Essentials
Abilities
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 326
- Hoenn
-
111


Names
- Japanese

- ブーピッグ (buupiggu)
- Official Roomaji

- Boopig
- Korean

- 피그킹
- Chinese

- 噗噗豬
- French

- Groret
- German

- Groink
Breeding
Compatibility
Training
- Base EXP
-
164
2342 EXP at level - Effort points
-
- 2 Special Defense
- Capture rate
-
60
- Base happiness
-
70
- Growth rate
-
fast
Wild held items
|
nothing | |
|
5% | Tanga Berry |
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
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Stats
| Pctile | Min IVs | Max IVs | ||
|---|---|---|---|---|
| HP | 74.8 | 333 | 364 | |
| Attack | 16.1 | 158 | 189 | |
| Defense | 48.4 | 198 | 229 | |
| Special Attack | 75.7 | 248 | 279 | |
| Special Defense | 92.5 | 288 | 319 | |
| Speed | 66.4 | 228 | 259 | |
| Total | 63.5 |
Flavor
Flavor Text

-



It uses black pearls to amplify its psycho-power. It does an odd dance to gain control over foes.


It can perform odd dance steps to influence foes. Its style of dancing became hugely popular overseas.
Sprites
Height
2'11.4"
0.9 m
Weight
157.6 lb
71.5 kg
Locations
Moves
Psychic moves get STAB, and have their type highlighted in green.
Special moves better suit Grumpig's higher Special Attack, and have their class highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | |||||||||
| — | — | Splash | ![]() |
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40 | 0 | 100% | Does nothing. |
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| — | — | Psywave | ![]() |
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15 | 1 | 80% | Inflicts damage between 50% and 150% of the user's level. |
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| — | — | Odor Sleuth | ![]() |
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40 | 0 | 100% | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
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| — | — | Psybeam | ![]() |
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20 | 65 | 100% | Has a 10% chance to confuse the target. |
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| 7 | 7 | Psywave | ![]() |
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15 | 1 | 80% | Inflicts damage between 50% and 150% of the user's level. |
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| 10 | 10 | Odor Sleuth | ![]() |
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40 | 0 | 100% | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
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| 16 | 14 | Psybeam | ![]() |
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20 | 65 | 100% | Has a 10% chance to confuse the target. |
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| 19 | 15 | Psych Up | ![]() |
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10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
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| 25 | 18 | Confuse Ray | ![]() |
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10 | 0 | 100% | Confuses the target. |
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| 28 | 21 | Magic Coat | ![]() |
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15 | 0 | 100% | 4 | Reflects back the first effect move used on the user this turn. |
| 37 | Psychic | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 26 | Zen Headbutt | ![]() |
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15 | 80 | 90% | Has a 20% chance to make the target flinch. |
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| 43 | 29 | Rest | ![]() |
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10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
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| 43 | 29 | Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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| 37 | Payback | ![]() |
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10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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| 47 | Psychic | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 55 | Power Gem | ![]() |
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20 | 70 | 100% | Inflicts regular damage with no additional effect. |
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| 55 | 60 | Bounce | ![]() |
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5 | 85 | 85% | User bounces high into the air, dodging all attacks, and hits next turn. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | |||||||||
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Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Bounce | ![]() |
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5 | 85 | 85% | User bounces high into the air, dodging all attacks, and hits next turn. |
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Counter | ![]() |
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20 | 1 | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Dream Eater | ![]() |
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15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
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DynamicPunch | ![]() |
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5 | 100 | 50% | Has a 100% chance to confuse the target. |
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Endure | ![]() |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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Fire Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to burn the target. |
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Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Heal Bell | ![]() |
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5 | 0 | 100% | Cures the user and the user's ally of major status effects. |
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Ice Punch | ![]() |
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15 | 75 | 100% | Has a 10% chance to freeze the target. |
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Icy Wind | ![]() |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one level. |
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Magic Coat | ![]() |
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15 | 0 | 100% | 4 | Reflects back the first effect move used on the user this turn. |
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Mega Kick | ![]() |
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5 | 120 | 75% | Inflicts regular damage with no additional effect. |
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Mega Punch | ![]() |
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20 | 80 | 85% | Inflicts regular damage with no additional effect. |
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Mimic | ![]() |
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10 | 0 | 100% | Copies the target's last used move. |
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Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
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Psych Up | ![]() |
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10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
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Role Play | ![]() |
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10 | 0 | 100% | Copies the target's ability. |
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Seismic Toss | ![]() |
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20 | 1 | 100% | Inflicts damage equal to the user's level. |
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Signal Beam | ![]() |
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15 | 75 | 100% | Has a 10% chance to confuse the target. |
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Sleep Talk | ![]() |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute | ![]() |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swagger | ![]() |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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Swift | ![]() |
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20 | 60 | 100% | Never misses. |
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ThunderPunch | ![]() |
