Essentials

Arcanine

Arcanine

fire

Abilities

Flash Fire
When this Pokemon takes damage from a Fire move, it becomes immune to Fire moves and all its Fire moves do 50% more damage until it leaves battle.
Intimidate
This Pokemon lowers the enemy's Attack one level when it enters battle.

Damage Taken

  • bug ½
  • dark 1
  • dragon 1
  • electric 1
  • fighting 1
  • fire ½
  • flying 1
  • ghost 1
  • grass ½
  • ground 2
  • ice ½
  • normal 1
  • poison 1
  • psychic 1
  • rock 2
  • steel ½
  • water 2
  • ??? 1

Pokédex Numbers

Introduced in
Generation 1
National
59
Kanto Generation 1
59
Johto Generation 2
128
Johto Generation 4
130

Names

Japanese
ウインディ (uindi)
Official Roomaji
Windie
Korean
윈디
Chinese
風速狗
French
Arcanin
German
Arkani

Breeding

Gender
¾ male, ¼ female
Egg groups
  • Ground
Steps to hatch
5120

Compatibility

  • Rattata
  • Ekans
  • Pikachu
  • Sandshrew
  • Nidoran♀
  • Nidoran♂
  • Vulpix
  • Diglett
  • Meowth
  • Psyduck
  • Mankey
  • Growlithe
  • Ponyta
  • Farfetch'd
  • Seel
  • Rhyhorn
  • Tauros
  • Eevee
  • Cyndaquil
  • Sentret
  • Mareep
  • Aipom
  • Wooper
  • Girafarig
  • Dunsparce
  • Snubbull
  • Sneasel
  • Teddiursa
  • Swinub
  • Delibird
  • Houndour
  • Phanpy
  • Stantler
  • Smeargle
  • Miltank
  • Torchic
  • Poochyena
  • Zigzagoon
  • Seedot
  • Slakoth
  • Whismur
  • Skitty
  • Mawile
  • Electrike
  • Wailmer
  • Numel
  • Torkoal
  • Spoink
  • Spinda
  • Zangoose
  • Seviper
  • Kecleon
  • Absol
  • Spheal
  • Chimchar
  • Piplup
  • Bidoof
  • Shinx
  • Pachirisu
  • Buizel
  • Buneary
  • Glameow
  • Stunky
  • Lucario
  • Hippopotas

Training

Base EXP
213
3042 EXP at level
Effort points
  • 2 Attack
Capture rate
75
Base happiness
70
Growth rate
slow
Wild held items

Generation 3

EmeraldSapphireRuby 100% Rawst BerryRawst Berry
Leaf GreenFire Red 50% Rawst BerryRawst Berry

Generation 4

100% Rawst BerryRawst Berry

Evolution

Baby Basic Stage 1 Stage 2
GrowlitheGrowlithe Arcanine Arcanine Use a certain item: Fire Stone

Stats

Pctile Min IVs Max IVs
HP
90
82.9 353 384
Attack
110
88.7 288 319
Defense
80
67.7 228 259
Special Attack
100
84.9 268 299
Special Defense
80
67.6 228 259
Speed
95
84.7 258 289
Total
555
91.0

Flavor

Flavor Text

Diamond
Its proud and regal appearance has captured the hearts of people since long ago.
Pearl
Its proud and regal appearance has captured the hearts of people since long ago.
Platinum
Its proud and regal appearance has captured the hearts of people since long ago.
Heart Gold
This legendary Chinese Pokémon is considered magnificent. Many people are enchanted by its grand mane.
Soul Silver
Its magnificent bark conveys a sense of majesty. Anyone hearing it can’t help but grovel before it.

Sprites

Arcanine Arcanine Arcanine Arcanine

Miscellany

Species
Legendary
Color
brown
Cry
download mp3
Habitat Generation 3
grassland
Pawprint
Arcanine
Shape
Mensal

Height

Trainer dude

Arcanine
19

6'2.8"
1.9 m

Weight

Trainer dudette

Arcanine
1550

341.7 lb
155.0 kg

Locations

Moves

Generation 1 Generation 2 Generation 3 Generation 4 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Thunder Fang electric Physical 15 65 95%

Has a 10% chance to paralyze the target and a 10% chance to make the target flinch.

Bite dark Physical 25 60 100%

Has a 30% chance to make the target flinch.

Roar normal None 20 0 100% -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

Ember fire Special 25 40 100%

Has a 10% chance to burn the target.

Leer normal None 30 0 100%

Lowers the target's Defense by one level.

Roar normal None 20 0 100% -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

Fire Fang fire Physical 15 65 95%

Has a 10% chance to burn the target and a 10% chance to make the target flinch.

Ember fire Special 25 40 100%

Has a 10% chance to burn the target.

Odor Sleuth normal None 40 0 100%

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

Leer normal None 30 0 100%

Lowers the target's Defense by one level.

