Essentials
Abilities
- Blaze
- When this Pokemon's HP is 1/3 its max or lower, its Fire moves do 50% more damage.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 255
- Hoenn

- 4
Names
- Japanese

- アチャモ (achamo)
- Official Roomaji

- Achamo
- Korean

- 아차모
- Chinese

- 火稚雞
- French

- Poussifeu
- German

- Flemmli
Training
- Base EXP
-
65
928 EXP at level - Effort points
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- 1 Special Attack
- Capture rate
- 45
- Base happiness
- 70
- Growth rate
- medium slow
- Wild held items
-

None 
None
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
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Stats
| Pctile | Min IVs | Max IVs | |||
|---|---|---|---|---|---|
| HP | 18.6 | 263 | 294 | ||
| Attack | 32.8 | 188 | 219 | ||
| Defense | 13.4 | 148 | 179 | ||
| Special Attack | 56.4 | 208 | 239 | ||
| Special Defense | 25.8 | 168 | 199 | ||
| Speed | 25.4 | 158 | 189 | ||
| Total | 21.9 | ||||
Flavor
Flavor Text

- A fire burns inside, so it feels very warm to hug. It launches fireballs of 1,800 degrees F.

- A fire burns inside, so it feels very warm to hug. It launches fireballs of 1,800 degrees F.

- A fire burns inside, so it feels very warm to hug. It launches fireballs of 1,800 degrees F.

- Inside its body is a place where it keeps a small flame. Hug it! It will be as warm as a hot-water bottle.

- Inside its body is a place where it keeps a small flame. Hug it! It will be as warm as a hot-water bottle.
Sprites
Miscellany
- Species
- Chick
- Color
- red
- Cry
- download mp3
- Habitat

grassland- Pawprint

- Shape
-
Crural
Height
1'3.7"
0.4 m
Weight
5.5 lb
2.5 kg
Locations
Moves
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||||
| — | — | — | Scratch |
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35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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| — | — | — | Growl |
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40 | 0 | 100% | Lowers the target's Attack by one level. |
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| 7 | 7 | 7 | Focus Energy |
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30 | 0 | 100% | Increases the user's chance to score a critical hit. |
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| 10 | 10 | 10 | Ember |
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25 | 40 | 100% | Has a 10% chance to burn the target. |
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| 16 | 16 | 16 | Peck |
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35 | 35 | 100% | Inflicts regular damage with no additional effect. |
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| 19 | 19 | 19 | Sand-Attack |
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15 | 0 | 100% | Lowers the target's Accuracy by one level. |
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| 25 | 25 | 25 | Fire Spin |
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15 | 15 | 70% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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| 28 | 28 | 28 | Quick Attack |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
| 34 | 34 | 34 | Slash |
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20 | 70 | 100% | Has an increased chance for a critical hit. |
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| 37 | 37 | 37 | Mirror Move |
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20 | 0 | 100% | Uses the target's last used move. |
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| 43 | 43 | 43 | Flamethrower |
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15 | 95 | 100% | Has a 10% chance to burn the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||
| Agility |
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30 | 0 | 100% | Raises the user's Speed by two levels. |
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| Baton Pass |
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40 | 0 | 100% | Allows the trainer to switch out the user and pass effects along to its replacement. |
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| Counter |
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20 | 1 | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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| Crush Claw |
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10 | 75 | 95% | Has a 50% chance to lower the target's Defense by one level. |
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| Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| FeatherDance |
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15 | 0 | 100% | Lowers the target's Attack by two levels. |
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| Feint |
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10 | 50 | 100% | 2 | Only works if the target uses Protect or Detect on this turn. |
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| Last Resort |
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5 | 130 | 100% | Can only be used after all of the user's other moves have been used. |
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| Night Slash |
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15 | 70 | 100% | Has an increased chance for a critical hit. |
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| Reversal |
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15 | 1 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
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| Rock Slide |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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| SmellingSalt |
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10 | 60 | 100% | If the target is paralyzed, inflicts double damage and cures the paralysis. |
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| Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | ||||||||||
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Body Slam |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Bounce |
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5 | 85 | 85% | User bounces high into the air, dodging all attacks, and hits next turn. |
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Counter |
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20 | 1 | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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Double-Edge |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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Headbutt |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Heat Wave |
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10 | 100 | 90% | Has a 10% chance to burn the target. |
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Helping Hand |
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20 | 0 | 100% | 5 | Ally's next move inflicts half more damage. |
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Last Resort |
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5 | 130 | 100% | Can only be used after all of the user's other moves have been used. |
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Mega Kick |
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5 | 120 | 75% | Inflicts regular damage with no additional effect. |
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Mega Punch |
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20 | 80 | 85% | Inflicts regular damage with no additional effect. |
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Mimic |
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10 | 0 | 100% | Copies the target's last used move. |
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Mud-Slap |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
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Rock Slide |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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Seismic Toss |
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20 | 1 | 100% | Inflicts damage equal to the user's level. |
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Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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Swift |
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20 | 60 | 100% | Never misses. |
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Swords Dance |
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30 | 0 | 100% | Raises the user's Attack by two levels. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||||
| 06 | 06 | 06 | Toxic |
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10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
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| 10 | 10 | 10 | Hidden Power |
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15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | 11 | Sunny Day |
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5 | 0 | 0% | Changes the weather to sunny for five turns. |
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| 17 | 17 | 17 | Protect |
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10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
| 21 | 21 | 21 | Frustration |
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20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 27 | 27 | 27 | Return |
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20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
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| 28 | 28 | 28 | Dig |
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10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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| 32 | 32 | 32 | Double Team |
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15 | 0 | 100% | Raises the user's Evasion by one level. |
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| 35 | 35 | 35 | Flamethrower |
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15 | 95 | 100% | Has a 10% chance to burn the target. |
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| 38 | 38 | 38 | Fire Blast |
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5 | 120 | 85% | Has a 10% chance to burn the target. |
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| 39 | 39 | 39 | Rock Tomb |
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10 | 50 | 80% | Has a 100% chance to lower the target's Speed by one level. |
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| 40 | 40 | 40 | Aerial Ace |
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20 | 60 | 100% | Never misses. |
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| 42 | 42 | 42 | Facade |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | 43 | Secret Power |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 44 | 44 | 44 | Rest |
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10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
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| 45 | 45 | 45 | Attract |
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15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 50 | 50 | 50 | Overheat |
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5 | 140 | 90% | Lowers the user's Special Attack by two levels after inflicting damage. |
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| 58 | 58 | Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 61 | 61 | Will-O-Wisp |
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15 | 0 | 75% | Burns the target. |
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| 65 | 65 | Shadow Claw |
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15 | 70 | 100% | Has an increased chance for a critical hit. |
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| 75 | 75 | Swords Dance |
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30 | 0 | 100% | Raises the user's Attack by two levels. |
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| 78 | 78 | Captivate |
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20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
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| 80 | 80 | Rock Slide |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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| 82 | 82 | Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | 83 | Natural Gift |
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15 | 1 | 100% | Power and type depend on the held berry. |
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| 87 | 87 | Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 90 | 90 | Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| H1 | H1 | H1 | Cut |
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30 | 50 | 95% | Inflicts regular damage with no additional effect. |
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| H4 | H4 | H4 | Strength |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| H6 | H6 | H6 | Rock Smash |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one level. |
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⅞ male, ⅛ female
