Essentials
Abilities
- Early Bird
Makes sleep pass twice as quickly.
- Flash Fire
Protects against Fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.
Hidden Ability
- Unnerve
Prevents opposing Pokémon from eating held Berries.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 229
- Original Johto
-
210


- Extended Sinnoh
-
177
- Updated Johto
-
215

- Coastal Kalos
-
76

- Updated Alola
-
290

- Updated Ula'ula
-
111

Names
- Japanese

- ヘルガー (herugaa)
-

- ヘルガー
- Official roomaji

- Hellgar
- Korean

- 헬가
- Chinese

- 黑魯加
-

- 黑鲁加
- French

- Démolosse
- German

- Hundemon
- Spanish

- Houndoom
- Italian

- Houndoom
Breeding
Compatibility
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
| Houndour | Houndoom Level up, starting at level 24 |
Houndoom Forms
Stats
| Pctile | Min IVs | Max IVs | ||
|---|---|---|---|---|
| HP | 65.6 | 323 | 354 | |
| Attack | 65.1 | 248 | 279 | |
| Defense | 23.1 | 168 | 199 | |
| Special Attack | 86.4 | 288 | 319 | |
| Special Defense | 64.0 | 228 | 259 | |
| Speed | 78.9 | 258 | 289 | |
| Total | 70.4 |

Pokéathlon Performance
Minimum;
Base;
Maximum
- Speed




- Power



- Skill


- Stamina




- Jump




- Total
- 6/15/17
Flavor
Flavor Text

-




The flames it breathes when angry contain toxins. If they cause a burn, it will hurt forever.

-

Long ago, people imagined its eerie howls to be the call of the grim reaper.

The flames it breathes when angry contain toxins. If they cause a burn, it will hurt forever.


In a Houndoom pack, the one with its horns raked sharply toward the back serves a leadership role. These Pokémon choose their leader by fighting among themselves.

-

They spew flames mixed with poison to finish off their opponents. They divvy up their prey evenly among the members of their pack.

Identifiable by its eerie howls, people a long time ago thought it was the grim reaper and feared it.
Sprites
Height
4'7.1"
1.4 m
Weight
77.2 lb
35.0 kg
Locations
- Pearl

