Essentials

Espeon

Espeon

psychic

Abilities

Synchronize
When this Pokemon becomes Burned, Paralyzed, or Poisoned, the enemy does too.

Damage Taken

  • bug 2
  • dark 2
  • dragon 1
  • electric 1
  • fighting ½
  • fire 1
  • flying 1
  • ghost 2
  • grass 1
  • ground 1
  • ice 1
  • normal 1
  • poison 1
  • psychic ½
  • rock 1
  • steel 1
  • water 1
  • ??? 1

Pokédex Numbers

Introduced in
Generation 2
National
196
Johto Generation 2
184
Sinnoh Generation 4
167 Platinum
Johto Generation 4
188

Names

Japanese
エーフィ (eefi)
Official Roomaji
Eifie
Korean
에브이
Chinese
太陽精靈
French
Mentali
German
Psiana

Breeding

Gender
⅞ male, ⅛ female
Egg groups
  • Ground
Steps to hatch
8960

Compatibility

  • Rattata
  • Ekans
  • Pikachu
  • Sandshrew
  • Nidoran♀
  • Nidoran♂
  • Vulpix
  • Diglett
  • Meowth
  • Psyduck
  • Mankey
  • Growlithe
  • Ponyta
  • Farfetch'd
  • Seel
  • Rhyhorn
  • Tauros
  • Eevee
  • Cyndaquil
  • Sentret
  • Mareep
  • Aipom
  • Wooper
  • Girafarig
  • Dunsparce
  • Snubbull
  • Sneasel
  • Teddiursa
  • Swinub
  • Delibird
  • Houndour
  • Phanpy
  • Stantler
  • Smeargle
  • Miltank
  • Torchic
  • Poochyena
  • Zigzagoon
  • Seedot
  • Slakoth
  • Whismur
  • Skitty
  • Mawile
  • Electrike
  • Wailmer
  • Numel
  • Torkoal
  • Spoink
  • Spinda
  • Zangoose
  • Seviper
  • Kecleon
  • Absol
  • Spheal
  • Chimchar
  • Piplup
  • Bidoof
  • Shinx
  • Pachirisu
  • Buizel
  • Buneary
  • Glameow
  • Stunky
  • Lucario
  • Hippopotas

Training

Base EXP
197
2814 EXP at level
Effort points
  • 2 Special Attack
Capture rate
45
Base happiness
70
Growth rate
medium
Wild held items

Generation 3

None

Generation 4

None

Evolution

Baby Basic Stage 1 Stage 2
EeveeEevee VaporeonVaporeon Use a certain item: Water Stone
JolteonJolteon Use a certain item: Thunderstone
FlareonFlareon Use a certain item: Fire Stone
Espeon Espeon Level up while happy during the day: Sun Shard
UmbreonUmbreon Level up while happy at night: Moon Shard
LeafeonLeafeon Level up in certain area: Moss Rock in Eterna Forest
GlaceonGlaceon Level up in certain area: Ice Rock on Route 217

Stats

Pctile Min IVs Max IVs
HP
65
52.0 303 334
Attack
65
40.4 198 229
Defense
60
41.3 188 219
Special Attack
130
97.4 328 359
Special Defense
95
82.3 258 289
Speed
110
94.3 288 319
Total
525
84.3

Flavor

Flavor Text

Diamond
Its fur has the look and feel of velvet. The orb on its forehead glows when it uses psycho-power.
Pearl
Its fur has the look and feel of velvet. The orb on its forehead glows when it uses psycho-power.
Platinum
Its fur is so sensitive, it can sense minute shifts in the air and predict the weather.
Heart Gold
It uses the fine hair that covers its body to sense air currents and predict its enemy’s actions.
Soul Silver
By reading air currents, it can predict things such as the weather or its foe’s next move.

