Looking for HG/SS? Have an unnatural hatred for brown? Enjoy cool new things? You probably want the beta Pokédex.
Main Pokédex page | Flavor text and images
General
Abilities
- Vital Spirit
- This Pokémon cannot become Asleep.
- Anger Point
- This Pokémon's Attack rises to its maximum when it is hit with a critical hit.
Dex Numbers
- Generation
RBY
Kanto- 56
Johto- 134
Hoenn- n/a
Sinnoh- n/a
Names
- Japanese
- マンキー
- Romaji
- Mankii
Flavor
- Height
- 1'7.7" or 0.5 m
- Weight
- 61.7 lb or 28 kg
- Species
- Pig Monkey
- Color
- brown
- Cry
- mp3 here
Habitat
- Pawprint

Misc
- R/B/Y code
- 57 or 0x39
Breeding
- Gender
½ male; ½ female (code: 127 or 0x7f)- Breeding groups
- 5: Ground
- Steps to hatch
- 5,120
- Compatible with
- 63 families; 131 total Pokémon
In the Wild
- Base EXP
- 74 or 0x4a
- Capture rate
- 190 or 0xbe
- Base happiness
- 70 or 0x46
- Growth rate
- medium
- Effort points
- 1 Attack
- Wild held items
- Payapa Berry (5%)
Evolution Chain
Comparison of this evolution chain
| Basic | Stage 1 |
|---|---|
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Stats
| Stat | Base | Max Stat | %ile | |
|---|---|---|---|---|
| L50 | L100 | |||
| HP | 147 | 284 | 8.9 | |
| Attack | 132 | 259 | 56.4 | |
| Defense | 87 | 169 | 6.5 | |
| Special Attack | 87 | 169 | 8.9 | |
| Special Defense | 97 | 189 | 17 | |
| Speed | 122 | 239 | 55.4 | |
| Average | - | - | 20.7 | |
Flavor
All versions' flavor text and sprites
It lives in treetop colonies. If one becomes enraged, the whole colony rampages for no reason.
Locations
Note: this ONLY shows Diamond locations for the moment. (New Pokédex with all three games' encounters is in the works.)
| Area | Section | Level | Method |
|---|---|---|---|
| Route 225 | 22 | 2%
|
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| Route 226 | 22 | 2%
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Move List
Mankey's Attack is higher, so it will inflict more damage with physical (
) moves.
Mankey gets the STAB from
moves.
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Move | Type | Dmg | PP | Power | Acc.* | Pri. | Description | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| -- | Covet | ![]() |
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40 | 40 | 100% | Takes the target's item. | |||||||
| -- | Focus Energy | ![]() |
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30 | -- | 100% | Increases the critical hit counter by 1 until the user leaves battle. | |||||||
| -- | -- | -- | -- | -- | -- | Leer | ![]() |
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30 | -- | 100% | Lowers the target's Defense. | ||
| -- | -- | -- | -- | -- | -- | Scratch | ![]() |
|
35 | 40 | 100% | Inflicts regular damage. | ||
| 9 | 9 | 9 | 6 | -- | Low Kick | ![]() |
|
20 | varies | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | |||
| 9 | Fury Swipes | ![]() |
|
15 | 18 | 80% | Hits 2-5 times in one turn. | |||||||
| 15 | 15 | 15 | 15 | 11 | 13 | Karate Chop | ![]() |
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25 | 50 | 100% | Has an increased chance for a critical hit. | ||
| 21 | 21 | 21 | 21 | 16 | Fury Swipes | ![]() |
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15 | 18 | 80% | Hits 2-5 times in one turn. | |||
| 17 | Seismic Toss | ![]() |
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20 | varies | 100% | Inflicts damage equal to the user's level. | |||||||
| 27 | 27 | 27 | 27 | 21 | Focus Energy | ![]() |
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30 | -- | 100% | Increases the critical hit counter by 1 until the user leaves battle. | |||
| 21 | Screech | ![]() |
|
40 | -- | 85% | Lowers the target's Defense by two levels. | |||||||
| 25 | Assurance | ![]() |
|
10 | 50 | 100% | Inflicts double damage if the target has already received damage this turn. | |||||||
| 33 | 33 | 33 | 33 | 26 | Seismic Toss | ![]() |
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20 | varies | 100% | Inflicts damage equal to the user's level. | |||
| 31 | Cross Chop | ![]() |
|
5 | 100 | 80% | Has an increased chance for a critical hit. | |||||||
| 36 | 33 | Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | ||||||
| 39 | 39 | 37 | Cross Chop | ![]() |
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5 | 100 | 80% | Has an increased chance for a critical hit. | |||||
| 39 | 39 | 41 | Thrash | ![]() |
|
20 | 90 | 100% | Hits every turn for 2-3 turns, then Confuses the user. | |||||
| 45 | Punishment | ![]() |
|
5 | 60 | 100% | Inflicts more damage to targets with more positive stat changes. | |||||||
| 45 | 45 | 45 | 41 | Screech | ![]() |
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40 | -- | 85% | Lowers the target's Defense by two levels. | ||||
| 49 | Close Combat | ![]() |
|
5 | 120 | 100% | Lowers the user's Defense and Special Defense after inflicting damage. | |||||||
| 51 | 51 | 46 | Thrash | ![]() |
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20 | 90 | 100% | Hits every turn for 2-3 turns, then Confuses the user. | |||||
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![]() | Egg moves (Pokémon can also inherit any TMs they are compatible with) | ||||||||
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Beat Up | ![]() |
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10 | 10 | 100% | Hits once for every conscious Pokemon the user's trainer has. | ||||
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Close Combat | ![]() |
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5 | 120 | 100% | Lowers the user's Defense and Special Defense after inflicting damage. | ||||||
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Counter | ![]() |
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20 | varies | 100% | -5 | Goes last. If the user takes physical damage this turn, inflicts twice the damage taken to the target. | |||
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Foresight | ![]() |
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40 | -- | 100% | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it is a Ghost. | ||||
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Meditate | ![]() |
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40 | -- | 100% | Raises the user's Attack. | ||||
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Revenge | ![]() |
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10 | 60 | 100% | -4 | Goes last. Inflicts double damage if the user takes damage before attacking this turn. | ||||
