Essentials

Sneasel

Sneasel

dark ice

Abilities

Inner Focus
This Pokemon will not Flinch.
Keen Eye
This Pokemon cannot have its Accuracy lowered.

Damage Taken

  • bug 2
  • dark ½
  • dragon 1
  • electric 1
  • fighting 4
  • fire 2
  • flying 1
  • ghost ½
  • grass 1
  • ground 1
  • ice ½
  • normal 1
  • poison 1
  • psychic 0
  • rock 2
  • steel 2
  • water 1
  • ??? 1

Pokédex Numbers

Introduced in
Generation 2
National
215
Johto Generation 2
213
Sinnoh Generation 4
144
Johto Generation 4
218

Names

Japanese
ニューラ (nyuura)
Official Roomaji
Nyula
Korean
포푸니
Chinese
狃拉
French
Farfuret
German
Sneibel

Breeding

Gender
½ male, ½ female
Egg groups
  • Ground
Steps to hatch
5120

Compatibility

  • Rattata
  • Ekans
  • Pikachu
  • Sandshrew
  • Nidoran♀
  • Nidoran♂
  • Vulpix
  • Diglett
  • Meowth
  • Psyduck
  • Mankey
  • Growlithe
  • Ponyta
  • Farfetch'd
  • Seel
  • Rhyhorn
  • Tauros
  • Eevee
  • Cyndaquil
  • Sentret
  • Mareep
  • Aipom
  • Wooper
  • Girafarig
  • Dunsparce
  • Snubbull
  • Sneasel
  • Teddiursa
  • Swinub
  • Delibird
  • Houndour
  • Phanpy
  • Stantler
  • Smeargle
  • Miltank
  • Torchic
  • Poochyena
  • Zigzagoon
  • Seedot
  • Slakoth
  • Whismur
  • Skitty
  • Mawile
  • Electrike
  • Wailmer
  • Numel
  • Torkoal
  • Spoink
  • Spinda
  • Zangoose
  • Seviper
  • Kecleon
  • Absol
  • Spheal
  • Chimchar
  • Piplup
  • Bidoof
  • Shinx
  • Pachirisu
  • Buizel
  • Buneary
  • Glameow
  • Stunky
  • Lucario
  • Hippopotas

Training

Base EXP
132
1885 EXP at level
Effort points
  • 1 Speed
Capture rate
60
Base happiness
35
Growth rate
medium slow
Wild held items

Generation 3

EmeraldSapphireRuby 5% Quick ClawQuick Claw
Leaf GreenFire Red None

Generation 4

5% Quick ClawQuick Claw
50% Grip ClawGrip Claw

Evolution

Baby Basic Stage 1 Stage 2
Sneasel Sneasel WeavileWeavile Level up at night holding a certain item: Razor Claw

Stats

Pctile Min IVs Max IVs
HP
55
33.4 283 314
Attack
95
78.3 258 289
Defense
55
34.6 178 209
Special Attack
35
10.9 138 169
Special Defense
75
61.0 218 249
Speed
115
95.9 298 329
Total
430
52.2

Flavor

Flavor Text

Diamond
It feeds on eggs stolen from nests. Its sharply hooked claws rip vulnerable spots on prey.
Pearl
It is extremely vicious and will not stop attacking until its foe is incapable of moving.
Platinum
A smart and sneaky Pokémon. A pair may work together to steal eggs by having one lure the parents away.
Heart Gold
Its paws conceal sharp claws. If attacked, it suddenly extends the claws and startles its enemy.
Soul Silver
Vicious in nature, it drives PIDGEY from their nests and scavenges any leftovers it can find.

Sprites

Sneasel Sneasel Sneasel Sneasel
Sneasel Sneasel Sneasel Sneasel

Miscellany

Species
Sharp Claw
Color
black
Cry
download mp3
Habitat Generation 3
forest
Pawprint
Sneasel
Shape
Sciurine

Height

Trainer dude

Sneasel
9

2'11.4"
0.9 m

Weight

Trainer dudette

Sneasel
280

61.7 lb
28.0 kg

Locations

Diamond Diamond
Pearl Pearl
Platinum Platinum
Heart Gold Heart Gold
Soul Silver Soul Silver

Moves

GoldSilver Crystal Generation 3 DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Scratch normal Physical 35 40 100%

Inflicts regular damage with no additional effect.

Leer normal None 30 0 100%

Lowers the target's Defense by one level.

Taunt dark None 20 0 100%

For the next few turns, the target can only use damaging moves.

9 9 8 8 8 Quick Attack normal Physical 30 40 100% 1

Inflicts regular damage with no additional effect.

