Essentials

Liepard

Liepard

Dark

Abilities

Limber

Prevents paralysis.

Unburden

Doubles Speed upon using or losing a held item.

Hidden Ability

Prankster

Raises non-damaging moves' priority by one stage.

Damage Taken

  • Bug 2
  • Dark ½
  • Dragon 1
  • Electric 1
  • Fairy 2
  • Fighting 2
  • Fire 1
  • Flying 1
  • Ghost ½
  • Grass 1
  • Ground 1
  • Ice 1
  • Normal 1
  • Poison 1
  • Psychic 0
  • Rock 1
  • Steel 1
  • Water 1

Pokédex Numbers

Introduced in
Generation 5
National
510
Original Unova
16 Black, White
Updated Unova
13 Black 2, White 2
Mountain Kalos
43 X, Y

Names

French
Léopardus
Italian
Liepard
German
Kleoparda
Spanish
Liepard
Japanese
レパルダス (reparudasu)

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Field
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

Training

Base EXP
156 Search:
Effort points
  • 2 Speed
Capture rate
90 Search:
Base happiness
70 Search:
Growth rate
medium Search:

Wild held items

Generation 5 nothing
Generation 6 nothing

Evolution

Baby Basic Stage 1 Stage 2
Purrloin Liepard Level up, starting at level 20

Stats

Pctile Min IVs Max IVs
HP
64
45.4 301 332
Attack
88
65.9 244 275
Defense
50
23.9 168 199
Special Attack
88
72.0 244 275
Special Defense
50
23.7 168 199
Speed
106
91.1 280 311
Total
446
51.2

Flavor

Flavor Text

Generation 5
Black

These Pokémon vanish and appear unexpectedly. Many Trainers are drawn to their beautiful form and fur.

White

Stealthily, it sneaks up on its target, striking from behind before its victim has a chance to react.

Black 2, White 2

Their beautiful form comes from the muscles they have developed. They run silently in the night.

Generation 6
X

Their beautiful form comes from the muscles they have developed. They run silently in the night.

Y

Stealthily, it sneaks up on its target, striking from behind before its victim has a chance to react.

Sprites

Liepard Liepard Liepard Liepard

Miscellany

Species
Cruel Search:
Color
Purple Search:
Cry
Footprint
Liepard
Shape
Mensal Search:

Height

Trainer dude

Liepard
11

3'7.3"
1.1 m

Weight

Trainer dudette

Liepard
375

82.7 lb
37.5 kg

Locations

Black Black
White White
Black 2 Black 2
White 2 White 2

Moves

Dark moves get STAB, and have their type highlighted in green.

Black, White Black 2, White 2 Generation 6 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Scratch Normal physical 35 40 100%

Inflicts regular damage with no additional effect.

Growl Normal status 40 100%

Lowers the target's Attack by one stage.

Assist Normal status 20

Randomly selects and uses one of the trainer's other Pokémon's moves.

Sand Attack Ground status 15 100%

Lowers the target's accuracy by one stage.

3 3 3 Growl Normal status 40 100%

Lowers the target's Attack by one stage.

6 6 6 Assist Normal status 20

Randomly selects and uses one of the trainer's other Pokémon's moves.

10 10 10 Sand Attack Ground status 15 100%

Lowers the target's accuracy by one stage.

12 12 12 Fury Swipes Normal physical 15 18 80%

Hits 2-5 times in one turn.

15 15 15 Pursuit Dark physical 20 40 100%

Has double power against, and can hit, Pokémon attempting to switch out.

19 19 19 Torment Dark status 15 100%

Prevents the target from using the same move twice in a row.

22 22 22 Fake Out Normal physical 10 40 100% 3

Can only be used as the first move after the user enters battle. Causes the target to flinch.

26 26 26 Hone Claws Dark status 15

Raises the user's Attack and accuracy by one stage.

31 31 31 Assurance Dark physical 10 60 100%

Power is doubled if the target has already received damage this turn.

34 34 34 Slash Normal physical 20 70 100%

Has an increased chance for a critical hit.

38 38 38 Taunt Dark status 20 100%

For the next few turns, the target can only use damaging moves.

43 43 43 Night Slash Dark physical 15 70 100%

Has an increased chance for a critical hit.

47 47 47 Snatch Dark status 10 4

Steals the target's move, if it's self-targeted.

50 50 50 Nasty Plot Dark status 20

Raises the user's Special Attack by two stages.

