Main Pokédex page | Flavor text and images
General
Abilities
Dex Numbers
- Generation
RSE
Kanto- 264
Johto- n/a
Hoenn- 13
Sinnoh- n/a
Names
- Japanese
- マッスグマ
- Romaji
- Massuguma
Flavor
- Height
- 1'7.7" or 0.5 m
- Weight
- 71.6 lb or 32.5 kg
- Species
- Rushing
- Color
- white
- Cry
- mp3 here
Habitat
- Pawprint

Misc
- R/B/Y code
- n/a
Breeding
- Gender
½ male; ½ female (code: 127 or 0x7f)- Breeding groups
- 5: Ground
- Steps to hatch
- 3,840
- Compatible with
- 63 families; 131 total Pokémon
In the Wild
- Base EXP
- 128 or 0x80
- Capture rate
- 90 or 0x5a
- Base happiness
- 70 or 0x46
- Growth rate
- medium
- Effort points
- 2 Speed
- Wild held items
- Oran Berry (50%), Sitrus Berry (5%)
Evolution Chain
Comparison of this evolution chain
| Basic | Stage 1 |
|---|---|
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Stats
| Stat | Base | Max Stat | %ile | |
|---|---|---|---|---|
| L50 | L100 | |||
| HP | 185 | 360 | 70.8 | |
| Attack | 122 | 239 | 44.4 | |
| Defense | 113 | 221 | 45 | |
| Special Attack | 102 | 199 | 27.8 | |
| Special Defense | 113 | 221 | 44.4 | |
| Speed | 152 | 299 | 87.4 | |
| Average | - | - | 49.9 | |
Flavor
All versions' flavor text and sprites
It charges prey at speeds over 60 mph. However, because it can only run straight, it often fails.
Locations
Sorry, Pearl players! Only Diamond for the moment.
| Area | Section | Level | Method |
|---|
Move List
Linoone's Attack is higher, so it will inflict more damage with physical (
) moves.
Linoone gets the STAB from
moves.
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Move | Type | Dmg | PP | Power | Acc.* | Pri. | Description | |
|---|---|---|---|---|---|---|---|---|---|---|
| -- | -- | Growl | ![]() |
|
40 | -- | 100% | Lowers the target's Attack. | ||
| -- | -- | Headbutt | ![]() |
|
15 | 70 | 100% | Has a 30% chance to make the target Flinch. | ||
| -- | Switcheroo | ![]() |
|
10 | -- | 100% | User and target swap items until the end of the battle. | |||
| -- | -- | Tackle | ![]() |
|
35 | 35 | 95% | Inflicts regular damage. | ||
| -- | -- | Tail Whip | ![]() |
|
30 | -- | 100% | Lowers the target's Defense. | ||
| 5 | 5 | Tail Whip | ![]() |
|
30 | -- | 100% | Lowers the target's Defense. | ||
| 9 | 9 | Headbutt | ![]() |
|
15 | 70 | 100% | Has a 30% chance to make the target Flinch. | ||
| 13 | 13 | Sand-Attack | ![]() |
|
15 | -- | 100% | Lowers the target's Accuracy. | ||
| 17 | 17 | Odor Sleuth | ![]() |
|
40 | -- | 100% | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it is a Ghost. | ||
| 23 | 23 | Mud Sport | ![]() |
|
15 | -- | 100% | All damage from Electric moves is halved until the end of the battle. | ||
| 29 | 29 | Fury Swipes | ![]() |
|
15 | 18 | 80% | Hits 2-5 times in one turn. | ||
| 35 | 35 | Covet | ![]() |
|
40 | 40 | 100% | Takes the target's item. | ||
| 41 | 41 | Slash | ![]() |
|
20 | 70 | 100% | Has an increased chance for a critical hit. | ||
| 47 | 47 | Rest | ![]() |
|
10 | -- | 100% | User Sleeps, completely healing itself. | ||
| 53 | 53 | Belly Drum | ![]() |
|
10 | -- | 100% | User pays half its max HP to raise its Attack as high as is allowed by stat changes. | ||
| 59 | Fling | ![]() |
|
10 | varies | 100% | Throws held item at the target; power depends on the item. | |||
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![]() | Tutored moves | ||||||||
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Body Slam | ![]() |
|
15 | 85 | 100% | Has a 30% chance to Paralyze the target. | |||
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Double-Edge | ![]() |
|
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | |||
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Thunder Wave | ![]() |
|
20 | -- | 100% | Paralyzes the target. | |||
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Mimic | ![]() |
|
10 | -- | 100% | Copies the target's last used move. | |||
|
Defense Curl | ![]() |
|
40 | -- | 100% | Raises user's Defense. Doubles Rollout's power if it's the next move used. | |||
|
Swift | ![]() |
|
20 | 60 | 100% | Never misses. | |||
|
Swift | ![]() |
|
20 | 60 | 100% | Never misses. | |||
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Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
|
Snore | ![]() |
|
15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |||
|
Snore | ![]() |
|
15 | 40 | 100% | Has a 30% chance to make the target Flinch. Only works if the user is Sleeping. | |||
|
Mud-Slap | ![]() |
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | |||
|
Mud-Slap | ![]() |
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy. | |||
|
Icy Wind | ![]() |
|
15 | 55 | 95% | Has a 100% chance to lower the target's Speed. | |||
|
Icy Wind | ![]() |
|
15 | 55 | 95% | Has a 100% chance to lower the target's Speed. | |||
|
Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | ||
|
Rollout | ![]() |
|
20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |||
|
Rollout | ![]() |
|
20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. | |||
|
Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | |||
|
Fury Cutter | ![]() |
|
20 | 10 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |||
|
Fury Cutter | ![]() |
|
20 | 10 | 95% | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |||
|
Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | |||
|
Helping Hand | ![]() |
|
20 | -- | 100% | 5 | Goes first. User's ally's next move inflicts 50% more damage. | ||
|
Trick | ![]() |
|
10 | -- | 100% | User and target swap items until the end of the battle. | |||
|
Last Resort | ![]() |
|
5 | 130 | 100% | Can only be used after all of the user's other moves have been used. | |||
|
Seed Bomb | ![]() |
|
15 | 80 | 100% | Inflicts regular damage. | |||
|
Gunk Shot | ![]() |
|
5 | 120 | 70% | Has a 30% chance to Poison the target. | |||
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![]() | TMs and HMs | ||||||||
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45 | 45 | Attract | ![]() |
|
