Essentials
Abilities
- Serene Grace
Doubles the chance of moves' extra effects occurring.
- Run Away
Ensures success fleeing from wild battles.
Hidden Ability
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 206
- Original Johto
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52


- Updated Johto
-
52

- Updated Unova
-
35

Names
- Korean

- 노고치
- Chinese

- 土龍弟弟
- French

- Insolourdo
- German

- Dummisel
- Japanese

- ノコッチ (nokocchi)
- Official roomaji

- Nokocchi
Breeding
Compatibility
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
| Dunsparce |
Stats
| Pctile | Min IVs | Max IVs | ||
|---|---|---|---|---|
| HP | 89.7 | 373 | 404 | |
| Attack | 45.2 | 208 | 239 | |
| Defense | 54.6 | 208 | 239 | |
| Special Attack | 50.4 | 198 | 229 | |
| Special Defense | 48.7 | 198 | 229 | |
| Speed | 24.9 | 158 | 189 | |
| Total | 47.0 |

Pokéathlon Performance
Minimum;
Base;
Maximum
- Speed



- Power




- Skill


- Stamina




- Jump





- Total
- 6/13/18
Flavor
Flavor Text

-



It digs into the ground with its tail and makes a mazelike nest. It can fly just a little.

When spotted, this Pokémon escapes backward by furiously boring into the ground with its tail.

If spotted, it escapes by burrowing with its tail. It can float just slightly using its wings.

-


It digs into the ground with its tail and makes a mazelike nest. It can fly just a little.


It creates mazes in dark locations. When spotted, it flees into the ground by digging with its tail.
Sprites
Height
4'11.1"
1.5 m
Weight
30.9 lb
14.0 kg
Locations
- FireRed