Sprites

Espeon Espeon Espeon Espeon

Miscellany

Species
Sun
Color
purple
Cry
download mp3
Habitat Generation 3
urban
Pawprint
Espeon
Shape
Mensal

Height

Trainer dude

Espeon
9

2'11.4"
0.9 m

Weight

Trainer dudette

Espeon
265

58.4 lb
26.5 kg

Locations

Moves

Generation 2 Generation 3 DiamondPearl Platinum
Heart GoldSoul Silver
Move Type Class PP Power Acc Pri Effect
Level up: Learned when a Pokémon reaches a certain level.
Tackle normal Physical 35 35 95%

Inflicts regular damage with no additional effect.

Tail Whip normal None 30 0 100%

Lowers the target's Defense by one level.

Tackle normal Physical 35 35 95%

Inflicts regular damage with no additional effect.

Helping Hand normal None 20 0 100% 5

Ally's next move inflicts half more damage.

8 8 8 8 Sand-Attack ground None 15 0 100%

Lowers the target's Accuracy by one level.

16 16 15 15 Confusion psychic Special 25 50 100%

Has a 10% chance to confuse the target.

23 23 22 22 Quick Attack normal Physical 30 40 100% 1

Inflicts regular damage with no additional effect.

30 30 29 29 Swift normal Special 20 60 100%

Never misses.

36 36 36 36 Psybeam psychic Special 20 65 100%

Has a 10% chance to confuse the target.

43 43 Future Sight psychic Special 15 80 90%

Hits the target two turns later.

50 50 Last Resort normal Physical 5 130 100%

Can only be used after all of the user's other moves have been used.

42 42 57 57 Psych Up normal None 10 0 100%

Discards the user's stat changes and copies the target's.

47 47 64 64 Psychic psychic Special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one level.

52 52 71 71 Morning Sun normal None 5 0 100%

Heals the user by half its max HP. Affected by weather.

78 Power Swap psychic None 10 0 0%

User swaps Attack and Special Attack changes with the target.

Generation 2 Generation 3 DiamondPearl Platinum
Heart GoldSoul Silver
Move Type Class PP Power Acc Pri Effect
Tutor: Can be taught at any time by an NPC.
Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Body Slam normal Physical 15 85 100%

Has a 30% chance to paralyze the target.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Double-Edge normal Physical 15 120 100%

User receives 1/3 the damage inflicted in recoil.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Dream Eater psychic Special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Headbutt normal Physical 15 70 100%

Has a 30% chance to make the target flinch.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Heal Bell normal None 5 0 100%

Cures the user and the user's ally of major status effects.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Helping Hand normal None 20 0 100% 5

Ally's next move inflicts half more damage.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Last Resort normal Physical 5 130 100%

Can only be used after all of the user's other moves have been used.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mimic normal None 10 0 100%

Copies the target's last used move.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Mud-Slap ground Special 10 20 100%

Has a 100% chance to lower the target's Accuracy by one level.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Psych Up normal None 10 0 100%

Discards the user's stat changes and copies the target's.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Role Play psychic None 10 0 100%

Copies the target's ability.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Signal Beam bug Special 15 75 100%

Has a 10% chance to confuse the target.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Swift normal Special 20 60 100%

Never misses.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Trick psychic None 10 0 100%

User and target swap items.

Emerald Fire RedLeaf Green Platinum Heart GoldSoul Silver Zen Headbutt psychic Physical 15 80 90%

Has a 20% chance to make the target flinch.

Generation 2 Generation 3 DiamondPearl Platinum
Heart GoldSoul Silver
Move Type Class PP Power Acc Pri Effect
Machine: Can be taught at any time by using a TM or HM.
04 04 04 Calm Mind psychic None 20 0 100%

Raises the user's Special Attack and Special Defense by one level.

02 Headbutt normal Physical 15 70 100%

Has a 30% chance to make the target flinch.

03 Curse ??? None 10 0 100%

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06 06 06 06 Toxic poison None 10 0 85%

Badly poisons the target, inflicting more damage every turn.

07 Zap Cannon electric Special 5 120 50%

Has a 100% chance to paralyze the target.

09 Psych Up normal None 10 0 100%

Discards the user's stat changes and copies the target's.