Take Down normal Physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

Flame Wheel fire Physical 25 60 100%

Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves.

50 49 39 ExtremeSpeed normal Physical 5 80 100% 1

Inflicts regular damage with no additional effect.

Generation 1 Generation 2 Generation 3 Generation 4 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Body Slam normal Physical 15 85 100%

Has a 30% chance to paralyze the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Flamethrower fire Special 15 95 100%

Has a 10% chance to burn the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Headbutt normal Physical 15 70 100%

Has a 30% chance to make the target flinch.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Heat Wave fire Special 10 100 90%

Has a 10% chance to burn the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Helping Hand normal None 20 0 100% 5

Ally's next move inflicts half more damage.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Iron Head steel Physical 15 80 100%

Has a 30% chance to make the target flinch.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mimic normal None 10 0 100%

Copies the target's last used move.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mud-Slap ground Special 10 20 100%

Has a 100% chance to lower the target's Accuracy by one level.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swift normal Special 20 60 100%

Never misses.

Generation 1 Generation 2 Generation 3 Generation 4 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
02 Headbutt normal Physical 15 70 100%

Has a 30% chance to make the target flinch.

03 Curse ??? None 10 0 100%

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

05 05 05 Roar normal None 20 0 100% -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06 06 06 06 Toxic poison None 10 0 85%

Badly poisons the target, inflicting more damage every turn.

08 Rock Smash fighting Physical 15 40 100%

Has a 50% chance to lower the target's Defense by one level.

10 10 10 Hidden Power normal Special 15 1 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 Sunny Day fire None 5 0 0%

Changes the weather to sunny for five turns.

13 Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

08 Body Slam normal Physical 15 85 100%

Has a 30% chance to paralyze the target.

09 Take Down normal Physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

10 Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

15 15 15 15 Hyper Beam normal Special 5 150 90%

User foregoes its next turn to recharge.

20 Rage normal Physical 20 20 100%

If the user is hit after using this move, its Attack rises by one level.

23 Dragon Rage dragon Special 10 1 100%

Inflicts 40 points of damage.

17 17 17 Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

20 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

21 21 21 Frustration normal Physical 20 1 100%

Power increases as happiness decreases, up to a maximum of 102.

22 SolarBeam grass Special 10 120 100%

Requires a turn to charge before attacking.

23 23 23 Iron Tail steel Physical 15 100 75%

Has a 30% chance to lower the target's Defense by one level.

24 DragonBreath dragon Special 20 60 100%

Has a 30% chance to paralyze the target.

27 27 27 Return normal Physical 20 1 100%

Power increases with happiness, up to a maximum of 102.

28 28 28 28 Dig ground Physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

30 Teleport psychic None 20 0 100%

Immediately ends wild battles. No effect otherwise.

31 Mimic normal None 10 0 100%

Copies the target's last used move.

32 32 32 32 Double Team normal None 15 0 100%

Raises the user's Evasion by one level.

35 35 Flamethrower fire Special 15 95 100%

Has a 10% chance to burn the target.

34 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

35 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

33 Reflect psychic None 20 0 100%

Reduces damage from physical attacks by half.

34 Bide normal Physical 10 1 100% 1

User waits for 2-3 turns, then hits back for twice the damage it took.

38 38 38 38 Fire Blast fire Special 5 120 85%

Has a 10% chance to burn the target.

40 40 Aerial Ace flying Physical 20 60 100%

Never misses.

42 42 Facade normal Physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 Secret Power normal Physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

39 39 Swift normal Special 20 60 100%

Never misses.

40 Skull Bash normal Physical 15 100 100%

Raises the user's Defense by one level. User charges for one turn before attacking.

44 44 44 44 Rest psychic None 10 0 100%

User sleeps for two turns, completely healing itself.

45 45 45 Attract normal None 15 0 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46 46 Thief dark Physical 10 40 100%

Takes the target's item.

50 50 Overheat fire Special 5 140 90%

Lowers the user's Special Attack by two levels after inflicting damage.

58 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

59 Dragon Pulse dragon Special 10 90 100%

Inflicts regular damage with no additional effect.

61 Will-O-Wisp fire None 15 0 75%

Burns the target.

68 Giga Impact normal Physical 5 150 90%

User foregoes its next turn to recharge.

78 Captivate normal None 20 0 100%

Lowers the target's Special Attack by two levels if it's the opposite gender.

82 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 Natural Gift normal Physical 15 1 100%

Power and type depend on the held berry.

87 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

50 90 Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H4 H4 Strength normal Physical 15 80 100%

Inflicts regular damage with no additional effect.

H6 H6 Rock Smash fighting Physical 15 40 100%

Has a 50% chance to lower the target's Defense by one level.

H8 Rock Climb normal Physical 20 90 85%

Has a 20% chance to confuse the target.

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