Looking for HG/SS? Have an unnatural hatred for brown? Enjoy cool new things? You probably want the beta Pokédex.
Main Pokédex page | Flavor text and images
General
Abilities
Flavor
- Height
- 2'7.5" or 0.8 m
- Weight
- 13.2 lb or 6 kg
- Species
- Scout
- Color
- brown
- Cry
- mp3 here
Habitat
- Pawprint

Misc
- R/B/Y code
- n/a
Breeding
- Gender
½ male; ½ female (code: 127 or 0x7f)- Breeding groups
- 5: Ground
- Steps to hatch
- 3,840
- Compatible with
- 63 families; 131 total Pokémon
In the Wild
- Base EXP
- 57 or 0x39
- Capture rate
- 255 or 0xff
- Base happiness
- 70 or 0x46
- Growth rate
- medium
- Effort points
- 1 Attack
- Wild held items
- Oran Berry (5%)
Evolution Chain
Comparison of this evolution chain
| Basic | Stage 1 |
|---|---|
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Stats
| Stat | Base | Max Stat | %ile | |
|---|---|---|---|---|
| L50 | L100 | |||
| HP | 142 | 274 | 4.9 | |
| Attack | 98 | 191 | 18.7 | |
| Defense | 86 | 167 | 5.9 | |
| Special Attack | 87 | 169 | 8.9 | |
| Special Defense | 97 | 189 | 17 | |
| Speed | 72 | 139 | 2.2 | |
| Average | - | - | 3.7 | |
Flavor
All versions' flavor text and sprites
It has a very nervous nature. It stands up high on its tail so it can scan wide areas.
Locations
Note: this ONLY shows Diamond locations for the moment. (New Pokédex with all three games' encounters is in the works.)
| Area | Section | Level | Method |
|---|---|---|---|
| Route 202 | 2 - 4 | 12%
|
Move List
Sentret's Attack is higher, so it will inflict more damage with physical (
) moves.
Sentret gets the STAB from
moves.
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Move | Type | Dmg | PP | Power | Acc.* | Pri. | Description | |
|---|---|---|---|---|---|---|---|---|---|---|---|
| -- | Foresight | ![]() |
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40 | -- | 100% | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it is a Ghost. | ||||
| -- | -- | Scratch | ![]() |
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35 | 40 | 100% | Inflicts regular damage. | |||
| -- | Tackle | ![]() |
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35 | 35 | 95% | Inflicts regular damage. | ||||
| 5 | 4 | 4 | Defense Curl | ![]() |
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40 | -- | 100% | Raises user's Defense. Doubles Rollout's power if it's the next move used. | ||
| 11 | 7 | 7 | Quick Attack | ![]() |
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30 | 40 | 100% | 1 | Goes first. Inflicts regular damage. | |
| 17 | 12 | 13 | Fury Swipes | ![]() |
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15 | 18 | 80% | Hits 2-5 times in one turn. | ||
| 17 | 16 | Helping Hand | ![]() |
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20 | -- | 100% | 5 | Goes first. User's ally's next move inflicts 50% more damage. | ||
| 19 | Follow Me | ![]() |
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20 | -- | 100% | 3 | Goes first. Redirects the target's single-target effects to the user for this turn. | |||
| 25 | 24 | 25 | Slam | ![]() |
|
20 | 80 | 75% | Inflicts regular damage. | ||
| 33 | 28 | Rest | ![]() |
|
10 | -- | 100% | User Sleeps, completely healing itself. | |||
| 31 | Follow Me | ![]() |
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20 | -- | 100% | 3 | Goes first. Redirects the target's single-target effects to the user for this turn. | |||
| 31 | Sucker Punch | ![]() |
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5 | 80 | 100% | 1 | Goes first. Only works if the target uses a damaging move this turn. | |||
| 41 | 36 | Amnesia | ![]() |
|
20 | -- | 100% | Raises the user's Special Defense by two levels. | |||
| 39 | Baton Pass | ![]() |
|
40 | -- | 100% | Allows the trainer to switch out the user and pass effects along to its replacement. | ||||
| 40 | Rest | ![]() |
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10 | -- | 100% | User Sleeps, completely healing itself. | ||||
| 42 | Me First | ![]() |
|
20 | -- | 0% | Uses the target's move against it before it attacks, with power increased by 50%. | ||||
| 47 | Hyper Voice | ![]() |
|
10 | 90 | 100% | Inflicts regular damage. | ||||
| 49 | Amnesia | ![]() |
|
20 | -- | 100% | Raises the user's Special Defense by two levels. | ||||
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![]() | Egg moves (Pokémon can also inherit any TMs they are compatible with) | ||||||||
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Assist | ![]() |
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20 | -- | 100% | Randomly selects and uses one of the trainer's other Pokemon's moves. | ||
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Charm | ![]() |
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20 | -- | 100% | Lowers the target's Attack by two levels. | |||
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Covet | ![]() |
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40 | 40 | 100% | Takes the target's item. | |||
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Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | |
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Focus Energy | ![]() |
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30 | -- | 100% | Increases the critical hit counter by 1 until the user leaves battle. | |
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Last Resort | ![]() |
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5 | 130 | 100% | Can only be used after all of the user's other moves have been used. | |||
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Pursuit | ![]() |
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20 | 40 | 100% | If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. | |
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Reversal | ![]() |
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15 | varies | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
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Slash | ![]() |
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20 | 70 | 100% | Has an increased chance for a critical hit. | |
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Substitute | ![]() |
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10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
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Trick | ![]() |
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10 | -- | 100% | User and target swap items. | ||
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![]() | Tutored moves | ||||||||
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Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Burn the target. | ||||
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Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Burn the target. | ||||
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Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Freeze the target. | ||||
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Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Freeze the target. | ||||
