Essentials
Abilities
- Run Away
Ensures success fleeing from wild battles.
- Guts
Heightens Attack to 1.5× with a major status ailment.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 19
- Kanto
-
19




- Original Johto
-
17


- Updated Johto
-
17

Names
- Japanese

- コラッタ (koratta)
- Official Roomaji

- Koratta
- Korean

- 꼬렛
- Chinese

- 小拉達
- French

- Rattata
- German

- Rattfratz
Training
- Base EXP
-
57
814 EXP at level - Effort points
-
- 1 Speed
- Capture rate
-
255
- Base happiness
-
70
- Growth rate
-
medium
Wild held items
|
nothing | |
|
5% | Chilan Berry |
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
|
|
|
Stats
| Pctile | Min IVs | Max IVs | ||
|---|---|---|---|---|
| HP | 3.4 | 233 | 264 | |
| Attack | 29.6 | 180 | 211 | |
| Defense | 8.5 | 138 | 169 | |
| Special Attack | 3.8 | 118 | 149 | |
| Special Defense | 8.7 | 138 | 169 | |
| Speed | 61.1 | 212 | 243 | |
| Total | 8.0 |
Flavor
Flavor Text

-



Cautious in the extreme, its hardy vitality lets it live in any kind of environment.

It eats anything. Wherever food is available, it will settle down and produce offspring continuously.

Living wherever there is food available, it ceaselessly scavenges for edibles the entire day.
Sprites
Miscellany
- Species
-
Mouse
- Color
-
purple
- Cry
- download mp3
- Habitat

-
grassland
- Pawprint

- Shape
-
Mensal
Height
0'11.8"
0.3 m
Weight
7.7 lb
3.5 kg
Locations
- Red

- Blue

- Yellow

- Diamond

- Pearl

- Platinum

- HeartGold

-
- Burned Tower, 1F
- Burned Tower, B1F
- Mt. Mortar, 1F
- Mt. Mortar, B1F
- Mt. Mortar, Lower Cave
- Route 1
- Route 11
- Route 22
- Route 29
- Route 3
- Route 30
- Route 31
- Route 32
- Route 33
- Route 34
- Route 38
- Route 39
- Route 4
- Route 46
- Route 7
- Route 9
- Sprout Tower, 2F
- Sprout Tower, 3F
- Tin Tower, 10F
- Tin Tower, 2F
- Tin Tower, 3F
- Tin Tower, 4F
- Tin Tower, 5F
- Tin Tower, 6F
- Tin Tower, 7F
- Tin Tower, 8F
- Tin Tower, 9F
- Tohjo Falls
- Union Cave, 1F
- Union Cave, B1F
- Union Cave, B2F
- Unknown; all Rattata
- SoulSilver

