Essentials
Abilities
- Flash Fire
- When this Pokemon takes damage from a Fire move, it becomes immune to Fire moves and all its Fire moves do 50% more damage until it leaves battle.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 136
- Kanto

- 136
- Johto

- 183
- Sinnoh

- 166

- Johto

- 187
Names
- Japanese

- ブースター (buusutaa)
- Official Roomaji

- Booster
- Korean

- 부스터
- Chinese

- 火精靈
- French

- Pyroli
- German

- Flamara
Training
- Base EXP
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198
2828 EXP at level - Effort points
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- 2 Attack
- Capture rate
- 45
- Base happiness
- 70
- Growth rate
- medium
- Wild held items
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None 
None
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
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Stats
| Pctile | Min IVs | Max IVs | |||
|---|---|---|---|---|---|
| HP | 52.0 | 303 | 334 | ||
| Attack | 96.5 | 328 | 359 | ||
| Defense | 41.3 | 188 | 219 | ||
| Special Attack | 80.7 | 258 | 289 | ||
| Special Defense | 92.5 | 288 | 319 | ||
| Speed | 50.5 | 198 | 229 | ||
| Total | 84.3 | ||||
Flavor
Flavor Text

- It has a flame sac in its body. Its body temperature tops 1,650 degrees Fahrenheit before battle.

- It has a flame sac in its body. Its body temperature tops 1,650 degrees Fahrenheit before battle.

- Inhaled air is heated in the flame sac in its body to an intense fire over 3,000 degrees Fahrenheit.

- It stores some of the air it inhales in its internal flame pouch, which heats it to over 3,000 degrees Fahrenheit.

- It fluffs out its fur collar to cool down its body temperature, which can reach 1,650 degrees Fahrenheit.
Sprites
Miscellany
- Species
- Flame
- Color
- red
- Cry
- download mp3
- Habitat

