Essentials

Herdier

Loyal Dog Pokémon

Herdier

Normal

Abilities

Intimidate

Lowers opponents' Attack one stage upon entering battle.

Sand Rush

Doubles Speed during a sandstorm. Protects against sandstorm damage.

Hidden Ability

Scrappy

Lets the Pokémon's Normal and Fighting moves hit Ghost Pokémon.

Damage Taken

  • Bug 1
  • Dark 1
  • Dragon 1
  • Electric 1
  • Fairy 1
  • Fighting 2
  • Fire 1
  • Flying 1
  • Ghost 0
  • Grass 1
  • Ground 1
  • Ice 1
  • Normal 1
  • Poison 1
  • Psychic 1
  • Rock 1
  • Steel 1
  • Water 1

Pokédex Numbers

Introduced in
Generation 5
National
507
Original Unova
13 Black, White
Updated Unova
23 Black 2, White 2
Original Alola
121 Sun, Moon
Original Akala
48 Sun, Moon
Updated Alola
151 Ultra Sun, Ultra Moon
Updated Akala
52 Ultra Sun, Ultra Moon

Names

Japanese
ハーデリア (haaderia)
ハーデリア
Korean
하데리어
Chinese
哈約克
哈约克
French
Ponchien
German
Terribark
Spanish
Herdier
Italian
Herdier

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Field
Hatch counter
15 Search:
Steps to hatch
4080 / 2295

Compatibility

Training

Base EXP
130 Search:
Effort points
  • 2 Attack
Capture rate
120 Search:
Base happiness
70 Search:
Growth rate
medium slow Search:

Wild held items

Generation 5 nothing
Generation 6 nothing
Generation 7 nothing

Evolution

Baby Basic Stage 1 Stage 2
Lillipup Herdier Level up, starting at level 16 Stoutland Level up, starting at level 32

Stats

Pctile Min IVs Max IVs
HP
65
48.0 303 334
Attack
80
54.5 228 259
Defense
65
43.0 198 229
Special Attack
35
9.2 138 169
Special Defense
65
44.2 198 229
Speed
60
41.3 188 219
Total
370
32.7

Flavor

Flavor Text

Generation 5
Black

It has black, cape-like fur that is very hard and decreases the amount of damage it receives.

White

It loyally follows its Trainer’s orders. For ages, they have helped Trainers raise Pokémon.

Black 2, White 2

This very loyal Pokémon helps Trainers, and it also takes care of other Pokémon.

Generation 6
X

This very loyal Pokémon helps Trainers, and it also takes care of other Pokémon.

Y

It has black, cape-like fur that is very hard and decreases the amount of damage it receives.

Omega Ruby

This very loyal Pokémon helps Trainers, and it also takes care of other Pokémon.

Alpha Sapphire

It has black, cape-like fur that is very hard and decreases the amount of damage it receives.

Generation 7
Sun

Its dense black fur grows continuously. The high cost of keeping its hard fur properly groomed makes this a troublesome Pokémon to train.

Moon

This Pokémon obeys its master’s orders faithfully. However, it refuses to listen to anything said by a person it doesn’t respect.

Ultra Sun

The longer its black fur grows, the harder and more impervious it gets. Claws and fangs can’t easily penetrate it.

Ultra Moon

It has been living with people for so long that portrayals of it can be found on the walls of caves from long, long ago.

Sprites

Herdier Herdier

Miscellany

Species
Loyal Dog Pokémon Search:
Color
Gray Search:
Cry
Footprint
Herdier
Shape
Mensal Search:

Height

Trainer dude

Herdier
9

2'11.4"
0.9 m

Weight

Trainer dudette

Herdier
147

32.4 lb
14.7 kg

Locations

Black Black
White White
Black 2 Black 2
White 2 White 2

Moves

Normal moves get STAB, and have their type highlighted in green.

Physical moves better suit Herdier's higher Attack, and have their class highlighted in green.

Generation 5 X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Leer Normal status 30 100%

Lowers the target's Defense by one stage.

Tackle Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

Odor Sleuth Normal status 40

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

Bite Dark physical 25 60 100%

Has a 30% chance to make the target flinch.

5 5 5 5 Odor Sleuth Normal status 40

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

8 8 8 8 Bite Dark physical 25 60 100%

Has a 30% chance to make the target flinch.

12 12 12 12 Helping Hand Normal status 20 5

Ally's next move inflicts half more damage.

15 15 15 15 Take Down Normal physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

20 20 20 20 Work Up Normal status 30

Raises the user's Attack and Special Attack by one stage each.

24 24 24 24 Crunch Dark physical 15 80 100%

Has a 20% chance to lower the target's Defense by one stage.

29 29 29 29 Roar Normal status 20 -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

33 33 33 33 Retaliate Normal physical 5 70 100%

Has double power if a friendly Pokémon fainted last turn.

