first. Prevents any moves from hitting the user this turn.
Chains 18 Rain Dance water none 5 -- 0% Changes the weather to rain for five turns.
Chains 44 Rest psychic none 10 -- 100% User Sleeps, completely healing itself.
Chains 27 Return normal physical 20 varies 100% Power increases with Happiness, up to a maximum of 102.
Chains 80 Rock Slide rock physical 10 75 90% Has a 30% chance to make the target Flinch.
Chains H6 Rock Smash fighting physical 15 40 100% Has a 50% chance to lower the target's Defense.
Chains 39 Rock Tomb rock physical 10 50 80% Has a 100% chance to lower the target's Speed.
Chains 37 Sandstorm rock none 10 -- 100% Changes the weather to a sandstorm for five turns.
Chains 43 Secret Power normal physical 20 70 100% Has a 30% chance to inflict a status effect which depends upon the terrain.
Chains 82 Sleep Talk normal none 10 -- 100% Randomly uses one of the user's other three moves. Only works if the user is Sleeping.
Chains 36 Sludge Bomb poison special 10 90 100% Has a 30% chance to Poison the target.
Chains 71 Stone Edge rock physical 5 100 80% Has an increased chance for a critical hit.
Chains H4 Strength normal physical 15 80 100% Inflicts regular damage.
Chains 90 Substitute normal none 10 -- 100% Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
Chains H3 Surf water special 15 95 100% Inflicts regular damage.
Chains 87 Swagger normal none 15 -- 90% Raises the target's Attack by two levels and Confuses the target.
Chains 06 Toxic poison none 10 -- 85% Badly Poisons the target, inflicting more damage every turn.
Chains 03 Water Pulse water special 20 60 100% Has a 20% chance to Confuse the target.
Chains H7 Waterfall water physical 15 80 100% Has a 20% chance to make the target Flinch.

Gastrodon in other Pokédexes