Essentials
Abilities
- Synchronize
- When this Pokemon becomes Burned, Paralyzed, or Poisoned, the enemy does too.
Damage Taken
Pokédex Numbers
- Introduced in

- National
- 196
- Johto

- 184
- Sinnoh

- 167

- Johto

- 188
Names
- Japanese

- エーフィ (eefi)
- Official Roomaji

- Eifie
- Korean

- 에브이
- Chinese

- 太陽精靈
- French

- Mentali
- German

- Psiana
Training
- Base EXP
-
197
2814 EXP at level - Effort points
-
- 2 Special Attack
- Capture rate
- 45
- Base happiness
- 70
- Growth rate
- medium
- Wild held items
-

None 
None
Evolution
| Baby | Basic | Stage 1 | Stage 2 |
|---|---|---|---|
|
|
|
||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
Stats
| Pctile | Min IVs | Max IVs | |||
|---|---|---|---|---|---|
| HP | 52.0 | 303 | 334 | ||
| Attack | 40.4 | 198 | 229 | ||
| Defense | 41.3 | 188 | 219 | ||
| Special Attack | 97.4 | 328 | 359 | ||
| Special Defense | 82.3 | 258 | 289 | ||
| Speed | 94.3 | 288 | 319 | ||
| Total | 84.3 | ||||
Flavor
Flavor Text

- Its fur has the look and feel of velvet. The orb on its forehead glows when it uses psycho-power.

- Its fur has the look and feel of velvet. The orb on its forehead glows when it uses psycho-power.

- Its fur is so sensitive, it can sense minute shifts in the air and predict the weather.

- It uses the fine hair that covers its body to sense air currents and predict its enemy’s actions.

- By reading air currents, it can predict things such as the weather or its foe’s next move.
Sprites
Miscellany
- Species
- Sun
- Color
- purple
- Cry
- download mp3
- Habitat

