Essentials
Abilities
- Lightning Rod
Redirects single-target Electric moves to this Pokémon where possible. Absorbs Electric moves, raising Special Attack one stage.
- Motor Drive
Absorbs Electric moves, raising Speed one stage.
Hidden Ability
- Sap Sipper
Absorbs Grass moves, raising Attack one stage.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 523
- Original Unova
-
29
- Updated Unova
-
148
Names
- Japanese
- ゼブライカ (zeburaika)
-
- ゼブライカ
- Korean
- 제브라이카
- Chinese
- 雷電斑馬
-
- 雷电斑马
- French
- Zéblitz
- German
- Zebritz
- Spanish
- Zebstrika
- Italian
- Zebstrika
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
---|---|---|---|
Blitzle | Zebstrika Level up, starting at level 27 |
Stats
Pctile | Min IVs | Max IVs | ||
---|---|---|---|---|
HP | 65.6 | 323 | 354 | |
Attack | 75.0 | 268 | 299 | |
Defense | 40.0 | 194 | 225 | |
Special Attack | 62.6 | 228 | 259 | |
Special Defense | 41.1 | 194 | 225 | |
Speed | 94.3 | 300 | 331 | |
Total | 68.0 |
Flavor
Flavor Text
-
They have lightning-like movements. When Zebstrika run at full speed, the sound of thunder reverberates.
This ill-tempered Pokémon is dangerous because when it’s angry, it shoots lightning from its mane in all directions.
When this ill-tempered Pokémon runs wild, it shoots lightning from its mane in all directions.
-
When this ill-tempered Pokémon runs wild, it shoots lightning from its mane in all directions.
They have lightning-like movements. When Zebstrika run at full speed, the sound of thunder reverberates.
When this ill-tempered Pokémon runs wild, it shoots lightning from its mane in all directions.
They have lightning-like movements. When Zebstrika run at full speed, the sound of thunder reverberates.
Sprites
![Zebstrika Zebstrika](/dex/media/pokemon/main-sprites/ultra-sun-ultra-moon/523.png)
![Zebstrika Zebstrika](/dex/media/pokemon/main-sprites/ultra-sun-ultra-moon/shiny/523.png)
Height
![Trainer dude](/static/pokedex/images/trainer-male.png)
![Zebstrika Zebstrika](/dex/media/pokemon/cropped/523.png)
5'3.0"
1.6 m
Weight
![Trainer dudette](/static/pokedex/images/trainer-female.png)
![Zebstrika Zebstrika](/dex/media/pokemon/cropped/523.png)
175.3 lb
79.5 kg
Locations
- Black
- White
- Black 2
- White 2
Moves
Electric moves get STAB, and have their type highlighted in green.
Physical moves better suit Zebstrika's higher Attack, and have their class highlighted in green.
![]() |
![]() ![]() |
![]() ![]() |
![]() ![]() |
![]() ![]() |
Move | Type | Class | PP | Power | Acc | Pri | Effect |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||
— | — | — | — | Ion Deluge | ![]() |
![]() |
25 | — | — | 1 | Changes all Normal moves to Electric moves for the rest of the turn. |
|
— | — | — | — | — | Quick Attack | ![]() |
![]() |
30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. |
— | — | — | — | — | Tail Whip | ![]() |
![]() |
30 | — | 100% | Lowers the target's Defense by one stage. |
|
— | — | — | — | — | Charge | ![]() |
![]() |
20 | — | — | Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn. |
|
— | — | — | — | — | Thunder Wave | ![]() |
![]() |
20 | — | 90% | Paralyzes the target. |
|
4 | 4 | 4 | 4 | 4 | Tail Whip | ![]() |
![]() |
30 | — | 100% | Lowers the target's Defense by one stage. |
|
8 | 8 | 8 | 8 | 8 | Charge | ![]() |
![]() |
20 | — | — | Raises the user's Special Defense by one stage. User's Electric moves have doubled power next turn. |
|
11 | 11 | 11 | 11 | 11 | Shock Wave | ![]() |
![]() |
20 | 60 | — | Never misses. |
|
15 | 15 | 15 | 15 | 15 | Thunder Wave | ![]() |
![]() |
20 | — | 90% | Paralyzes the target. |
|
18 | 18 | 18 | 18 | 18 | Flame Charge | ![]() |
![]() |