- LeafGreen

- Diamond

- Pearl

- Platinum

- HeartGold

- SoulSilver

- Black

- White

- Black 2

- White 2

Pal Park
- Area
- Forest
- Score
- 90
- Rate
- 3
Moves
Normal moves get STAB, and have their type highlighted in green.
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
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| Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||||
| — | — | — | — | — | — | — | Rage | ![]() |
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20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. |
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| 5 | 4 | 4 | 5 | 5 | 4 | — | Defense Curl | ![]() |
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40 | — | — | Raises user's Defense by one stage. |
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| 11 | 11 | 9 | 9 | 8 | Yawn | ![]() |
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10 | — | — | Target sleeps at the end of the next turn. |
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| 13 | 14 | 14 | 13 | 13 | 12 | Glare | ![]() |
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30 | — | 90% | Paralyzes the target. |
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| 21 | 17 | 17 | 16 | 4 | Rollout | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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| 18 | 21 | 24 | 21 | 21 | 20 | 7 | Spite | ![]() |
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10 | — | 100% | Lowers the PP of the target's last used move by 4. |
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| 26 | 24 | 31 | 25 | 25 | 24 | 10 | Pursuit | ![]() |
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20 | 40 | 100% | Has double power against, and can hit, Pokémon attempting to switch out. |
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| 30 | 31 | 34 | 29 | 29 | 28 | 13 | Screech | ![]() |
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40 | — | 85% | Lowers the target's Defense by two stages. |
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| 16 | Yawn | ![]() |
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10 | — | — | Target sleeps at the end of the next turn. |
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| 19 | AncientPower | ![]() |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
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| 38 | 34 | 41 | 22 | Take Down | ![]() |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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| 33 | 33 | 33 | 25 | Roost | ![]() |
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10 | — | — | Heals the user by half its max HP. |
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| 37 | 37 | 38 | Take Down | ![]() |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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| 41 | 41 | AncientPower | ![]() |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
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| 28 | Glare | ![]() |
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30 | — | 90% | Paralyzes the target. |
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| 45 | 45 | 31 | Dig | ![]() |
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10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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| 34 | Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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| 43 | 37 | Coil | ![]() |
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20 | — | — | Raises the user's Attack, Defense, and accuracy by one stage each. |
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| 48 | AncientPower | ![]() |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
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| 53 | Dig | ![]() |
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10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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| 40 | Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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| 43 | Drill Run | ![]() |
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10 | 80 | 95% | Has an increased chance for a critical hit. |
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| 41 | 49 | 49 | 58 | 46 | Endeavor | ![]() |
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5 | * | 100% | Lowers the target's HP to equal the user's. |
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| 44 | 53 | 53 | 63 | 49 | Flail | ![]() |
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15 | * | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. |
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| 51 | Endeavor | ![]() |
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5 | * | 100% | Lowers the target's HP to equal the user's. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||||||
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Agility | ![]() |
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30 | — | — | Raises the user's Speed by two stages. |
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AncientPower | ![]() |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
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Astonish | ![]() |
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15 | 30 | 100% | Has a 30% chance to make the target flinch. |
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Bide | ![]() |
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10 | * | — | 1 | User waits for two turns, then hits back for twice the damage it took. |
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Bite | ![]() |
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25 | 60 | 100% | Has a 30% chance to make the target flinch. |
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Curse | ![]() |
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10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Hex | ![]() |
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10 | 50 | 100% | Has double power if the target has a major status ailment. |
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Magic Coat | ![]() |
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15 | — | — | 4 | Reflects back the first effect move used on the user this turn. |
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Rage | ![]() |
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20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. |
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Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Trump Card | ![]() |
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5 | * | — | Power increases when this move has less PP, up to a maximum of 200. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | ||||||||||||||
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AncientPower | ![]() |
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5 | 60 | 100% | Has a 10% chance to raise all of the user's stats by one stage. |
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Aqua Tail | ![]() |
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10 | 90 | 90% | Inflicts regular damage with no additional effect. |
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Bind | ![]() |
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20 | 15 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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Body Slam | ![]() |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Counter | ![]() |
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20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. |
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Defense Curl | ![]() |
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40 | — | — | Raises user's Defense by one stage. |
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Double-Edge | ![]() |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Dream Eater | ![]() |
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15 | 100 | 100% | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
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Drill Run | ![]() |
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10 | 80 | 95% | Has an increased chance for a critical hit. |
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Endeavor | ![]() |
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5 | * | 100% | Lowers the target's HP to equal the user's. |
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Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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Flamethrower | ![]() |
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15 | 95 | 100% | Has a 10% chance to burn the target. |
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Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Iron Tail | ![]() |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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Last Resort | ![]() |
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5 | 140 | 100% | Can only be used after all of the user's other moves have been used. |
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Magic Coat | ![]() |
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15 | — | — | 4 | Reflects back the first effect move used on the user this turn. |
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Mimic | ![]() |
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10 | — | — | Copies the target's last used move. |
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Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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Nightmare | ![]() |
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15 | — | 100% | Target loses 1/4 its max HP every turn as long as it's asleep. |
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Pain Split | ![]() |
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20 | — | — | Sets the user's and targets's HP to the average of their current HP. |
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Psych Up | ![]() |
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10 | — | — | Discards the user's stat changes and copies the target's. |
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Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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Rollout | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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Roost | ![]() |
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10 | — | — | Heals the user by half its max HP. |
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Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Spite | ![]() |
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10 | — | 100% | Lowers the PP of the target's last used move by 4. |
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Stealth Rock | ![]() |
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20 | — | — | Causes damage when opposing Pokémon switch in. |
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Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Swagger | ![]() |
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15 | — | 90% | Raises the target's Attack by two stages and confuses the target. |
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Thunder Wave | ![]() |
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20 | — | 100% | Paralyzes the target. |
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Thunderbolt | ![]() |
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15 | 95 | 100% | Has a 10% chance to paralyze the target. |
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Zen Headbutt | ![]() |
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15 | 80 | 90% | Has a 20% chance to make the target flinch. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | ||||||||||||||
| 03 | 03 | 03 | 03 | Water Pulse | ![]() |
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20 | 60 | 100% | Has a 20% chance to confuse the target. |
