Essentials
Abilities
- Flash Fire
- When this Pokemon takes damage from a Fire move, it becomes immune to Fire moves and all its Fire moves do 50% more damage until it leaves battle.
- Run Away
- This Pokemon can always run from wild battles.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 77
- Kanto

- 77
- Johto

- 201
- Sinnoh

- 90
- Johto

- 206
Names
- Japanese

- ポニータ (poniita)
- Official Roomaji

- Ponyta
- Korean

- 포니타
- Chinese

- 小火馬
- French

- Ponyta
- German

- Ponita
Training
- Base EXP
-
152
2171 EXP at level - Effort points
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- 1 Speed
- Capture rate
- 190
- Base happiness
- 70
- Growth rate
- medium
- Wild held items
-

None 
5%
Shuca Berry
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
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Stats
| Pctile | Min IVs | Max IVs | |||
|---|---|---|---|---|---|
| HP | 26.4 | 273 | 304 | ||
| Attack | 67.8 | 238 | 269 | ||
| Defense | 34.6 | 178 | 209 | ||
| Special Attack | 50.7 | 198 | 229 | ||
| Special Defense | 48.7 | 198 | 229 | ||
| Speed | 79.0 | 248 | 279 | ||
| Total | 46.8 | ||||
Flavor
Flavor Text

- About an hour after birth, its fiery mane and tail grow out, giving it an impressive appearance.

- Its legs grow strong while it chases after its parent. It runs in fields and mountains all day.

- As a newborn, it can barely stand. However, through galloping, its legs are made tougher and faster.

- It is a weak runner immediately after birth. It gradually becomes faster by chasing after its parents.

- Its hind legs, which have hooves that are harder than diamond, kick back at any presence it senses behind it.
Sprites
Miscellany
- Species
- Fire Horse
- Color
- yellow
- Cry
- download mp3
- Habitat