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ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Paralyze the target. | ||||
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ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Paralyze the target. | ||||
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Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to Paralyze the target. | ||||
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Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | ||||
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Mimic | ![]() |
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10 | -- | 100% | Copies the target's last used move. | ||||
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Defense Curl | ![]() |
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40 | -- | 100% | Raises user's Defense. Doubles Rollout's power if it's the next move used. | ||||
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Swift | ![]() |
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20 | 60 | 100% | Never misses. | ||||
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Swift | ![]() |
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20 | 60 | 100% | Never misses. | ||||
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Substitute | ![]() |
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10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | ||||
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | ||||
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Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | ||||
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Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | ||||
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Endure | ![]() |
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10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | |||
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Rollout | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | ||||
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Rollout | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | ||||
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Swagger | ![]() |
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15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | ||||
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Fury Cutter | ![]() |
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20 | 10 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | ||||
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Fury Cutter | ![]() |
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20 | 10 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | ||||
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Sleep Talk | ![]() |
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10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | ||||
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DynamicPunch | ![]() |
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5 | 100 | 50% | Has a 100% chance to Confuse the target. | ||||
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Uproar | ![]() |
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10 | 50 | 100% | Prevents any Pokemon from Sleeping for 2-5 turns. | ||||
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Helping Hand | ![]() |
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20 | -- | 100% | 5 | Goes first. User's ally's next move inflicts 50% more damage. | |||
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Knock Off | ![]() |
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20 | 20 | 100% | Target drops its held item. | ||||
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Last Resort | ![]() |
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5 | 130 | 100% | Can only be used after all of the user's other moves have been used. | ||||
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Sucker Punch | ![]() |
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5 | 80 | 100% | 1 | Goes first. Only works if the target uses a damaging move this turn. | |||
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Aqua Tail | ![]() |
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10 | 90 | 90% | Inflicts regular damage. | ||||
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![]() | Miscellaneous moves | ||||||||
| pokecenter | Dizzy Punch | ![]() |
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10 | 70 | 100% | Has a 20% chance to Confuse the target. | ||||
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![]() | TMs and HMs | ||||||||
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45 | 45 | 45 | Attract | ![]() |
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15 | -- | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
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31 | 31 | Brick Break | ![]() |
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15 | 75 | 100% | Cancels the effects of Reflect and Light Screen. | ||
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78 | Captivate | ![]() |
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20 | -- | 100% | Lowers the target's Special Attack by two levels if it is the opposite gender. | |||
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57 | Charge Beam | ![]() |
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10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack. | |||
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03 | Curse | ![]() |
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10 | -- | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |||
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H1 | H1 | H1 | Cut | ![]() |
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30 | 50 | 95% | Inflicts regular damage. | |
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40 | Defense Curl | ![]() |
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40 | -- | 100% | Raises user's Defense. Doubles Rollout's power if it's the next move used. | |||
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43 | Detect | ![]() |
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5 | -- | 100% | 3 | Goes first. Prevents any moves from hitting the user this turn. | ||
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28 | 28 | 28 | Dig | ![]() |
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10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. | |
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32 | 32 | 32 | Double Team | ![]() |
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15 | -- | 100% | Raises the user's Evasion. | |
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01 | DynamicPunch | ![]() |
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5 | 100 | 50% | Has a 100% chance to Confuse the target. | |||
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20 | 58 | Endure | ![]() |
