Essentials

Electrike

Electrike

electric

Abilities

Static
Enemy Pokemon have a 30% chance of becoming Paralyzed every time they touch this Pokemon.
Lightningrod
This Pokemon takes damage from Electric moves aimed at its partner.

Damage Taken

  • bug 1
  • dark 1
  • dragon 1
  • electric ½
  • fighting 1
  • fire 1
  • flying ½
  • ghost 1
  • grass 1
  • ground 2
  • ice 1
  • normal 1
  • poison 1
  • psychic 1
  • rock 1
  • steel ½
  • water 1
  • ??? 1

Pokédex Numbers

Introduced in
Generation 3
National
309
Hoenn Generation 3
78

Names

Japanese
ラクライ (rakurai)
Official Roomaji
Rakurai
Korean
썬더라이
Chinese
落雷獸
French
Dynavolt
German
Frizelbliz

Breeding

Gender
½ male, ½ female
Egg groups
  • Ground
Steps to hatch
5120

Compatibility

  • Rattata
  • Ekans
  • Pikachu
  • Sandshrew
  • Nidoran♀
  • Nidoran♂
  • Vulpix
  • Diglett
  • Meowth
  • Psyduck
  • Mankey
  • Growlithe
  • Ponyta
  • Farfetch'd
  • Seel
  • Rhyhorn
  • Tauros
  • Eevee
  • Cyndaquil
  • Sentret
  • Mareep
  • Aipom
  • Wooper
  • Girafarig
  • Dunsparce
  • Snubbull
  • Sneasel
  • Teddiursa
  • Swinub
  • Delibird
  • Houndour
  • Phanpy
  • Stantler
  • Smeargle
  • Miltank
  • Torchic
  • Poochyena
  • Zigzagoon
  • Seedot
  • Slakoth
  • Whismur
  • Skitty
  • Mawile
  • Electrike
  • Wailmer
  • Numel
  • Torkoal
  • Spoink
  • Spinda
  • Zangoose
  • Seviper
  • Kecleon
  • Absol
  • Spheal
  • Chimchar
  • Piplup
  • Bidoof
  • Shinx
  • Pachirisu
  • Buizel
  • Buneary
  • Glameow
  • Stunky
  • Lucario
  • Hippopotas

Training

Base EXP
104
1485 EXP at level
Effort points
  • 1 Speed
Capture rate
120
Base happiness
70
Growth rate
slow
Wild held items

Generation 3

None

Generation 4

None

Evolution

Baby Basic Stage 1 Stage 2
Electrike Electrike ManectricManectric Level up: 26

Stats

Pctile Min IVs Max IVs
HP
40
11.9 253 284
Attack
45
16.1 158 189
Defense
40
13.4 148 179
Special Attack
65
50.7 198 229
Special Defense
40
12.5 148 179
Speed
65
50.5 198 229
Total
295
14.8

Flavor

Flavor Text

Diamond
Using electricity stored in its fur, it stimulates its muscles to heighten its reaction speed.
Pearl
Using electricity stored in its fur, it stimulates its muscles to heighten its reaction speed.
Platinum
Using electricity stored in its fur, it stimulates its muscles to heighten its reaction speed.
Heart Gold
It stores electricity in its fur. It gives off sparks from all over its body in seasons when the air is dry.
Soul Silver
It stores electricity in its fur. It gives off sparks from all over its body in seasons when the air is dry.

Sprites

Electrike Electrike Electrike Electrike

Miscellany

Species
Lightning
Color
green
Cry
download mp3
Habitat Generation 3
grassland
Pawprint
Electrike
Shape
Mensal

Height

Trainer dude

Electrike
6

1'11.6"
0.6 m

Weight

Trainer dudette

Electrike
152

33.5 lb
15.2 kg

Locations

Diamond Diamond
Pearl Pearl
Platinum Platinum

Moves

Generation 3 DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Tackle normal Physical 35 35 95%

Inflicts regular damage with no additional effect.

4 4 4 Thunder Wave electric None 20 0 100%

Paralyzes the target.

9 9 9 Leer normal None 30 0 100%

Lowers the target's Defense by one level.

12 12 12 Howl normal None 40 0 100%

Raises the user's Attack by one level.

17 17 17 Quick Attack normal Physical 30 40 100% 1

Inflicts regular damage with no additional effect.

20 20 20 Spark electric Physical 20 65 100%

Has a 30% chance to paralyze the target.