urban- Pawprint

- Shape
-
Mensal
Height
2'11.4"
0.9 m
Weight
58.4 lb
26.5 kg
Locations
Moves
|
|
![]()
|
![]()
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | |||||||||||
| — | — | — | Tackle |
|
|
35 | 35 | 95% | Inflicts regular damage with no additional effect. |
||
| — | — | — | — | Tail Whip |
|
|
30 | 0 | 100% | Lowers the target's Defense by one level. |
|
| — | Tackle |
|
|
35 | 35 | 95% | Inflicts regular damage with no additional effect. |
||||
| — | — | — | Helping Hand |
|
|
20 | 0 | 100% | 5 | Ally's next move inflicts half more damage. |
|
| 8 | 8 | 8 | 8 | Sand-Attack |
|
|
15 | 0 | 100% | Lowers the target's Accuracy by one level. |
|
| 16 | 16 | 15 | 15 | Confusion |
|
|
25 | 50 | 100% | Has a 10% chance to confuse the target. |
|
| 23 | 23 | 22 | 22 | Quick Attack |
|
|
30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
| 30 | 30 | 29 | 29 | Swift |
|
|
20 | 60 | 100% | Never misses. |
|
| 36 | 36 | 36 | 36 | Psybeam |
|
|
20 | 65 | 100% | Has a 10% chance to confuse the target. |
|
| 43 | 43 | Future Sight |
|
|
15 | 80 | 90% | Hits the target two turns later. |
|||
| 50 | 50 | Last Resort |
|
|
5 | 130 | 100% | Can only be used after all of the user's other moves have been used. |
|||
| 42 | 42 | 57 | 57 | Psych Up |
|
|
10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
|
| 47 | 47 | 64 | 64 | Psychic |
|
|
10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
|
| 52 | 52 | 71 | 71 | Morning Sun |
|
|
5 | 0 | 100% | Heals the user by half its max HP. Affected by weather. |
|
| 78 | Power Swap |
|
|
10 | 0 | 0% | User swaps Attack and Special Attack changes with the target. |
||||
|
|
![]()
|
![]()
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Tutor: Can be taught at any time by an NPC. | |||||||||||
![]()
|
![]()
|
Body Slam |
|
|
15 | 85 | 100% | Has a 30% chance to paralyze the target. |
|||
![]()
|
![]()
|
Double-Edge |
|
|
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
|||
![]()
|
![]()
|
Dream Eater |
|
|
15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
|||
![]()
|
![]()
|
Endure |
|
|
10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
||
![]()
|
![]()
|
Headbutt |
|
|
15 | 70 | 100% | Has a 30% chance to make the target flinch. |
|||
![]()
|
![]()
|
Heal Bell |
|
|
5 | 0 | 100% | Cures the user and the user's ally of major status effects. |
|||
![]()
|
![]()
|
Helping Hand |
|
|
20 | 0 | 100% | 5 | Ally's next move inflicts half more damage. |
||
![]()
|
![]()
|
Last Resort |
|
|
5 | 130 | 100% | Can only be used after all of the user's other moves have been used. |
|||
![]()
|
![]()
|
Mimic |
|
|
10 | 0 | 100% | Copies the target's last used move. |
|||
![]()
|
![]()
|
Mud-Slap |
|
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
|||
![]()
|
![]()
|
Psych Up |
|
|
10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
|||
![]()
|
![]()
|
Role Play |
|
|
10 | 0 | 100% | Copies the target's ability. |
|||
![]()
|
![]()
|
Signal Beam |
|
|
15 | 75 | 100% | Has a 10% chance to confuse the target. |
|||
![]()
|
![]()
|
Sleep Talk |
|
|
10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|||
![]()
|
![]()
|
Snore |
|
|
15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
|||
![]()
|
![]()
|
Substitute |
|
|
10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
|||
![]()
|
![]()
|
Swagger |
|
|
15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
|||
![]()
|
![]()
|
Swift |
|
|
20 | 60 | 100% | Never misses. |
|||
![]()
|
![]()
|
Trick |
|
|
10 | 0 | 100% | User and target swap items. |
|||
![]()
|
![]()
|
Zen Headbutt |
|
|
15 | 80 | 90% | Has a 20% chance to make the target flinch. |
|||
|
|
![]()
|
![]()
|
Move | Type | Class | PP | Power | Acc | Pri | Effect |
| Machine: Can be taught at any time by using a TM or HM. | |||||||||||
| 04 | 04 | 04 | Calm Mind |
|
|
20 | 0 | 100% | Raises the user's Special Attack and Special Defense by one level. |
||
| 02 | Headbutt |
|
|
15 | 70 | 100% | Has a 30% chance to make the target flinch. |
||||
| 03 | Curse |
|
|
10 | 0 | 100% | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
||||
| 06 | 06 | 06 | 06 | Toxic |
|
|
10 | 0 | 85% | Badly poisons the target, inflicting more damage every turn. |
|
| 07 | Zap Cannon |
|
|
5 | 120 | 50% | Has a 100% chance to paralyze the target. |
||||
| 09 | Psych Up |
|
|
