Essentials
Abilities
Dream Ability
- Gluttony
Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 326
- Hoenn
-
111


Names
- German

- Groink
- Korean

- 피그킹
- Chinese

- 噗噗豬
- French

- Groret
- Japanese

- ブーピッグ (buupiggu)
- Official Roomaji

- Boopig
Breeding
Compatibility
Training
- Base EXP
-
164
2342 EXP at level - Effort points
-
- 2 Special Defense
- Capture rate
-
60
- Base happiness
-
70
- Growth rate
-
fast
Wild held items
|
nothing | |
|
5% | Tanga Berry |
|
5% | Tanga Berry |
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
| Spoink | Grumpig Level up, starting at level 32 |
Stats
| Pctile | Min IVs | Max IVs | ||
|---|---|---|---|---|
| HP | 74.6 | 333 | 364 | |
| Attack | 14.5 | 158 | 189 | |
| Defense | 47.2 | 198 | 229 | |
| Special Attack | 75.6 | 248 | 279 | |
| Special Defense | 93.3 | 288 | 319 | |
| Speed | 66.9 | 228 | 259 | |
| Total | 61.4 |

Pokéathlon Performance
Minimum;
Base;
Maximum
- Speed


- Power





- Skill





- Stamina





- Jump



- Total
- 6/15/20
Flavor
Flavor Text

-



It uses black pearls to amplify its psycho-power. It does an odd dance to gain control over foes.


It can perform odd dance steps to influence foes. Its style of dancing became hugely popular overseas.