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10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | |
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42 | 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is Burned, Paralyzed, or Poisoned. | ||
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48 | Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Burn the target. | |||
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35 | 35 | Flamethrower | ![]() |
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15 | 95 | 100% | Has a 10% chance to Burn the target. | ||
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56 | Fling | ![]() |
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10 | varies | 100% | Throws held item at the target; power depends on the item. | |||
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01 | 01 | Focus Punch | ![]() |
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20 | 150 | 100% | -3 | Goes last. If the user takes damage before attacking, the attack is canceled. | |
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21 | 21 | 21 | Frustration | ![]() |
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20 | varies | 100% | Power increases as Happiness decreases, up to a maximum of 102. | |
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49 | Fury Cutter | ![]() |
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20 | 10 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |||
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86 | Grass Knot | ![]() |
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20 | varies | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | |||
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02 | Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target Flinch. | |||
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10 | 10 | 10 | Hidden Power | ![]() |
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15 | varies | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
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13 | 13 | Ice Beam | ![]() |
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10 | 95 | 100% | Has a 10% chance to Freeze the target. | ||
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33 | Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Freeze the target. | |||
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23 | 23 | 23 | Iron Tail | ![]() |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense. | |
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31 | Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | |||
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83 | Natural Gift | ![]() |
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15 | varies | 100% | Power and type depend on the held berry. | |||
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17 | 17 | 17 | Protect | ![]() |
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10 | -- | 0% | 3 | Goes first. Prevents any moves from hitting the user this turn. |
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18 | 18 | Rain Dance | ![]() |
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5 | -- | 0% | Changes the weather to rain for five turns. | ||
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44 | 44 | 44 | Rest | ![]() |
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10 | -- | 100% | User Sleeps, completely healing itself. | |
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27 | 27 | 27 | Return | ![]() |
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20 | varies | 100% | Power increases with Happiness, up to a maximum of 102. | |
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04 | Rollout | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |||
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43 | 43 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | ||
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30 | 30 | 30 | Shadow Ball | ![]() |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense. | |
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65 | Shadow Claw | ![]() |
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15 | 70 | 100% | Has an increased chance for a critical hit. | |||
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34 | 34 | Shock Wave | ![]() |
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20 | 60 | 100% | Never misses. | ||
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35 | 82 | Sleep Talk | ![]() |
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10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | ||
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13 | Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |||
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22 | 22 | SolarBeam | ![]() |
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10 | 120 | 100% | Requires a turn to charge before attacking. | ||
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90 | Substitute | ![]() |
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10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
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11 | 11 | 11 | Sunny Day | ![]() |
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5 | -- | 0% | Changes the weather to sunny for five turns. | |
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H3 | H3 | H3 | Surf | ![]() |
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15 | 95 | 100% | Inflicts regular damage. | |
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34 | 87 | Swagger | ![]() |
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15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | ||
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39 | Swift | ![]() |
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20 | 60 | 100% | Never misses. | |||
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46 | 46 | 46 | Thief | ![]() |
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10 | 40 | 100% | Takes the target's item. | |
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41 | ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Paralyze the target. | |||
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24 | 24 | Thunderbolt | ![]() |
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15 | 95 | 100% | Has a 10% chance to Paralyze the target. | ||
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06 | 06 | 06 | Toxic | ![]() |
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10 | -- | 85% | Badly Poisons the target, inflicting more damage every turn. | |
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89 | U-Turn | ![]() |
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20 | 70 | 100% | User must switch out after attacking. | |||
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03 | 03 | Water Pulse | ![]() |
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20 | 60 | 100% | Has a 20% chance to Confuse the target. | ||
![[logo]](/images/veehead.png)


















GSC
Kanto
Hoenn

12%



