Main Pokédex page | Flavor text and images
General
Abilities
- Vital Spirit
- This Pokémon cannot become Asleep.
- Anger Point
- This Pokémon's Attack rises to its maximum when it is hit with a critical hit.
Dex Numbers
- Generation
RBY
Kanto- 57
Johto- 135
Hoenn- n/a
Sinnoh- n/a
Names
- Japanese
- オコリザル
- Romaji
- Okorizaru
Flavor
- Height
- 3'3.4" or 1 m
- Weight
- 70.5 lb or 32 kg
- Species
- Pig Monkey
- Color
- brown
- Cry
- mp3 here
Habitat
- Pawprint

Misc
- R/B/Y code
- 117 or 0x75
Breeding
- Gender
½ male; ½ female (code: 127 or 0x7f)- Breeding groups
- 5: Ground
- Steps to hatch
- 5,120
- Compatible with
- 63 families; 131 total Pokémon
In the Wild
- Base EXP
- 149 or 0x95
- Capture rate
- 75 or 0x4b
- Base happiness
- 70 or 0x46
- Growth rate
- medium
- Effort points
- 2 Attack
- Wild held items
- Payapa Berry (5%)
Evolution Chain
Comparison of this evolution chain
| Basic | Stage 1 |
|---|---|
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Stats
| Stat | Base | Max Stat | %ile | |
|---|---|---|---|---|
| L50 | L100 | |||
| HP | 172 | 334 | 47.9 | |
| Attack | 157 | 309 | 85.4 | |
| Defense | 112 | 219 | 39.1 | |
| Special Attack | 112 | 219 | 39.6 | |
| Special Defense | 122 | 239 | 53.1 | |
| Speed | 147 | 289 | 82.8 | |
| Average | - | - | 60 | |
Flavor
All versions' flavor text and sprites
It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.
Locations
Sorry, Pearl players! Only Diamond for the moment.
| Area | Section | Level | Method |
|---|---|---|---|
| Route 225 | 51 | 10%
|
|
| Route 226 | 51 - 53 | 10%
|
Move List
Primeape's Attack is higher, so it will inflict more damage with physical (
) moves.
Primeape gets the STAB from
moves.
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Move | Type | Dmg | PP | Power | Acc.* | Pri. | Description | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| -- | Fling | ![]() |
|
10 | varies | 100% | Throws held item at the target; power depends on the item. | |||||||
| -- | Focus Energy | ![]() |
|
30 | -- | 100% | Increases the critical hit counter by 1 until the user leaves battle. | |||||||
| -- | -- | -- | -- | -- | -- | Leer | ![]() |
|
30 | -- | 100% | Lowers the target's Defense. | ||
| -- | Low Kick | ![]() |
|
20 | varies | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | |||||||
| -- | -- | Rage | ![]() |
|
20 | 20 | 100% | User can only use this move until it wins or faints, but becomes stronger each time it is hit. | ||||||
| -- | -- | -- | -- | -- | -- | Scratch | ![]() |
|
35 | 40 | 100% | Inflicts regular damage. | ||
| -- | -- | -- | 6 | -- | Low Kick | ![]() |
|
20 | varies | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | |||
| 9 | Fury Swipes | ![]() |
|
15 | 18 | 80% | Hits 2-5 times in one turn. | |||||||
| 9 | Low Kick | ![]() |
|
20 | varies | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | |||||||
| 15 | 15 | 15 | 15 | 11 | 13 | Karate Chop | ![]() |
|
25 | 50 | 100% | Has an increased chance for a critical hit. | ||
| 21 | 21 | 21 | 21 | 16 | Fury Swipes | ![]() |
|
15 | 18 | 80% | Hits 2-5 times in one turn. | |||
| 17 | Seismic Toss | ![]() |
|
20 | varies | 100% | Inflicts damage equal to the user's level. | |||||||
| 27 | 27 | 27 | 27 | 21 | Focus Energy | ![]() |
|
30 | -- | 100% | Increases the critical hit counter by 1 until the user leaves battle. | |||
| 21 | Screech | ![]() |
|
40 | -- | 85% | Lowers the target's Defense by two levels. | |||||||
| 25 | Assurance | ![]() |
|
10 | 50 | 100% | Inflicts double damage if the target has already received damage this turn. | |||||||
| 26 | Seismic Toss | ![]() |
|
20 | varies | 100% | Inflicts damage equal to the user's level. | |||||||
| 28 | 28 | 28 | 28 | 28 | Rage | ![]() |
|
20 | 20 | 100% | User can only use this move until it wins or faints, but becomes stronger each time it is hit. | |||
| 35 | Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |||||||
| 37 | 37 | 36 | 36 | Seismic Toss | ![]() |
|
20 | varies | 100% | Inflicts damage equal to the user's level. | ||||
| 45 | 45 | 35 | 41 | Cross Chop | ![]() |
|
5 | 100 | 80% | Has an increased chance for a critical hit. | ||||
| 44 | Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |||||||
| 45 | 54 | 54 | 53 | Screech | ![]() |
|
40 | -- | 85% | Lowers the target's Defense by two levels. | ||||
| 46 | 46 | 63 | 63 | 62 | 47 | Thrash | ![]() |
|
20 | 90 | 100% | Hits every turn for 2-3 turns, then Confuses the user. | ||
| 53 | Punishment | ![]() |
|
5 | 60 | 100% | Inflicts more damage to targets with more positive stat changes. | |||||||
