Essentials

Cyndaquil

Cyndaquil

fire

Abilities

Blaze
When this Pokemon's HP is 1/3 its max or lower, its Fire moves do 50% more damage.

Damage Taken

  • bug ½
  • dark 1
  • dragon 1
  • electric 1
  • fighting 1
  • fire ½
  • flying 1
  • ghost 1
  • grass ½
  • ground 2
  • ice ½
  • normal 1
  • poison 1
  • psychic 1
  • rock 2
  • steel ½
  • water 2
  • ??? 1

Pokédex Numbers

Introduced in
Generation 2
National
155
Johto Generation 2
4
Johto Generation 4
4

Names

Japanese
ヒノアラシ (hinoarashi)
Official Roomaji
Hinoarashi
Korean
브케인
Chinese
火球鼠
French
Héricendre
German
Feurigel

Breeding

Gender
⅞ male, ⅛ female
Egg groups
  • Ground
Steps to hatch
5120

Compatibility

  • Rattata
  • Ekans
  • Pikachu
  • Sandshrew
  • Nidoran♀
  • Nidoran♂
  • Vulpix
  • Diglett
  • Meowth
  • Psyduck
  • Mankey
  • Growlithe
  • Ponyta
  • Farfetch'd
  • Seel
  • Rhyhorn
  • Tauros
  • Eevee
  • Cyndaquil
  • Sentret
  • Mareep
  • Aipom
  • Wooper
  • Girafarig
  • Dunsparce
  • Snubbull
  • Sneasel
  • Teddiursa
  • Swinub
  • Delibird
  • Houndour
  • Phanpy
  • Stantler
  • Smeargle
  • Miltank
  • Torchic
  • Poochyena
  • Zigzagoon
  • Seedot
  • Slakoth
  • Whismur
  • Skitty
  • Mawile
  • Electrike
  • Wailmer
  • Numel
  • Torkoal
  • Spoink
  • Spinda
  • Zangoose
  • Seviper
  • Kecleon
  • Absol
  • Spheal
  • Chimchar
  • Piplup
  • Bidoof
  • Shinx
  • Pachirisu
  • Buizel
  • Buneary
  • Glameow
  • Stunky
  • Lucario
  • Hippopotas

Training

Base EXP
65
928 EXP at level
Effort points
  • 1 Speed
Capture rate
45
Base happiness
70
Growth rate
medium slow
Wild held items

Generation 3

None

Generation 4

None

Evolution

Baby Basic Stage 1 Stage 2
Cyndaquil Cyndaquil QuilavaQuilava Level up: 14 TyphlosionTyphlosion Level up: 36

Stats

Pctile Min IVs Max IVs
HP
39
8.5 251 282
Attack
52
25.7 172 203
Defense
43
17.0 154 185
Special Attack
60
42.4 188 219
Special Defense
50
25.8 168 199
Speed
65
50.5 198 229
Total
309
20.7

Flavor

Flavor Text

Diamond
It has a timid nature. If it is startled, the flames on its back burn more vigorously.
Pearl
It has a timid nature. If it is startled, the flames on its back burn more vigorously.
Platinum
It has a timid nature. If it is startled, the flames on its back burn more vigorously.
Heart Gold
It is timid, and always curls itself up in a ball. If attacked, it flares up its back for protection.
Soul Silver
It usually stays hunched over. If it is angry or surprised, it shoots flames out of its back.

Sprites

Cyndaquil Cyndaquil Cyndaquil Cyndaquil

Miscellany

Species
Fire Mouse
Color
yellow
Cry
download mp3
Habitat Generation 3
grassland
Pawprint
Cyndaquil
Shape
Anthropomorphic

Height

Trainer dude

Cyndaquil
5

1'7.7"
0.5 m

Weight

Trainer dudette

Cyndaquil
79

17.4 lb
7.9 kg

Locations

Moves

GoldSilver Crystal Generation 3 DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Tackle normal Physical 35 35 95%

Inflicts regular damage with no additional effect.

Leer normal None 30 0 100%

Lowers the target's Defense by one level.

6 6 6 4 6 SmokeScreen normal None 20 0 100%

Lowers the target's Accuracy by one level.

12 12 12 10 10 Ember fire Special 25 40 100%

Has a 10% chance to burn the target.

19 19 19 13 13 Quick Attack normal Physical 30 40 100% 1

Inflicts regular damage with no additional effect.

27 27 27 19 19 Flame Wheel fire Physical 25 60 100%

Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves.

22 22 Defense Curl normal None 40 0 100%

Raises user's Defense by one level.

36 36 36 28 28 Swift normal Special 20 60 100%

Never misses.