55 55 55 Sucker Punch Dark physical 5 80 100% 1

Only works if the target is about to use a damaging move.

58 Play Rough Fairy physical 10 90 90%

Has a 30% chance to lower the target's Attack by one stage.

Level up, learned by Purrloin but not Liepard
33 33 33 Captivate Normal status 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

Black, White Black 2, White 2 Generation 6 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Egg, learned by Purrloin but not Liepard
• • • Charm Fairy status 20 100%

Lowers the target's Attack by two stages.

• Copycat Normal status 20

Uses the target's last used move.

• • • Covet Normal physical 25 60 100%

Takes the target's item.

• • • Encore Normal status 5 100%

Forces the target to repeat its last used move every turn for 2 to 6 turns.

• • • Fake Tears Dark status 20 100%

Lowers the target's Special Defense by two stages.

• • • Feint Attack Dark physical 20 60

Never misses.

• • • Foul Play Dark physical 15 95 100%

Calculates damage with the target's attacking stat.

• • • Pay Day Normal physical 20 40 100%

Scatters money on the ground worth five times the user's level.

• • • Yawn Normal status 10

Target sleeps at the end of the next turn.

Black, White Black 2, White 2 Generation 6 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Black 2, White 2 Covet Normal physical 25 60 100%

Takes the target's item.

Black 2, White 2 Dark Pulse Dark special 15 80 100%

Has a 20% chance to make the target flinch.

Black 2, White 2 Foul Play Dark physical 15 95 100%

Calculates damage with the target's attacking stat.

Black 2, White 2 Gunk Shot Poison physical 5 120 80%

Has a 30% chance to poison the target.

Black 2, White 2 Hyper Voice Normal special 10 90 100%

Inflicts regular damage with no additional effect.

Black 2, White 2 Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

Black 2, White 2 Knock Off Dark physical 25 65 100%

Target drops its held item.

Black 2, White 2 Role Play Psychic status 10

Copies the target's ability.

Black 2, White 2 Seed Bomb Grass physical 15 80 100%

Inflicts regular damage with no additional effect.

Black 2, White 2 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Black 2, White 2 Snatch Dark status 10 4

Steals the target's move, if it's self-targeted.

Black 2, White 2 Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Black 2, White 2 Spite Ghost status 10 100%

Lowers the PP of the target's last used move by 4.

Black 2, White 2 Trick Psychic status 10 100%

User and target swap items.

Black, White Black 2, White 2 Generation 6 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
01 01 01 Hone Claws Dark status 15

Raises the user's Attack and accuracy by one stage.

06 06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

10 10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

12 12 12 Taunt Dark status 20 100%

For the next few turns, the target can only use damaging moves.

15 15 15 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

17 17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

18 18 18 Rain Dance Water status 5

Changes the weather to rain for five turns.

21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

30 30 30 Shadow Ball Ghost special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one stage.

32 32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

40 40 40 Aerial Ace Flying physical 20 60

Never misses.

41 41 41 Torment Dark status 15 100%

Prevents the target from using the same move twice in a row.

42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

44 44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 45 45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46 46 46 Thief Dark physical 25 60 100%

Takes the target's item.

48 48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

49 49 49 Echoed Voice Normal special 15 40 100%

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

63 63 63 Embargo Dark status 15 100%

Target cannot use held items.

65 65 65 Shadow Claw Ghost physical 15 70 100%

Has an increased chance for a critical hit.

66 66 66 Payback Dark physical 10 50 100%

Power is doubled if the target has already moved this turn.

68 68 68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

73 73 73 Thunder Wave Electric status 20 100%

Paralyzes the target.

77 77 77 Psych Up Normal status 10

Discards the user's stat changes and copies the target's.

85 85 85 Dream Eater Psychic special 15 100 100%

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

86 86 86 Grass Knot Grass special 20 * 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

87 87 87 Swagger Normal status 15 90%

Raises the target's Attack by two stages and confuses the target.

88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89 89 U-turn Bug physical 20 70 100%

User must switch out after attacking.

90 90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94 94 94 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

95 95 95 Snarl Dark special 15 55 95%

Has a 100% chance to lower the target's Special Attack by one stage.

97 Dark Pulse Dark special 15 80 100%

Has a 20% chance to make the target flinch.

100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

H1 H1 H1 Cut Normal physical 30 50 95%

Inflicts regular damage with no additional effect.

External Links