-
- Burned Tower, 1F
- Burned Tower, B1F
- Mt. Mortar, 1F
- Mt. Mortar, B1F
- Mt. Mortar, Lower Cave
- Route 1
- Route 11
- Route 22
- Route 29
- Route 3
- Route 30
- Route 31
- Route 32
- Route 33
- Route 34
- Route 4
- Route 46
- Route 7
- Route 9
- Sprout Tower, 2F
- Sprout Tower, 3F
- Tin Tower, 10F
- Tin Tower, 2F
- Tin Tower, 3F
- Tin Tower, 4F
- Tin Tower, 5F
- Tin Tower, 6F
- Tin Tower, 7F
- Tin Tower, 8F
- Tin Tower, 9F
- Tohjo Falls
- Union Cave, 1F
- Union Cave, B1F
- Union Cave, B2F
- Unknown; all Rattata
Moves
Normal moves get STAB, and have their type highlighted in green.
Physical moves better suit Rattata's higher Attack, and have their class highlighted in green.
|
|
|
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | |||||||||||
| — | — | — | — | Tackle | ![]() |
![]() |
35 | 35 | 95% | Inflicts regular damage with no additional effect. |
|
| — | — | — | — | Tail Whip | ![]() |
![]() |
30 | 0 | 100% | Lowers the target's Defense by one level. |
|
| 7 | 7 | 7 | 4 | Quick Attack | ![]() |
![]() |
30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
| 7 | Focus Energy | ![]() |
![]() |
30 | 0 | 100% | Increases the user's chance to score a critical hit. |
||||
| 10 | Bite | ![]() |
![]() |
25 | 60 | 100% | Has a 30% chance to make the target flinch. |
||||
| 13 | Pursuit | ![]() |
![]() |
20 | 40 | 100% | If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. |
||||
| 14 | 13 | 13 | 16 | Hyper Fang | ![]() |
![]() |
15 | 80 | 90% | Has a 10% chance to make the target flinch. |
|
| 23 | 20 | 20 | Focus Energy | ![]() |
![]() |
30 | 0 | 100% | Increases the user's chance to score a critical hit. |
||
| 27 | 27 | Pursuit | ![]() |
![]() |
20 | 40 | 100% | If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally. |
|||
| 19 | Sucker Punch | ![]() |
![]() |
5 | 80 | 100% | 1 | Only works if the target is about to use a damaging move. |
|||
| 22 | Crunch | ![]() |
![]() |
15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one level. |
||||
| 25 | Assurance | ![]() |
![]() |
10 | 50 | 100% | Power is doubled if the target has already received damage this turn. |
||||
| 34 | 34 | 34 | 28 | Super Fang | ![]() |
![]() |
10 | 1 | 90% | Inflicts damage equal to half the target's HP. |
|
| 31 | Double-Edge | ![]() |
![]() |
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
||||
| 41 | 34 | Endeavor | ![]() |
![]() |
5 | 1 | 100% | Lowers the target's HP to equal the user's. |
|||
|
|
|
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | |||||||||||
| Bite | ![]() |
![]() |
25 | 60 | 100% | Has a 30% chance to make the target flinch. |
|||||
| Counter | ![]() |
![]() |
20 | 1 | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
||||
| Flame Wheel | ![]() |
![]() |
25 | 60 | 100% | Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves. |
|||||
| Fury Swipes | ![]() |
![]() |
15 | 18 | 80% | Hits 2-5 times in one turn. |
|||||
| Last Resort | ![]() |
![]() |
5 | 130 | 100% | Can only be used after all of the user's other moves have been used. |
|||||
| Me First | ![]() |
![]() |
20 | 0 | 0% | Uses the target's move against it before it attacks, with power increased by half. |
|||||
| Reversal | ![]() |
![]() |
15 | 1 | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
|||||
| Screech | ![]() |
![]() |
40 | 0 | 85% | Lowers the target's Defense by two levels. |
|||||
| Swagger | ![]() |
![]() |
15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
|||||
| Uproar | ![]() |
![]() |
10 | 50 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
|||||
|
|
|
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | |||||||||||
![]()
|
![]()
|
Body Slam | ![]() |
![]() |
15 | 85 | 100% | Has a 30% chance to paralyze the target. |
|||
![]()
|
![]()
|
Counter | ![]() |
![]() |
20 | 1 | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
||
![]()
|
![]()
|
Defense Curl | ![]() |
![]() |
40 | 0 | 100% | Raises user's Defense by one level. |
|||
![]()
|
![]()
|
Double-Edge | ![]() |
![]() |
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
|||
![]()
|
![]()
|
Endeavor | ![]() |
![]() |
5 | 1 | 100% | Lowers the target's HP to equal the user's. |
|||
![]()
|
![]()
|
Endure | ![]() |
![]() |
10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
||
![]()
|
![]()
|
Headbutt | ![]() |
![]() |
15 | 70 | 100% | Has a 30% chance to make the target flinch. |
|||
![]()
|
![]()
|
Icy Wind | ![]() |
![]() |
15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one level. |
|||
![]()
|
![]()
|
Last Resort | ![]() |
![]() |
5 | 130 | 100% | Can only be used after all of the user's other moves have been used. |
|||
![]()
|
![]()
|
Mimic | ![]() |
![]() |
10 | 0 | 100% | Copies the target's last used move. |
|||
![]()
|
![]()
|
Mud-Slap | ![]() |
![]() |
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
|||
![]()
|
![]()
|
Sleep Talk | ![]() |
![]() |
10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|||
![]()
|
![]()
|
Snore | ![]() |
![]() |
15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
|||
![]()
|
![]()
|
Substitute | ![]() |
![]() |
10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
|||
![]()
|
![]()
|
Sucker Punch | ![]() |
![]() |
5 | 80 | 100% | 1 | Only works if the target is about to use a damaging move. |
||
![]()
|
![]()
|
Super Fang | ![]() |
![]() |
10 | 1 | 90% | Inflicts damage equal to half the target's HP. |
|||
![]()
|
![]()
|
Swagger | ![]() |
![]() |
15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
|||
![]()
|
![]()
|
Swift | ![]() |
![]() |
20 | 60 | 100% | Never misses. |
|||
![]()
|
![]()
|
Thunder Wave | ![]() |
![]() |
20 | 0 | 100% | Paralyzes the target. |
|||
![]()
|
![]()
|
Zen Headbutt | ![]() |
![]() |
15 | 80 | 90% | Has a 20% chance to make the target flinch. |
|||
|
|
