Essentials
Abilities
- Water Absorb
- Damage from Water moves instead heals up to 1/4 of this Pokemon's max HP.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 134
- Kanto

- 134
- Johto

- 181
- Sinnoh

- 164

- Johto

- 185
Names
- Japanese

- シャワーズ (shawaazu)
- Official Roomaji

- Showers
- Korean

- 샤미드
- Chinese

- 水精靈
- French

- Aquali
- German

- Aquana
Training
- Base EXP
-
196
2800 EXP at level - Effort points
-
- 2 HP
- Capture rate
- 45
- Base happiness
- 70
- Growth rate
- medium
- Wild held items
-

None 
None
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
|
|
|
||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
Stats
| Pctile | Min IVs | Max IVs | |||
|---|---|---|---|---|---|
| HP | 97.3 | 433 | 464 | ||
| Attack | 40.4 | 198 | 229 | ||
| Defense | 41.3 | 188 | 219 | ||
| Special Attack | 91.5 | 288 | 319 | ||
| Special Defense | 82.3 | 258 | 289 | ||
| Speed | 50.5 | 198 | 229 | ||
| Total | 84.3 | ||||
Flavor
Flavor Text

- It has evolved to be suitable for an aquatic life. It can invisibly melt away into water.

- It has evolved to be suitable for an aquatic life. It can invisibly melt away into water.

- Its cell composition is similar to water molecules. As a result, it can melt away into water.

- When VAPOREON’s fins begin to vibrate, it is a sign that rain will come within a few hours.

- It prefers beautiful shores. With cells similar to water molecules, it could melt in water.
Sprites
Miscellany
- Species
- Bubble Jet
- Color
- blue
- Cry
- download mp3
- Habitat