25 25 25 Odor Sleuth normal None 40 0 100%

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

28 Roar normal None 20 0 100% -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

33 28 28 Bite dark Physical 25 60 100%

Has a 30% chance to make the target flinch.

36 Thunder electric Special 10 120 70%

Has a 30% chance to paralyze the target.

33 33 Thunder Fang electric Physical 15 65 95%

Has a 10% chance to paralyze the target and a 10% chance to make the target flinch.

36 36 Roar normal None 20 0 100% -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

41 41 Discharge electric Special 15 80 100%

Has a 30% chance to paralyze the target.

41 44 44 Charge electric None 20 0 100%

Raises the user's Special Defense by one level. User's Electric moves have doubled power next turn.

49 49 Thunder electric Special 10 120 70%

Has a 30% chance to paralyze the target.

Generation 3 DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Crunch dark Physical 15 80 100%

Has a 20% chance to lower the target's Defense by one level.

Curse ??? None 10 0 100%

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Discharge electric Special 15 80 100%

Has a 30% chance to paralyze the target.

Fire Fang fire Physical 15 65 95%

Has a 10% chance to burn the target and a 10% chance to make the target flinch.

Headbutt normal Physical 15 70 100%

Has a 30% chance to make the target flinch.

Ice Fang ice Physical 15 65 95%

Has a 10% chance to freeze the target and a 10% chance to make the target flinch.

Swift normal Special 20 60 100%

Never misses.

Switcheroo dark None 10 0 100%

User and target swap items.

Thunder Fang electric Physical 15 65 95%

Has a 10% chance to paralyze the target and a 10% chance to make the target flinch.

Uproar normal Special 10 50 100%

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Generation 3 DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Body Slam normal Physical 15 85 100%

Has a 30% chance to paralyze the target.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Headbutt normal Physical 15 70 100%

Has a 30% chance to make the target flinch.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Magnet Rise electric None 10 0 0%

User is immune to Ground moves and effects for five turns.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mimic normal None 10 0 100%

Copies the target's last used move.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mud-Slap ground Special 10 20 100%

Has a 100% chance to lower the target's Accuracy by one level.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Signal Beam bug Special 15 75 100%

Has a 10% chance to confuse the target.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swift normal Special 20 60 100%

Never misses.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Thunder Wave electric None 20 0 100%

Paralyzes the target.

Generation 3 DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
05 05 05 Roar normal None 20 0 100% -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06 06 06 Toxic poison None 10 0 85%

Badly poisons the target, inflicting more damage every turn.

10 10 10 Hidden Power normal Special 15 1 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

16 16 Light Screen psychic None 30 0 100%

Reduces damage from special attacks by 50% for five turns..

17 17 17 Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

18 18 18 Rain Dance water None 5 0 0%

Changes the weather to rain for five turns.

21 21 21 Frustration normal Physical 20 1 100%

Power increases as happiness decreases, up to a maximum of 102.

23 23 23 Iron Tail steel Physical 15 100 75%

Has a 30% chance to lower the target's Defense by one level.

24 24 24 Thunderbolt electric Special 15 95 100%

Has a 10% chance to paralyze the target.

25 25 25 Thunder electric Special 10 120 70%

Has a 30% chance to paralyze the target.

27 27 27 Return normal Physical 20 1 100%

Power increases with happiness, up to a maximum of 102.

32 32 32 Double Team normal None 15 0 100%

Raises the user's Evasion by one level.

34 34 34 Shock Wave electric Special 20 60 100%

Never misses.

35 35 Flamethrower fire Special 15 95 100%

Has a 10% chance to burn the target.

42 42 42 Facade normal Physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 Secret Power normal Physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 44 Rest psychic None 10 0 100%

User sleeps for two turns, completely healing itself.

45 45 45 Attract normal None 15 0 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46 46 46 Thief dark Physical 10 40 100%

Takes the target's item.

57 57 Charge Beam electric Special 10 50 90%

Has a 70% chance to raise the user's Special Attack by one level.

58 58 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

70 70 Flash normal None 20 0 100%

Lowers the target's Accuracy by one level.

73 73 Thunder Wave electric None 20 0 100%

Paralyzes the target.

78 78 Captivate normal None 20 0 100%

Lowers the target's Special Attack by two levels if it's the opposite gender.

82 82 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift normal Physical 15 1 100%

Power and type depend on the held berry.

87 87 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

90 90 Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H4 H4 H4 Strength normal Physical 15 80 100%

Inflicts regular damage with no additional effect.

H5 Flash normal None 20 0 100%

Lowers the target's Accuracy by one level.

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