Essentials

Camerupt

Camerupt

Fire Ground

Abilities

Magma Armor

Prevents freezing.

Solid Rock

Decreases damage taken from super-effective moves by 1/4.

Dream Ability

Anger Point

Raises Attack to the maximum of six stages upon receiving a critical hit.

Damage Taken

  • Bug ½
  • Dark 1
  • Dragon 1
  • Electric 0
  • Fighting 1
  • Fire ½
  • Flying 1
  • Ghost 1
  • Grass 1
  • Ground 2
  • Ice 1
  • Normal 1
  • Poison ½
  • Psychic 1
  • Rock 1
  • Steel ½
  • Water 4

Pokédex Numbers

Introduced in
Generation 3
National
323
Hoenn
102 Ruby, Sapphire, Emerald

Names

Korean
폭타
German
Camerupt
French
Camérupt
Chinese
噴火駝
Japanese
バクーダ (bakuuda)
Official Roomaji
Bakuuda

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Ground
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

Training

Base EXP
175 Search:
2500 EXP at level
Effort points
  • 1 Attack
  • 1 Special Attack
Capture rate
150 Search:
Base happiness
70 Search:
Growth rate
medium Search:

Wild held items

Generation 3 100% Rawst Berry Rawst Berry
Generation 4 100% Rawst Berry Rawst Berry
Generation 5 100% Rawst Berry Rawst Berry

Evolution

Baby Basic Stage 1 Stage 2
Numel Camerupt Level up, starting at level 33

Stats

Pctile Min IVs Max IVs
HP
70
58.6 313 344
Attack
100
80.6 268 299
Defense
70
55.0 208 239
Special Attack
105
87.9 278 309
Special Defense
75
62.5 218 249
Speed
40
19.0 148 179
Total
460
58.2

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★✯✯
Power
★★★★✯
Skill
★✯
Stamina
★✯✯☆
Jump
★★
Total
9/15/16

Flavor

Flavor Text

Generation 4
Diamond, Pearl, Platinum

It has volcanoes on its back. If magma builds up in its body, it shudders, then erupts violently.

HeartGold, SoulSilver

It lives in the crater of a volcano. It is well known that the humps on its back erupt every 10 years.

Generation 5
Black, White

It has volcanoes on its back. If magma builds up in its body, it shudders, then erupts violently.

Sprites

Camerupt Camerupt Camerupt Camerupt
Camerupt Camerupt Camerupt Camerupt

Miscellany

Species
Eruption Search:
Color
Red Search:
Cry
Habitat FireRed, LeafGreen
mountain Search:
Footprint
Camerupt
Shape
Mensal Search:

Height

${_("Trainer dude")}

Camerupt
19

6'2.8"
1.9 m

Weight

${_("Trainer dudette")}

Camerupt
2200

485.0 lb
220.0 kg

Locations

Diamond Diamond
Pearl Pearl
Platinum Platinum

Moves

Fire and Ground moves get STAB, and have their type highlighted in green.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Growl Normal non-damaging 40 100%

Lowers the target's Attack by one stage.

Tackle Normal physical 35 50 100%

Inflicts regular damage with no additional effect.

Ember Fire special 25 40 100%

Has a 10% chance to burn the target.

Magnitude Ground physical 30 * 100%

Power varies randomly from 10 to 150.

11 5 5 5 Ember Fire special 25 40 100%

Has a 10% chance to burn the target.

19 11 11 11 Magnitude Ground physical 30 * 100%

Power varies randomly from 10 to 150.

25 15 15 15 Focus Energy Normal non-damaging 30

Increases the user's chance to score a critical hit.

21 Flame Burst Fire special 15 70 100%

Deals splash damage to Pokémon next to the target.

29 21 21 25 Take Down Normal physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

31 25 25 31 Amnesia Psychic non-damaging 20

Raises the user's Special Defense by two stages.

31 31 33 Lava Plume Fire special 15 80 100%

Has a 30% chance to burn the target.

33 33 33 39 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

39 39 49 Earth Power Ground special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

37 49 49 57 Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

45 57 57 67 Eruption Fire special 5 150 100%

Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.

55 67 67 75 Fissure Ground physical 5 * 30%

Causes a one-hit KO.

Level up, learned by Numel but not Camerupt
41 45 45 51 Flamethrower Fire special 15 95 100%

Has a 10% chance to burn the target.

49 51 51 55 Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Egg, learned by Numel but not Camerupt
• • • AncientPower Rock special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

• • • • Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

• • • • Defense Curl Normal non-damaging 40

Raises user's Defense by one stage.

• Endure Normal non-damaging 10 4

Prevents the user's HP from lowering below 1 this turn.

• • • Heat Wave Fire special 10 100 90%

Has a 10% chance to burn the target.

