Essentials
Abilities
- Intimidate
- This Pokemon lowers the enemy's Attack one level when it enters battle.
- Quick Feet
- This Pokemon's Speed rises one level when it has a major status effect.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 262
- Hoenn

- 11
Names
- Japanese

- グラエナ (guraena)
- Official Roomaji

- Guraena
- Korean

- 그라에나
- Chinese

- 大狼犬
- French

- Grahyèna
- German

- Magnayen
Training
- Base EXP
-
128
1828 EXP at level - Effort points
-
- 2 Attack
- Capture rate
- 127
- Base happiness
- 70
- Growth rate
- medium
- Wild held items
-

5%
Pecha Berry

5%
Pecha Berry
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
|
|
|
Stats
| Pctile | Min IVs | Max IVs | |||
|---|---|---|---|---|---|
| HP | 60.7 | 313 | 344 | ||
| Attack | 73.0 | 248 | 279 | ||
| Defense | 55.7 | 208 | 239 | ||
| Special Attack | 42.4 | 188 | 219 | ||
| Special Defense | 41.0 | 188 | 219 | ||
| Speed | 57.4 | 208 | 239 | ||
| Total | 49.3 | ||||
Flavor
Flavor Text

- It chases down prey in a pack. It will never disobey the commands of a skilled Trainer.

- It chases down prey in a pack. It will never disobey the commands of a skilled Trainer.

- It chases down prey in a pack. It will never disobey the commands of a skilled Trainer.

- It chases down prey in a pack of around ten. They defeat foes with perfectly coordinated teamwork.

- It chases down prey in a pack of around ten. They defeat foes with perfectly coordinated teamwork.
Sprites
Miscellany
- Species
- Bite
- Color
- gray
- Cry
- download mp3
- Habitat