Pal Park
- Area
- Mountain
- Score
- 70
- Rate
- 20
Moves
Dark and Fire moves get STAB, and have their type highlighted in green.
Special moves better suit Houndoom's higher Special Attack, and have their class highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | |||||||||||||||
| — | — | — | Inferno | ![]() |
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5 | 100 | 50% | Has a 100% chance to burn the target. |
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| — | — | — | Nasty Plot | ![]() |
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20 | — | — | Raises the user's Special Attack by two stages. |
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| — | — | — | — | — | — | Thunder Fang | ![]() |
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15 | 65 | 95% | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. |
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| — | — | — | — | — | — | — | — | Leer | ![]() |
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30 | — | 100% | Lowers the target's Defense by one stage. |
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| — | — | — | — | — | — | — | — | Ember | ![]() |
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25 | 40 | 100% | Has a 10% chance to burn the target. |
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| — | — | — | — | — | — | — | Howl | ![]() |
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40 | — | — | Raises the user's Attack by one stage. |
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| — | — | — | — | — | — | Smog | ![]() |
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20 | 30 | 70% | Has a 40% chance to poison the target. |
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| 7 | 4 | 4 | 4 | 4 | 4 | 4 | Howl | ![]() |
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40 | — | — | Raises the user's Attack by one stage. |
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| 13 | 9 | 9 | 8 | 8 | 8 | 8 | Smog | ![]() |
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20 | 30 | 70% | Has a 40% chance to poison the target. |
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| 7 | 19 | 14 | 14 | 13 | 13 | 13 | 13 | Roar | ![]() |
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20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| 27 | 17 | 17 | 16 | 16 | 16 | 16 | Bite | ![]() |
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25 | 60 | 100% | Has a 30% chance to make the target flinch. |
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| 35 | 22 | 22 | 20 | 20 | 20 | 20 | Odor Sleuth | ![]() |
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40 | — | — | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
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| 28 | 28 | 26 | 26 | 26 | 26 | Beat Up | ![]() |
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10 | * | 100% | Hits once for every conscious Pokémon the trainer has. |
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| 32 | 32 | 30 | 30 | 30 | 30 | Fire Fang | ![]() |
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15 | 65 | 95% | Has a 10% chance to burn the target and a 10% chance to make the target flinch. |
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| 13 | Smog | ![]() |
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20 | 30 | 70% | Has a 40% chance to poison the target. |
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| 20 | Bite | ![]() |
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25 | 60 | 100% | Has a 30% chance to make the target flinch. |
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| 30 | 43 | 38 | 38 | 35 | 35 | 35 | 35 | Feint Attack | ![]() |
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20 | 60 | — | Never misses. |
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| 44 | 44 | 41 | 41 | 41 | 41 | Embargo | ![]() |
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15 | — | 100% | Target cannot use held items. |
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| 45 | 45 | 45 | 45 | Foul Play | ![]() |
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15 | 95 | 100% | Calculates damage with the target's attacking stat. |
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| 41 | 51 | 48 | 48 | 50 | 50 | 50 | 50 | Flamethrower | ![]() |
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15 | 90 | 100% | Has a 10% chance to burn the target. |
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| 52 | 59 | 54 | 54 | 56 | 56 | 56 | 56 | Crunch | ![]() |
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15 | 80 | 100% | Has a 20% chance to lower the target's Defense by one stage. |
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| 60 | 60 | 60 | 60 | 60 | 60 | Nasty Plot | ![]() |
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20 | — | — | Raises the user's Special Attack by two stages. |
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| 65 | 65 | 65 | 65 | Inferno | ![]() |
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5 | 100 | 50% | Has a 100% chance to burn the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | |||||||||||||||
| Egg, learned by Houndour but not Houndoom | |||||||||||||||
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Beat Up | ![]() |
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10 | * | 100% | Hits once for every conscious Pokémon the trainer has. |
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Counter | ![]() |
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20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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Destiny Bond | ![]() |
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5 | — | — | If the user faints this turn, the target automatically will, too. |
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Feint | ![]() |
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10 | 30 | 100% | 2 | Hits through Protect and Detect. |
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Fire Fang | ![]() |
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15 | 65 | 95% | Has a 10% chance to burn the target and a 10% chance to make the target flinch. |
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Fire Spin | ![]() |
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15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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Nasty Plot | ![]() |
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20 | — | — | Raises the user's Special Attack by two stages. |
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Punishment | ![]() |
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5 | * | 100% | Power increases against targets with more raised stats, up to a maximum of 200. |
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Pursuit | ![]() |
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20 | 40 | 100% | Has double power against, and can hit, Pokémon attempting to switch out. |
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Rage | ![]() |
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20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. |
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Reversal | ![]() |
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15 | * | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
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Spite | ![]() |
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10 | — | 100% | Lowers the PP of the target's last used move by 4. |
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Sucker Punch | ![]() |
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5 | 70 | 100% | 1 | Only works if the target is about to use a damaging move. |
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Thunder Fang | ![]() |
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15 | 65 | 95% | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. |
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Will-O-Wisp | ![]() |
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15 | — | 85% | Burns the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | |||||||||||||||
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Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Counter | ![]() |
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20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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Dark Pulse | ![]() |
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15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Dream Eater | ![]() |
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15 | 100 | 100% | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
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Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Flamethrower | ![]() |
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15 | 90 | 100% | Has a 10% chance to burn the target. |
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Foul Play | ![]() |
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15 | 95 | 100% | Calculates damage with the target's attacking stat. |
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Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Heat Wave | ![]() |
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10 | 95 | 90% | Has a 10% chance to burn the target. |
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Hyper Voice | ![]() |
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10 | 90 | 100% | Inflicts regular damage with no additional effect. |
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Iron Tail | ![]() |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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Mimic | ![]() |
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10 | — | — | Copies the target's last used move. |
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Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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Nightmare | ![]() |
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15 | — | 100% | Target loses 1/4 its max HP every turn as long as it's asleep. |
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Role Play | ![]() |
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10 | — | — | Copies the target's ability. |
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Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snatch | ![]() |
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10 | — | — | 4 | Steals the target's move, if it's self-targeted. |
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Snore | ![]() |
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15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Spite | ![]() |
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10 | — | 100% | Lowers the PP of the target's last used move by 4. |
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Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Sucker Punch | ![]() |
