Essentials

Piloswine

Piloswine

Ice Ground

Abilities

Oblivious

Prevents infatuation and protects against Captivate.

Snow Cloak

Increases evasion to 1.25× during hail.

Dream Ability

Thick Fat

Halves damage from Fire and Ice moves.

Damage Taken

  • Bug 1
  • Dark 1
  • Dragon 1
  • Electric 0
  • Fighting 2
  • Fire 2
  • Flying 1
  • Ghost 1
  • Grass 2
  • Ground 1
  • Ice 1
  • Normal 1
  • Poison ½
  • Psychic 1
  • Rock 1
  • Steel 2
  • Water 2

Pokédex Numbers

Introduced in
Generation 2
National
221
Original Johto
192 Gold, Silver, Crystal
Extended Sinnoh
204 Platinum
Updated Johto
196 HeartGold, SoulSilver

Names

German
Keifel
Chinese
長毛豬
Korean
메꾸리
French
Cochignon
Japanese
イノムー (inomuu)
Official Roomaji
Inomoo

Breeding

Gender
½ male, ½ female Search:
Egg groups
  • Ground
Hatch counter
20 Search:
Steps to hatch
5355 / 2805

Compatibility

Training

Base EXP
160 Search:
2285 EXP at level
Effort points
  • 1 HP
  • 1 Attack
Capture rate
75 Search:
Base happiness
70 Search:
Growth rate
slow Search:

Wild held items

Ruby, Sapphire, Emerald nothing
FireRed, LeafGreen 50% Aspear Berry Aspear Berry
5% NeverMeltIce NeverMeltIce
Generation 4 nothing
Generation 5 nothing

Evolution

Baby Basic Stage 1 Stage 2
Swinub Piloswine Level up, starting at level 33 Mamoswine Level up, knowing AncientPower

Stats

Pctile Min IVs Max IVs
HP
100
90.0 373 404
Attack
100
80.6 268 299
Defense
80
67.4 228 259
Special Attack
60
43.0 188 219
Special Defense
60
40.8 188 219
Speed
50
31.3 168 199
Total
450
54.7

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★✯
Power
★✯✯☆
Skill
★☆
Stamina
★★✯✯☆
Jump
★★
Total
7/12/15

Flavor

Flavor Text

Generation 4
Diamond, Pearl

Its shaggy coat makes it unable to see. It checks surroundings with its sensitive nose instead.

Platinum

Covered by a shaggy coat, it is strong against the cold. Its tusks of ice thicken when it snows.

HeartGold

Because the long hair all over its body obscures its sight, it just keeps charging repeatedly.

SoulSilver

If it charges at an enemy, the hairs on its back stand up straight. It is very sensitive to sound.

Generation 5
Black, White

Covered by a shaggy coat, it is strong against the cold. Its tusks of ice thicken when it snows.

Sprites

Piloswine Piloswine Piloswine Piloswine
Piloswine Piloswine Piloswine Piloswine

Miscellany

Species
Swine Search:
Color
Brown Search:
Cry
Habitat FireRed, LeafGreen
cave Search:
Footprint
Piloswine
Shape
Mensal Search:

Height

${_("Trainer dude")}

Piloswine
11

3'7.3"
1.1 m

Weight

${_("Trainer dudette")}

Piloswine
558

123.0 lb
55.8 kg

Locations

Platinum Platinum

Moves

Ice and Ground moves get STAB, and have their type highlighted in green.

Physical moves better suit Piloswine's higher Attack, and have their class highlighted in green.

Gold, Silver Crystal Generation 3 Generation 4 Generation 5 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
AncientPower Rock special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

Peck Flying physical 35 35 100%

Inflicts regular damage with no additional effect.

Horn Attack Normal physical 25 65 100%

Inflicts regular damage with no additional effect.

Odor Sleuth Normal non-damaging 40

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

Mud Sport Ground non-damaging 15

Halves all Electric-type damage.

Powder Snow Ice special 25 40 100%

Has a 10% chance to freeze the target.

4 4 Mud Sport Ground non-damaging 15

Halves all Electric-type damage.

Endure Normal non-damaging 10 4

Prevents the user's HP from lowering below 1 this turn.

10 10 10 8 8 Powder Snow Ice special 25 40 100%

Has a 10% chance to freeze the target.

13 13 Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

19 19 19 16 16 Endure Normal non-damaging 10 4

Prevents the user's HP from lowering below 1 this turn.

20 20 Mud Bomb Ground special 10 65 85%

Has a 30% chance to lower the target's accuracy by one stage.

25 25 Icy Wind Ice special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

28 28 Ice Fang Ice physical 15 65 95%

Has a 10% chance to freeze the target and a 10% chance to make the target flinch.

28 28 28 32 32 Take Down Normal physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

33 33 33 33 33 Fury Attack Normal physical 20 15 85%

Hits 2-5 times in one turn.

40 40 Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

42 42 42 48 48 Mist Ice non-damaging 30

Protects the user's stats from being changed by enemy moves.

56 56 56 56 56 Blizzard Ice special 5 120 70%

Has a 10% chance to freeze the target.

70 70 65 65 Amnesia Psychic non-damaging 20

Raises the user's Special Defense by two stages.

Level up, learned by Swinub but not Piloswine
Tackle Normal physical 35 50 100%

Inflicts regular damage with no additional effect.

28 28 Ice Shard Ice physical 30 40 100% 1

Inflicts regular damage with no additional effect.