urban- Pawprint

- Shape
-
Mensal
Height
3'3.4"
1.0 m
Weight
63.9 lb
29.0 kg
Locations
Moves
![]()
|
|
|
|
![]()
|
|
![]()
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||||
| — | — | — | — | — | Tackle |
|
|
35 | 35 | 95% | Inflicts regular damage with no additional effect. |
|||
| — | Sand-Attack |
|
|
15 | 0 | 100% | Lowers the target's Accuracy by one level. |
|||||||
| — | — | — | — | — | — | Tail Whip |
|
|
30 | 0 | 100% | Lowers the target's Defense by one level. |
||
| — | — | Tackle |
|
|
35 | 35 | 95% | Inflicts regular damage with no additional effect. |
||||||
| — | — | Quick Attack |
|
|
30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
|||||
| — | — | — | — | Helping Hand |
|
|
20 | 0 | 100% | 5 | Ally's next move inflicts half more damage. |
|||
| — | — | Water Gun |
|
|
25 | 40 | 100% | Inflicts regular damage with no additional effect. |
||||||
| 8 | 8 | 8 | 8 | 8 | 8 | Sand-Attack |
|
|
15 | 0 | 100% | Lowers the target's Accuracy by one level. |
||
| 16 | 16 | 16 | 15 | 15 | 15 | Water Gun |
|
|
25 | 40 | 100% | Inflicts regular damage with no additional effect. |
||
| 27 | 23 | 23 | 23 | 22 | 22 | 22 | Quick Attack |
|
|
30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
| 31 | Water Gun |
|
|
25 | 40 | 100% | Inflicts regular damage with no additional effect. |
|||||||
| 37 | Tail Whip |
|
|
30 | 0 | 100% | Lowers the target's Defense by one level. |
|||||||
| 40 | 30 | 30 | 30 | 29 | 29 | 29 | Bite |
|
|
25 | 60 | 100% | Has a 30% chance to make the target flinch. |
|
| 42 | Acid Armor |
|
|
40 | 0 | 100% | Raises the user's Defense by two levels. |
|||||||
| 36 | 36 | 36 | 36 | 36 | 36 | Aurora Beam |
|
|
20 | 65 | 100% | Has a 10% chance to lower the target's Attack by one level. |
||
| 43 | 43 | 43 | Aqua Ring |
|
|
20 | 0 | 0% | Restores 1/16 of the user's max HP each turn. |
|||||
| 50 | 50 | 50 | Last Resort |
|
|
5 | 130 | 100% | Can only be used after all of the user's other moves have been used. |
|||||
| 44 | 42 | 42 | 42 | 57 | 57 | 57 | Haze |
|
|
30 | 0 | 100% | Resets all Pokémon's stats, Accuracy, and Evasion. |
|
| 48 | 42 | Mist |
|
|
30 | 0 | 100% | Protects the user's stats from being changed by enemy moves. |
||||||
| 47 | 47 | 47 | 64 | 64 | 64 | Acid Armor |
|
|
40 | 0 | 100% | Raises the user's Defense by two levels. |
||
| 54 | 52 | 52 | 52 | 71 | 71 | 71 | Hydro Pump |
|
|
5 | 120 | 80% | Inflicts regular damage with no additional effect. |
|
| 78 | 78 | Muddy Water |
|
|
10 | 95 | 85% | Has a 30% chance to lower the target's Accuracy by one level. |
||||||
![]()
|
|
|
|
![]()
|
|
![]()
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | ||||||||||||||
|
![]()
|
|
![]()
|
Aqua Tail |
|
|
10 | 90 | 90% | Inflicts regular damage with no additional effect. |
||||
|
![]()
|
|
![]()
|
Body Slam |
|
|
15 | 85 | 100% | Has a 30% chance to paralyze the target. |
||||
|
![]()
|
|
![]()
|
Dive |
|
|
10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. |
||||
|
![]()
|
|
![]()
|
Double-Edge |
|
|
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
||||
|
![]()
|
|
![]()
|
Endure |
|
|
10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
|||
|
![]()
|
|
![]()
|
Headbutt |
|
|
15 | 70 | 100% | Has a 30% chance to make the target flinch. |
||||
|
![]()
|
|
![]()
|
Heal Bell |
|
|
5 | 0 | 100% | Cures the user and the user's ally of major status effects. |
||||
|
![]()
|
|
![]()
|
Helping Hand |
|
|
20 | 0 | 100% | 5 | Ally's next move inflicts half more damage. |
|||
|
![]()
|
|
![]()
|
Ice Beam |
|
|
10 | 95 | 100% | Has a 10% chance to freeze the target. |
||||
|
![]()
|
|
![]()
|
Icy Wind |
|
|
15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one level. |
||||
|
![]()
|
|
![]()
|
Last Resort |
|
|
5 | 130 | 100% | Can only be used after all of the user's other moves have been used. |
||||
|
![]()
|
|
![]()
|
Mimic |
|
|
10 | 0 | 100% | Copies the target's last used move. |
||||
|
![]()
|
|
![]()
|
Mud-Slap |
|
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
||||
|
![]()
|
|
![]()
|
Signal Beam |
|
|
15 | 75 | 100% | Has a 10% chance to confuse the target. |
||||
|
![]()
|
|
![]()
|
Sleep Talk |
|
|
10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
||||
|
![]()
|
|
![]()
|
Snore |
|
|
15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
||||
|
![]()
|
|
![]()
|
Substitute |
|
|
10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
||||
|
![]()
|
|
![]()
|
Swagger |
|
|
15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
||||
|
![]()
|
|
![]()
|
Swift |
|
|
20 | 60 | 100% | Never misses. |
||||
![]()
|
|
|
|
![]()
|
|
![]()
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||||||||
| 03 | 03 | 03 | 03 | Water Pulse |
|
|
20 | 60 | 100% | Has a 20% chance to confuse the target. |
||||
| 02 | Headbutt |
|
|
15 | 70 | 100% | Has a 30% chance to make the target flinch. |
|||||||
| 03 | Curse |
|
|
10 | 0 | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
|||||||
| 05 | 05 | 05 | 05 | 05 | Roar |
|
|
20 | 0 | 100% | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
||
| 06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic |
|
|
10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
|
