Essentials
Pokédex Numbers
- Introduced in

- National
- 135
- Kanto
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135




- Original Johto
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182


- Extended Sinnoh
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165
- Updated Johto
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186

Names
- Japanese

- サンダース (sandaasu)
- Official Roomaji

- Thunders
- Korean

- 쥬피썬더
- Chinese

- 雷精靈
- French

- Voltali
- German

- Blitza
Breeding
Compatibility
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
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Stats
| Pctile | Min IVs | Max IVs | ||
|---|---|---|---|---|
| HP | 52.0 | 303 | 334 | |
| Attack | 40.4 | 198 | 229 | |
| Defense | 41.3 | 188 | 219 | |
| Special Attack | 91.5 | 288 | 319 | |
| Special Defense | 82.3 | 258 | 289 | |
| Speed | 98.6 | 328 | 359 | |
| Total | 84.3 |
Flavor
Flavor Text

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It controls 10,000-volt power and can raise all the fur on its body as if it were sharp needles.

If agitated, it uses electricity to straighten out its fur and launch it in small bunches.

It concentrates the weak electric charges emitted by its cells and launches wicked lightning bolts.

Every hair on its body starts to stand sharply on end if it becomes charged with electricity.
Sprites
Height
2'7.5"
0.8 m
Weight
54.0 lb
24.5 kg
Locations
Moves
Electric moves get STAB, and have their type highlighted in green.
Special moves better suit Jolteon's higher Special Attack, and have their class highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
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| Level up: Learned when a Pokémon reaches a certain level. | |||||||||||||
| — | — | — | — | — | Tackle | ![]() |
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35 | 35 | 95% | Inflicts regular damage with no additional effect. |
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| — | Sand-Attack | ![]() |
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15 | 0 | 100% | Lowers the target's Accuracy by one level. |
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| — | — | — | — | — | Tail Whip | ![]() |
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30 | 0 | 100% | Lowers the target's Defense by one level. |
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| — | Tackle | ![]() |
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35 | 35 | 95% | Inflicts regular damage with no additional effect. |
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| — | — | Quick Attack | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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| — | — | ThunderShock | ![]() |
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30 | 40 | 100% | Has a 10% chance to paralyze the target. |
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| — | — | — | Helping Hand | ![]() |
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20 | 0 | 100% | 5 | Ally's next move inflicts half more damage. |
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| 8 | 8 | 8 | 8 | 8 | Sand-Attack | ![]() |
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15 | 0 | 100% | Lowers the target's Accuracy by one level. |
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| 16 | 16 | 16 | 15 | 15 | ThunderShock | ![]() |
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30 | 40 | 100% | Has a 10% chance to paralyze the target. |
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| 27 | 23 | 23 | 23 | 22 | 22 | Quick Attack | ![]() |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
| 31 | ThunderShock | ![]() |
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30 | 40 | 100% | Has a 10% chance to paralyze the target. |
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| 37 | Tail Whip | ![]() |
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30 | 0 | 100% | Lowers the target's Defense by one level. |
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| 30 | 30 | 30 | 29 | 29 | Double Kick | ![]() |
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30 | 30 | 100% | Hits twice in one turn. |
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| 36 | 36 | 36 | 36 | 36 | Pin Missile | ![]() |
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20 | 14 | 85% | Hits 2-5 times in one turn. |
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| 43 | 43 | Thunder Fang | ![]() |
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15 | 65 | 95% | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. |
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| 50 | 50 | Last Resort | ![]() |
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5 | 130 | 100% | Can only be used after all of the user's other moves have been used. |
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| 40 | 42 | 42 | 42 | 57 | 57 | Thunder Wave | ![]() |
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20 | 0 | 100% | Paralyzes the target. |
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| 42 | Double Kick | ![]() |
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30 | 30 | 100% | Hits twice in one turn. |
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| 44 | 47 | 47 | 47 | 64 | 64 | Agility | ![]() |
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30 | 0 | 100% | Raises the user's Speed by two levels. |
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| 48 | Pin Missile | ![]() |
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20 | 14 | 85% | Hits 2-5 times in one turn. |
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| 54 | 52 | 52 | 52 | 71 | 71 | Thunder | ![]() |
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10 | 120 | 70% | Has a 30% chance to paralyze the target. |
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| 78 | Discharge | ![]() |
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15 | 80 | 100% | Has a 30% chance to paralyze the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | |||||||||||||
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Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Endure | ![]() |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Heal Bell | ![]() |
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5 | 0 | 100% | Cures the user and the user's ally of major status effects. |
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Helping Hand | ![]() |
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20 | 0 | 100% | 5 | Ally's next move inflicts half more damage. |
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Last Resort | ![]() |
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5 | 130 | 100% | Can only be used after all of the user's other moves have been used. |
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Magnet Rise | ![]() |
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10 | 0 | 0% | User is immune to Ground moves and effects for five turns. |
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Mimic | ![]() |
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10 | 0 | 100% | Copies the target's last used move. |
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Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
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Signal Beam | ![]() |
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15 | 75 | 100% | Has a 10% chance to confuse the target. |
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Sleep Talk | ![]() |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute | ![]() |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swagger | ![]() |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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Swift | ![]() |
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20 | 60 | 100% | Never misses. |
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Thunder Wave | ![]() |
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20 | 0 | 100% | Paralyzes the target. |
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Thunderbolt | ![]() |
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15 | 95 | 100% | Has a 10% chance to paralyze the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | |||||||||||||
