Essentials

Camerupt

Camerupt

fire ground

Abilities

Magma Armor
This Pokemon cannot become Frozen.
Solid Rock
This Pokemon takes less damage from super-effective moves.

Damage Taken

  • bug ½
  • dark 1
  • dragon 1
  • electric 0
  • fighting 1
  • fire ½
  • flying 1
  • ghost 1
  • grass 1
  • ground 2
  • ice 1
  • normal 1
  • poison ½
  • psychic 1
  • rock 1
  • steel ½
  • water 4
  • ??? 1

Pokédex Numbers

Introduced in
Generation 3
National
323
Hoenn Generation 3
102

Names

Japanese
バクーダ (bakuuda)
Official Roomaji
Bakuuda
Korean
폭타
Chinese
噴火駝
French
Camérupt
German
Camerupt

Breeding

Gender
½ male, ½ female
Egg groups
  • Ground
Steps to hatch
5120

Compatibility

  • Rattata
  • Ekans
  • Pikachu
  • Sandshrew
  • Nidoran♀
  • Nidoran♂
  • Vulpix
  • Diglett
  • Meowth
  • Psyduck
  • Mankey
  • Growlithe
  • Ponyta
  • Farfetch'd
  • Seel
  • Rhyhorn
  • Tauros
  • Eevee
  • Cyndaquil
  • Sentret
  • Mareep
  • Aipom
  • Wooper
  • Girafarig
  • Dunsparce
  • Snubbull
  • Sneasel
  • Teddiursa
  • Swinub
  • Delibird
  • Houndour
  • Phanpy
  • Stantler
  • Smeargle
  • Miltank
  • Torchic
  • Poochyena
  • Zigzagoon
  • Seedot
  • Slakoth
  • Whismur
  • Skitty
  • Mawile
  • Electrike
  • Wailmer
  • Numel
  • Torkoal
  • Spoink
  • Spinda
  • Zangoose
  • Seviper
  • Kecleon
  • Absol
  • Spheal
  • Chimchar
  • Piplup
  • Bidoof
  • Shinx
  • Pachirisu
  • Buizel
  • Buneary
  • Glameow
  • Stunky
  • Lucario
  • Hippopotas

Training

Base EXP
175
2500 EXP at level
Effort points
  • 1 Attack
  • 1 Special Attack
Capture rate
150
Base happiness
70
Growth rate
medium
Wild held items

Generation 3

100% Rawst BerryRawst Berry

Generation 4

100% Rawst BerryRawst Berry

Evolution

Baby Basic Stage 1 Stage 2
NumelNumel Camerupt Camerupt Level up: 33

Stats

Pctile Min IVs Max IVs
HP
70
60.7 313 344
Attack
100
82.4 268 299
Defense
70
55.7 208 239
Special Attack
105
88.8 278 309
Special Defense
75
61.0 218 249
Speed
40
19.4 148 179
Total
460
60.4

Flavor

Flavor Text

Diamond
It has volcanoes on its back. If magma builds up in its body, it shudders, then erupts violently.
Pearl
It has volcanoes on its back. If magma builds up in its body, it shudders, then erupts violently.
Platinum
It has volcanoes on its back. If magma builds up in its body, it shudders, then erupts violently.
Heart Gold
It lives in the crater of a volcano. It is well known that the humps on its back erupt every 10 years.
Soul Silver
It lives in the crater of a volcano. It is well known that the humps on its back erupt every 10 years.

Sprites

Camerupt Camerupt Camerupt Camerupt
Camerupt Camerupt Camerupt Camerupt

Miscellany

Species
Eruption
Color
red
Cry
download mp3
Habitat Generation 3
mountain
Pawprint
Camerupt
Shape
Mensal

Height

Trainer dude

Camerupt
19

6'2.8"
1.9 m

Weight

Trainer dudette

Camerupt
2200

485.0 lb
220.0 kg

Locations

Diamond Diamond
Pearl Pearl
Platinum Platinum

Moves

Generation 3 Generation 4 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Growl normal None 40 0 100%

Lowers the target's Attack by one level.

Tackle normal Physical 35 35 95%

Inflicts regular damage with no additional effect.

Ember fire Special 25 40 100%

Has a 10% chance to burn the target.

Magnitude ground Physical 30 1 100%

Power varies randomly from 10 to 150.

11 5 Ember fire Special 25 40 100%

Has a 10% chance to burn the target.

19 11 Magnitude ground Physical 30 1 100%

Power varies randomly from 10 to 150.

