Essentials
Abilities
- Snow Cloak
- This Pokemon's Evasion rises one level during Hail.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 471
- Sinnoh

- 170

Names
- Japanese

- グレイシア (gureishia)
- Official Roomaji

- Glacia
- Korean

- 글레이시아
- Chinese

- 冰精靈
- French

- Givrali
- German

- Glaziola
Training
- Base EXP
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196
2800 EXP at level - Effort points
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- 2 Special Attack
- Capture rate
- 45
- Base happiness
- 35
- Growth rate
- medium
- Wild held items
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None
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
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Stats
| Pctile | Min IVs | Max IVs | |||
|---|---|---|---|---|---|
| HP | 52.0 | 303 | 334 | ||
| Attack | 32.8 | 188 | 219 | ||
| Defense | 90.3 | 288 | 319 | ||
| Special Attack | 97.4 | 328 | 359 | ||
| Special Defense | 82.3 | 258 | 289 | ||
| Speed | 50.5 | 198 | 229 | ||
| Total | 84.3 | ||||
Flavor
Flavor Text

- As a protective technique, it can completely freeze its fur to make its hairs stand like needles.

- As a protective technique, it can completely freeze its fur to make its hairs stand like needles.

- By controlling its body heat, it can freeze the atmosphere around it to make a diamond-dust flurry.

- It causes small ice crystals to form by lowering the temperature of the surrounding atmosphere.

- It causes small ice crystals to form by lowering the temperature of the surrounding atmosphere.
Sprites
Miscellany
- Species
- Fresh Snow
- Color
- blue
- Cry
- download mp3
- Pawprint

- Shape
-
Mensal
Height
2'7.5"
0.8 m
Weight
57.1 lb
25.9 kg
Locations
Moves
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
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| Level up: Learned when a Pokémon reaches a certain level. | |||||||||
| — | Tackle |
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35 | 35 | 95% | Inflicts regular damage with no additional effect. |
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| — | — | Tail Whip |
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30 | 0 | 100% | Lowers the target's Defense by one level. |
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| — | Tackle |
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35 | 35 | 95% | Inflicts regular damage with no additional effect. |
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| — | — | Helping Hand |
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20 | 0 | 100% | 5 | Ally's next move inflicts half more damage. |
| 8 | 8 | Sand-Attack |
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15 | 0 | 100% | Lowers the target's Accuracy by one level. |
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| 15 | 15 | Icy Wind |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one level. |
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| 22 | 22 | Quick Attack |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
| 29 | 29 | Bite |
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25 | 60 | 100% | Has a 30% chance to make the target flinch. |
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| 36 | 36 | Ice Shard |
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30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
| 43 | 43 | Ice Fang |
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15 | 65 | 95% | Has a 10% chance to freeze the target and a 10% chance to make the target flinch. |
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| 50 | 50 | Last Resort |
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5 | 130 | 100% | Can only be used after all of the user's other moves have been used. |
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| 57 | 57 | Mirror Coat |
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20 | 1 | 100% | -5 | Inflicts twice the damage the user received from the last special hit it took. |
| 64 | 64 | Hail |
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10 | 0 | 100% | Changes the weather to a hailstorm for five turns. |
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| 71 | 71 | Blizzard |
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5 | 120 | 70% | Has a 10% chance to freeze the target. |
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| 78 | Barrier |
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30 | 0 | 100% | Raises the user's Defense by two levels. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | |||||||||
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Aqua Tail |
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10 | 90 | 90% | Inflicts regular damage with no additional effect. |
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Headbutt |
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15 | 70 | 100% | Has a 30% chance to make the target flinch. |
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Heal Bell |
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5 | 0 | 100% | Cures the user and the user's ally of major status effects. |
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Helping Hand |
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20 | 0 | 100% | 5 | Ally's next move inflicts half more damage. |
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Icy Wind |
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15 | 55 | 95% | Has a 100% chance to lower the target's Speed by one level. |
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Last Resort |
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5 | 130 | 100% | Can only be used after all of the user's other moves have been used. |
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Mud-Slap |
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10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
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Signal Beam |
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15 | 75 | 100% | Has a 10% chance to confuse the target. |
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Snore |
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15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Swift |
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20 | 60 | 100% | Never misses. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | |||||||||
| 03 | 03 | Water Pulse |
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20 | 60 | 100% | Has a 20% chance to confuse the target. |
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| 05 | 05 | Roar |
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20 | 0 | 100% | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. |
| 06 | 06 | Toxic |
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10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
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| 07 | 07 | Hail |
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10 | 0 | 100% | Changes the weather to a hailstorm for five turns. |
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| 10 | 10 | Hidden Power |
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15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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| 11 | 11 | Sunny Day |
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5 | 0 | 0% | Changes the weather to sunny for five turns. |
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| 13 | 13 | Ice Beam |
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10 | 95 | 100% | Has a 10% chance to freeze the target. |
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| 14 | 14 | Blizzard |
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5 | 120 | 70% | Has a 10% chance to freeze the target. |
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| 15 | 15 | Hyper Beam |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 17 | 17 | Protect |
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10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
| 18 | 18 | Rain Dance |
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5 | 0 | 0% | Changes the weather to rain for five turns. |
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| 21 | 21 | Frustration |
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20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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| 23 | 23 | Iron Tail |
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15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one level. |
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| 27 | 27 | Return |
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20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
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| 28 | 28 | Dig |
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10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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| 30 | 30 | Shadow Ball |
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15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one level. |
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| 32 | 32 | Double Team |
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15 | 0 | 100% | Raises the user's Evasion by one level. |
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| 42 | 42 | Facade |
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20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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| 43 | 43 | Secret Power |
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20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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| 44 | 44 | Rest |
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10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
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| 45 | 45 | Attract |
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15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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| 58 | 58 | Endure |
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10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
| 68 | 68 | Giga Impact |
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5 | 150 | 90% | User foregoes its next turn to recharge. |
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| 72 | 72 | Avalanche |
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10 | 60 | 100% | -4 | Inflicts double damage if the user takes damage before attacking this turn. |
| 78 | 78 | Captivate |
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20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
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| 82 | 82 | Sleep Talk |
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10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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| 83 | 83 | Natural Gift |
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15 | 1 | 100% | Power and type depend on the held berry. |
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| 87 | 87 | Swagger |
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15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
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| 90 | 90 | Substitute |
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10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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| H4 | H4 | Strength |
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15 | 80 | 100% | Inflicts regular damage with no additional effect. |
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| H6 | H6 | Rock Smash |
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15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one level. |
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⅞ male, ⅛ female