Gold, Silver Crystal Generation 3 Generation 4 Generation 5 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Egg, learned by Swinub but not Piloswine
• • • • • AncientPower Rock special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

• Avalanche Ice physical 10 60 100% -4

Inflicts double damage if the user takes damage before attacking this turn.

• • • • • Bite Dark physical 25 60 100%

Has a 30% chance to make the target flinch.

• • • • • Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

• • Curse Ghost non-damaging 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

• • • Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

• • Fissure Ground physical 5 * 30%

Causes a one-hit KO.

• Icicle Crash Ice physical 10 85 90%

Has a 30% chance to make the target flinch.

• • • Icicle Spear Ice physical 30 25 100%

Hits 2-5 times in one turn.

• • • Mud Shot Ground special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

• • • • Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

• Stealth Rock Rock non-damaging 20

Causes damage when opposing Pokémon switch in.

• • • • • Take Down Normal physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

Gold, Silver Crystal Generation 3 Generation 4 Generation 5 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver AncientPower Rock special 5 60 100%

Has a 10% chance to raise all of the user's stats by one stage.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Defense Curl Normal non-damaging 40

Raises user's Defense by one stage.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Earth Power Ground special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one stage.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Endeavor Normal physical 5 * 100%

Lowers the target's HP to equal the user's.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Endure Normal non-damaging 10 4

Prevents the user's HP from lowering below 1 this turn.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Ice Beam Ice special 10 95 100%

Has a 10% chance to freeze the target.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Icy Wind Ice special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Mimic Normal non-damaging 10

Copies the target's last used move.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Sleep Talk Normal non-damaging 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Snore Normal special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Substitute Normal non-damaging 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Superpower Fighting physical 5 120 100%

Lowers the user's Attack and Defense by one stage after inflicting damage.

Crystal Emerald FireRed, LeafGreen Platinum HeartGold, SoulSilver Swagger Normal non-damaging 15 90%

Raises the target's Attack by two stages and confuses the target.

Gold, Silver Crystal Generation 3 Generation 4 Generation 5 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
02 02 Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

03 03 Curse Ghost non-damaging 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

05 05 05 05 05 Roar Normal non-damaging 20 100% -6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06 06 06 06 06 Toxic Poison non-damaging 10 90%

Badly poisons the target, inflicting more damage every turn.

08 08 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

07 07 07 Hail Ice non-damaging 10

Changes the weather to a hailstorm for five turns.

10 10 10 10 10 Hidden Power Normal special 15 * 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

13 13 13 Ice Beam Ice special 10 95 100%

Has a 10% chance to freeze the target.

13 13 Snore Normal special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

14 14 14 14 14 Blizzard Ice special 5 120 70%

Has a 10% chance to freeze the target.

15 15 15 15 15 Hyper Beam Normal special 5 150 90%

User foregoes its next turn to recharge.

16 16 16 Light Screen Psychic non-damaging 30

Reduces damage from special attacks by 50% for five turns..

16 16 Icy Wind Ice special 15 55 95%

Has a 100% chance to lower the target's Speed by one stage.

17 17 17 17 17 Protect Normal non-damaging 10 4

Prevents any moves from hitting the user this turn.

18 18 18 18 18 Rain Dance Water non-damaging 5

Changes the weather to rain for five turns.

20 20 Endure Normal non-damaging 10 4

Prevents the user's HP from lowering below 1 this turn.

21 21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

26 26 26 26 26 Earthquake Ground physical 10 100 100%

Inflicts regular damage and can hit Dig users.

27 27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

31 31 Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

28 28 28 Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

32 32 32 32 32 Double Team Normal non-damaging 15

Raises the user's evasion by one stage.

34 34 Swagger Normal non-damaging 15 90%

Raises the target's Attack by two stages and confuses the target.

35 35 Sleep Talk Normal non-damaging 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

40 40 Defense Curl Normal non-damaging 40

Raises user's Defense by one stage.

43 43 Detect Fighting non-damaging 5 4

Prevents any moves from hitting the user this turn.

33 33 33 Reflect Psychic non-damaging 20

Reduces damage from physical attacks by half.

37 37 37 Sandstorm Rock non-damaging 10

Changes the weather to a sandstorm for five turns.

39 39 39 Rock Tomb Rock physical 10 50 80%

Has a 100% chance to lower the target's Speed by one stage.

42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 44 44 44 Rest Psychic non-damaging 10

User sleeps for two turns, completely healing itself.

45 45 45 45 45 Attract Normal non-damaging 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

58 Endure Normal non-damaging 10 4

Prevents the user's HP from lowering below 1 this turn.

48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

68 68 Giga Impact Normal physical 5 150 90%

User foregoes its next turn to recharge.

71 71 Stone Edge Rock physical 5 100 80%

Has an increased chance for a critical hit.

78 Bulldoze Ground physical 20 60 100%

Has a 100% chance to lower the target's Speed by one stage.

72 Avalanche Ice physical 10 60 100% -4

Inflicts double damage if the user takes damage before attacking this turn.

76 Stealth Rock Rock non-damaging 20

Causes damage when opposing Pokémon switch in.

78 Captivate Normal non-damaging 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

80 80 Rock Slide Rock physical 10 75 90%

Has a 30% chance to make the target flinch.

82 Sleep Talk Normal non-damaging 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

87 87 Swagger Normal non-damaging 15 90%

Raises the target's Attack by two stages and confuses the target.

90 90 Substitute Normal non-damaging 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

H4 H4 H4 H4 H4 Strength Normal physical 15 80 100%

Inflicts regular damage with no additional effect.

H6 H6 Rock Smash Fighting physical 15 40 100%

Has a 50% chance to lower the target's Defense by one stage.

External Links