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Reversal | ![]() |
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15 | varies | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||||
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Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target Flinch. | ||||
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SmellingSalt | ![]() |
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10 | 60 | 100% | If the target is Paralyzed, inflicts double damage and cures the Paralysis. | |||||
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![]() | Tutored moves | ||||||||
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Mega Punch | ![]() |
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20 | 80 | 85% | Inflicts regular damage. | ||||||
| Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Burn the target. | |||||||
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Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Burn the target. | |||||||
| Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Freeze the target. | |||||||
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Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Freeze the target. | |||||||
| ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Paralyze the target. | |||||||
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ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Paralyze the target. | |||||||
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Mega Kick | ![]() |
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5 | 120 | 75% | Inflicts regular damage. | ||||||
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Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to Paralyze the target. | ||||||
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Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | ||||||
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Counter | ![]() |
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20 | varies | 100% | -5 | Goes last. If the user takes physical damage this turn, inflicts twice the damage taken to the target. | |||||
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Seismic Toss | ![]() |
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20 | varies | 100% | Inflicts damage equal to the user's level. | ||||||
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Thunderbolt | ![]() |
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15 | 95 | 100% | Has a 10% chance to Paralyze the target. | |||||||
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Mimic | ![]() |
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10 | -- | 100% | Copies the target's last used move. | ||||||
| Defense Curl | ![]() |
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40 | -- | 100% | Raises user's Defense. Doubles Rollout's power if it's the next move used. | |||||||
| |
Metronome | ![]() |
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10 | -- | 100% | Randomly selects and uses any move in the game. | ||||||
| Swift | ![]() |
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20 | 60 | 100% | Never misses. | |||||||
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Swift | ![]() |
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20 | 60 | 100% | Never misses. | |||||||
| |
Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target Flinch. | ||||||
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Substitute | ![]() |
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10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||||
| Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |||||||
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Spite | ![]() |
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10 | -- | 100% | Lowers the PP of the target's last used move by 2 to 5 points. | |||||||
| Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | |||||||
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Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | |||||||
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Outrage | ![]() |
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15 | 120 | 100% | Hits every turn for 2-3 turns, then Confuses the user. | |||||||
| Endure | ![]() |
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10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | ||||||
| Swagger | ![]() |
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15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |||||||
| Sleep Talk | ![]() |
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10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |||||||
| DynamicPunch | ![]() |
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5 | 100 | 50% | Has a 100% chance to Confuse the target. | |||||||
| Psych Up | ![]() |
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10 | -- | 100% | Discards the user's stat changes and copies the target's. | |||||||
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Uproar | ![]() |
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10 | 50 | 100% | Prevents any Pokemon from Sleeping for 2-5 turns. | |||||||
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Helping Hand | ![]() |
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20 | -- | 100% | 5 | Goes first. User's ally's next move inflicts 50% more damage. | ||||||
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Endeavor | ![]() |
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5 | varies | 100% | Lowers the target's HP to equal the user's. | |||||||
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Seed Bomb | ![]() |
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15 | 80 | 100% | Inflicts regular damage. | |||||||
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Vacuum Wave | ![]() |
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30 | 40 | 100% | 1 | Goes first. Inflicts regular damage. | ||||||
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Gunk Shot | ![]() |
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5 | 120 | 70% | Has a 30% chance to Poison the target. | |||||||
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![]() | TMs and HMs | ||||||||
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40 | 40 | 40 | Aerial Ace | ![]() |
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20 | 60 | 100% | Never misses. | ||||