• • • • Howl Normal non-damaging 40

Raises the user's Attack by one stage.

• Iron Head Steel physical 15 80 100%

Has a 30% chance to make the target flinch.

• • • Mud Bomb Ground special 10 65 85%

Has a 30% chance to lower the target's accuracy by one stage.

• • • • Rollout Rock physical 20 30 90%

Power doubles every turn this move is used in succession after the first, resetting after five turns.

• • • • Scary Face Normal non-damaging 10 100%

Lowers the target's Speed by two stages.

• • Spit Up Normal special 10 * 100%

Power is 100 times the amount of energy Stockpiled.

• • Stockpile Normal non-damaging 20

Stores energy up to three times for use with Spit Up and Swallow.

• • • • Stomp Normal physical 20 65 100%

Has a 30% chance to make the target flinch.

• • Swallow Normal non-damaging 10

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

• • • Yawn Normal non-damaging 10

Target sleeps at the end of the next turn.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Defense Curl Normal non-damaging 40

Raises user's Defense by one stage.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Earth Power Ground special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Endure Normal non-damaging 10 4

Prevents the user's HP from lowering below 1 this turn.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Explosion Normal physical 5 250 100%

User faints.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Heat Wave Fire special 10 100 90%

Has a 10% chance to burn the target.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Iron Head Steel physical 15 80 100%

Has a 30% chance to make the target flinch.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Mimic Normal non-damaging 10

Copies the target's last used move.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Rollout Rock physical 20 30 90%

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Sleep Talk Normal non-damaging 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Snore Normal special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Substitute Normal non-damaging 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Swagger Normal non-damaging 15 90%

Raises the target's Attack by two stages and confuses the target.

Generation 3 Diamond, Pearl
Platinum
HeartGold, SoulSilver Generation 5 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
05 05 05 05 Roar Normal non-damaging 20 100% -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06 06 06 06 Toxic Poison non-damaging 10 90%

Badly poisons the target, inflicting more damage every turn.

10 10 10 10 Hidden Power Normal special 15 * 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 Sunny Day Fire non-damaging 5

Changes the weather to sunny for five turns.

15 15 15 15 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

17 17 17 17 Protect Normal non-damaging 10 4

Prevents any moves from hitting the user this turn.

21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

22 22 22 SolarBeam Grass special 10 120 100%

Requires a turn to charge before attacking.

26 26 26 26 Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

28 28 28 28 Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

32 32 32 32 Double Team Normal non-damaging 15

Raises the user's evasion by one stage.

35 35 35 35 Flamethrower Fire special 15 95 100%

Has a 10% chance to burn the target.

37 37 37 37 Sandstorm Rock non-damaging 10

Changes the weather to a sandstorm for five turns.

38 38 38 38 Fire Blast Fire special 5 120 85%

Has a 10% chance to burn the target.

39 39 39 39 Rock Tomb Rock physical 10 50 80%

Has a 100% chance to lower the target's Speed by one stage.

42 42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 Flame Charge Fire physical 20 50 100%

Inflicts regular damage. Raises the user's Speed by one stage.

43 43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 44 44 Rest Psychic non-damaging 10

User sleeps for two turns, completely healing itself.

45 45 45 45 Attract Normal non-damaging 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

49 Echoed Voice Normal special 15 40 100%

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

50 50 50 50 Overheat Fire special 5 140 90%

Lowers the user's Special Attack by two stages after inflicting damage.

59 Incinerate Fire special 15 30 100%

Destroys the target's held berry.

58 58 Endure Normal non-damaging 10 4

Prevents the user's HP from lowering below 1 this turn.

61 61 61 Will-O-Wisp Fire non-damaging 15 75%

Burns the target.

64 64 64 Explosion Normal physical 5 250 100%

User faints.

68 68 68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

69 69 69 Rock Polish Rock non-damaging 20

Raises the user's Speed by two stages.

71 71 71 Stone Edge Rock physical 5 100 80%

Has an increased chance for a critical hit.

78 Bulldoze Ground physical 20 60 100%

Has a 100% chance to lower the target's Speed by one stage.

76 76 Stealth Rock Rock non-damaging 20

Causes damage when opposing Pokémon switch in.

78 78 Captivate Normal non-damaging 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

80 80 80 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

82 82 Sleep Talk Normal non-damaging 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

87 87 87 Swagger Normal non-damaging 15 90%

Raises the target's Attack by two stages and confuses the target.

90 90 90 Substitute Normal non-damaging 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

91 91 91 Flash Cannon Steel special 10 80 100%

Has a 10% chance to lower the target's Special Defense by one stage.

94 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

H4 H4 H4 H4 Strength Normal physical 15 80 100%

Inflicts regular damage with no additional effect.

H6 H6 H6 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

External Links