20 | 50 | 100% | Inflicts regular damage. Raises the user's Speed by one stage. |
|
22 | 22 | 22 | 22 | 22 | Pursuit | ![]() |
![]() |
20 | 40 | 100% | Has double power against, and can hit, Pokémon attempting to switch out. |
|
25 | 25 | 25 | 25 | 25 | Spark | ![]() |
![]() |
20 | 65 | 100% | Has a 30% chance to paralyze the target. |
|
31 | 31 | 31 | 31 | 31 | Stomp | ![]() |
![]() |
20 | 65 | 100% | Has a 30% chance to make the target flinch. |
|
36 | 36 | 36 | 36 | 36 | Discharge | ![]() |
![]() |
15 | 80 | 100% | Has a 30% chance to paralyze the target. |
|
42 | 42 | 42 | 42 | 42 | Agility | ![]() |
![]() |
30 | — | — | Raises the user's Speed by two stages. |
|
47 | 47 | 47 | 47 | 47 | Wild Charge | ![]() |
![]() |
15 | 90 | 100% | User receives 1/4 the damage it inflicts in recoil. |
|
53 | 53 | 53 | 53 | 53 | Thrash | ![]() |
![]() |
10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. |
|
58 | 58 | 58 | 58 | Ion Deluge | ![]() |
![]() |
25 | — | — | 1 | Changes all Normal moves to Electric moves for the rest of the turn. |
|
![]() |
![]() ![]() |
![]() ![]() |
![]() ![]() |
![]() ![]() |
Move | Type | Class | PP | Power | Acc | Pri | Effect |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||||
Egg, learned by Blitzle but not Zebstrika | ||||||||||||
![]() |
![]() |
![]() |
![]() |
![]() |
Double Kick | ![]() |
![]() |
30 | 30 | 100% | Hits twice in one turn. |
|
![]() |
![]() |
![]() |
![]() |
![]() |
Double-Edge | ![]() |
![]() |
15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. |
|
![]() |
![]() |
![]() |
![]() |
![]() |
Endure | ![]() |
![]() |
10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. |
![]() |
Feint | ![]() |
![]() |
10 | 30 | 100% | 2 | Hits through Protect and Detect. |
||||
![]() |
![]() |
![]() |
![]() |
![]() |
Me First | ![]() |
![]() |
20 | — | — | Uses the target's move against it before it attacks, with power increased by half. |
|
![]() |
![]() |
![]() |
![]() |
![]() |
Rage | ![]() |
![]() |
20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. |
|
![]() |
![]() |
![]() |
![]() |
![]() |
Sand Attack | ![]() |
![]() |
15 | — | 100% | Lowers the target's accuracy by one stage. |
|
![]() |
![]() |
![]() |
![]() |
![]() |
Screech | ![]() |
![]() |
40 | — | 85% | Lowers the target's Defense by two stages. |
|
![]() |
![]() |
![]() |
![]() |
![]() |
Shock Wave | ![]() |
![]() |
20 | 60 | — | Never misses. |
|
![]() |
![]() |
![]() |
![]() |
Snatch | ![]() |
![]() |
10 | — | — | 4 | Steals the target's move, if it's self-targeted. |
|
![]() |
![]() |
![]() |
![]() |
![]() |
Take Down | ![]() |
![]() |
20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. |
|
![]() |
![]() ![]() |
![]() ![]() |
![]() ![]() |
![]() ![]() |
Move | Type | Class | PP | Power | Acc | Pri | Effect |
Tutor: Can be taught at any time by an NPC. | ||||||||||||
![]() ![]() |
![]() ![]() |
Bounce | ![]() |
![]() |
5 | 85 | 85% | User bounces high into the air, dodging all attacks, and hits next turn. |
||||
![]() ![]() |
![]() ![]() |
Magnet Rise | ![]() |
![]() |
10 | — | — | User is immune to Ground moves and effects for five turns. |
||||
![]() ![]() |
![]() ![]() |
Shock Wave | ![]() |
![]() |
20 | 60 | — | Never misses. |
||||
![]() ![]() |
![]() ![]() |
Signal Beam | ![]() |
![]() |
15 | 75 | 100% | Has a 10% chance to confuse the target. |
||||
![]() ![]() |
![]() ![]() |
Sleep Talk | ![]() |
![]() |
10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
||||
![]() ![]() |
![]() ![]() |
Snatch | ![]() |
![]() |
10 | — | — | 4 | Steals the target's move, if it's self-targeted. |
|||
![]() ![]() |
![]() ![]() |
Snore | ![]() |
![]() |