|
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | |||||||||||
| 02 | Headbutt | ![]() |
![]() |
15 | 70 | 100% | Has a 30% chance to make the target flinch. |
||||
| 03 | Curse | ![]() |
![]() |
10 | 0 | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
||||
| 06 | 06 | 06 | 06 | Toxic | ![]() |
![]() |
10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
|
| 08 | Rock Smash | ![]() |
![]() |
15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one level. |
||||
| 10 | 10 | 10 | Hidden Power | ![]() |
![]() |
15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
||
| 11 | 11 | 11 | Sunny Day | ![]() |
![]() |
5 | 0 | 0% | Changes the weather to sunny for five turns. |
||
| 13 | Snore | ![]() |
![]() |
15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
||||
| 12 | 12 | Taunt | ![]() |
![]() |
20 | 0 | 100% | For the next few turns, the target can only use damaging moves. |
|||
| 13 | 13 | Ice Beam | ![]() |
![]() |
10 | 95 | 100% | Has a 10% chance to freeze the target. |
|||
| 08 | Body Slam | ![]() |
![]() |
15 | 85 | 100% | Has a 30% chance to paralyze the target. |
||||
| 09 | Take Down | ![]() |
![]() |
20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
||||
| 10 | Double-Edge | ![]() |
![]() |
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
||||
| 11 | BubbleBeam | ![]() |
![]() |
20 | 65 | 100% | Has a 10% chance to lower the target's Speed by one level. |
||||
| 12 | Water Gun | ![]() |
![]() |
25 | 40 | 100% | Inflicts regular damage with no additional effect. |
||||
| 14 | 14 | 14 | 14 | Blizzard | ![]() |
![]() |
5 | 120 | 70% | Has a 10% chance to freeze the target. |
|
| 20 | Rage | ![]() |
![]() |
20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one level. |
||||
| 16 | Icy Wind | ![]() |
![]() |
15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one level. |
||||
| 17 | 17 | 17 | Protect | ![]() |
![]() |
10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
|
| 20 | Endure | ![]() |
![]() |
10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
|||
| 18 | 18 | Rain Dance | ![]() |
![]() |
5 | 0 | 0% | Changes the weather to rain for five turns. |
|||
| 21 | 21 | 21 | Frustration | ![]() |
![]() |
20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
||
| 23 | 23 | 23 | Iron Tail | ![]() |
![]() |
15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one level. |
||
| 24 | 24 | 24 | Thunderbolt | ![]() |
![]() |
15 | 95 | 100% | Has a 10% chance to paralyze the target. |
||
| 25 | 25 | 25 | 25 | Thunder | ![]() |
![]() |
10 | 120 | 70% | Has a 30% chance to paralyze the target. |
|
| 27 | 27 | 27 | Return | ![]() |
![]() |
20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
||
| 28 | 28 | 28 | 28 | Dig | ![]() |
![]() |
10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
|
| 31 | Mimic | ![]() |
![]() |
10 | 0 | 100% | Copies the target's last used move. |
||||
| 30 | 30 | 30 | Shadow Ball | ![]() |
![]() |
15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one level. |
||
| 31 | Mud-Slap | ![]() |
![]() |
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
||||
| 32 | 32 | 32 | 32 | Double Team | ![]() |
![]() |
15 | 0 | 100% | Raises the user's Evasion by one level. |
|
| 34 | 34 | Shock Wave | ![]() |
![]() |
20 | 60 | 100% | Never misses. |
|||
| 42 | 42 | Facade | ![]() |
![]() |
20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
|||
| 43 | 43 | Secret Power | ![]() |
![]() |
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
|||
| 34 | Swagger | ![]() |
![]() |
15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
||||
| 35 | Sleep Talk | ![]() |
![]() |
10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
||||
| 34 | Bide | ![]() |
![]() |
10 | 1 | 100% | 1 | User waits for 2-3 turns, then hits back for twice the damage it took. |
|||
| 39 | 39 | Swift | ![]() |
![]() |
20 | 60 | 100% | Never misses. |
|||
| 40 | Defense Curl | ![]() |
![]() |
40 | 0 | 100% | Raises user's Defense by one level. |
||||
| 40 | Skull Bash | ![]() |
![]() |
15 | 100 | 100% | Raises the user's Defense by one level. User charges for one turn before attacking. |
||||
| 44 | 44 | 44 | 44 | Rest | ![]() |
![]() |
10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
|
| 45 | 45 | 45 | Attract | ![]() |
![]() |
15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
||
| 46 | 46 | 46 | Thief | ![]() |
![]() |
10 | 40 | 100% | Takes the target's item. |
||
| 57 | Charge Beam | ![]() |
![]() |
10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack by one level. |
||||
| 58 | Endure | ![]() |
![]() |
10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
|||
| 73 | Thunder Wave | ![]() |
![]() |
20 | 0 | 100% | Paralyzes the target. |
||||
| 78 | Captivate | ![]() |
![]() |
20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
||||
| 82 | Sleep Talk | ![]() |
![]() |
10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
||||
| 83 | Natural Gift | ![]() |
![]() |
15 | 1 | 100% | Power and type depend on the held berry. |
||||
| 86 | Grass Knot | ![]() |
![]() |
20 | 1 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
||||
| 87 | Swagger | ![]() |
![]() |
15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
||||
| 88 | Pluck | ![]() |
![]() |
20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
||||
| 89 | U-turn | ![]() |
![]() |
20 | 70 | 100% | User must switch out after attacking. |
||||
| 50 | 90 | Substitute | ![]() |
![]() |
10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
|||
| H1 | H1 | Cut | ![]() |
![]() |
30 | 50 | 95% | Inflicts regular damage with no additional effect. |
|||
| H6 | H6 | Rock Smash | ![]() |
![]() |
15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one level. |
|||



















½ male, ½ female
Chilan Berry


