Essentials

Lapras

Lapras

water ice

Abilities

Water Absorb
Damage from Water moves instead heals up to 1/4 of this Pokemon's max HP.
Shell Armor
No moves will critically hit this Pokemon.

Damage Taken

  • bug 1
  • dark 1
  • dragon 1
  • electric 2
  • fighting 2
  • fire 1
  • flying 1
  • ghost 1
  • grass 2
  • ground 1
  • ice ¼
  • normal 1
  • poison 1
  • psychic 1
  • rock 2
  • steel 1
  • water ½
  • ??? 1

Pokédex Numbers

Introduced in
Generation 1
National
131
Kanto Generation 1
131
Johto Generation 2
219
Johto Generation 4
224

Names

Japanese
ラプラス (rapurasu)
Official Roomaji
Laplace
Korean
라프라스
Chinese
乘龍
French
Lokhlass
German
Lapras

Breeding

Gender
½ male, ½ female
Egg groups
  • Monster
  • Water 1
Steps to hatch
10240

Compatibility

  • Bulbasaur
  • Charmander
  • Squirtle
  • Nidoran♀
  • Nidoran♂
  • Psyduck
  • Poliwag
  • Slowpoke
  • Seel
  • Cubone
  • Lickitung
  • Rhyhorn
  • Kangaskhan
  • Horsea
  • Lapras
  • Omanyte
  • Kabuto
  • Snorlax
  • Dratini
  • Chikorita
  • Totodile
  • Mareep
  • Marill
  • Wooper
  • Corsola
  • Remoraid
  • Delibird
  • Mantine
  • Larvitar
  • Treecko
  • Mudkip
  • Lotad
  • Wingull
  • Surskit
  • Whismur
  • Aron
  • Corphish
  • Feebas
  • Tropius
  • Spheal
  • Clamperl
  • Relicanth
  • Turtwig
  • Piplup
  • Bidoof
  • Cranidos
  • Shieldon
  • Buizel
  • Shellos
  • Gible
  • Snover

Training

Base EXP
219
3128 EXP at level
Effort points
  • 2 HP
Capture rate
45
Base happiness
70
Growth rate
slow
Wild held items

Generation 3

None

Generation 4

None

Evolution

Baby Basic Stage 1 Stage 2
Lapras Lapras

Stats

Pctile Min IVs Max IVs
HP
130
97.3 433 464
Attack
85
67.8 238 269
Defense
80
67.7 228 259
Special Attack
85
71.6 238 269
Special Defense
95
82.3 258 289
Speed
60
44.5 188 219
Total
535
88.6

Flavor

Flavor Text

Diamond
It loves crossing the sea with people and Pokémon on its back. It understands human speech.
Pearl
It loves crossing the sea with people and Pokémon on its back. It understands human speech.
Platinum
It loves crossing the sea with people and Pokémon on its back. It understands human speech.
Heart Gold
They have gentle hearts. Because they rarely fight, many have been caught. Their number has dwindled.
Soul Silver
It ferries people across the sea on its back. It may sing an enchanting cry if it is in a good mood.

Sprites

Lapras Lapras Lapras Lapras

Miscellany

Species
Transport
Color
blue
Cry
download mp3
Habitat Generation 3
sea
Pawprint
Lapras
Shape
Ichthyic

Height

Trainer dude

Lapras
25

8'2.4"
2.5 m

Weight

Trainer dudette

Lapras
2200

485.0 lb
220.0 kg

Locations

Diamond Diamond
Pearl Pearl
Platinum Platinum

Moves

Generation 1 Generation 2 Generation 3 DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Sing normal None 15 0 55%

Puts the target to sleep.

Water Gun water Special 25 40 100%

Inflicts regular damage with no additional effect.

Growl normal None 40 0 100%

Lowers the target's Attack by one level.

Water Gun water Special 25 40 100%

Inflicts regular damage with no additional effect.

16 Sing normal None 15 0 55%

Puts the target to sleep.

20 8 7 4 4 Mist ice None 30 0 100%

Protects the user's stats from being changed by enemy moves.

7 7 Confuse Ray ghost None 10 0 100%

Confuses the target.

10 10 Ice Shard ice Physical 30 40 100% 1

Inflicts regular damage with no additional effect.

14 14 Water Pulse water Special 20 60 100%

Has a 20% chance to confuse the target.