31 31 Lava Plume fire Special 15 80 100%

Has a 30% chance to burn the target.

46 46 46 37 37 Flamethrower fire Special 15 95 100%

Has a 10% chance to burn the target.

40 40 Rollout rock Physical 20 30 90%

Power doubles every turn this move is used in succession after the first, resetting after five turns.

46 46 Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

49 49 Eruption fire Special 5 150 100%

Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.

GoldSilver Crystal Generation 3 DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Covet normal Physical 40 40 100%

Takes the target's item.

Crush Claw normal Physical 10 75 95%

Has a 50% chance to lower the target's Defense by one level.

Double Kick fighting Physical 30 30 100%

Hits twice in one turn.

Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Extrasensory psychic Special 30 80 100%

Has a 10% chance to make the target flinch.

Flare Blitz fire Physical 15 120 100%

User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.

Foresight normal None 40 0 100%

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

Fury Swipes normal Physical 15 18 80%

Hits 2-5 times in one turn.

Howl normal None 40 0 100%

Raises the user's Attack by one level.

Quick Attack normal Physical 30 40 100% 1

Inflicts regular damage with no additional effect.

Reversal fighting Physical 15 1 100%

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Submission fighting Physical 25 80 80%

User receives 1/4 the damage it inflicts in recoil.

Thrash normal Physical 20 90 100%

Hits every turn for 2-3 turns, then confuses the user.

GoldSilver Crystal Generation 3 DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Body Slam normal Physical 15 85 100%

Has a 30% chance to paralyze the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Defense Curl normal None 40 0 100%

Raises user's Defense by one level.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Flamethrower fire Special 15 95 100%

Has a 10% chance to burn the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Headbutt normal Physical 15 70 100%

Has a 30% chance to make the target flinch.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Heat Wave fire Special 10 100 90%

Has a 10% chance to burn the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mimic normal None 10 0 100%

Copies the target's last used move.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mud-Slap ground Special 10 20 100%

Has a 100% chance to lower the target's Accuracy by one level.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Rollout rock Physical 20 30 90%

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swift normal Special 20 60 100%

Never misses.

GoldSilver Crystal Generation 3 DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
02 02 Headbutt normal Physical 15 70 100%

Has a 30% chance to make the target flinch.

03 03 Curse ??? None 10 0 100%

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

04 04 Rollout rock Physical 20 30 90%

Power doubles every turn this move is used in succession after the first, resetting after five turns.

06 06 06 06 06 Toxic poison None 10 0 85%

Badly poisons the target, inflicting more damage every turn.

10 10 10 10 10 Hidden Power normal Special 15 1 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 11 Sunny Day fire None 5 0 0%

Changes the weather to sunny for five turns.

13 13 Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

17 17 17 17 17 Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

20 20 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

21 21 21 21 21 Frustration normal Physical 20 1 100%

Power increases as happiness decreases, up to a maximum of 102.

23 23 Iron Tail steel Physical 15 100 75%

Has a 30% chance to lower the target's Defense by one level.

27 27 27 27 27 Return normal Physical 20 1 100%

Power increases with happiness, up to a maximum of 102.

28 28 28 28 28 Dig ground Physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

31 31 Mud-Slap ground Special 10 20 100%

Has a 100% chance to lower the target's Accuracy by one level.

32 32 32 32 32 Double Team normal None 15 0 100%

Raises the user's Evasion by one level.

35 35 35 Flamethrower fire Special 15 95 100%

Has a 10% chance to burn the target.

34 34 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

35 35 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

38 38 38 38 38 Fire Blast fire Special 5 120 85%

Has a 10% chance to burn the target.

40 40 40 Aerial Ace flying Physical 20 60 100%

Never misses.

42 42 42 Facade normal Physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 Secret Power normal Physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

39 39 Swift normal Special 20 60 100%

Never misses.

40 40 Defense Curl normal None 40 0 100%

Raises user's Defense by one level.

43 43 Detect fighting None 5 0 100% 3

Prevents any moves from hitting the user this turn.

44 44 44 44 44 Rest psychic None 10 0 100%

User sleeps for two turns, completely healing itself.

45 45 45 45 45 Attract normal None 15 0 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

50 50 50 Overheat fire Special 5 140 90%

Lowers the user's Special Attack by two levels after inflicting damage.

58 58 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

61 61 Will-O-Wisp fire None 15 0 75%

Burns the target.

78 78 Captivate normal None 20 0 100%

Lowers the target's Special Attack by two levels if it's the opposite gender.

82 82 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift normal Physical 15 1 100%

Power and type depend on the held berry.

87 87 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

90 90 Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1 H1 H1 H1 H1 Cut normal Physical 30 50 95%

Inflicts regular damage with no additional effect.

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