Essentials
Abilities
- Illuminate
- Doubles the wild encounter rate. 
- Keen Eye
- Prevents accuracy from being lowered. 
Hidden Ability
- Analytic
- Strengthens moves to 1.3× their power when moving last. 
Damage Taken
Pokédex Numbers
- Introduced in
 
- National
- 505
- Original Unova
- 
            11
               
- Updated Unova
- 
            11
               
- Mountain Kalos
- 
            47
               
Names
- Japanese
         
- ミルホッグ (miruhoggu)
- 
         
- ミルホッグ
- Korean
         
- 보르그
- Chinese
         
- 步哨鼠
- 
         
- 步哨鼠
- French
         
- Miradar
- German
         
- Kukmarda
- Spanish
         
- Watchog
- Italian
         
- Watchog
Breeding
Compatibility
Evolution
| Baby | Basic | Stage 1 | Stage 2 | 
|---|---|---|---|
| Patrat | Watchog Level up, starting at level 20 | 
Stats
| Pctile | Min IVs | Max IVs | ||
|---|---|---|---|---|
| HP | 38.5 | 293 | 324 | |
| Attack | 60.5 | 238 | 269 | |
| Defense | 47.0 | 206 | 237 | |
| Special Attack | 41.5 | 188 | 219 | |
| Special Defense | 47.7 | 206 | 237 | |
| Speed | 60.4 | 222 | 253 | |
| Total | 42.6 | 
Flavor
Flavor Text
 
- 
   
- When they see an enemy, their tails stand high, and they spit the seeds of berries stored in their cheek pouches. 
 
- They make the patterns on their bodies shine in order to threaten predators. Keen eyesight lets them see in the dark. 
  
- Using luminescent matter, it makes its eyes and body glow and stuns attacking opponents. 
 
 
- 
   
- Using luminescent matter, it makes its eyes and body glow and stuns attacking opponents. 
 
- When they see an enemy, their tails stand high, and they spit the seeds of berries stored in their cheek pouches. 
 
- Using luminescent matter, it makes its eyes and body glow and stuns attacking opponents. 
 
- When they see an enemy, their tails stand high, and they spit the seeds of berries stored in their cheek pouches. 
 
Sprites
 
     
Height
 
            
 
            
                3'7.3" 
                1.1 m
            
Weight
 
            
 