grassland- Pawprint

- Shape
-
Mensal
Height
3'3.4"
1.0 m
Weight
66.1 lb
30.0 kg
Locations
- Red

- Blue

- Yellow

- Diamond

- Pearl

- Platinum

- Heart Gold

- Soul Silver

Moves
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
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| Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||||
| — | Quick Attack |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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| 5 | — | — | Growl |
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40 | 0 | 100% | Lowers the target's Attack by one level. |
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| — | — | — | — | — | Tackle |
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35 | 35 | 95% | Inflicts regular damage with no additional effect. |
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| 4 | 5 | 7 | Growl |
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40 | 0 | 100% | Lowers the target's Attack by one level. |
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| 8 | 9 | 9 | 10 | 6 | 6 | Tail Whip |
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30 | 0 | 100% | Lowers the target's Defense by one level. |
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| — | 13 | 14 | 14 | 16 | 10 | 10 | Ember |
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25 | 40 | 100% | Has a 10% chance to burn the target. |
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| 30 | Tail Whip |
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30 | 0 | 100% | Lowers the target's Defense by one level. |
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| 15 | 15 | Flame Wheel |
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25 | 60 | 100% | Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves. |
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| 32 | 19 | 19 | 19 | 19 | 19 | 19 | Stomp |
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20 | 65 | 100% | Has a 30% chance to make the target flinch. |
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| 35 | Growl |
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40 | 0 | 100% | Lowers the target's Attack by one level. |
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| 39 | 26 | 25 | 25 | 25 | 24 | 24 | Fire Spin |
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15 | 15 | 70% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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| 43 | 34 | 31 | 31 | 28 | 28 | 28 | Take Down |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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| 48 | 43 | 38 | 38 | 34 | 33 | 33 | Agility |
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30 | 0 | 100% | Raises the user's Speed by two levels. |
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| 53 | 38 | 37 | 37 | Fire Blast |
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5 | 120 | 85% | Has a 10% chance to burn the target. |
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| 45 | 45 | 44 | 42 | 42 | Bounce |
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5 | 85 | 85% | User bounces high into the air, dodging all attacks, and hits next turn. |
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| 53 | 53 | Fire Blast |
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5 | 120 | 85% | Has a 10% chance to burn the target. |
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| 48 | 46 | 46 | Flare Blitz |
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15 | 120 | 100% | User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||||||
| Charm |
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20 | 0 | 100% | Lowers the target's Attack by two levels. |
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| Double Kick |
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30 | 30 | 100% | Hits twice in one turn. |
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| Double-Edge |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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| Flame Wheel |
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25 | 60 | 100% | Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves. |
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| Horn Drill |
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5 | 1 | 30% | Causes a one-hit KO. |
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| Hypnosis |
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20 | 0 | 70% | Puts the target to sleep. |
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| Morning Sun |
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5 | 0 | 100% | Heals the user by half its max HP. Affected by weather. |
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| Quick Attack |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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| Thrash |
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20 | 90 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | ||||||||||||||
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Body Slam |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Bounce |
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5 | 85 | 85% | User bounces high into the air, dodging all attacks, and hits next turn. |
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Double-Edge |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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Flamethrower |
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15 | 95 | 100% | Has a 10% chance to burn the target. |
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Headbutt |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Heat Wave |
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10 | 100 | 90% | Has a 10% chance to burn the target. |
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Mimic |
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10 | 0 | 100% | Copies the target's last used move. |
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Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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Swift |
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20 | 60 | 100% | Never misses. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||||||||
| 02 | Headbutt |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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| 03 | Curse |
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10 | 0 | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| 06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic |
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10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
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| 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power |
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15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | 11 | 11 | 11 | 11 | Sunny Day |
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5 | 0 | 0% | Changes the weather to sunny for five turns. |
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| 13 | Snore |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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| 17 | 17 | 17 | 17 | 17 | 17 | Protect |
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10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
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| 20 | Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 21 | 21 | 21 | 21 | 21 | 21 | Frustration |
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20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 22 | 22 | 22 | 22 | 22 | SolarBeam |
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10 | 120 | 100% | Requires a turn to charge before attacking. |
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| 07 | Horn Drill |
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5 | 1 | 30% | Causes a one-hit KO. |
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| 23 | 23 | 23 | 23 | 23 | 23 | Iron Tail |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one level. |
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| 27 | 27 | 27 | 27 | 27 | 27 | Return |
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20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
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| 08 | Body Slam |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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| 09 | Take Down |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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| 10 | Double-Edge |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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| 20 | Rage |
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20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one level. |
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| 31 | Mimic |
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10 | 0 | 100% | Copies the target's last used move. |
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| 32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team |
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15 | 0 | 100% | Raises the user's Evasion by one level. |
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| 35 | 35 | 35 | 35 | 35 | Flamethrower |
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15 | 95 | 100% | Has a 10% chance to burn the target. |
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| 34 | Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 35 | Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 33 | Reflect |
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20 | 0 | 100% | Reduces damage from physical attacks by half. |
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| 34 | Bide |
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10 | 1 | 100% | 1 | User waits for 2-3 turns, then hits back for twice the damage it took. |
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| 38 | 38 | 38 | 38 | 38 | 38 | 38 | Fire Blast |
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5 | 120 | 85% | Has a 10% chance to burn the target. |
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| 42 | 42 | 42 | 42 | 42 | Facade |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | 43 | 43 | 43 | Secret Power |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 39 | 39 | Swift |
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20 | 60 | 100% | Never misses. |
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| 40 | Skull Bash |
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15 | 100 | 100% | Raises the user's Defense by one level. User charges for one turn before attacking. |
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| 44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest |
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10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
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| 45 | 45 | 45 | 45 | 45 | 45 | Attract |
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15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 50 | 50 | 50 | 50 | 50 | Overheat |
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5 | 140 | 90% | Lowers the user's Special Attack by two levels after inflicting damage. |
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| 58 | 58 | 58 | Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 61 | 61 | 61 | Will-O-Wisp |
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15 | 0 | 75% | Burns the target. |
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| 78 | 78 | 78 | Captivate |
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20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
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| 82 | 82 | 82 | Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | 83 | 83 | Natural Gift |
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15 | 1 | 100% | Power and type depend on the held berry. |
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| 87 | 87 | 87 | Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 50 | 90 | 90 | 90 | Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| H4 | H4 | H4 | H4 | H4 | Strength |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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½ male, ½ female