25 15 13 18 18 Body Slam normal Physical 15 85 100%

Has a 30% chance to paralyze the target.

22 22 Rain Dance water None 5 0 0%

Changes the weather to rain for five turns.

31 22 19 Confuse Ray ghost None 10 0 100%

Confuses the target.

29 25 27 27 Perish Song normal None 5 0 100%

User and target both faint after three turns.

38 36 31 32 32 Ice Beam ice Special 10 95 100%

Has a 10% chance to freeze the target.

37 37 Brine water Special 10 65 100%

Has double power against Pokémon that have less than half their max HP remaining.

43 37 Rain Dance water None 5 0 0%

Changes the weather to rain for five turns.

50 43 43 43 Safeguard normal None 25 0 100%

Protects the user's field from major status ailments and confusion for five turns.

46 57 49 49 49 Hydro Pump water Special 5 120 80%

Inflicts regular damage with no additional effect.

55 55 55 Sheer Cold ice Special 5 1 30%

Causes a one-hit KO.

Generation 1 Generation 2 Generation 3 DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
AncientPower rock Special 5 60 100%

Has a 10% chance to raise all of the user's stats by one level.

Aurora Beam ice Special 20 65 100%

Has a 10% chance to lower the target's Attack by one level.

Curse ??? None 10 0 100%

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Dragon Dance dragon None 20 0 100%

Raises the user's Attack and Speed by one level.

Fissure ground Physical 5 1 30%

Causes a one-hit KO.

Foresight normal None 40 0 100%

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

Horn Drill normal Physical 5 1 30%

Causes a one-hit KO.

Refresh normal None 20 0 100%

Cleanses the user of a burn, paralysis, or poison.

Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Tickle normal None 20 0 100%

Lowers the target's Attack and Defense by one level.

Whirlpool water Special 15 15 70%

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

Generation 1 Generation 2 Generation 3 DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver AncientPower rock Special 5 60 100%

Has a 10% chance to raise all of the user's stats by one level.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Aqua Tail water Physical 10 90 90%

Inflicts regular damage with no additional effect.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Block normal None 5 0 100%

Prevents the target from leaving battle.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Body Slam normal Physical 15 85 100%

Has a 30% chance to paralyze the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Dive water Physical 10 80 100%

User dives underwater, dodging all attacks, and hits next turn.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Dream Eater psychic Special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Headbutt normal Physical 15 70 100%

Has a 30% chance to make the target flinch.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Heal Bell normal None 5 0 100%

Cures the user and the user's ally of major status effects.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Ice Beam ice Special 10 95 100%

Has a 10% chance to freeze the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Icy Wind ice Special 15 55 95%

Has a 100% chance to lower the target's Speed by one level.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Iron Head steel Physical 15 80 100%

Has a 30% chance to make the target flinch.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mimic normal None 10 0 100%

Copies the target's last used move.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Outrage dragon Physical 15 120 100%

Hits every turn for 2-3 turns, then confuses the user.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Signal Beam bug Special 15 75 100%

Has a 10% chance to confuse the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Thunderbolt electric Special 15 95 100%

Has a 10% chance to paralyze the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Zen Headbutt psychic Physical 15 80 90%

Has a 20% chance to make the target flinch.

Generation 1 Generation 2 Generation 3 DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
03 03 03 Water Pulse water Special 20 60 100%

Has a 20% chance to confuse the target.

05 05 05 Roar normal None 20 0 100% -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

02 Headbutt normal Physical 15 70 100%

Has a 30% chance to make the target flinch.

03 Curse ??? None 10 0 100%

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06 06 06 06 06 Toxic poison None 10 0 85%

Badly poisons the target, inflicting more damage every turn.

07 07 07 Hail ice None 10 0 100%

Changes the weather to a hailstorm for five turns.

07 Zap Cannon electric Special 5 120 50%

Has a 100% chance to paralyze the target.

08 Rock Smash fighting Physical 15 40 100%

Has a 50% chance to lower the target's Defense by one level.

10 10 10 10 Hidden Power normal Special 15 1 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

13 Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

07 Horn Drill normal Physical 5 1 30%

Causes a one-hit KO.

08 Body Slam normal Physical 15 85 100%

Has a 30% chance to paralyze the target.

