Essentials

Eevee

Eevee

Normal

Abilities

Run Away

Ensures success fleeing from wild battles.

Adaptability

Increases the same-type attack bonus from 1.5× to 2×.

Hidden Ability

Anticipation

Notifies all trainers upon entering battle if an opponent has a super-effective move, Self-Destruct, Explosion, or a one-hit KO move.

Damage Taken

  • Bug 1
  • Dark 1
  • Dragon 1
  • Electric 1
  • Fairy 1
  • Fighting 2
  • Fire 1
  • Flying 1
  • Ghost 0
  • Grass 1
  • Ground 1
  • Ice 1
  • Normal 1
  • Poison 1
  • Psychic 1
  • Rock 1
  • Steel 1
  • Water 1

Pokédex Numbers

Introduced in
Generation 1
National
133
Kanto
133 Red, Blue, Yellow, FireRed, LeafGreen
Original Johto
180 Gold, Silver, Crystal
Extended Sinnoh
163 Platinum
Updated Johto
184 HeartGold, SoulSilver
Updated Unova
91 Black 2, White 2
Coastal Kalos
77 X, Y

Names

Italian
Eevee
Korean
이브이
French
Évoli
Spanish
Eevee
Chinese
伊布
German
Evoli
Japanese
イーブイ (iibui)
Official roomaji
Eievui

Breeding

Gender
⅞ male, ⅛ female Search:
Egg groups
  • Field
Hatch counter
35 Search:
Steps to hatch
9180 / 4845

Compatibility

Training

Base EXP
65 Search:
Effort points
  • 1 Special Defense
Capture rate
45 Search:
Base happiness
70 Search:
Growth rate
medium Search:

Wild held items

Generation 3 nothing
Generation 4 nothing
Generation 5 nothing
Generation 6 nothing

Evolution

Baby Basic Stage 1 Stage 2
Eevee Vaporeon Use a Water Stone
Jolteon Use a Thunderstone
Flareon Use a Fire Stone
Espeon Level up, during the day, with at least 220 happiness
Umbreon Level up, during the night, with at least 220 happiness
Leafeon Level up, around Route 20 (Kalos) Level up, around Pinwheel Forest (Unova) Level up, around Eterna Forest (Sinnoh)
Glaceon Level up, around Frost Cavern (Kalos) Level up, around Twist Mountain (Unova) Level up, around Route 217 (Sinnoh)
Sylveon Level up, knowing a Fairy-type move, with at least 2 affection in Pokémon-Amie

Stats

Pctile Min IVs Max IVs
HP
55
30.4 283 314
Attack
55
25.7 178 209
Defense
50
23.9 168 199
Special Attack
45
22.3 158 189
Special Defense
65
46.7 198 229
Speed
55
36.1 178 209
Total
325
24.2

HeartGold, SoulSilver Pokéathlon Performance

★ Minimum; ✯ Base; ☆ Maximum

Speed
★✯☆☆
Power
★✯☆☆
Skill
★✯☆☆
Stamina
★✯☆☆
Jump
★★☆
Total
6/10/19

Flavor

Flavor Text

Generation 5
Black, White

Because its genetic makeup is irregular, it quickly changes its form due to a variety of causes.

Black 2, White 2

Thanks to its unstable genetic makeup, this special Pokémon conceals many different possible evolutions.

Generation 6
X

A rare Pokémon that adapts to harsh environments by taking on different evolutionary forms.

Y

Thanks to its unstable genetic makeup, this special Pokémon conceals many different possible evolutions.

Sprites

Eevee Eevee Eevee Eevee

Miscellany

Species
Evolution Search:
Color
Brown Search:
Cry
Habitat FireRed, LeafGreen
urban Search:
Footprint
Eevee
Shape
Mensal Search:

Height

Trainer dude

Eevee
3

0'11.8"
0.3 m

Weight

Trainer dudette

Eevee
65

14.3 lb
6.5 kg

Locations

Black 2 Black 2
White 2 White 2

Pal Park

Area
Field
Score
90
Rate
3

Moves

Normal moves get STAB, and have their type highlighted in green.