| 02 | Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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| 03 | Curse | ![]() |
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10 | 0 | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| 05 | 05 | 05 | 05 | Roar | ![]() |
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20 | 0 | 100% | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
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| 06 | 06 | 06 | 06 | 06 | 06 | Toxic | ![]() |
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10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
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| 08 | 08 | Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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| 09 | 09 | Take Down | ![]() |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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| 10 | 10 | Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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| 07 | Zap Cannon | ![]() |
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5 | 120 | 50% | Has a 100% chance to paralyze the target. |
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| 10 | 10 | 10 | 10 | Hidden Power | ![]() |
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15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | 11 | 11 | Sunny Day | ![]() |
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5 | 0 | 0% | Changes the weather to sunny for five turns. |
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| 13 | Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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| 15 | 15 | 15 | 15 | 15 | 15 | Hyper Beam | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 20 | 20 | Rage | ![]() |
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20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one level. |
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| 16 | 16 | Light Screen | ![]() |
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30 | 0 | 100% | Reduces damage from special attacks by 50% for five turns.. |
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| 17 | 17 | 17 | 17 | Protect | ![]() |
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10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
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| 18 | 18 | 18 | 18 | Rain Dance | ![]() |
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5 | 0 | 0% | Changes the weather to rain for five turns. |
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| 20 | Endure | ![]() |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 21 | 21 | 21 | 21 | Frustration | ![]() |
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20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 23 | 23 | 23 | 23 | Iron Tail | ![]() |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one level. |
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| 24 | 24 | 24 | 24 | 24 | Thunderbolt | ![]() |
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15 | 95 | 100% | Has a 10% chance to paralyze the target. |
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| 25 | 25 | 25 | 25 | 25 | 25 | Thunder | ![]() |
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10 | 120 | 70% | Has a 30% chance to paralyze the target. |
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| 31 | 31 | Mimic | ![]() |
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10 | 0 | 100% | Copies the target's last used move. |
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| 27 | 27 | 27 | 27 | Return | ![]() |
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20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
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| 28 | 28 | 28 | Dig | ![]() |
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10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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| 30 | 30 | 30 | 30 | Shadow Ball | ![]() |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one level. |
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| 31 | Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
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| 32 | 32 | 32 | 32 | 32 | 32 | Double Team | ![]() |
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15 | 0 | 100% | Raises the user's Evasion by one level. |
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| 34 | 34 | 34 | Shock Wave | ![]() |
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20 | 60 | 100% | Never misses. |
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| 42 | 42 | 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | 43 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 34 | Swagger | ![]() |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 35 | Sleep Talk | ![]() |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 33 | 33 | Reflect | ![]() |
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20 | 0 | 100% | Reduces damage from physical attacks by half. |
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| 34 | 34 | Bide | ![]() |
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10 | 1 | 100% | 1 | User waits for 2-3 turns, then hits back for twice the damage it took. |
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| 39 | 39 | 39 | Swift | ![]() |
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20 | 60 | 100% | Never misses. |
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| 43 | Detect | ![]() |
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5 | 0 | 100% | 3 | Prevents any moves from hitting the user this turn. |
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| 40 | 40 | Skull Bash | ![]() |
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15 | 100 | 100% | Raises the user's Defense by one level. User charges for one turn before attacking. |
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| 44 | 44 | 44 | 44 | 44 | 44 | Rest | ![]() |
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10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
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| 45 | 45 | 45 | 45 | Attract | ![]() |
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15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 57 | 57 | Charge Beam | ![]() |
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10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack by one level. |
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| 58 | 58 | Endure | ![]() |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 68 | 68 | Giga Impact | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| H5 | H5 | 70 | 70 | Flash | ![]() |
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20 | 0 | 100% | Lowers the target's Accuracy by one level. |
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| 45 | 45 | 73 | 73 | Thunder Wave | ![]() |
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20 | 0 | 100% | Paralyzes the target. |
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| 78 | 78 | Captivate | ![]() |
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20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
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| 82 | 82 | Sleep Talk | ![]() |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | 83 | Natural Gift | ![]() |
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15 | 1 | 100% | Power and type depend on the held berry. |
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| 87 | 87 | Swagger | ![]() |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 50 | 50 | 90 | 90 | Substitute | ![]() |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| H5 | H5 | Flash | ![]() |
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20 | 0 | 100% | Lowers the target's Accuracy by one level. |
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| H4 | H4 | Strength | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| H6 | H6 | Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one level. |
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⅞ male, ⅛ female
urban

Mensal