17 17 15 10 10 Screech normal None 40 0 85%

Lowers the target's Defense by two levels.

25 25 22 14 14 Faint Attack dark Physical 20 60 100%

Never misses.

33 33 29 21 21 Fury Swipes normal Physical 15 18 80%

Hits 2-5 times in one turn.

41 41 36 24 24 Agility psychic None 30 0 100%

Raises the user's Speed by two levels.

43 28 28 Icy Wind ice Special 15 55 95%

Has a 100% chance to lower the target's Speed by one level.

49 49 50 35 35 Slash normal Physical 20 70 100%

Has an increased chance for a critical hit.

57 57 57 38 38 Beat Up dark Physical 10 10 100%

Hits once for every conscious Pokémon the trainer has.

65 64 42 42 Metal Claw steel Physical 35 50 95%

Has a 10% chance to raise the user's Attack by one level.

49 49 Ice Shard ice Physical 30 40 100% 1

Inflicts regular damage with no additional effect.

GoldSilver Crystal Generation 3 DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Assist normal None 20 0 100%

Randomly selects and uses one of the trainer's other Pokémon's moves.

Bite dark Physical 25 60 100%

Has a 30% chance to make the target flinch.

Counter fighting Physical 20 1 100% -5

Inflicts twice the damage the user received from the last physical hit it took.

Crush Claw normal Physical 10 75 95%

Has a 50% chance to lower the target's Defense by one level.

Double Hit normal Physical 10 35 90%

Hits twice in one turn.

Fake Out normal Physical 10 40 100% 1

Can only be used as the first move after the user enters battle. Causes the target to flinch.

Foresight normal None 40 0 100%

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

Ice Punch ice Physical 15 75 100%

Has a 10% chance to freeze the target.

Ice Shard ice Physical 30 40 100% 1

Inflicts regular damage with no additional effect.

Punishment dark Physical 5 60 100%

Power increases against targets with more raised stats, up to a maximum of 200.

Pursuit dark Physical 20 40 100%

If the target leaves battle this turn, user will hit the target with double power and then hit its replacement normally.

Reflect psychic None 20 0 100%

Reduces damage from physical attacks by half.

Spite ghost None 10 0 100%

Lowers the PP of the target's last used move by 4.

GoldSilver Crystal Generation 3 DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Counter fighting Physical 20 1 100% -5

Inflicts twice the damage the user received from the last physical hit it took.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Defense Curl normal None 40 0 100%

Raises user's Defense by one level.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Dream Eater psychic Special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver DynamicPunch fighting Physical 5 100 50%

Has a 100% chance to confuse the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Fury Cutter bug Physical 20 10 95%

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Headbutt normal Physical 15 70 100%

Has a 30% chance to make the target flinch.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Ice Beam ice Special 10 95 100%

Has a 10% chance to freeze the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Ice Punch ice Physical 15 75 100%

Has a 10% chance to freeze the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Icy Wind ice Special 15 55 95%

Has a 100% chance to lower the target's Speed by one level.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Knock Off dark Physical 20 20 100%

Target drops its held item.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Low Kick fighting Physical 20 1 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mimic normal None 10 0 100%

Copies the target's last used move.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mud-Slap ground Special 10 20 100%

Has a 100% chance to lower the target's Accuracy by one level.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Psych Up normal None 10 0 100%

Discards the user's stat changes and copies the target's.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Spite ghost None 10 0 100%

Lowers the PP of the target's last used move by 4.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swift normal Special 20 60 100%

Never misses.

Crystal Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swords Dance normal None 30 0 100%

Raises the user's Attack by two levels.

GoldSilver Crystal Generation 3 DiamondPearl
Platinum
Heart GoldSoul Silver Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
01 01 01 Focus Punch fighting Physical 20 150 100% -3

If the user takes damage before attacking, the attack is canceled.

04 04 04 Calm Mind psychic None 20 0 100%

Raises the user's Special Attack and Special Defense by one level.

01 01 DynamicPunch fighting Physical 5 100 50%

Has a 100% chance to confuse the target.

02 02 Headbutt normal Physical 15 70 100%

Has a 30% chance to make the target flinch.

03 03 Curse ??? None 10 0 100%

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06 06 06 06 06 Toxic poison None 10 0 85%

Badly poisons the target, inflicting more damage every turn.

08 08 Rock Smash fighting Physical 15 40 100%

Has a 50% chance to lower the target's Defense by one level.

09 09 Psych Up normal None 10 0 100%

Discards the user's stat changes and copies the target's.

07 07 07 Hail ice None 10 0 100%

Changes the weather to a hailstorm for five turns.