Physical moves better suit Eevee's higher Attack, and have their class highlighted in green.

Red, Blue Yellow Gold, Silver Crystal Generation 3 Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 Generation 6 Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Helping Hand Normal status 20 5

Ally's next move inflicts half more damage.

Growl Normal status 40 100%

Lowers the target's Attack by one stage.

Tackle Normal physical 35 50 100%

Inflicts regular damage with no additional effect.

Tail Whip Normal status 30 100%

Lowers the target's Defense by one stage.

Tackle Normal physical 35 50 100%

Inflicts regular damage with no additional effect.

Helping Hand Normal status 20 5

Ally's next move inflicts half more damage.

8 8 8 8 8 8 8 8 5 5 Sand Attack Ground status 15 100%

Lowers the target's accuracy by one stage.

9 Baby-Doll Eyes Fairy status 30 100% 1

Lowers the target's Attack by one stage.

10 Swift Normal special 20 60

Never misses.

16 16 16 16 15 15 15 15 9 Growl Normal status 40 100%

Lowers the target's Attack by one stage.

27 23 23 23 23 22 22 22 22 13 13 Quick Attack Normal physical 30 40 100% 1

Inflicts regular damage with no additional effect.

31 Tail Whip Normal status 30 100%

Lowers the target's Defense by one stage.

37 30 30 30 30 29 29 29 29 17 17 Bite Dark physical 25 60 100%

Has a 30% chance to make the target flinch.

36 36 Focus Energy Normal status 30

Increases the user's chance to score a critical hit.

20 Refresh Normal status 20

Cleanses the user of a burn, paralysis, or poison.

21 23 Covet Normal physical 25 60 100%

Takes the target's item.

45 42 42 25 25 Take Down Normal physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

29 29 Charm Fairy status 20 100%

Lowers the target's Attack by two stages.

36 36 36 36 36 36 33 33 Baton Pass Normal status 40

Allows the trainer to switch out the user and pass effects along to its replacement.

42 42 43 43 43 43 Take Down Normal physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

37 37 Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

50 50 50 50 41 41 Last Resort Normal physical 5 140 100%

Can only be used after all of the user's other moves have been used.

57 57 57 57 45 45 Trump Card Normal special 5 *

Power increases when this move has less PP, up to a maximum of 200.

Red, Blue Yellow Gold, Silver Crystal Generation 3 Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 Generation 6 Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
• • • • • • • • • Charm Fairy status 20 100%

Lowers the target's Attack by two stages.

• • • • • • Covet Normal physical 25 60 100%

Takes the target's item.

• • • • • • • Curse Ghost status 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

• • • • Detect Fighting status 5 4

Prevents any moves from hitting the user this turn.

• • • • • • • Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

• • • • • • Fake Tears Dark status 20 100%

Lowers the target's Special Defense by two stages.

• • • • • • • • • Flail Normal physical 15 * 100%

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

• • • Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

• • • Stored Power Psychic special 10 20 100%

Power is higher the more the user's stats have been raised, to a maximum of 31×.

• • • Synchronoise Psychic special 15 120 100%

Hits any Pokémon that shares a type with the user.

• • • • • • • Tickle Normal status 20 100%

Lowers the target's Attack and Defense by one stage.

• • • • • • • Wish Normal status 10

User will recover half its max HP at the end of the next turn.

• • • • • • Yawn Normal status 10

Target sleeps at the end of the next turn.

Red, Blue Yellow Gold, Silver Crystal Generation 3 Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 Generation 6 Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Covet Normal physical 25 60 100%

Takes the target's item.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Heal Bell Normal status 5

Cures the entire party of major status effects.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Helping Hand Normal status 20 5

Ally's next move inflicts half more damage.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Hyper Voice Normal special 10 90 100%

Inflicts regular damage with no additional effect.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Last Resort Normal physical 5 140 100%

Can only be used after all of the user's other moves have been used.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Mimic Normal status 10

Copies the target's last used move.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Swagger Normal status 15 90%

Raises the target's Attack by two stages and confuses the target.

Emerald XD FireRed, LeafGreen Platinum HeartGold, SoulSilver Black 2, White 2 Swift Normal special 20 60

Never misses.