10 10 10 10 Hidden Power normal Special 15 1 100%

Power and type depend upon user's IVs. Power can range from 30 to 70.

11 11 11 11 Sunny Day fire None 5 0 0%

Changes the weather to sunny for five turns.

13 Snore normal Special 15 40 100%

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

15 15 15 15 Hyper Beam normal Special 5 150 90%

User foregoes its next turn to recharge.

16 16 16 Light Screen psychic None 30 0 100%

Reduces damage from special attacks by 50% for five turns..

17 17 17 17 Protect normal None 10 0 0% 3

Prevents any moves from hitting the user this turn.

18 18 18 18 Rain Dance water None 5 0 0%

Changes the weather to rain for five turns.

20 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

21 21 21 21 Frustration normal Physical 20 1 100%

Power increases as happiness decreases, up to a maximum of 102.

23 23 23 23 Iron Tail steel Physical 15 100 75%

Has a 30% chance to lower the target's Defense by one level.

27 27 27 27 Return normal Physical 20 1 100%

Power increases with happiness, up to a maximum of 102.

28 28 28 Dig ground Physical 10 80 100%

User digs underground, dodging all attacks, and hits next turn.

29 29 29 29 Psychic psychic Special 10 90 100%

Has a 10% chance to lower the target's Special Defense by one level.

30 30 30 30 Shadow Ball ghost Special 15 80 100%

Has a 20% chance to lower the target's Special Defense by one level.

31 Mud-Slap ground Special 10 20 100%

Has a 100% chance to lower the target's Accuracy by one level.

32 32 32 32 Double Team normal None 15 0 100%

Raises the user's Evasion by one level.

34 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

35 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

39 Swift normal Special 20 60 100%

Never misses.

42 Dream Eater psychic Special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

43 Detect fighting None 5 0 100% 3

Prevents any moves from hitting the user this turn.

33 33 33 Reflect psychic None 20 0 100%

Reduces damage from physical attacks by half.

42 42 42 Facade normal Physical 20 70 100%

Power doubles if user is burned, paralyzed, or poisoned.

43 43 43 Secret Power normal Physical 20 70 100%

Has a 30% chance to inflict a status effect which depends upon the terrain.

44 44 44 44 Rest psychic None 10 0 100%

User sleeps for two turns, completely healing itself.

45 45 45 45 Attract normal None 15 0 100%

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

50 Nightmare ghost None 15 0 100%

Target loses 1/4 its max HP every turn as long as it's asleep.

48 48 48 Skill Swap psychic None 10 0 100%

User and target swap abilities.

58 58 Endure normal None 10 0 100% 3

Prevents the user's HP from lowering below 1 this turn.

68 68 Giga Impact normal Physical 5 150 90%

User foregoes its next turn to recharge.

70 70 Flash normal None 20 0 100%

Lowers the target's Accuracy by one level.

77 77 Psych Up normal None 10 0 100%

Discards the user's stat changes and copies the target's.

78 78 Captivate normal None 20 0 100%

Lowers the target's Special Attack by two levels if it's the opposite gender.

82 82 Sleep Talk normal None 10 0 100%

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83 83 Natural Gift normal Physical 15 1 100%

Power and type depend on the held berry.

85 85 Dream Eater psychic Special 15 100 100%

Only works on sleeping Pokémon. Heals the user by half the damage inflicted.

86 86 Grass Knot grass Special 20 1 100%

Inflicts more damage to heavier targets, with a maximum of 120 power.

87 87 Swagger normal None 15 0 90%

Raises the target's Attack by two levels and confuses the target.

90 90 Substitute normal None 10 0 100%

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

92 92 Trick Room psychic None 5 0 0% -7

For five turns, slower Pokémon will act before faster Pokemon.

H1 H1 H1 H1 Cut normal Physical 30 50 95%

Inflicts regular damage with no additional effect.

H5 H5 Flash normal None 20 0 100%

Lowers the target's Accuracy by one level.

External Links