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5 | 70 | 100% | 1 | Only works if the target is about to use a damaging move. |
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Super Fang | ![]() |
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10 | * | 90% | Inflicts damage equal to half the target's HP. |
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Swagger | ![]() |
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15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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Swift | ![]() |
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20 | 60 | — | Never misses. |
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Uproar | ![]() |
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10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | |||||||||||||||
| 02 | Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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| 03 | Curse | ![]() |
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10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| 05 | 05 | 05 | 05 | 05 | 05 | 05 | 05 | Roar | ![]() |
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20 | — | — | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic | ![]() |
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10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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| 08 | Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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| 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power | ![]() |
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15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | Sunny Day | ![]() |
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5 | — | — | Changes the weather to sunny for five turns. |
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| 13 | Snore | ![]() |
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15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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| 12 | 12 | 12 | 12 | 12 | 12 | 12 | Taunt | ![]() |
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20 | — | 100% | For the next few turns, the target can only use damaging moves. |
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| 15 | 15 | 15 | 15 | 15 | 15 | 15 | 15 | Hyper Beam | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | Protect | ![]() |
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10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
| 20 | Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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| 21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | Frustration | ![]() |
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20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 22 | 22 | 22 | 22 | 22 | 22 | 22 | 22 | Solar Beam | ![]() |
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10 | 120 | 100% | Requires a turn to charge before attacking. |
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| 23 | 23 | 23 | 23 | Iron Tail | ![]() |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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| 27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | Return | ![]() |
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20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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| 30 | 30 | 30 | 30 | 30 | 30 | 30 | 30 | Shadow Ball | ![]() |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
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| 31 | Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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| 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team | ![]() |
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15 | — | — | Raises the user's evasion by one stage. |
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| 35 | 35 | 35 | 35 | 35 | 35 | 35 | Flamethrower | ![]() |
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15 | 90 | 100% | Has a 10% chance to burn the target. |
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| 34 | Swagger | ![]() |
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15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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| 35 | Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 36 | 36 | 36 | 36 | 36 | 36 | 36 | 36 | Sludge Bomb | ![]() |
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10 | 90 | 100% | Has a 30% chance to poison the target. |
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| 38 | 38 | 38 | 38 | 38 | 38 | 38 | 38 | Fire Blast | ![]() |
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5 | 110 | 85% | Has a 10% chance to burn the target. |
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| 41 | 41 | 41 | 41 | 41 | 41 | 41 | Torment | ![]() |
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15 | — | 100% | Prevents the target from using the same move twice in a row. |
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| 42 | 42 | 42 | 42 | 42 | 42 | 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | 43 | 43 | Flame Charge | ![]() |
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20 | 50 | 100% | Inflicts regular damage. Raises the user's Speed by one stage. |
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| 43 | 43 | 43 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 39 | Swift | ![]() |
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20 | 60 | — | Never misses. |
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| 42 | Dream Eater | ![]() |
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15 | 100 | 100% | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
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| 43 | Detect | ![]() |
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5 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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| 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest | ![]() |
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10 | — | — | User sleeps for two turns, completely healing itself. |
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| 45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | Attract | ![]() |
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15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 46 | 46 | 46 | 46 | 46 | 46 | 46 | 46 | Thief | ![]() |
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25 | 60 | 100% | Takes the target's item. |
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| 50 | Nightmare | ![]() |
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15 | — | 100% | Target loses 1/4 its max HP every turn as long as it's asleep. |
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| 49 | 49 | 49 | Snatch | ![]() |
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10 | — | — | 4 | Steals the target's move, if it's self-targeted. |
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| 48 | 48 | 48 | 48 | Round | ![]() |
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15 | 60 | 100% | Has double power if it's used more than once per turn. |
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| 50 | 50 | 50 | 50 | 50 | 50 | 50 | Overheat | ![]() |
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5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
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| 59 | 59 | 59 | Incinerate | ![]() |
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15 | 60 | 100% | Destroys the target's held berry. |
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| 58 | 58 | Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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| 61 | 61 | 61 | 61 | 61 | 61 | Will-O-Wisp | ![]() |
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15 | — | 85% | Burns the target. |
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| 63 | 63 | 63 | 63 | 63 | 63 | Embargo | ![]() |
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15 | — | 100% | Target cannot use held items. |
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| 66 | 66 | 66 | 66 | 66 | 66 | Payback | ![]() |
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10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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| 67 | 67 | 67 | Retaliate | ![]() |
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5 | 70 | 100% | Has double power if a friendly Pokémon fainted last turn. |
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| 68 | 68 | 68 | 68 | 68 | 68 | Giga Impact | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 78 | 78 | Captivate | ![]() |
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20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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| 79 | 79 | Dark Pulse | ![]() |
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15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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| 82 | 82 | Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | 83 | Natural Gift | ![]() |
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15 | * | 100% | Power and type depend on the held berry. |
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| 85 | 85 | 85 | 85 | 85 | 85 | Dream Eater | ![]() |
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15 | 100 | 100% | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
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| 87 | 87 | 87 | 87 | 87 | 87 | Swagger | ![]() |
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15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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| 88 | 88 | 88 | Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 90 | 90 | 90 | 90 | 90 | 90 | Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| 94 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 94 | 94 | Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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| 95 | 95 | 95 | 95 | Snarl | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Special Attack by one stage. |
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| 97 | 97 | 97 | Dark Pulse | ![]() |
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15 | 80 | 100% | Has a 20% chance to make the target flinch. |
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| 100 | 100 | 100 | Confide | ![]() |
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20 | — | — | Lowers the target's Special Attack by one stage. |
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| H4 | H4 | H4 | H4 | H4 | H4 | H4 | Strength | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| H6 | H6 | H6 | H6 | Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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½ male, ½ female


rough terrain

Mensal