urban- Pawprint

- Shape
-
Mensal
Height
2'11.4"
0.9 m
Weight
55.1 lb
25.0 kg
Locations
Moves
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
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| Level up: Learned when a Pokémon reaches a certain level. | |||||||||||||
| — | — | — | — | — | Tackle |
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35 | 35 | 95% | Inflicts regular damage with no additional effect. |
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| — | Sand-Attack |
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15 | 0 | 100% | Lowers the target's Accuracy by one level. |
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| — | — | — | — | — | Tail Whip |
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30 | 0 | 100% | Lowers the target's Defense by one level. |
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| — | Tackle |
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35 | 35 | 95% | Inflicts regular damage with no additional effect. |
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| — | — | Quick Attack |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
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| — | — | Ember |
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25 | 40 | 100% | Has a 10% chance to burn the target. |
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| — | — | — | Helping Hand |
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20 | 0 | 100% | 5 | Ally's next move inflicts half more damage. |
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| 8 | 8 | 8 | 8 | 8 | Sand-Attack |
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15 | 0 | 100% | Lowers the target's Accuracy by one level. |
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| 16 | 16 | 16 | 15 | 15 | Ember |
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25 | 40 | 100% | Has a 10% chance to burn the target. |
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| 27 | 23 | 23 | 23 | 22 | 22 | Quick Attack |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
| 31 | Ember |
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25 | 40 | 100% | Has a 10% chance to burn the target. |
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| 37 | Tail Whip |
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30 | 0 | 100% | Lowers the target's Defense by one level. |
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| 40 | 30 | 30 | 30 | 29 | 29 | Bite |
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25 | 60 | 100% | Has a 30% chance to make the target flinch. |
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| 42 | Leer |
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30 | 0 | 100% | Lowers the target's Defense by one level. |
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| 44 | 36 | 36 | 36 | 36 | 36 | Fire Spin |
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15 | 15 | 70% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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| 48 | Rage |
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20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one level. |
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| 43 | 43 | Fire Fang |
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15 | 65 | 95% | Has a 10% chance to burn the target and a 10% chance to make the target flinch. |
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| 50 | 50 | Last Resort |
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5 | 130 | 100% | Can only be used after all of the user's other moves have been used. |
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| 42 | 42 | 42 | 57 | 57 | Smog |
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20 | 20 | 70% | Has a 40% chance to poison the target. |
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| 64 | 64 | Scary Face |
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10 | 0 | 90% | Lowers the target's Speed by two levels. |
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| 71 | 71 | Fire Blast |
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5 | 120 | 85% | Has a 10% chance to burn the target. |
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| 78 | Lava Plume |
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15 | 80 | 100% | Has a 30% chance to burn the target. |
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| 47 | 47 | 47 | Leer |
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30 | 0 | 100% | Lowers the target's Defense by one level. |
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| 54 | 52 | 52 | 52 | Flamethrower |
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15 | 95 | 100% | Has a 10% chance to burn the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | |||||||||||||
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Body Slam |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Double-Edge |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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Flamethrower |
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15 | 95 | 100% | Has a 10% chance to burn the target. |
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Headbutt |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Heal Bell |
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5 | 0 | 100% | Cures the user and the user's ally of major status effects. |
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Heat Wave |
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10 | 100 | 90% | Has a 10% chance to burn the target. |
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Helping Hand |
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20 | 0 | 100% | 5 | Ally's next move inflicts half more damage. |
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Last Resort |
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5 | 130 | 100% | Can only be used after all of the user's other moves have been used. |
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Mimic |
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10 | 0 | 100% | Copies the target's last used move. |
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Mud-Slap |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
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Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snore |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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Superpower |
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5 | 120 | 100% | Lowers the user's Attack and Defense by one level after inflicting damage. |
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Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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Swift |
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20 | 60 | 100% | Never misses. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | |||||||||||||
| 02 | Headbutt |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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| 03 | Curse |
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10 | 0 | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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| 05 | 05 | 05 | 05 | Roar |
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20 | 0 | 100% | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
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| 06 | 06 | 06 | 06 | 06 | 06 | Toxic |
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10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
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| 08 | 08 | Body Slam |
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15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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| 09 | 09 | Take Down |
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20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
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| 10 | 10 | Double-Edge |
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15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
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| 07 | Zap Cannon |
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5 | 120 | 50% | Has a 100% chance to paralyze the target. |
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| 10 | 10 | 10 | 10 | Hidden Power |
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15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | 11 | 11 | Sunny Day |
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5 | 0 | 0% | Changes the weather to sunny for five turns. |
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| 13 | Snore |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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| 15 | 15 | 15 | 15 | 15 | 15 | Hyper Beam |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 20 | 20 | Rage |
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20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one level. |
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| 31 | 31 | Mimic |
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10 | 0 | 100% | Copies the target's last used move. |
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| 17 | 17 | 17 | 17 | Protect |
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10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
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| 18 | 18 | 18 | 18 | Rain Dance |
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5 | 0 | 0% | Changes the weather to rain for five turns. |
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| 20 | Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 21 | 21 | 21 | 21 | Frustration |
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20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 23 | 23 | 23 | 23 | Iron Tail |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one level. |
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| 27 | 27 | 27 | 27 | Return |
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20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
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| 28 | 28 | 28 | Dig |
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10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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| 30 | 30 | 30 | 30 | Shadow Ball |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one level. |
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| 31 | Mud-Slap |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
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| 32 | 32 | 32 | 32 | 32 | 32 | Double Team |
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15 | 0 | 100% | Raises the user's Evasion by one level. |
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| 35 | 35 | 35 | Flamethrower |
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15 | 95 | 100% | Has a 10% chance to burn the target. |
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| 34 | Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 35 | Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 33 | 33 | Reflect |
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20 | 0 | 100% | Reduces damage from physical attacks by half. |
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| 34 | 34 | Bide |
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10 | 1 | 100% | 1 | User waits for 2-3 turns, then hits back for twice the damage it took. |
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| 38 | 38 | 38 | 38 | 38 | 38 | Fire Blast |
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5 | 120 | 85% | Has a 10% chance to burn the target. |
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| 42 | 42 | 42 | Facade |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | 43 | Secret Power |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 39 | 39 | 39 | Swift |
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20 | 60 | 100% | Never misses. |
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| 43 | Detect |
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5 | 0 | 100% | 3 | Prevents any moves from hitting the user this turn. |
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| 40 | 40 | Skull Bash |
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15 | 100 | 100% | Raises the user's Defense by one level. User charges for one turn before attacking. |
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| 44 | 44 | 44 | 44 | 44 | 44 | Rest |
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10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
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| 45 | 45 | 45 | 45 | Attract |
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15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 50 | 50 | 50 | Overheat |
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5 | 140 | 90% | Lowers the user's Special Attack by two levels after inflicting damage. |
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| 58 | 58 | Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
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| 61 | 61 | Will-O-Wisp |
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15 | 0 | 75% | Burns the target. |
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| 68 | 68 | Giga Impact |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 78 | 78 | Captivate |
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20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
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| 82 | 82 | Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | 83 | Natural Gift |
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15 | 1 | 100% | Power and type depend on the held berry. |
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| 87 | 87 | Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 50 | 50 | 90 | 90 | Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| H4 | H4 | Strength |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| H6 | H6 | Rock Smash |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one level. |
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⅞ male, ⅛ female