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45 | 45 | 45 | 45 | Attract | ![]() |
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15 | -- | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
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34 | 34 | Bide | ![]() |
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10 | varies | 100% | 1 | Goes first. User waits for 2-3 turns, then inflicts typeless damage equal to twice the HP it lost while waiting. | ||||
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08 | 08 | Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to Paralyze the target. | |||||
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31 | 31 | 31 | Brick Break | ![]() |
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15 | 75 | 100% | Cancels the effects of Reflect and Light Screen. | ||||
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08 | 08 | 08 | Bulk Up | ![]() |
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20 | -- | 100% | Raises the user's Attack and Defense. | ||||
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78 | Captivate | ![]() |
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20 | -- | 100% | Lowers the target's Special Attack by two levels if it is the opposite gender. | ||||||
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18 | 18 | Counter | ![]() |
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20 | varies | 100% | -5 | Goes last. If the user takes physical damage this turn, inflicts twice the damage taken to the target. | ||||
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03 | Curse | ![]() |
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10 | -- | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||||||
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40 | Defense Curl | ![]() |
|
40 | -- | 100% | Raises user's Defense. Doubles Rollout's power if it's the next move used. | ||||||
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43 | Detect | ![]() |
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5 | -- | 100% | 3 | Goes first. Prevents any moves from hitting the user this turn. | |||||
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28 | 28 | 28 | 28 | 28 | 28 | Dig | ![]() |
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10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. | |
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32 | 32 | 32 | 32 | 32 | 32 | Double Team | ![]() |
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15 | -- | 100% | Raises the user's Evasion. | |
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10 | 10 | Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | |||||
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01 | DynamicPunch | ![]() |
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5 | 100 | 50% | Has a 100% chance to Confuse the target. | ||||||
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26 | 26 | 26 | Earthquake | ![]() |
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10 | 100 | 100% | Inflicts regular damage. | ||||
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20 | 58 | Endure | ![]() |
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10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | ||||
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42 | 42 | 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is Burned, Paralyzed, or Poisoned. | ||||
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48 | Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Burn the target. | ||||||
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56 | Fling | ![]() |
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10 | varies | 100% | Throws held item at the target; power depends on the item. | ||||||
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52 | Focus Blast | ![]() |
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5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense. | ||||||
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01 | 01 | 01 | Focus Punch | ![]() |
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20 | 150 | 100% | -3 | Goes last. If the user takes damage before attacking, the attack is canceled. | |||
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21 | 21 | 21 | 21 | Frustration | ![]() |
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20 | varies | 100% | Power increases as Happiness decreases, up to a maximum of 102. | |||
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02 | Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target Flinch. | ||||||
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10 | 10 | 10 | 10 | Hidden Power | ![]() |
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15 | varies | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
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33 | Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Freeze the target. | ||||||
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23 | 23 | 23 | 23 | Iron Tail | ![]() |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense. | |||
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05 | 05 | Mega Kick | ![]() |
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5 | 120 | 75% | Inflicts regular damage. | |||||
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01 | 01 | Mega Punch | ![]() |
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20 | 80 | 85% | Inflicts regular damage. | |||||
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35 | 35 | Metronome | ![]() |
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10 | -- | 100% | Randomly selects and uses any move in the game. | |||||
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31 | 31 | Mimic | ![]() |
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10 | -- | 100% | Copies the target's last used move. | |||||
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31 | Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | ||||||
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83 | Natural Gift | ![]() |
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15 | varies | 100% | Power and type depend on the held berry. | ||||||
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50 | 50 | 50 | Overheat | ![]() |
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5 | 140 | 90% | Lowers the user's Special Attack by two levels after inflicting damage. | ||||