grassland- Pawprint

- Shape
-
Mensal
Height
3'3.4"
1.0 m
Weight
81.6 lb
37.0 kg
Locations
- Diamond

Moves
|
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | |||||||||
| — | — | Tackle |
|
|
35 | 35 | 95% | Inflicts regular damage with no additional effect. |
|
| — | — | Howl |
|
|
40 | 0 | 100% | Raises the user's Attack by one level. |
|
| — | — | Sand-Attack |
|
|
15 | 0 | 100% | Lowers the target's Accuracy by one level. |
|
| — | — | Bite |
|
|
25 | 60 | 100% | Has a 30% chance to make the target flinch. |
|
| 5 | 5 | Howl |
|
|
40 | 0 | 100% | Raises the user's Attack by one level. |
|
| 9 | 9 | Sand-Attack |
|
|
15 | 0 | 100% | Lowers the target's Accuracy by one level. |
|
| 13 | 13 | Bite |
|
|
25 | 60 | 100% | Has a 30% chance to make the target flinch. |
|
| 17 | 17 | Odor Sleuth |
|
|
40 | 0 | 100% | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
|
| 22 | 22 | Roar |
|
|
20 | 0 | 100% | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| 27 | 27 | Swagger |
|
|
15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
|
| 32 | Assurance |
|
|
10 | 50 | 100% | Power is doubled if the target has already received damage this turn. |
||
| 32 | 37 | Scary Face |
|
|
10 | 0 | 90% | Lowers the target's Speed by two levels. |
|
| 37 | Take Down |
|
|
20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
||
| 42 | 42 | Taunt |
|
|
20 | 0 | 100% | For the next few turns, the target can only use damaging moves. |
|
| 47 | Crunch |
|
|
15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one level. |
||
| 47 | Embargo |
|
|
15 | 0 | 100% | Target cannot use held items. |
||
| 52 | Take Down |
|
|
20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
||
| 52 | 57 | Thief |
|
|
10 | 40 | 100% | Takes the target's item. |
|
| 62 | Sucker Punch |
|
|
5 | 80 | 100% | 1 | Only works if the target is about to use a damaging move. |
|
|
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | |||||||||
![]()
|
![]()
|
Body Slam |
|
|
15 | 85 | 100% | Has a 30% chance to paralyze the target. |
|
![]()
|
![]()
|
Counter |
|
|
20 | 1 | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
![]()
|
![]()
|
Double-Edge |
|
|
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
|
![]()
|
![]()
|
Endure |
|
|
10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
![]()
|
![]()
|
Headbutt |
|
|
15 | 70 | 100% | Has a 30% chance to make the target flinch. |
|
![]()
|
![]()
|
Mimic |
|
|
10 | 0 | 100% | Copies the target's last used move. |
|
![]()
|
![]()
|
Mud-Slap |
|
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
|
![]()
|
![]()
|
Psych Up |
|
|
10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
|
![]()
|
![]()
|
Sleep Talk |
|
|
10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|
![]()
|
![]()
|
Snore |
|
|
15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
|
![]()
|
![]()
|
Spite |
|
|
10 | 0 | 100% | Lowers the PP of the target's last used move by 4. |
|
![]()
|
![]()
|
Substitute |
|
|
10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
|
![]()
|
![]()
|
Sucker Punch |
|
|
5 | 80 | 100% | 1 | Only works if the target is about to use a damaging move. |
![]()
|
![]()
|
Super Fang |
|
|
10 | 1 | 90% | Inflicts damage equal to half the target's HP. |
|
![]()
|
![]()
|
Swagger |
|
|
15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
|
![]()
|
![]()
|
Uproar |
|
|
10 | 50 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
|
|
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | |||||||||
| 05 | 05 | Roar |
|
|
20 | 0 | 100% | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| 06 | 06 | Toxic |
|
|
10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
|
| 10 | 10 | Hidden Power |
|
|
15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
|
| 11 | 11 | Sunny Day |
|
|
5 | 0 | 0% | Changes the weather to sunny for five turns. |
|
| 12 | 12 | Taunt |
|
|
20 | 0 | 100% | For the next few turns, the target can only use damaging moves. |
|
| 15 | 15 | Hyper Beam |
|
|
5 | 150 | 90% | User foregoes its next turn to recharge. |
|
| 17 | 17 | Protect |
|
|
10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
| 18 | 18 | Rain Dance |
|
|
5 | 0 | 0% | Changes the weather to rain for five turns. |
|
| 21 | 21 | Frustration |
|
|
20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
|
| 23 | 23 | Iron Tail |
|
|
15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one level. |
|
| 27 | 27 | Return |
|
|
20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
|
| 28 | 28 | Dig |
|
|
10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
|
| 30 | 30 | Shadow Ball |
|
|
15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one level. |
|
| 32 | 32 | Double Team |
|
|
15 | 0 | 100% | Raises the user's Evasion by one level. |
|
| 41 | 41 | Torment |
|
|
15 | 0 | 100% | Prevents the target from using the same move twice in a row. |
|
| 42 | 42 | Facade |
|
|
20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
|
| 43 | 43 | Secret Power |
|
|
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
|
| 44 | 44 | Rest |
|
|
10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
|
| 45 | 45 | Attract |
|
|
15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
|
| 46 | 46 | Thief |
|
|
10 | 40 | 100% | Takes the target's item. |
|
| 49 | 49 | Snatch |
|
|
10 | 0 | 100% | 4 | Steals the target's move, if it's self-targeted. |
| 58 | Endure |
|
|
10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
|
| 63 | Embargo |
|
|
15 | 0 | 100% | Target cannot use held items. |
||
| 66 | Payback |
|
|
10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
||
| 68 | Giga Impact |
|
|
5 | 150 | 90% | User foregoes its next turn to recharge. |
||
| 78 | Captivate |
|
|
20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
||
| 79 | Dark Pulse |
|
|
15 | 80 | 100% | Has a 20% chance to make the target flinch. |
||
| 82 | Sleep Talk |
|
|
10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
||
| 83 | Natural Gift |
|
|
15 | 1 | 100% | Power and type depend on the held berry. |
||
| 87 | Swagger |
|
|
15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
||
| 90 | Substitute |
|
|
10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
||
| H4 | H4 | Strength |
|
|
15 | 80 | 100% | Inflicts regular damage with no additional effect. |
|
| H6 | H6 | Rock Smash |
|
|
15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one level. |
|



















½ male, ½ female