09 Take Down normal Physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

10 Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

11 BubbleBeam water Special 20 65 100%

Has a 10% chance to lower the target's Speed by one level.

12 Water Gun water Special 25 40 100%

Inflicts regular damage with no additional effect.

13 13 13 13 Ice Beam ice Special 10 95 100%

Has a 10% chance to freeze the target.

14 14 14 14 14 Blizzard ice Special 5 120 70%

Has a 10% chance to freeze the target.

15 15 15 15 15 Hyper Beam normal Special 5 150 90%

User foregoes its next turn to recharge.

20 Rage normal Physical 20 20 100%

If the user is hit after using this move, its Attack rises by one level.

22 SolarBeam grass Special 10 120 100%

Requires a turn to charge before attacking.

23 Dragon Rage dragon Special 10 1 100%

Inflicts 40 points of damage.

16 Icy Wind ice Special 15 55 95%

Has a 100% chance to lower the target's Speed by one level.

17 17 17 17 Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

18 18 18 18 Rain Dance water None 5 0 0%

Changes the weather to rain for five turns.

20 20 20 Safeguard normal None 25 0 100%

Protects the user's field from major status ailments and confusion for five turns.

20 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

21 21 21 21 Frustration normal Physical 20 1 100%

Power increases as happiness decreases, up to a maximum of 102.

23 23 23 23 Iron Tail steel Physical 15 100 75%

Has a 30% chance to lower the target's Defense by one level.

24 DragonBreath dragon Special 20 60 100%

Has a 30% chance to paralyze the target.

24 24 24 24 Thunderbolt electric Special 15 95 100%

Has a 10% chance to paralyze the target.

25 25 25 25 25 Thunder electric Special 10 120 70%

Has a 30% chance to paralyze the target.

27 27 27 27 Return normal Physical 20 1 100%

Power increases with happiness, up to a maximum of 102.

29 29 29 29 29 Psychic psychic Special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one level.

31 Mimic normal None 10 0 100%

Copies the target's last used move.

32 32 32 32 32 Double Team normal None 15 0 100%

Raises the user's Evasion by one level.

34 34 34 Shock Wave electric Special 20 60 100%

Never misses.

42 42 42 Facade normal Physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 Secret Power normal Physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

34 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

35 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

42 Dream Eater psychic Special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

33 Reflect psychic None 20 0 100%

Reduces damage from physical attacks by half.

34 Bide normal Physical 10 1 100% 1

User waits for 2-3 turns, then hits back for twice the damage it took.

40 Skull Bash normal Physical 15 100 100%

Raises the user's Defense by one level. User charges for one turn before attacking.

44 44 44 44 44 Rest psychic None 10 0 100%

User sleeps for two turns, completely healing itself.

46 Psywave psychic Special 15 1 80%

Inflicts damage between 50% and 150% of the user's level.

45 45 45 45 Attract normal None 15 0 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

55 55 Brine water Special 10 65 100%

Has double power against Pokémon that have less than half their max HP remaining.

58 58 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

59 59 Dragon Pulse dragon Special 10 90 100%

Inflicts regular damage with no additional effect.

68 68 Giga Impact normal Physical 5 150 90%

User foregoes its next turn to recharge.

72 72 Avalanche ice Physical 10 60 100% -4

Inflicts double damage if the user takes damage before attacking this turn.

78 78 Captivate normal None 20 0 100%

Lowers the target's Special Attack by two levels if it's the opposite gender.

82 82 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift normal Physical 15 1 100%

Power and type depend on the held berry.

85 85 Dream Eater psychic Special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

87 87 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

50 Nightmare ghost None 15 0 100%

Target loses 1/4 its max HP every turn as long as it's asleep.

50 90 90 Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H3 H3 H3 H3 H3 Surf water Special 15 95 100%

Inflicts regular damage and can hit Dive users.

H4 H4 H4 H4 H4 Strength normal Physical 15 80 100%

Inflicts regular damage with no additional effect.

H6 H5 Whirlpool water Special 15 15 70%

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

H6 H6 H6 Rock Smash fighting Physical 15 40 100%

Has a 50% chance to lower the target's Defense by one level.

H7 H7 H7 Waterfall water Physical 15 80 100%

Has a 20% chance to make the target flinch.

H8 Dive water Physical 10 80 100%

User dives underwater, dodging all attacks, and hits next turn.

External Links