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16 | 16 | Pay Day | ![]() |
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20 | 40 | 100% | Scatters money on the ground worth twice the user's level. | |||||
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66 | Payback | ![]() |
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10 | 50 | 100% | Inflicts double damage if the user receives damage before using this move. | ||||||
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84 | Poison Jab | ![]() |
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20 | 80 | 100% | Has a 30% chance to Poison the target. | ||||||
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17 | 17 | 17 | 17 | Protect | ![]() |
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10 | -- | 0% | 3 | Goes first. Prevents any moves from hitting the user this turn. | ||
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09 | Psych Up | ![]() |
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10 | -- | 100% | Discards the user's stat changes and copies the target's. | ||||||
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20 | 20 | Rage | ![]() |
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20 | 20 | 100% | User can only use this move until it wins or faints, but becomes stronger each time it is hit. | |||||
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18 | 18 | 18 | Rain Dance | ![]() |
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5 | -- | 0% | Changes the weather to rain for five turns. | ||||
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44 | 44 | 44 | 44 | 44 | 44 | Rest | ![]() |
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10 | -- | 100% | User Sleeps, completely healing itself. | |
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27 | 27 | 27 | 27 | Return | ![]() |
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20 | varies | 100% | Power increases with Happiness, up to a maximum of 102. | |||
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H8 | Rock Climb | ![]() |
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20 | 90 | 85% | Has a 20% chance to Confuse the target. | ||||||
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48 | 48 | 80 | Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target Flinch. | ||||
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08 | H6 | H6 | H6 | Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense. | |||
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39 | 39 | 39 | Rock Tomb | ![]() |
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10 | 50 | 80% | Has a 100% chance to lower the target's Speed. | ||||
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43 | 43 | 43 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | ||||
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19 | 19 | Seismic Toss | ![]() |
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20 | varies | 100% | Inflicts damage equal to the user's level. | |||||
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40 | 40 | Skull Bash | ![]() |
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15 | 100 | 100% | Raises the user's Defense. User charges for one turn before attacking. | |||||
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35 | 82 | Sleep Talk | ![]() |
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10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |||||
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13 | Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | ||||||
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H4 | H4 | H4 | H4 | H4 | H4 | Strength | ![]() |
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15 | 80 | 100% | Inflicts regular damage. | |
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17 | 17 | Submission | ![]() |
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25 | 80 | 80% | User receives 1/4 the damage it inflicts in recoil. | |||||
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50 | 50 | 90 | Substitute | ![]() |
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10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||
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11 | 11 | 11 | 11 | Sunny Day | ![]() |
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5 | -- | 0% | Changes the weather to sunny for five turns. | |||
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34 | 87 | Swagger | ![]() |
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15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |||||
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39 | 39 | 39 | Swift | ![]() |
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20 | 60 | 100% | Never misses. | ||||
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09 | 09 | Take Down | ![]() |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. | |||||
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12 | 12 | 12 | Taunt | ![]() |
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20 | -- | 100% | For the next two turns, the target can only use moves that inflict damage. | ||||
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46 | 46 | 46 | 46 | Thief | ![]() |
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10 | 40 | 100% | Takes the target's item. | |||
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25 | 25 | 25 | 25 | 25 | 25 | Thunder | ![]() |
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10 | 120 | 70% | Has a 30% chance to Paralyze the target. | |
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41 | ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to Paralyze the target. | ||||||
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24 | 24 | 24 | 24 | 24 | Thunderbolt | ![]() |
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15 | 95 | 100% | Has a 10% chance to Paralyze the target. | ||
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06 | 06 | 06 | 06 | 06 | 06 | Toxic | ![]() |
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10 | -- | 85% | Badly Poisons the target, inflicting more damage every turn. | |
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89 | U-Turn | ![]() |
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20 | 70 | 100% | User must switch out after attacking. | ||||||
![[logo]](/images/veehead.png)




















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