-


It uses black pearls to amplify its psycho-power. It does an odd dance to gain control over foes.
Sprites
Height
2'11.4"
0.9 m
Weight
157.6 lb
71.5 kg
Locations
Moves
Psychic moves get STAB, and have their type highlighted in green.
Special moves better suit Grumpig's higher Special Attack, and have their class highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||||
| — | — | — | Splash | ![]() |
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40 | — | — | Does nothing. |
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| — | — | — | Psywave | ![]() |
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15 | * | 80% | Inflicts damage between 50% and 150% of the user's level. |
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| — | — | — | Odor Sleuth | ![]() |
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40 | — | — | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
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| — | — | — | Psybeam | ![]() |
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20 | 65 | 100% | Has a 10% chance to confuse the target. |
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| 7 | 7 | 7 | Psywave | ![]() |
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15 | * | 80% | Inflicts damage between 50% and 150% of the user's level. |
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| 10 | 10 | 10 | Odor Sleuth | ![]() |
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40 | — | — | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
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| 16 | 14 | 14 | Psybeam | ![]() |
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20 | 65 | 100% | Has a 10% chance to confuse the target. |
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| 19 | 15 | 15 | Psych Up | ![]() |
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10 | — | — | Discards the user's stat changes and copies the target's. |
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| 25 | 18 | 18 | Confuse Ray | ![]() |
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10 | — | 100% | Confuses the target. |
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| 28 | 21 | 21 | Magic Coat | ![]() |
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15 | — | — | 4 | Reflects back the first effect move used on the user this turn. |
| 37 | Psychic | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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| 26 | 26 | Zen Headbutt | ![]() |
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15 | 80 | 90% | Has a 20% chance to make the target flinch. |
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| 43 | 29 | 29 | Rest | ![]() |
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10 | — | — | User sleeps for two turns, completely healing itself. |
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| 43 | 29 | 29 | Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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| 37 | Payback | ![]() |
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10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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| 37 | Psyshock | ![]() |
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10 | 80 | 100% | Inflicts damage based on the target's Defense, not Special Defense. |
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| 47 | Payback | ![]() |
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10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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| 47 | 55 | Psychic | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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| 55 | 60 | Power Gem | ![]() |
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20 | 70 | 100% | Inflicts regular damage with no additional effect. |
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| 55 | 60 | 68 | Bounce | ![]() |
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5 | 85 | 85% | User bounces high into the air, dodging all attacks, and hits next turn. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||
| Egg, learned by Spoink but not Grumpig | ||||||||||
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Amnesia | ![]() |
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20 | — | — | Raises the user's Special Defense by two stages. |
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Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Extrasensory | ![]() |
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30 | 80 | 100% | Has a 10% chance to make the target flinch. |
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Future Sight | ![]() |
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10 | 100 | 100% | Hits the target two turns later. |
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Lucky Chant | ![]() |
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30 | — | — | Prevents the target from scoring critical hits for five turns. |
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Mirror Coat | ![]() |
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20 | * | 100% | -5 | Inflicts twice the damage the user received from the last special hit it took. |
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Skill Swap | ![]() |
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10 | — | — | User and target swap abilities. |
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Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Trick | ![]() |
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10 | — | 100% | User and target swap items. |
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Whirlwind | ![]() |
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20 | — | 100% | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
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Zen Headbutt | ![]() |
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15 | 80 | 90% | Has a 20% chance to make the target flinch. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | ||||||||||
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Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Bounce | ![]() |
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5 | 85 | 85% | User bounces high into the air, dodging all attacks, and hits next turn. |
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Counter | ![]() |
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20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Dream Eater | ![]() |
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15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
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DynamicPunch | ![]() |
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5 | 100 | 50% | Has a 100% chance to confuse the target. |
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Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to burn the target. |
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Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Heal Bell | ![]() |
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5 | — | — | Cures the entire party of major status effects. |
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Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to freeze the target. |
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Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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Magic Coat | ![]() |
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15 | — | — | 4 | Reflects back the first effect move used on the user this turn. |
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Mega Kick | ![]() |
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5 | 120 | 75% | Inflicts regular damage with no additional effect. |
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Mega Punch | ![]() |
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20 | 80 | 85% | Inflicts regular damage with no additional effect. |
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Mimic | ![]() |
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10 | — | — | Copies the target's last used move. |
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Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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Psych Up | ![]() |
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10 | — | — | Discards the user's stat changes and copies the target's. |
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Role Play | ![]() |
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10 | — | — | Copies the target's ability. |
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Seismic Toss | ![]() |
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20 | * | 100% | Inflicts damage equal to the user's level. |
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Signal Beam | ![]() |
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15 | 75 | 100% | Has a 10% chance to confuse the target. |
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Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swagger | ![]() |
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15 | — | 90% | Raises the target's Attack by two stages and confuses the target. |
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Swift | ![]() |
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20 | 60 | — | Never misses. |
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ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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Trick | ![]() |
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10 | — | 100% | User and target swap items. |
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Zen Headbutt | ![]() |
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15 | 80 | 90% | Has a 20% chance to make the target flinch. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||||
| 03 | Psyshock | ![]() |
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10 | 80 | 100% | Inflicts damage based on the target's Defense, not Special Defense. |
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| 01 | 01 | Focus Punch | ![]() |
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20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
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| 04 | 04 | 04 | Calm Mind | ![]() |
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20 | — | — | Raises the user's Special Attack and Special Defense by one stage. |
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| 06 | 06 | 06 | Toxic | ![]() |
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10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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| 10 | 10 | 10 | Hidden Power | ![]() |
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15 | * | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | 11 | Sunny Day | ![]() |
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5 | — | — | Changes the weather to sunny for five turns. |
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| 12 | 12 | 12 | Taunt | ![]() |
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20 | — | 100% | For the next few turns, the target can only use damaging moves. |
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| 15 | 15 | 15 | Hyper Beam | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 16 | 16 | 16 | Light Screen | ![]() |
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30 | — | — | Reduces damage from special attacks by 50% for five turns.. |
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| 17 | 17 | 17 | Protect | ![]() |
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10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
| 18 | 18 | 18 | Rain Dance | ![]() |
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5 | — | — | Changes the weather to rain for five turns. |
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| 19 | Telekinesis | ![]() |
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15 | — | — | Moves have 100% accuracy against the target for three turns. |
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| 21 | 21 | 21 | Frustration | ![]() |
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20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 23 | 23 | Iron Tail | ![]() |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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| 27 | 27 | 27 | Return | ![]() |
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20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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| 29 | 29 | 29 | Psychic | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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| 30 | 30 | 30 | Shadow Ball | ![]() |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
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| 31 | 31 | Brick Break | ![]() |
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15 | 75 | 100% | Destroys Reflect and Light Screen. |
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| 32 | 32 | 32 | Double Team | ![]() |
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15 | — | — | Raises the user's evasion by one stage. |
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| 33 | 33 | 33 | Reflect | ![]() |
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20 | — | — | Reduces damage from physical attacks by half. |
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| 34 | 34 | Shock Wave | ![]() |
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20 | 60 | — | Never misses. |
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| 41 | 41 | 41 | Torment | ![]() |
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15 | — | 100% | Prevents the target from using the same move twice in a row. |
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| 42 | 42 | 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 44 | 44 | 44 | Rest | ![]() |
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10 | — | — | User sleeps for two turns, completely healing itself. |
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| 45 | 45 | 45 | Attract | ![]() |
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15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 46 | 46 | 46 | Thief | ![]() |
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10 | 40 | 100% | Takes the target's item. |
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| 48 | Round | ![]() |
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15 | 60 | 100% | Has double power if it's used more than once per turn. |
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| 48 | 48 | Skill Swap | ![]() |
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10 | — | — | User and target swap abilities. |
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| 49 | 49 | Snatch | ![]() |
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10 | — | — | 4 | Steals the target's move, if it's self-targeted. |
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| 52 | 52 | Focus Blast | ![]() |
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5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. |
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| 53 | 53 | Energy Ball | ![]() |
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10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense by one stage. |
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| 56 | 56 | Fling | ![]() |
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10 | * | 100% | Throws held item at the target; power depends on the item. |
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| 57 | 57 | Charge Beam | ![]() |
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10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. |
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| 58 | Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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| 60 | Drain Punch | ![]() |
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10 | 75 | 100% | Heals the user by half the damage inflicted. |
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| 66 | 66 | Payback | ![]() |
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10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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| 67 | Recycle | ![]() |
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10 | — | — | User recovers the item it last used up. |
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| 68 | 68 | Giga Impact | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| H5 | 70 | 70 | Flash | ![]() |
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20 | — | 100% | Lowers the target's accuracy by one stage. |
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| 73 | 73 | Thunder Wave | ![]() |
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20 | — | 100% | Paralyzes the target. |
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| 77 | 77 | Psych Up | ![]() |
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10 | — | — | Discards the user's stat changes and copies the target's. |
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| 78 | Bulldoze | ![]() |
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20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
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| 78 | Captivate | ![]() |
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20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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| 82 | Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | Natural Gift | ![]() |
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15 | * | 100% | Power and type depend on the held berry. |
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| 85 | 85 | Dream Eater | ![]() |
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15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
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| 86 | 86 | Grass Knot | ![]() |
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20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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| 87 | 87 | Swagger | ![]() |
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15 | — | 90% | Raises the target's Attack by two stages and confuses the target. |
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| 90 | 90 | Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| 92 | 92 | Trick Room | ![]() |
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5 | — | — | -7 | For five turns, slower Pokémon will act before faster Pokémon. |
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½ male, ½ female
Tanga Berry

mountain

Sciurine