            
                59.5 lb 
                27.0 kg
            
Locations
- Black  
- White  
- Black 2  
- White 2  
- X  
- Y  
Moves
Normal moves get STAB, and have their type highlighted in green.
Physical moves better suit Watchog's higher Attack, and have their class highlighted in green.
|   |    |    |    |    | Move | Type | Class | PP | Power | Acc | Pri | Effect | 
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||
| — | — | Rototiller |  |  | 10 | — | — | Raises the Attack and Special Attack of all Grass Pokémon in battle. | ||||
| — | — | — | Tackle |  |  | 35 | 40 | 100% | Inflicts regular damage with no additional effect. | |||
| — | — | — | Leer |  |  | 30 | — | 100% | Lowers the target's Defense by one stage. | |||
| — | — | — | Bite |  |  | 25 | 60 | 100% | Has a 30% chance to make the target flinch. | |||
| 0 | 0 | Confuse Ray |  |  | 10 | — | 100% | Confuses the target. | ||||
| — | — | Confuse Ray |  |  | 10 | — | 100% | Confuses the target. | ||||
| — | — | Rototiller |  |  | 10 | — | — | Raises the Attack and Special Attack of all Grass Pokémon in battle. | ||||
| — | — | Tackle |  |  | 35 | 40 | 100% | Inflicts regular damage with no additional effect. | ||||
| — | — | Leer |  |  | 30 | — | 100% | Lowers the target's Defense by one stage. | ||||
| — | — | Bite |  |  | 25 | 60 | 100% | Has a 30% chance to make the target flinch. | ||||
| — | — | — | — | — | Low Kick |  |  | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| 3 | 3 | 3 | 3 | 3 | Leer |  |  | 30 | — | 100% | Lowers the target's Defense by one stage. | |
| 6 | 6 | 6 | 6 | 6 | Bite |  |  | 25 | 60 | 100% | Has a 30% chance to make the target flinch. | |
| 8 | 8 | 8 | 8 | 8 | Bide |  |  | 10 | * | — | 1 | User waits for two turns, then hits back for twice the damage it took. | 
| 11 | 11 | 11 | 11 | 11 | Detect |  |  | 5 | — | — | 4 | Prevents any moves from hitting the user this turn. | 
| 13 | 13 | 13 | 13 | 13 | Sand Attack |  |  | 15 | — | 100% | Lowers the target's accuracy by one stage. | |
| 16 | 16 | 16 | 16 | 16 | Crunch |  |  | 15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. | |
| 18 | 18 | 18 | 18 | 18 | Hypnosis |  |  | 20 | — | 60% | Puts the target to sleep. | |
| 20 | 20 | 20 | Confuse Ray |  |  | 10 | — | 100% | Confuses the target. | |||
| 22 | 22 | 22 | 22 | 22 | Super Fang |  |  | 10 | * | 90% | Inflicts damage equal to half the target's HP. | |
| 25 | 25 | 25 | 25 | 25 | After You |  |  | 15 | — | — | Makes the target act next this turn. | |
| 29 | 29 | Focus Energy |  |  | 30 | — | — | Increases the user's chance to score a critical hit. | ||||
| 29 | 29 | 29 | 32 | 32 | Psych Up |  |  | 10 | — | — | Discards the user's stat changes and copies the target's. | |
| 32 | 32 | 32 | 36 | 36 | Hyper Fang |  |  | 15 | 80 | 90% | Has a 10% chance to make the target flinch. | |
| 39 | 39 | Nasty Plot |  |  | 20 | — | — | Raises the user's Special Attack by two stages. | ||||
| 36 | 36 | 36 | 43 | 43 | Mean Look |  |  | 5 | — | — | Prevents the target from leaving battle. | |
| 39 | 39 | 39 | 46 | 46 | Baton Pass |  |  | 40 | — | — | Allows the trainer to switch out the user and pass effects along to its replacement. | |
| 43 | 43 | 43 | 50 | 50 | Slam |  |  | 20 | 80 | 75% | Inflicts regular damage with no additional effect. | |
| Level up, learned by Patrat but not Watchog | ||||||||||||
| 26 | 26 | 26 | 28 | 28 | Work Up |  |  | 30 | — | — | Raises the user's Attack and Special Attack by one stage each. | |
|   |    |    |    |    | Move | Type | Class | PP | Power | Acc | Pri | Effect | 
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||||
| Egg, learned by Patrat but not Watchog | ||||||||||||
|  |  |  |  |  | Assurance |  |  | 10 | 60 | 100% | Power is doubled if the target has already received damage this turn. | |
|  | Bullet Seed |  |  | 30 | 25 | 100% | Hits 2-5 times in one turn. | |||||
|  |  |  |  |  | Flail |  |  | 15 | * | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
|  |  |  |  |  | Foresight |  |  | 40 | — | — | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | |
|  |  |  |  |  | Iron Tail |  |  | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. | |
|  |  |  |  |  | Pursuit |  |  | 20 | 40 | 100% | Has double power against, and can hit, Pokémon attempting to switch out. | |
|  |  |  |  |  | Revenge |  |  | 10 | 60 | 100% | -4 | Inflicts double damage if the user takes damage before attacking this turn. | 
|  |  |  |  |  | Screech |  |  | 40 | — | 85% | Lowers the target's Defense by two stages. | |
|  | Tearful Look |  |  | 20 | — | — | Lowers the target's Attack and Special Attack by one stage. | |||||
|   |    |    |    |    | Move | Type | Class | PP | Power | Acc | Pri | Effect | 
| Tutor: Can be taught at any time by an NPC. | ||||||||||||
|    |    | After You |  |  | 15 | — | — | Makes the target act next this turn. | ||||
|    |    | Aqua Tail |  |  | 10 | 90 | 90% | Inflicts regular damage with no additional effect. | ||||
|    |    | Covet |  |  | 25 | 60 | 100% | Takes the target's item. | ||||
|    |    | Endeavor |  |  | 5 | * | 100% | Lowers the target's HP to equal the user's. | ||||
|    |    | Fire Punch |  |  | 15 | 75 | 100% | Has a 10% chance to burn the target. | ||||
|    |    | Focus Punch |  |  | 20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. | |||
|    |    | Gunk Shot |  |  | 5 | 120 | 80% | Has a 30% chance to poison the target. | ||||
|    |    | Helping Hand |  |  | 20 | — | — | 5 | Ally's next move inflicts half more damage. | |||
|    |    | Ice Punch |  |  | 15 | 75 | 100% | Has a 10% chance to freeze the target. | ||||
|    |    | Iron Tail |  |  | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. | ||||