Red, Blue Yellow Gold, Silver Crystal Generation 3 Diamond, Pearl Platinum HeartGold, SoulSilver Black, White Black 2, White 2 Generation 6 Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
02 02 Headbutt Normal physical 15 70 100%

Has a 30% chance to make the target flinch.

03 03 Curse Ghost status 10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06 06 06 06 06 06 06 06 06 06 06 Toxic Poison status 10 90%

Badly poisons the target, inflicting more damage every turn.

10 10 10 10 10 10 10 10 10 Hidden Power Normal special 15 60 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 11 11 11 11 11 Sunny Day Fire status 5

Changes the weather to sunny for five turns.

13 13 Snore Normal special 15 50 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

17 17 17 17 17 17 17 17 17 Protect Normal status 10 4

Prevents any moves from hitting the user this turn.

18 18 18 18 18 18 18 18 18 Rain Dance Water status 5

Changes the weather to rain for five turns.

20 20 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

21 21 21 21 21 21 21 21 21 Frustration Normal physical 20 * 100%

Power increases as happiness decreases, up to a maximum of 102.

23 23 23 23 23 23 Iron Tail Steel physical 15 100 75%

Has a 30% chance to lower the target's Defense by one stage.

27 27 27 27 27 27 27 27 27 Return Normal physical 20 * 100%

Power increases with happiness, up to a maximum of 102.

28 28 28 28 28 28 28 Dig Ground physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

08 08 Body Slam Normal physical 15 85 100%

Has a 30% chance to paralyze the target.

30 30 30 30 30 30 30 30 30 Shadow Ball Ghost special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one stage.

31 31 Mud-Slap Ground special 10 20 100%

Has a 100% chance to lower the target's accuracy by one stage.

09 09 Take Down Normal physical 20 90 85%

User receives 1/4 the damage it inflicts in recoil.

10 10 Double-Edge Normal physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

20 20 Rage Normal physical 20 20 100%

If the user is hit after using this move, its Attack rises by one stage.

31 31 Mimic Normal status 10

Copies the target's last used move.

32 32 32 32 32 32 32 32 32 32 32 Double Team Normal status 15

Raises the user's evasion by one stage.

42 42 42 42 42 42 42 Facade Normal physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 43 Secret Power Normal physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

34 34 Swagger Normal status 15 90%

Raises the target's Attack by two stages and confuses the target.

35 35 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

33 33 Reflect Psychic status 20

Reduces damage from physical attacks by half.

34 34 Bide Normal physical 10 * 1

User waits for two turns, then hits back for twice the damage it took.

39 39 39 39 Swift Normal special 20 60

Never misses.

43 43 Detect Fighting status 5 4

Prevents any moves from hitting the user this turn.

40 40 Skull Bash Normal physical 10 130 100%

Raises the user's Defense by one stage. User charges for one turn before attacking.

44 44 44 44 44 44 44 44 44 44 44 Rest Psychic status 10

User sleeps for two turns, completely healing itself.

45 45 45 45 45 45 45 45 45 Attract Normal status 15 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

58 58 58 Endure Normal status 10 4

Prevents the user's HP from lowering below 1 this turn.

78 78 78 Captivate Normal status 20 100%

Lowers the target's Special Attack by two stages if it's the opposite gender.

82 82 82 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 83 Natural Gift Normal physical 15 * 100%

Power and type depend on the held berry.

48 48 48 Round Normal special 15 60 100%

Has double power if it's used more than once per turn.

49 49 49 Echoed Voice Normal special 15 40 100%

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

67 67 67 Retaliate Normal physical 5 70 100%

Has double power if a friendly Pokémon fainted last turn.

83 83 Work Up Normal status 30

Raises the user's Attack and Special Attack by one stage each.

87 87 87 87 87 87 Swagger Normal status 15 90%

Raises the target's Attack by two stages and confuses the target.

88 Sleep Talk Normal status 10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

50 50 90 90 90 90 90 90 Substitute Normal status 10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100 Confide Normal status 20

Lowers the target's Special Attack by one stage.

External Links