| 08 | 08 | Body Slam |
|
|
15 | 85 | 100% | Has a 30% chance to paralyze the target. |
||||||
| 09 | 09 | Take Down |
|
|
20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
||||||
| 10 | 10 | Double-Edge |
|
|
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
||||||
| 11 | 11 | BubbleBeam |
|
|
20 | 65 | 100% | Has a 10% chance to lower the target's Speed by one level. |
||||||
| 12 | 12 | Water Gun |
|
|
25 | 40 | 100% | Inflicts regular damage with no additional effect. |
||||||
| 07 | 07 | 07 | 07 | Hail |
|
|
10 | 0 | 100% | Changes the weather to a hailstorm for five turns. |
||||
| 10 | 10 | 10 | 10 | 10 | Hidden Power |
|
|
15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
|||
| 11 | 11 | 11 | 11 | 11 | Sunny Day |
|
|
5 | 0 | 0% | Changes the weather to sunny for five turns. |
|||
| 13 | Snore |
|
|
15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
|||||||
| 13 | 13 | 13 | 13 | 13 | 13 | Ice Beam |
|
|
10 | 95 | 100% | Has a 10% chance to freeze the target. |
||
| 14 | 14 | 14 | 14 | 14 | 14 | 14 | Blizzard |
|
|
5 | 120 | 70% | Has a 10% chance to freeze the target. |
|
| 15 | 15 | 15 | 15 | 15 | 15 | 15 | Hyper Beam |
|
|
5 | 150 | 90% | User foregoes its next turn to recharge. |
|
| 20 | 20 | Rage |
|
|
20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one level. |
||||||
| 31 | 31 | Mimic |
|
|
10 | 0 | 100% | Copies the target's last used move. |
||||||
| 16 | Icy Wind |
|
|
15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one level. |
|||||||
| 17 | 17 | 17 | 17 | 17 | Protect |
|
|
10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
||
| 18 | 18 | 18 | 18 | 18 | Rain Dance |
|
|
5 | 0 | 0% | Changes the weather to rain for five turns. |
|||
| 20 | Endure |
|
|
10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
||||||
| 21 | 21 | 21 | 21 | 21 | Frustration |
|
|
20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
|||
| 23 | 23 | 23 | 23 | 23 | Iron Tail |
|
|
15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one level. |
|||
| 27 | 27 | 27 | 27 | 27 | Return |
|
|
20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
|||
| 28 | 28 | 28 | 28 | Dig |
|
|
10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
||||
| 30 | 30 | 30 | 30 | 30 | Shadow Ball |
|
|
15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one level. |
|||
| 31 | Mud-Slap |
|
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
|||||||
| 32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team |
|
|
15 | 0 | 100% | Raises the user's Evasion by one level. |
|
| 42 | 42 | 42 | 42 | Facade |
|
|
20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
||||
| 43 | 43 | 43 | 43 | Secret Power |
|
|
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
||||
| 34 | Swagger |
|
|
15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
|||||||
| 35 | Sleep Talk |
|
|
10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|||||||
| 33 | 33 | Reflect |
|
|
20 | 0 | 100% | Reduces damage from physical attacks by half. |
||||||
| 34 | 34 | Bide |
|
|
10 | 1 | 100% | 1 | User waits for 2-3 turns, then hits back for twice the damage it took. |
|||||
| 39 | 39 | 39 | Swift |
|
|
20 | 60 | 100% | Never misses. |
|||||
| 43 | Detect |
|
|
5 | 0 | 100% | 3 | Prevents any moves from hitting the user this turn. |
||||||
| 40 | 40 | Skull Bash |
|
|
15 | 100 | 100% | Raises the user's Defense by one level. User charges for one turn before attacking. |
||||||
| 44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest |
|
|
10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
|
| 45 | 45 | 45 | 45 | 45 | Attract |
|
|
15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
|||
| 55 | 55 | 55 | Brine |
|
|
10 | 65 | 100% | Has double power against Pokémon that have less than half their max HP remaining. |
|||||
| 58 | 58 | 58 | Endure |
|
|
10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
||||
| 68 | 68 | 68 | Giga Impact |
|
|
5 | 150 | 90% | User foregoes its next turn to recharge. |
|||||
| 78 | 78 | 78 | Captivate |
|
|
20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
|||||
| 82 | 82 | 82 | Sleep Talk |
|
|
10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|||||
| 83 | 83 | 83 | Natural Gift |
|
|
15 | 1 | 100% | Power and type depend on the held berry. |
|||||
| 87 | 87 | 87 | Swagger |
|
|
15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
|||||
| 50 | 50 | 90 | 90 | 90 | Substitute |
|
|
10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
|||
| H3 | H3 | H3 | H3 | H3 | H3 | H3 | Surf |
|
|
15 | 95 | 100% | Inflicts regular damage and can hit Dive users. |
|
| H4 | H4 | H4 | Strength |
|
|
15 | 80 | 100% | Inflicts regular damage with no additional effect. |
|||||
| H6 | H5 | Whirlpool |
|
|
15 | 15 | 70% | Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns. |
||||||
| H6 | H6 | H6 | Rock Smash |
|
|
15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one level. |
|||||
| H7 | H7 | H7 | H7 | H7 | Waterfall |
|
|
15 | 80 | 100% | Has a 20% chance to make the target flinch. |
|||
| H8 | Dive |
|
|
10 | 80 | 100% | User dives underwater, dodging all attacks, and hits next turn. |
|||||||



















⅞ male, ⅛ female