|    |    | Knock Off |  |  | 20 | 65 | 100% | Target drops its held item. | ||||
|    |    | Last Resort |  |  | 5 | 140 | 100% | Can only be used after all of the user's other moves have been used. | ||||
|    |    | Low Kick |  |  | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | ||||
|    |    | Seed Bomb |  |  | 15 | 80 | 100% | Inflicts regular damage with no additional effect. | ||||
|    |    | Shock Wave |  |  | 20 | 60 | — | Never misses. | ||||
|    |    | Signal Beam |  |  | 15 | 75 | 100% | Has a 10% chance to confuse the target. | ||||
|    |    | Sleep Talk |  |  | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||||
|    |    | Snore |  |  | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | ||||
|    |    | Super Fang |  |  | 10 | * | 90% | Inflicts damage equal to half the target's HP. | ||||
|    |    | Thunder Punch |  |  | 15 | 75 | 100% | Has a 10% chance to paralyze the target. | ||||
|    |    | Zen Headbutt |  |  | 15 | 80 | 90% | Has a 20% chance to make the target flinch. | ||||
|   |    |    |    |    | Move | Type | Class | PP | Power | Acc | Pri | Effect | 
| Machine: Can be taught at any time by using a TM or HM. | ||||||||||||
| 01 | 01 | Work Up |  |  | 30 | — | — | Raises the user's Attack and Special Attack by one stage each. | ||||
| 06 | 06 | 06 | 06 | 06 | Toxic |  |  | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. | |
| 10 | 10 | 10 | 10 | 10 | Hidden Power |  |  | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
| 11 | 11 | 11 | 11 | 11 | Sunny Day |  |  | 5 | — | — | Changes the weather to sunny for five turns. | |
| 15 | 15 | 15 | 15 | 15 | Hyper Beam |  |  | 5 | 150 | 90% | User foregoes its next turn to recharge. | |
| 16 | 16 | 16 | 16 | 16 | Light Screen |  |  | 30 | — | — | Reduces damage from special attacks by 50% for five turns. | |
| 17 | 17 | 17 | 17 | 17 | Protect |  |  | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. | 
| 18 | 18 | 18 | 18 | 18 | Rain Dance |  |  | 5 | — | — | Changes the weather to rain for five turns. | |
| 21 | 21 | 21 | 21 | 21 | Frustration |  |  | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. | |
| 24 | 24 | 24 | 24 | 24 | Thunderbolt |  |  | 15 | 90 | 100% | Has a 10% chance to paralyze the target. | |
| 25 | 25 | 25 | 25 | 25 | Thunder |  |  | 10 | 110 | 70% | Has a 30% chance to paralyze the target. | |
| 27 | 27 | 27 | 27 | 27 | Return |  |  | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. | |
| 28 | 28 | 28 | Dig |  |  | 10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. | |||
| 30 | 30 | 30 | 30 | 30 | Shadow Ball |  |  | 15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. | |
| 32 | 32 | 32 | 32 | 32 | Double Team |  |  | 15 | — | — | Raises the user's evasion by one stage. | |
| 35 | 35 | 35 | 35 | 35 | Flamethrower |  |  | 15 | 90 | 100% | Has a 10% chance to burn the target. | |
| 42 | 42 | 42 | 42 | 42 | Facade |  |  | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | |
| 44 | 44 | 44 | 44 | 44 | Rest |  |  | 10 | — | — | User sleeps for two turns, completely healing itself. | |
| 45 | 45 | 45 | 45 | 45 | Attract |  |  | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| 48 | 48 | 48 | 48 | 48 | Round |  |  | 15 | 60 | 100% | Has double power if it's used more than once per turn. | |
| 52 | 52 | 52 | 52 | 52 | Focus Blast |  |  | 5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. | |
| 56 | 56 | 56 | 56 | 56 | Fling |  |  | 10 | * | 100% | Throws held item at the target; power depends on the item. | |
| 67 | 67 | 67 | Retaliate |  |  | 5 | 70 | 100% | Has double power if a friendly Pokémon fainted last turn. | |||
| 68 | 68 | 68 | 68 | 68 | Giga Impact |  |  | 5 | 150 | 90% | User foregoes its next turn to recharge. | |
| 70 | 70 | 70 | Flash |  |  | 20 | — | 100% | Lowers the target's accuracy by one stage. | |||
| 73 | 73 | 73 | 73 | 73 | Thunder Wave |  |  | 20 | — | 90% | Paralyzes the target. | |
| 75 | 75 | 75 | 75 | 75 | Swords Dance |  |  | 20 | — | — | Raises the user's Attack by two stages. | |
| 77 | 77 | 77 | 77 | 77 | Psych Up |  |  | 10 | — | — | Discards the user's stat changes and copies the target's. | |
| 83 | Work Up |  |  | 30 | — | — | Raises the user's Attack and Special Attack by one stage each. | |||||
| 85 | 85 | 85 | 85 | 85 | Dream Eater |  |  | 15 | 100 | 100% | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
| 86 | 86 | 86 | 86 | 86 | Grass Knot |  |  | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
| 87 | 87 | 87 | 87 | 87 | Swagger |  |  | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. | |
| 88 | 88 | 88 | 88 | Sleep Talk |  |  | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||
| 90 | 90 | 90 | 90 | 90 | Substitute |  |  | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| 94 | Secret Power |  |  | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||||
| 94 | 94 | Rock Smash |  |  | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. | ||||
| 98 | 98 | Power-Up Punch |  |  | 20 | 40 | 100% | Raises the user's Attack by one stage after inflicting damage. | ||||
| 100 | 100 | 100 | 100 | Confide |  |  | 20 | — | — | Lowers the target's Special Attack by one stage. | ||
| H1 | H1 | H1 | Cut |  |  | 30 | 50 | 95% | Inflicts regular damage with no additional effect. | |||
| H4 | H4 | H4 | Strength |  |  | 15 | 80 | 100% | Inflicts regular damage with no additional effect. | |||
| H6 | Rock Smash |  |  | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. | |||||

 504: Patrat
        
        504: Patrat
     
     
    



 ½ male, ½ female
            ½ male, ½ female
            
    
     
     
         
     
 
 Sciurine
            Sciurine
            
    
     
  
             
             
             
            