| 59 | Close Combat | ![]() |
|
5 | 120 | 100% | Lowers the user's Defense and Special Defense after inflicting damage. | |||||||
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![]() | Tutored moves | ||||||||
| |
Mega Punch | ![]() |
|
20 | 80 | 85% | Inflicts regular damage. | ||||||
| Fire Punch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Burn the target. | |||||||
| Ice Punch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Freeze the target. | |||||||
| ThunderPunch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Paralyze the target. | |||||||
| |
Mega Kick | ![]() |
|
5 | 120 | 75% | Inflicts regular damage. | ||||||
| |
Body Slam | ![]() |
|
15 | 85 | 100% | Has a 30% chance to Paralyze the target. | ||||||
| |
Double-Edge | ![]() |
|
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | ||||||
| |
Seismic Toss | ![]() |
|
20 | varies | 100% | Inflicts damage equal to the user's level. | ||||||
|
Thunderbolt | ![]() |
|
15 | 95 | 100% | Has a 10% chance to Paralyze the target. | |||||||
| |
Mimic | ![]() |
|
10 | -- | 100% | Copies the target's last used move. | ||||||
| Defense Curl | ![]() |
|
40 | -- | 100% | Raises user's Defense. Doubles Rollout's power if it's the next move used. | |||||||
| |
Metronome | ![]() |
|
10 | -- | 100% | Randomly selects and uses any move in the game. | ||||||
| Swift | ![]() |
|
20 | 60 | 100% | Never misses. | |||||||
| |
Rock Slide | ![]() |
|
10 | 75 | 90% | Has a 30% chance to make the target Flinch. | ||||||
| |
Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||||
| Snore | ![]() |
|
15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |||||||
| Mud-Slap | ![]() |
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | |||||||
| Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | ||||||
| Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |||||||
| Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |||||||
| DynamicPunch | ![]() |
|
5 | 100 | 50% | Has a 100% chance to Confuse the target. | |||||||
| Psych Up | ![]() |
|
10 | -- | 100% | Discards the user's stat changes and copies the target's. | |||||||
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![]() | Miscellaneous moves | ||||||||
| xd | Helping Hand | ![]() |
|
20 | -- | 100% | 5 | Goes first. User's ally's next move inflicts 50% more damage. | ||||||
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![]() | TMs and HMs | ||||||||
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40 | 40 | 40 | Aerial Ace | ![]() |
|
20 | 60 | 100% | Never misses. | ||||
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45 | 45 | 45 | 45 | Attract | ![]() |
|
15 | -- | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
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34 | 34 | Bide | ![]() |
|
10 | varies | 100% | 1 | Goes first. User waits for 2-3 turns, then inflicts typeless damage equal to twice the HP it lost while waiting. | ||||
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08 | 08 | Body Slam | ![]() |
|
15 | 85 | 100% | Has a 30% chance to Paralyze the target. | |||||
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31 | 31 | 31 | Brick Break | ![]() |
|
15 | 75 | 100% | Cancels the effects of Reflect and Light Screen. | ||||
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08 | 08 | 08 | Bulk Up | ![]() |
|
20 | -- | 100% | Raises the user's Attack and Defense. | ||||
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78 | Captivate | ![]() |
|
20 | -- | 100% | Lowers the target's Special Attack by two levels if it is the opposite gender. | ||||||
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18 | 18 | Counter | ![]() |
|
20 | varies | 100% | -5 | Goes last. Inflicts twice the damage the user received from the last hit it took, if the move was Normal or Fighting. | ||||
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03 | Curse | ![]() |
|
10 | -- | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||||||
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40 | Defense Curl | ![]() |
|
40 | -- | 100% | Raises user's Defense. Doubles Rollout's power if it's the next move used. | ||||||
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43 | Detect | ![]() |
|
5 | -- | 100% | 3 | Goes first. Prevents any moves from hitting the user this turn. | |||||
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28 | 28 | 28 | 28 | 28 | 28 | Dig | ![]() |
|
10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. | |
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32 | 32 | 32 | 32 | 32 | 32 | Double Team | ![]() |
|
15 | -- | 100% | Raises the user's Evasion. | |
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10 | 10 | Double-Edge | ![]() |
|
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | |||||
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01 | DynamicPunch | ![]() |
|
5 | 100 | 50% | Has a 100% chance to Confuse the target. | ||||||
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26 | 26 | 26 | Earthquake | ![]() |
|
10 | 100 | 100% | Inflicts regular damage. | ||||
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20 | 58 | Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | ||||
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42 | 42 | 42 | Facade | ![]() |
|
20 | 70 | 100% | Power doubles if user is Burned, Paralyzed, or Poisoned. | ||||
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48 | Fire Punch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Burn the target. | ||||||
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56 | Fling | ![]() |
|
10 | varies | 100% | Throws held item at the target; power depends on the item. | ||||||
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52 | Focus Blast | ![]() |
|
5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense. | ||||||
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01 | 01 | 01 | Focus Punch | ![]() |
|
20 | 150 | 100% | -3 | Goes last. If the user takes damage before attacking, the attack is canceled. | |||
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21 | 21 | 21 | 21 | Frustration | ![]() |
|
20 | varies | 100% | Power increases as Happiness decreases, up to a maximum of 102. | |||
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68 | Giga Impact | ![]() |
|
5 | 150 | 90% | User foregoes its next turn to recharge. | ||||||
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02 | Headbutt | ![]() |
|
15 | 70 | 100% | Has a 30% chance to make the target Flinch. | ||||||
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10 | 10 | 10 | 10 | Hidden Power | ![]() |
|
15 | varies | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
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15 | 15 | 15 | 15 | 15 | 15 | Hyper Beam | ![]() |
|
5 | 150 | 90% | User foregoes its next turn to recharge. | |
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33 | Ice Punch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Freeze the target. | ||||||
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23 | 23 | 23 | 23 | Iron Tail | ![]() |
|
15 | 100 | 75% | Has a 30% chance to lower the target's Defense. | |||
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05 | 05 | Mega Kick | ![]() |
|
5 | 120 | 75% | Inflicts regular damage. | |||||
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01 | 01 | Mega Punch | ![]() |
|
20 | 80 | 85% | Inflicts regular damage. | |||||
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35 | 35 | Metronome | ![]() |
|
10 | -- | 100% | Randomly selects and uses any move in the game. | |||||
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31 | 31 | Mimic | ![]() |
|
10 | -- | 100% | Copies the target's last used move. | |||||
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31 | Mud-Slap | ![]() |
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | ||||||
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83 | Natural Gift | ![]() |
|
15 | varies | 100% | Power and type depend on the held berry. | ||||||
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50 | 50 | 50 | Overheat | ![]() |
|
5 | 140 | 90% | Lowers the user's Special Attack by two levels after inflicting damage. | ||||
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16 | 16 | Pay Day | ![]() |
|
20 | 40 | 100% | Scatters money on the ground worth twice the user's level. | |||||
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66 | Payback | ![]() |
|
10 | 50 | 100% | Inflicts double damage if the user receives damage before using this move. | ||||||
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84 | Poison Jab | ![]() |
|
20 | 80 | 100% | Has a 30% chance to Poison the target. | ||||||
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17 | 17 | 17 | 17 | Protect | ![]() |
|
10 | -- | 0% | 3 | Goes first. Prevents any moves from hitting the user this turn. | ||
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09 | Psych Up | ![]() |
|