38 38 38 38 Reversal Fighting physical 15 * 100%

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

42 42 42 42 Last Resort Normal physical 5 140 100%

Can only be used after all of the user's other moves have been used.

47 47 47 47 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

52 52 52 Play Rough Fairy physical 10 90 90%

Has a 10% chance to lower the target's Attack by one stage.

Level up, learned by Lillipup but not Herdier
10 10 10 Baby-Doll Eyes Fairy status 30 100% 1

Lowers the target's Attack by one stage.

Generation 5 X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Egg, learned by Lillipup but not Herdier
• • • After You Normal status 15

Makes the target act next this turn.

• • • • Charm Fairy status 20 100%

Lowers the target's Attack by two stages.

• • • • Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

• • • • Fire Fang Fire physical 15 65 95%

Has a 10% chance to burn the target and a 10% chance to make the target flinch.

• • • • Howl Normal status 40

Raises the user's Attack by one stage.

• • • • Ice Fang Ice physical 15 65 95%

Has a 10% chance to freeze the target and a 10% chance to make the target flinch.

• • • • Lick Ghost physical 30 30 100%

Has a 30% chance to paralyze the target.

• • • • Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

• Psychic Fangs Psychic physical 10 85 100%

Destroys Reflect and Light Screen.

• • • • Pursuit Dark physical 20 40 100%

Has double power against, and can hit, Pokémon attempting to switch out.

• • • • Sand Attack Ground status 15 100%

Lowers the target's accuracy by one stage.

• • • • Thunder Fang Electric physical 15 65 95%

Has a 10% chance to paralyze the target and a 10% chance to make the target flinch.

• • • • Yawn Normal status 10

Target sleeps at the end of the next turn.

Generation 5 X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Black 2, White 2 Omega Ruby, Alpha Sapphire After You Normal status 15

Makes the target act next this turn.

Black 2, White 2 Omega Ruby, Alpha Sapphire Covet Normal physical 25 60 100%

Takes the target's item.

Black 2, White 2 Omega Ruby, Alpha Sapphire Helping Hand Normal status 20 5

Ally's next move inflicts half more damage.

Black 2, White 2 Omega Ruby, Alpha Sapphire Hyper Voice Normal special 10 90 100%

Inflicts regular damage with no additional effect.

Black 2, White 2 Omega Ruby, Alpha Sapphire Last Resort Normal physical 5 140 100%

Can only be used after all of the user's other moves have been used.

Black 2, White 2 Omega Ruby, Alpha Sapphire Shock Wave Electric special 20 60

Never misses.

Black 2, White 2 Omega Ruby, Alpha Sapphire Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Black 2, White 2 Omega Ruby, Alpha Sapphire Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Black 2, White 2 Omega Ruby, Alpha Sapphire Uproar Normal special 10 90 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Generation 5 X, Y Omega Ruby, Alpha Sapphire Generation 7 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
01 Work Up Normal status 30

Raises the user's Attack and Special Attack by one stage each.

05 05 05 05 Roar Normal status 20 -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06 06 06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

10 10 10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

17 17 17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

18 18 18 18 Rain Dance Water status 5

Changes the weather to rain for five turns.

21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

24 24 24 24 Thunderbolt Electric special 15 90 100%

Has a 10% chance to paralyze the target.

27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

28 28 28 Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

30 30 30 30 Shadow Ball Ghost special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one stage.

32 32 32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

39 39 39 39 Rock Tomb Rock physical 15 60 95%

Has a 100% chance to lower the target's Speed by one stage.

40 40 40 40 Aerial Ace Flying physical 20 60

Never misses.

42 42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

44 44 44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 45 45 45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48 48 48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

66 66 66 66 Payback Dark physical 10 50 100%

Power is doubled if the target has already moved this turn.

67 67 67 Retaliate Normal physical 5 70 100%

Has double power if a friendly Pokémon fainted last turn.

68 68 68 68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

73 73 73 73 Thunder Wave Electric status 20 90%

Paralyzes the target.

83 Work Up Normal status 30

Raises the user's Attack and Special Attack by one stage each.

87 87 87 87 Swagger Normal status 15 85%

Raises the target's Attack by two stages and confuses the target.

88 88 88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90 90 90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

93 93 93 93 Wild Charge Electric physical 15 90 100%

User receives 1/4 the damage it inflicts in recoil.

94 Surf Water special 15 90 100%

Inflicts regular damage and can hit Dive users.

94 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

94 94 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

95 95 95 95 Snarl Dark special 15 55 95%

Has a 100% chance to lower the target's Special Attack by one stage.

100 100 100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

H3 H3 H3 Surf Water special 15 90 100%

Inflicts regular damage and can hit Dive users.

H4 H4 H4 Strength Normal physical 15 80 100%

Inflicts regular damage with no additional effect.

H6 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

External Links