10 10 10 10 10 Hidden Power normal Special 15 1 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

13 13 Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

11 11 11 Sunny Day fire None 5 0 0%

Changes the weather to sunny for five turns.

12 12 12 Taunt dark None 20 0 100%

For the next few turns, the target can only use damaging moves.

13 13 13 Ice Beam ice Special 10 95 100%

Has a 10% chance to freeze the target.

14 14 14 14 14 Blizzard ice Special 5 120 70%

Has a 10% chance to freeze the target.

16 16 Icy Wind ice Special 15 55 95%

Has a 100% chance to lower the target's Speed by one level.

17 17 17 17 17 Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

18 18 18 18 18 Rain Dance water None 5 0 0%

Changes the weather to rain for five turns.

20 20 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

21 21 21 21 21 Frustration normal Physical 20 1 100%

Power increases as happiness decreases, up to a maximum of 102.

23 23 23 23 23 Iron Tail steel Physical 15 100 75%

Has a 30% chance to lower the target's Defense by one level.

27 27 27 27 27 Return normal Physical 20 1 100%

Power increases with happiness, up to a maximum of 102.

28 28 28 28 28 Dig ground Physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

30 30 30 30 30 Shadow Ball ghost Special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one level.

31 31 31 Brick Break fighting Physical 15 75 100%

Destroys Reflect and Light Screen.

31 31 Mud-Slap ground Special 10 20 100%

Has a 100% chance to lower the target's Accuracy by one level.

32 32 32 32 32 Double Team normal None 15 0 100%

Raises the user's Evasion by one level.

40 40 40 Aerial Ace flying Physical 20 60 100%

Never misses.

41 41 41 Torment dark None 15 0 100%

Prevents the target from using the same move twice in a row.

42 42 42 Facade normal Physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 Secret Power normal Physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

33 33 Ice Punch ice Physical 15 75 100%

Has a 10% chance to freeze the target.

34 34 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

35 35 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

39 39 Swift normal Special 20 60 100%

Never misses.

40 40 Defense Curl normal None 40 0 100%

Raises user's Defense by one level.

42 42 Dream Eater psychic Special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

43 43 Detect fighting None 5 0 100% 3

Prevents any moves from hitting the user this turn.

44 44 44 44 44 Rest psychic None 10 0 100%

User sleeps for two turns, completely healing itself.

45 45 45 45 45 Attract normal None 15 0 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46 46 46 46 46 Thief dark Physical 10 40 100%

Takes the target's item.

49 49 49 Snatch dark None 10 0 100% 4

Steals the target's move, if it's self-targeted.

54 54 False Swipe normal Physical 40 40 100%

Cannot lower the target's HP below 1.

56 56 Fling dark Physical 10 1 100%

Throws held item at the target; power depends on the item.

58 58 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

63 63 Embargo dark None 15 0 100%

Target cannot use held items.

65 65 Shadow Claw ghost Physical 15 70 100%

Has an increased chance for a critical hit.

66 66 Payback dark Physical 10 50 100%

Power is doubled if the target has already moved this turn.

72 72 Avalanche ice Physical 10 60 100% -4

Inflicts double damage if the user takes damage before attacking this turn.

75 75 Swords Dance normal None 30 0 100%

Raises the user's Attack by two levels.

77 77 Psych Up normal None 10 0 100%

Discards the user's stat changes and copies the target's.

78 78 Captivate normal None 20 0 100%

Lowers the target's Special Attack by two levels if it's the opposite gender.

79 79 Dark Pulse dark Special 15 80 100%

Has a 20% chance to make the target flinch.

81 81 X-Scissor bug Physical 15 80 100%

Inflicts regular damage with no additional effect.

82 82 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift normal Physical 15 1 100%

Power and type depend on the held berry.

84 84 Poison Jab poison Physical 20 80 100%

Has a 30% chance to poison the target.

85 85 Dream Eater psychic Special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

87 87 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

90 90 Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

49 49 Fury Cutter bug Physical 20 10 95%

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

50 50 Nightmare ghost None 15 0 100%

Target loses 1/4 its max HP every turn as long as it's asleep.

H1 H1 H1 H1 H1 Cut normal Physical 30 50 95%

Inflicts regular damage with no additional effect.

H3 H3 H3 H3 H3 Surf water Special 15 95 100%

Inflicts regular damage and can hit Dive users.

H4 H4 H4 H4 H4 Strength normal Physical 15 80 100%

Inflicts regular damage with no additional effect.

H5 Whirlpool water Special 15 15 70%

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

H6 H6 H6 Rock Smash fighting Physical 15 40 100%

Has a 50% chance to lower the target's Defense by one level.

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