10 | -- | 100% | Discards the user's stat changes and copies the target's. | ||||||
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20 | 20 | Rage | ![]() |
|
20 | 20 | 100% | User can only use this move until it wins or faints, but becomes stronger each time it is hit. | |||||
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18 | 18 | 18 | Rain Dance | ![]() |
|
5 | -- | 0% | Changes the weather to rain for five turns. | ||||
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44 | 44 | 44 | 44 | 44 | 44 | Rest | ![]() |
|
10 | -- | 100% | User Sleeps, completely healing itself. | |
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27 | 27 | 27 | 27 | Return | ![]() |
|
20 | varies | 100% | Power increases with Happiness, up to a maximum of 102. | |||
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H8 | Rock Climb | ![]() |
|
20 | 90 | 85% | Has a 20% chance to Confuse the target. | ||||||
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48 | 48 | 80 | Rock Slide | ![]() |
|
10 | 75 | 90% | Has a 30% chance to make the target Flinch. | ||||
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08 | H6 | H6 | H6 | Rock Smash | ![]() |
|
15 | 40 | 100% | Has a 50% chance to lower the target's Defense. | |||
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39 | 39 | 39 | Rock Tomb | ![]() |
|
10 | 50 | 80% | Has a 100% chance to lower the target's Speed. | ||||
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43 | 43 | 43 | Secret Power | ![]() |
|
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | ||||
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19 | 19 | Seismic Toss | ![]() |
|
20 | varies | 100% | Inflicts damage equal to the user's level. | |||||
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40 | 40 | Skull Bash | ![]() |
|
15 | 100 | 100% | Raises the user's Defense. User charges for one turn before attacking. | |||||
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35 | 82 | Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |||||
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13 | Snore | ![]() |
|
15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | ||||||
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71 | Stone Edge | ![]() |
|
5 | 100 | 80% | Has an increased chance for a critical hit. | ||||||
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H4 | H4 | H4 | H4 | H4 | H4 | Strength | ![]() |
|
15 | 80 | 100% | Inflicts regular damage. | |
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17 | 17 | Submission | ![]() |
|
25 | 80 | 80% | User receives 1/4 the damage it inflicts in recoil. | |||||
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50 | 50 | 90 | Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||
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11 | 11 | 11 | 11 | Sunny Day | ![]() |
|
5 | -- | 0% | Changes the weather to sunny for five turns. | |||
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34 | 87 | Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |||||
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39 | 39 | 39 | Swift | ![]() |
|
20 | 60 | 100% | Never misses. | ||||
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09 | 09 | Take Down | ![]() |
|
20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. | |||||
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12 | 12 | 12 | Taunt | ![]() |
|
20 | -- | 100% | For the next two turns, the target can only use moves that inflict damage. | ||||
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46 | 46 | 46 | 46 | Thief | ![]() |
|
10 | 40 | 100% | Takes the target's item. | |||
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25 | 25 | 25 | 25 | 25 | 25 | Thunder | ![]() |
|
10 | 120 | 70% | Has a 30% chance to Paralyze the target. | |
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41 | ThunderPunch | ![]() |
|
15 | 75 | 100% | Has a 10% chance to Paralyze the target. | ||||||
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24 | 24 | 24 | 24 | 24 | Thunderbolt | ![]() |
|
15 | 95 | 100% | Has a 10% chance to Paralyze the target. | ||
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06 | 06 | 06 | 06 | 06 | 06 | Toxic | ![]() |
|
10 | -- | 85% | Badly Poisons the target, inflicting more damage every turn. | |
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89 | U-Turn | ![]() |
|
20 | 70 | 100% | User must switch out after attacking. | ||||||
![[logo]](/images/veehead.png)



















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