25 15 Focus Energy normal None 30 0 100%

Increases the user's chance to score a critical hit.

29 21 Take Down normal Physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

31 25 Amnesia psychic None 20 0 100%

Raises the user's Special Defense by two levels.

31 Lava Plume fire Special 15 80 100%

Has a 30% chance to burn the target.

33 33 Rock Slide rock Physical 10 75 90%

Has a 30% chance to make the target flinch.

39 Earth Power ground Special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one level.

37 49 Earthquake ground Physical 10 100 100%

Inflicts regular damage and can hit Dig users.

45 57 Eruption fire Special 5 150 100%

Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.

55 67 Fissure ground Physical 5 1 30%

Causes a one-hit KO.

Generation 3 Generation 4 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Body Slam normal Physical 15 85 100%

Has a 30% chance to paralyze the target.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Defense Curl normal None 40 0 100%

Raises user's Defense by one level.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Earth Power ground Special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one level.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Explosion normal Physical 5 250 100%

Inflicts double damage. User faints.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Headbutt normal Physical 15 70 100%

Has a 30% chance to make the target flinch.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Heat Wave fire Special 10 100 90%

Has a 10% chance to burn the target.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Iron Head steel Physical 15 80 100%

Has a 30% chance to make the target flinch.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mimic normal None 10 0 100%

Copies the target's last used move.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mud-Slap ground Special 10 20 100%

Has a 100% chance to lower the target's Accuracy by one level.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Rock Slide rock Physical 10 75 90%

Has a 30% chance to make the target flinch.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Rollout rock Physical 20 30 90%

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

Generation 3 Generation 4 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
05 05 Roar normal None 20 0 100% -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06 06 Toxic poison None 10 0 85%

Badly poisons the target, inflicting more damage every turn.

10 10 Hidden Power normal Special 15 1 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 Sunny Day fire None 5 0 0%

Changes the weather to sunny for five turns.

15 15 Hyper Beam normal Special 5 150 90%

User foregoes its next turn to recharge.

17 17 Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

21 21 Frustration normal Physical 20 1 100%

Power increases as happiness decreases, up to a maximum of 102.

22 SolarBeam grass Special 10 120 100%

Requires a turn to charge before attacking.

26 26 Earthquake ground Physical 10 100 100%

Inflicts regular damage and can hit Dig users.

27 27 Return normal Physical 20 1 100%

Power increases with happiness, up to a maximum of 102.

28 28 Dig ground Physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

32 32 Double Team normal None 15 0 100%

Raises the user's Evasion by one level.

35 35 Flamethrower fire Special 15 95 100%

Has a 10% chance to burn the target.

37 37 Sandstorm rock None 10 0 100%

Changes the weather to a sandstorm for five turns.

38 38 Fire Blast fire Special 5 120 85%

Has a 10% chance to burn the target.

39 39 Rock Tomb rock Physical 10 50 80%

Has a 100% chance to lower the target's Speed by one level.

42 42 Facade normal Physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 Secret Power normal Physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 Rest psychic None 10 0 100%

User sleeps for two turns, completely healing itself.

45 45 Attract normal None 15 0 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

50 50 Overheat fire Special 5 140 90%

Lowers the user's Special Attack by two levels after inflicting damage.

58 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

61 Will-O-Wisp fire None 15 0 75%

Burns the target.

64 Explosion normal Physical 5 250 100%

Inflicts double damage. User faints.

68 Giga Impact normal Physical 5 150 90%

User foregoes its next turn to recharge.

69 Rock Polish rock None 20 0 0%

Raises the user's Speed by two levels.

71 Stone Edge rock Physical 5 100 80%

Has an increased chance for a critical hit.

76 Stealth Rock rock None 20 0 0%

Causes damage when opposing Pokémon switch in.

78 Captivate normal None 20 0 100%

Lowers the target's Special Attack by two levels if it's the opposite gender.

80 Rock Slide rock Physical 10 75 90%

Has a 30% chance to make the target flinch.

82 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 Natural Gift normal Physical 15 1 100%

Power and type depend on the held berry.

87 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

90 Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

91 Flash Cannon steel Special 10 80 100%

Has a 10% chance to lower the target's Special Defense by one level.

H4 H4 Strength normal Physical 15 80 100%

Inflicts regular damage with no additional effect.

H6 H6 Rock Smash fighting Physical 15 40 100%

Has a 50% chance to lower the target's Defense by one level.

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