10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
||||
| 10 | 10 | 10 | 10 | Hidden Power |
|
|
15 | 1 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
|
| 11 | 11 | 11 | 11 | Sunny Day |
|
|
5 | 0 | 0% | Changes the weather to sunny for five turns. |
|
| 13 | Snore |
|
|
15 | 40 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
||||
| 15 | 15 | 15 | 15 | Hyper Beam |
|
|
5 | 150 | 90% | User foregoes its next turn to recharge. |
|
| 16 | 16 | 16 | Light Screen |
|
|
30 | 0 | 100% | Reduces damage from special attacks by 50% for five turns.. |
||
| 17 | 17 | 17 | 17 | Protect |
|
|
10 | 0 | 0% | 3 | Prevents any moves from hitting the user this turn. |
| 18 | 18 | 18 | 18 | Rain Dance |
|
|
5 | 0 | 0% | Changes the weather to rain for five turns. |
|
| 20 | Endure |
|
|
10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
|||
| 21 | 21 | 21 | 21 | Frustration |
|
|
20 | 1 | 100% | Power increases as happiness decreases, up to a maximum of 102. |
|
| 23 | 23 | 23 | 23 | Iron Tail |
|
|
15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one level. |
|
| 27 | 27 | 27 | 27 | Return |
|
|
20 | 1 | 100% | Power increases with happiness, up to a maximum of 102. |
|
| 28 | 28 | 28 | Dig |
|
|
10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
||
| 29 | 29 | 29 | 29 | Psychic |
|
|
10 | 90 | 100% | Has a 10% chance to lower the target's Special Defense by one level. |
|
| 30 | 30 | 30 | 30 | Shadow Ball |
|
|
15 | 80 | 100% | Has a 20% chance to lower the target's Special Defense by one level. |
|
| 31 | Mud-Slap |
|
|
10 | 20 | 100% | Has a 100% chance to lower the target's Accuracy by one level. |
||||
| 32 | 32 | 32 | 32 | Double Team |
|
|
15 | 0 | 100% | Raises the user's Evasion by one level. |
|
| 34 | Swagger |
|
|
15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
||||
| 35 | Sleep Talk |
|
|
10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
||||
| 39 | Swift |
|
|
20 | 60 | 100% | Never misses. |
||||
| 42 | Dream Eater |
|
|
15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
||||
| 43 | Detect |
|
|
5 | 0 | 100% | 3 | Prevents any moves from hitting the user this turn. |
|||
| 33 | 33 | 33 | Reflect |
|
|
20 | 0 | 100% | Reduces damage from physical attacks by half. |
||
| 42 | 42 | 42 | Facade |
|
|
20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
||
| 43 | 43 | 43 | Secret Power |
|
|
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
||
| 44 | 44 | 44 | 44 | Rest |
|
|
10 | 0 | 100% | User sleeps for two turns, completely healing itself. |
|
| 45 | 45 | 45 | 45 | Attract |
|
|
15 | 0 | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
|
| 50 | Nightmare |
|
|
15 | 0 | 100% | Target loses 1/4 its max HP every turn as long as it's asleep. |
||||
| 48 | 48 | 48 | Skill Swap |
|
|
10 | 0 | 100% | User and target swap abilities. |
||
| 58 | 58 | Endure |
|
|
10 | 0 | 100% | 3 | Prevents the user's HP from lowering below 1 this turn. |
||
| 68 | 68 | Giga Impact |
|
|
5 | 150 | 90% | User foregoes its next turn to recharge. |
|||
| 70 | 70 | Flash |
|
|
20 | 0 | 100% | Lowers the target's Accuracy by one level. |
|||
| 77 | 77 | Psych Up |
|
|
10 | 0 | 100% | Discards the user's stat changes and copies the target's. |
|||
| 78 | 78 | Captivate |
|
|
20 | 0 | 100% | Lowers the target's Special Attack by two levels if it's the opposite gender. |
|||
| 82 | 82 | Sleep Talk |
|
|
10 | 0 | 100% | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
|||
| 83 | 83 | Natural Gift |
|
|
15 | 1 | 100% | Power and type depend on the held berry. |
|||
| 85 | 85 | Dream Eater |
|
|
15 | 100 | 100% | Only works on sleeping Pokémon. Heals the user by half the damage inflicted. |
|||
| 86 | 86 | Grass Knot |
|
|
20 | 1 | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
|||
| 87 | 87 | Swagger |
|
|
15 | 0 | 90% | Raises the target's Attack by two levels and confuses the target. |
|||
| 90 | 90 | Substitute |
|
|
10 | 0 | 100% | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
|||
| 92 | 92 | Trick Room |
|
|
5 | 0 | 0% | -7 | For five turns, slower Pokémon will act before faster Pokemon. |
||
| H1 | H1 | H1 | H1 | Cut |
|
|
30 | 50 | 95% | Inflicts regular damage with no additional effect. |
|
| H5 | H5 | Flash |
|
|
20 | 0 | 100% | Lowers the target's Accuracy by one level. |
|||



















⅞ male, ⅛ female