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| 04 | 04 | 04 | 04 | 04 | 04 | Calm Mind | ![]() |
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20 | — | — | Raises the user's Special Attack and Special Defense by one stage. |
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| 02 | Headbutt | ![]() |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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| 03 | Curse | ![]() |
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10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| 04 | Rollout | ![]() |
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20 | 30 | 90% | Power doubles every turn this move is used in succession after the first, resetting after five turns. |
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| 06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic | ![]() |
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10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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| 07 | Zap Cannon | ![]() |
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5 | 120 | 50% | Has a 100% chance to paralyze the target. |
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| 08 | Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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| 09 | Psych Up | ![]() |
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10 | — | — | Discards the user's stat changes and copies the target's. |
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| 10 | 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power | ![]() |
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15 | * | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | 11 | 11 | 11 | 11 | 11 | Sunny Day | ![]() |
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5 | — | — | Changes the weather to sunny for five turns. |
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| 13 | 13 | 13 | 13 | 13 | 13 | Ice Beam | ![]() |
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10 | 95 | 100% | Has a 10% chance to freeze the target. |
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| 14 | 14 | 14 | 14 | 14 | 14 | Blizzard | ![]() |
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5 | 120 | 70% | Has a 10% chance to freeze the target. |
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| 13 | Snore | ![]() |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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| 17 | 17 | 17 | 17 | 17 | 17 | 17 | Protect | ![]() |
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10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
| 18 | 18 | 18 | 18 | 18 | 18 | 18 | Rain Dance | ![]() |
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5 | — | — | Changes the weather to rain for five turns. |
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| 20 | Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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| 21 | 21 | 21 | 21 | 21 | 21 | 21 | Frustration | ![]() |
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20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 22 | 22 | 22 | 22 | 22 | 22 | 22 | SolarBeam | ![]() |
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10 | 120 | 100% | Requires a turn to charge before attacking. |
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| 23 | 23 | 23 | 23 | 23 | Iron Tail | ![]() |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. |
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| 24 | 24 | 24 | 24 | 24 | 24 | Thunderbolt | ![]() |
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15 | 95 | 100% | Has a 10% chance to paralyze the target. |
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| 25 | 25 | 25 | 25 | 25 | 25 | 25 | Thunder | ![]() |
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10 | 120 | 70% | Has a 30% chance to paralyze the target. |
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| 26 | 26 | 26 | 26 | 26 | 26 | Earthquake | ![]() |
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10 | 100 | 100% | Inflicts regular damage and can hit Dig users. |
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| 27 | 27 | 27 | 27 | 27 | 27 | 27 | Return | ![]() |
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20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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| 28 | 28 | 28 | 28 | 28 | 28 | 28 | Dig | ![]() |
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10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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| 31 | Mud-Slap | ![]() |
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10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. |
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| 30 | 30 | 30 | 30 | 30 | 30 | Shadow Ball | ![]() |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one stage. |
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| 32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team | ![]() |
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15 | — | — | Raises the user's evasion by one stage. |
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| 34 | 34 | 34 | 34 | Shock Wave | ![]() |
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20 | 60 | — | Never misses. |
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| 35 | 35 | 35 | 35 | 35 | 35 | Flamethrower | ![]() |
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15 | 95 | 100% | Has a 10% chance to burn the target. |
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| 38 | 38 | 38 | 38 | 38 | 38 | Fire Blast | ![]() |
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5 | 120 | 85% | Has a 10% chance to burn the target. |
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| 39 | 39 | 39 | 39 | 39 | 39 | Rock Tomb | ![]() |
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10 | 50 | 80% | Has a 100% chance to lower the target's Speed by one stage. |
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| 42 | 42 | 42 | 42 | 42 | 42 | Facade | ![]() |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | 43 | 43 | Secret Power | ![]() |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 34 | Swagger | ![]() |
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15 | — | 90% | Raises the target's Attack by two stages and confuses the target. |
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| 35 | Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 40 | Defense Curl | ![]() |
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40 | — | — | Raises user's Defense by one stage. |
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| 42 | Dream Eater | ![]() |
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15 | 100 | 100% | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
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| 44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest | ![]() |
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10 | — | — | User sleeps for two turns, completely healing itself. |
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| 45 | 45 | 45 | 45 | 45 | 45 | 45 | Attract | ![]() |
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15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 46 | 46 | 46 | 46 | 46 | 46 | 46 | Thief | ![]() |
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10 | 40 | 100% | Takes the target's item. |
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| 51 | 51 | Roost | ![]() |
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10 | — | — | Heals the user by half its max HP. |
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| 50 | Nightmare | ![]() |
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15 | — | 100% | Target loses 1/4 its max HP every turn as long as it's asleep. |
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| 48 | 48 | Round | ![]() |
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15 | 60 | 100% | Has double power if it's used more than once per turn. |
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| 57 | 57 | 57 | 57 | Charge Beam | ![]() |
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10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. |
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| 59 | 59 | Incinerate | ![]() |
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15 | 30 | 100% | Destroys the target's held berry. |
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| 67 | 67 | Retaliate | ![]() |
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5 | 70 | 100% | Has double power if a friendly Pokémon fainted last turn. |
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| 58 | 58 | Endure | ![]() |
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10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
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| 73 | 73 | 73 | 73 | Thunder Wave | ![]() |
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20 | — | 100% | Paralyzes the target. |
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| 74 | 74 | 74 | 74 | Gyro Ball | ![]() |
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5 | * | 100% | Power raises when the user has lower Speed, up to a maximum of 150. |
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| 76 | 76 | Stealth Rock | ![]() |
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20 | — | — | Causes damage when opposing Pokémon switch in. |
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| 77 | 77 | 77 | 77 | Psych Up | ![]() |
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10 | — | — | Discards the user's stat changes and copies the target's. |
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| 78 | 78 | Bulldoze | ![]() |
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20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. |
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| 78 | 78 | Captivate | ![]() |
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20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. |
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| 80 | 80 | 80 | 80 | Rock Slide | ![]() |
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10 | 75 | 90% | Has a 30% chance to make the target flinch. |
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| 82 | 82 | Sleep Talk | ![]() |
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10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | 83 | Natural Gift | ![]() |
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15 | * | 100% | Power and type depend on the held berry. |
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| 84 | 84 | 84 | 84 | Poison Jab | ![]() |
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20 | 80 | 100% | Has a 30% chance to poison the target. |
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| 85 | 85 | 85 | 85 | Dream Eater | ![]() |
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15 | 100 | 100% | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. |
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| 87 | 87 | 87 | 87 | Swagger | ![]() |
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15 | — | 90% | Raises the target's Attack by two stages and confuses the target. |
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| 90 | 90 | 90 | 90 | Substitute | ![]() |
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10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| 93 | 93 | Wild Charge | ![]() |
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15 | 90 | 100% | User receives 1/4 the damage it inflicts in recoil. |
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| 94 | 94 | Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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| H4 | H4 | H4 | H4 | H4 | H4 | H4 | Strength | ![]() |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| H6 | H6 | H6 | H6 | Rock Smash | ![]() |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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½ male, ½ female
cave

Caudal