15 | -- | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
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14 | 14 | Blizzard | ![]() |
|
5 | 120 | 70% | Has a 10% chance to Freeze the target. Chance to hit becomes 100% during Hail. | |
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78 | Captivate | ![]() |
|
20 | -- | 100% | Lowers the target's Special Attack by two levels if it is the opposite gender. | ||
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57 | Charge Beam | ![]() |
|
10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack. | ||
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H1 | H1 | Cut | ![]() |
|
30 | 50 | 95% | Inflicts regular damage. | |
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28 | 28 | Dig | ![]() |
|
10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. | |
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32 | 32 | Double Team | ![]() |
|
15 | -- | 100% | Raises the user's Evasion. | |
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58 | Endure | ![]() |
|
10 | -- | 100% | 3 | Goes first. Prevents the user's HP from lowering below 1 this turn. | |
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42 | 42 | Facade | ![]() |
|
20 | 70 | 100% | Power doubles if user is Burned, Paralyzed, or Poisoned. | |
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56 | Fling | ![]() |
|
10 | varies | 100% | Throws held item at the target; power depends on the item. | ||
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21 | 21 | Frustration | ![]() |
|
20 | varies | 100% | Power increases as Happiness decreases, up to a maximum of 102. | |
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68 | Giga Impact | ![]() |
|
5 | 150 | 90% | User foregoes its next turn to recharge. | ||
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86 | Grass Knot | ![]() |
|
20 | varies | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | ||
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10 | 10 | Hidden Power | ![]() |
|
15 | varies | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
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15 | 15 | Hyper Beam | ![]() |
|
5 | 150 | 90% | User foregoes its next turn to recharge. | |
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13 | 13 | Ice Beam | ![]() |
|
10 | 95 | 100% | Has a 10% chance to Freeze the target. | |
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23 | 23 | Iron Tail | ![]() |
|
15 | 100 | 75% | Has a 30% chance to lower the target's Defense. | |
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83 | Natural Gift | ![]() |
|
15 | varies | 100% | Power and type depend on the held berry. | ||
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17 | 17 | Protect | ![]() |
|
10 | -- | 0% | 3 | Goes first. Prevents any moves from hitting the user this turn. |
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18 | 18 | Rain Dance | ![]() |
|
5 | -- | 0% | Changes the weather to rain for five turns. | |
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44 | 44 | Rest | ![]() |
|
10 | -- | 100% | User Sleeps, completely healing itself. | |
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27 | 27 | Return | ![]() |
|
20 | varies | 100% | Power increases with Happiness, up to a maximum of 102. | |
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05 | 05 | Roar | ![]() |
|
20 | -- | 100% | -6 | Goes last. Immediately ends wild battles. Forces trainers to switch Pokemon. |
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H6 | H6 | Rock Smash | ![]() |
|
15 | 40 | 100% | Has a 50% chance to lower the target's Defense. | |
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43 | 43 | Secret Power | ![]() |
|
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
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30 | 30 | Shadow Ball | ![]() |
|
15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense. | |
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65 | Shadow Claw | ![]() |
|
15 | 70 | 100% | Has an increased chance for a critical hit. | ||
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34 | 34 | Shock Wave | ![]() |
|
20 | 60 | 100% | Never misses. | |
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82 | Sleep Talk | ![]() |
|
10 | -- | 100% | Randomly uses one of the user's other three moves. Only works if the user is Sleeping. | ||
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H4 | H4 | Strength | ![]() |
|
15 | 80 | 100% | Inflicts regular damage. | |
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90 | Substitute | ![]() |
|
10 | -- | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||
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11 | 11 | Sunny Day | ![]() |
|
5 | -- | 0% | Changes the weather to sunny for five turns. | |
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H3 | H3 | Surf | ![]() |
|
15 | 95 | 100% | Inflicts regular damage. | |
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87 | Swagger | ![]() |
|
15 | -- | 90% | Raises the target's Attack by two levels and Confuses the target. | ||
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46 | 46 | Thief | ![]() |
|
10 | 40 | 100% | Takes the target's item. | |
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25 | 25 | Thunder | ![]() |
|
10 | 120 | 70% | Has a 30% chance to Paralyze the target. | |
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73 | Thunder Wave | ![]() |
|
20 | -- | 100% | Paralyzes the target. | ||
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24 | 24 | Thunderbolt | ![]() |
|
15 | 95 | 100% | Has a 10% chance to Paralyze the target. | |
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06 | 06 | Toxic | ![]() |
|
10 | -- | 85% | Badly Poisons the target, inflicting more damage every turn. | |
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03 | 03 | Water Pulse | ![]() |
|
20 | 60 | 100% | Has a 20% chance to Confuse the target. | |
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