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15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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Trick | ![]() |
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10 | 0 | 100% | User and target swap items. |
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Zen Headbutt | ![]() |
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15 | 80 | 90% | Has a 20% chance to make the target flinch. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | |||||||||
| 01 | 01 | Focus Punch | ![]() |
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20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
| 04 | 04 | Calm Mind | ![]() |
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20 | 0 | 100% | Raises the user's Special Attack and Special Defense by one level. |
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| 06 | 06 | Toxic | ![]() |
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10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
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| 10 | 10 | Hidden Power | ![]() |
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15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | Sunny Day | ![]() |
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5 | 0 | 0% | Changes the weather to sunny for five turns. |
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| 12 | 12 | Taunt | ![]() |
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20 | 0 | 100% | For the next few turns, the target can only use damaging moves. |
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| 15 | 15 | Hyper Beam | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 16 | 16 | Light Screen | ![]() |
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30 | 0 | 100% | Reduces damage from special attacks by 50% for five turns.. |
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| 17 | 17 | Protect | ![]() |
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10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
| 18 | 18 | Rain Dance | ![]() |
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5 | 0 | 0% | Changes the weather to rain for five turns. |
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| 21 | 21 | Frustration | ![]() |
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20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 23 | 23 | Iron Tail | ![]() |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one level. |
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| 27 | 27 | Return | ![]() |
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20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
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| 29 | 29 | Psychic | ![]() |
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10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 30 | 30 | Shadow Ball | ![]() |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one level. |
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| 31 | Brick Break | ![]() |
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15 | 75 | 100% | Destroys Reflect and Light Screen. |
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| 32 | 32 | Double Team | ![]() |
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15 | 0 | 100% | Raises the user's Evasion by one level. |
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| 33 | 33 | Reflect | ![]() |
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20 | 0 | 100% | Reduces damage from physical attacks by half. |
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| 34 | 34 | Shock Wave | ![]() |
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20 | 60 | 100% | Never misses. |
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| 41 | 41 | Torment | ![]() |
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15 | 0 | 100% | Prevents the target from using the same move twice in a row. |
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| 42 | 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 44 | 44 | Rest | ![]() |
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10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
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| 45 | 45 | Attract | ![]() |
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15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 46 | 46 | Thief | ![]() |
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10 | 40 | 100% | Takes the target's item. |
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| 48 | 48 | Skill Swap | ![]() |
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10 | 0 | 100% | User and target swap abilities. |
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| 49 | 49 | Snatch | ![]() |
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10 | 0 | 100% | 4 | Steals the target's move, if it's self-targeted. |
| 52 | Focus Blast | ![]() |
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5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 53 | Energy Ball | ![]() |
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10 | 80 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
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| 56 | Fling | ![]() |
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10 | 1 | 100% | Throws held item at the target; power depends on the item. |
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| 57 | Charge Beam | ![]() |
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10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack by one level. |
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| 58 | Endure | ![]() |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 60 | Drain Punch | ![]() |
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5 | 60 | 100% | Heals the user by half the damage inflicted. |
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| 66 | Payback | ![]() |
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10 | 50 | 100% | Power is doubled if the target has already moved this turn. |
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| 67 | Recycle | ![]() |
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10 | 0 | 100% | User recovers the item it last used up. |
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| 68 | Giga Impact | ![]() |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| H5 | 70 | Flash | ![]() |
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20 | 0 | 100% | Lowers the target's Accuracy by one level. |
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| 73 | Thunder Wave | ![]() |
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20 | 0 | 100% | Paralyzes the target. |
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| 77 | Psych Up | ![]() |
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10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
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| 78 | Captivate | ![]() |
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20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
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| 82 | Sleep Talk | ![]() |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | Natural Gift | ![]() |
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15 | 1 | 100% | Power and type depend on the held berry. |
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| 85 | Dream Eater | ![]() |
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15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
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| 86 | Grass Knot | ![]() |
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20 | 1 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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| 87 | Swagger | ![]() |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 90 | Substitute | ![]() |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| 92 | Trick Room | ![]() |
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5 | 0 | 0% | -7 | For five turns, slower Pokémon will act before faster Pokémon. |
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½ male, ½ female
Tanga Berry
mountain

Sciurine