15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
||||
![]() |
![]() ![]() |
![]() ![]() |
![]() ![]() |
![]() ![]() |
Move | Type | Class | PP | Power | Acc | Pri | Effect |
Machine: Can be taught at any time by using a TM or HM. | ||||||||||||
06 | 06 | 06 | 06 | 06 | Toxic | ![]() |
![]() |
10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
|
10 | 10 | 10 | 10 | 10 | Hidden Power | ![]() |
![]() |
15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
|
15 | 15 | 15 | 15 | 15 | Hyper Beam | ![]() |
![]() |
5 | 150 | 90% | User foregoes its next turn to recharge. |
|
16 | 16 | 16 | 16 | 16 | Light Screen | ![]() |
![]() |
30 | — | — | Reduces damage from special attacks by 50% for five turns. |
|
17 | 17 | 17 | 17 | 17 | Protect | ![]() |
![]() |
10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
18 | 18 | 18 | 18 | 18 | Rain Dance | ![]() |
![]() |
5 | — | — | Changes the weather to rain for five turns. |
|
21 | 21 | 21 | 21 | 21 | Frustration | ![]() |
![]() |
20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
|
24 | 24 | 24 | 24 | 24 | Thunderbolt | ![]() |
![]() |
15 | 90 | 100% | Has a 10% chance to paralyze the target. |
|
25 | 25 | 25 | 25 | 25 | Thunder | ![]() |
![]() |
10 | 110 | 70% | Has a 30% chance to paralyze the target. |
|
27 | 27 | 27 | 27 | 27 | Return | ![]() |
![]() |
20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
|
32 | 32 | 32 | 32 | 32 | Double Team | ![]() |
![]() |
15 | — | — | Raises the user's evasion by one stage. |
|
42 | 42 | 42 | 42 | 42 | Facade | ![]() |
![]() |
20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
|
43 | 43 | 43 | 43 | 43 | Flame Charge | ![]() |
![]() |
20 | 50 | 100% | Inflicts regular damage. Raises the user's Speed by one stage. |
|
44 | 44 | 44 | 44 | 44 | Rest | ![]() |
![]() |
10 | — | — | User sleeps for two turns, completely healing itself. |
|
45 | 45 | 45 | 45 | 45 | Attract | ![]() |
![]() |
15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
|
48 | 48 | 48 | 48 | 48 | Round | ![]() |
![]() |
15 | 60 | 100% | Has double power if it's used more than once per turn. |
|
50 | 50 | 50 | 50 | 50 | Overheat | ![]() |
![]() |
5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
|
57 | 57 | 57 | 57 | 57 | Charge Beam | ![]() |
![]() |
10 | 50 | 90% | Has a 70% chance to raise the user's Special Attack by one stage. |
|
68 | 68 | 68 | 68 | 68 | Giga Impact | ![]() |
![]() |
5 | 150 | 90% | User foregoes its next turn to recharge. |
|
70 | 70 | 70 | Flash | ![]() |
![]() |
20 | — | 100% | Lowers the target's accuracy by one stage. |
|||
72 | 72 | 72 | 72 | 72 | Volt Switch | ![]() |
![]() |
20 | 70 | 100% | User must switch out after attacking. |
|
73 | 73 | 73 | 73 | 73 | Thunder Wave | ![]() |
![]() |
20 | — | 90% | Paralyzes the target. |
|
87 | 87 | 87 | 87 | 87 | Swagger | ![]() |
![]() |
15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
|
88 | 88 | 88 | 88 | Sleep Talk | ![]() |
![]() |
10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
||
90 | 90 | 90 | 90 | 90 | Substitute | ![]() |
![]() |
10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
|
93 | 93 | 93 | 93 | 93 | Wild Charge | ![]() |
![]() |
15 | 90 | 100% | User receives 1/4 the damage it inflicts in recoil. |
|
94 | Secret Power | ![]() |
![]() |
20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
|||||
94 | 94 | Rock Smash | ![]() |
![]() |
15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
||||
100 | 100 | 100 | 100 | Confide | ![]() |
![]() |
20 | — | — | Lowers the target's Special Attack by one stage. |
||
H6 | Rock Smash | ![]() |
![]() |
15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |