Essentials
Abilities
- Vital Spirit
- Prevents sleep. 
- Anger Point
- Raises Attack to the maximum of six stages upon receiving a critical hit. 
Hidden Ability
- Defiant
- Raises Attack two stages upon having any stat lowered. 
Damage Taken
Pokédex Numbers
- Introduced in
 
- National
- 56
- Kanto
- 
            56
                  
- Original Johto
- 
            134
                
- Updated Johto
- 
            136
               
- Original Alola
- 
            79
               
- Original Melemele
- 
            79
               
- Original Poni
- 
            30
               
- Updated Alola
- 
            93
               
- Updated Melemele
- 
            93
               
- Updated Poni
- 
            39
               
Names
- Japanese
         
- マンキー (mankii)
- 
         
- マンキー
- Official roomaji
         
- Mankey
- Korean
         
- 망키
- Chinese
         
- 猴怪
- 
         
- 猴怪
- French
         
- Férosinge
- German
         
- Menki
- Spanish
         
- Mankey
- Italian
         
- Mankey
Breeding
Compatibility
Evolution
| Baby | Basic | Stage 1 | Stage 2 | 
|---|---|---|---|
| Mankey | Primeape Level up, starting at level 28 | 
Stats
| Pctile | Min IVs | Max IVs | ||
|---|---|---|---|---|
| HP | 9.5 | 253 | 284 | |
| Attack | 54.5 | 228 | 259 | |
| Defense | 5.4 | 138 | 169 | |
| Special Attack | 9.2 | 138 | 169 | |
| Special Defense | 15.6 | 158 | 189 | |
| Speed | 53.9 | 208 | 239 | |
| Total | 16.0 | 

 Pokéathlon Performance
 Pokéathlon Performance
 Minimum;
 Minimum;  Base;
 Base;  Maximum
 Maximum
- Speed
    
- Power
   
- Skill
     
- Stamina
  
- Jump
   
- Total
- 8/12/17
Flavor
Flavor Text
 
- 
      
- It lives in treetop colonies. If one becomes enraged, the whole colony rampages for no reason. 
 
 
- 
   
- It’s unsafe to approach if it gets violently enraged for no reason and can’t distinguish friends from foes. 
 
- It lives in treetop colonies. If one becomes enraged, the whole colony rampages for no reason. 
  
- When Mankey starts shaking and its nasal breathing turns rough, it’s a sure sign that it is becoming angry. However, because it goes into a towering rage almost instantly, it is impossible for anyone to flee its wrath. 
 
 
- 
   
- It can spontaneously become enraged. Everyone near it clears out as it rampages, and the resulting loneliness makes it angrier still. 
 
- Its raging tires it out and causes it to fall asleep, but the anger resonating in its dreams causes it to wake up—which infuriates it all over again. 
 
- The smallest of things could cause it to lose its temper. Because it doesn’t hold in its stress, this Pokémon can live a long time. 
 
- If one gets angry, all the others around it will get angry, so silence is a rare visitor in a troop of Mankey. 
 
Sprites
 
     
Height
 
            
 
            
                1'7.7" 
                0.5 m
            
Weight
 
            
 
            
                61.7 lb 
                28.0 kg
            
Locations
- Red  
- Yellow  
- Gold  
- FireRed  
- LeafGreen  
- Diamond  
- Pearl  
- Platinum  
- HeartGold  
Pal Park
- Area
- Mountain
- Score
- 50
- Rate
- 30
Moves
Fighting moves get STAB, and have their type highlighted in green.
Physical moves better suit Mankey's higher Attack, and have their class highlighted in green.
|    |   |   |          |    |      |    |   |    |    |   | Move | Type | Class | PP | Power | Acc | Pri | Effect | 
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Level up: Learned when a Pokémon reaches a certain level. | ||||||||||||||||||
| — | — | — | — | — | — | Covet |  |  | 25 | 60 | 100% | Takes the target's item. | ||||||
| — | — | — | — | — | — | — | — | — | — | — | Scratch |  |  | 35 | 40 | 100% | Inflicts regular damage with no additional effect. | |
| — | — | — | — | — | — | Low Kick |  |  | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | ||||||
| — | — | — | — | — | — | — | — | — | — | — | Leer |  |  | 30 | — | 100% | Lowers the target's Defense by one stage. | |
| 9 | 9 | 9 | 6 | Low Kick |  |  | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | ||||||||
| — | — | — | — | — | — | Focus Energy |  |  | 30 | — | — | Increases the user's chance to score a critical hit. | ||||||
| 9 | 9 | 9 | 9 | 9 | 5 | Fury Swipes |  |  | 15 | 18 | 80% | Hits 2-5 times in one turn. | ||||||
| 15 | 15 | 15 | 15 | 11 | 13 | 13 | 13 | 13 | 13 | 8 | Karate Chop |  |  | 25 | 50 | 100% | Has an increased chance for a critical hit. | |
| 21 | 21 | 21 | 21 | 16 | Fury Swipes |  |  | 15 | 18 | 80% | Hits 2-5 times in one turn. | |||||||
| 27 | 27 | 27 | 27 | 21 | Focus Energy |  |  | 30 | — | — | Increases the user's chance to score a critical hit. | |||||||
| 12 | Pursuit |  |  | 20 | 40 | 100% | Has double power against, and can hit, Pokémon attempting to switch out. | |||||||||||
| 33 | 33 | 33 | 33 | 26 | 17 | 17 | 17 | 17 | 17 | 15 | Seismic Toss |  |  | 20 | * | 100% | Inflicts damage equal to the user's level. | |
| 21 | 21 | 21 | 21 | 21 | Screech |  |  | 40 | — | 85% | Lowers the target's Defense by two stages. | |||||||
| 19 | Swagger |  |  | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. | |||||||||||
| 39 | 39 | 31 | 22 | Cross Chop |  |  | 5 | 100 | 80% | Has an increased chance for a critical hit. | ||||||||
| 25 | 25 | 25 | 25 | 25 | 26 | Assurance |  |  | 10 | 60 | 100% | Power is doubled if the target has already received damage this turn. | ||||||
| 36 | 33 | 33 | 33 | 33 | 33 | Swagger |  |  | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. | ||||||
| 37 | 37 | 37 | 37 | 37 | Cross Chop |  |  | 5 | 100 | 80% | Has an increased chance for a critical hit. | |||||||
| 29 | Punishment |  |  | 5 | * | 100% | Power increases against targets with more raised stats, up to a maximum of 200. | |||||||||||
| 39 | 39 | 41 | 41 | 41 | 41 | 41 | 33 | Thrash |  |  | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. | ||||
| 45 | 45 | 45 | 45 | 45 | Punishment |  |  | 5 | * | 100% | Power increases against targets with more raised stats, up to a maximum of 200. | |||||||
| 49 | 49 | 49 | 49 | 49 | 36 | Close Combat |  |  | 5 | 120 | 100% | Lowers the user's Defense and Special Defense by one stage after inflicting damage. | ||||||
| 45 | 45 | 45 | 41 | 40 | Screech |  |  | 40 | — | 85% | Lowers the target's Defense by two stages. | |||||||
| 51 | 51 | 46 | Thrash |  |  | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. | |||||||||
| 43 | Stomping Tantrum |  |  | 10 | 75 | 100% | Has double power if the user's last move failed. | |||||||||||
| 47 | Outrage |  |  | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. | |||||||||||
| 53 | 53 | 53 | 50 | Final Gambit |  |  | 5 | * | 100% | Inflicts damage equal to the user's remaining HP. User faints. | ||||||||
|    |   |   |      |    |      |    |   |    |    |   | Move | Type | Class | PP | Power | Acc | Pri | Effect | 
| Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||||||||||||
|  |  |  |  |  |  |  |  |  | Beat Up |  |  | 10 | * | 100% | Hits once for every conscious Pokémon the trainer has. | |||
|  |  |  |  |  |  | Close Combat |  |  | 5 | 120 | 100% | Lowers the user's Defense and Special Defense by one stage after inflicting damage. | ||||||
|  |  |  |  |  |  |  |  |  | Counter |  |  | 20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. | ||
|  |  |  |  |  | Encore |  |  | 5 | — | 100% | Forces the target to repeat its last used move every turn for 2 to 6 turns. | |||||||
|  |  |  |  | Focus Punch |  |  | 20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. | |||||||
|  |  |  |  |  |  |  |  |  | Foresight |  |  | 40 | — | — | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | |||
|  |  |  |  |  |  |  |  |  | Meditate |  |  | 40 | — | — | Raises the user's Attack by one stage. | |||
|  |  |  | Night Slash |  |  | 15 | 70 | 100% | Has an increased chance for a critical hit. | |||||||||
|  | Power Trip |  |  | 10 | 20 | 100% | Power is higher the more the user's stats have been raised, to a maximum of 31×. | |||||||||||
|  |  |  |  |  |  |  |  | Revenge |  |  | 10 | 60 | 100% | -4 | Inflicts double damage if the user takes damage before attacking this turn. | |||
|  |  |  |  |  |  |  |  |  | Reversal |  |  | 15 | * | 100% | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |||
|  |  |  |  |  | Rock Slide |  |  | 10 | 75 | 90% | Has a 30% chance to make the target flinch. | |||||||
|  |  |  |  | Sleep Talk |  |  | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||||||||
|  |  |  |  |  |  |  |  | Smelling Salts |  |  | 10 | 70 | 100% | If the target is paralyzed, inflicts double damage and cures the paralysis. | ||||
|    |   |   |     |    |      |    |   |    |    |   | Move | Type | Class | PP | Power | Acc | Pri | Effect | 
| Tutor: Can be taught at any time by an NPC. | ||||||||||||||||||
|   |     |    |   |    |    |    | Body Slam |  |  | 15 | 85 | 100% | Has a 30% chance to paralyze the target. | |||||
|   |     |    |   |    |    |    | Counter |  |  | 20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. | ||||
|   |     |    |   |    |    |    | Covet |  |  | 25 | 60 | 100% | Takes the target's item. | |||||
|   |     |    |   |    |    |    | Defense Curl |  |  | 40 | — | — | Raises user's Defense by one stage. | |||||
|   |     |    |   |    |    |    | Double-Edge |  |  | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | |||||
|   |     |    |   |    |    |    | Dual Chop |  |  | 15 | 40 | 90% | Hits twice in one turn. | |||||
|   |     |    |   |    |    |    | Dynamic Punch |  |  | 5 | 100 | 50% | Has a 100% chance to confuse the target. | |||||
|   |     |    |   |    |    |    | Endeavor |  |  | 5 | * | 100% | Lowers the target's HP to equal the user's. | |||||
|   |     |    |   |    |    |    | Endure |  |  | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. | ||||
|   |     |    |   |    |    |    | Fire Punch |  |  | 15 | 75 | 100% | Has a 10% chance to burn the target. | |||||
|   |     |    |   |    |    |    | Focus Punch |  |  | 20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. | ||||
|   |     |    |   |    |    |    | Gunk Shot |  |  | 5 | 120 | 80% | Has a 30% chance to poison the target. | |||||
|   |     |    |   |    |    |    | Headbutt |  |  | 15 | 70 | 100% | Has a 30% chance to make the target flinch. | |||||
|   |     |    |   |    |    |    | Helping Hand |  |  | 20 | — | — | 5 | Ally's next move inflicts half more damage. | ||||
|   |     |    |   |    |    |    | Ice Punch |  |  | 15 | 75 | 100% | Has a 10% chance to freeze the target. | |||||
|   |     |    |   |    |    |    | Iron Tail |  |  | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. | |||||
|   |     |    |   |    |    |    | Low Kick |  |  | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. | |||||
|   |     |    |   |    |    |    | Mega Kick |  |  | 5 | 120 | 75% | Inflicts regular damage with no additional effect. | |||||
|   |     |    |   |    |    |    | Mega Punch |  |  | 20 | 80 | 85% | Inflicts regular damage with no additional effect. | |||||
|   |     |    |   |    |    |    | Metronome |  |  | 10 | — | — | Randomly selects and uses any move in the game. | |||||
|   |     |    |   |    |    |    | Mimic |  |  | 10 | — | — | Copies the target's last used move. | |||||
|   |     |    |   |    |    |    | Mud-Slap |  |  | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. | |||||
|   |     |    |   |    |    |    | Outrage |  |  | 10 | 120 | 100% | Hits every turn for 2-3 turns, then confuses the user. | |||||
|   |     |    |   |    |    |    | Psych Up |  |  | 10 | — | — | Discards the user's stat changes and copies the target's. | |||||
|   |     |    |   |    |    |    | Rock Slide |  |  | 10 | 75 | 90% | Has a 30% chance to make the target flinch. | |||||
|   |     |    |   |    |    |    | Role Play |  |  | 10 | — | — | Copies the target's ability. | |||||
|   |     |    |   |    |    |    | Seed Bomb |  |  | 15 | 80 | 100% | Inflicts regular damage with no additional effect. | |||||
|   |     |    |   |    |    |    | Seismic Toss |  |  | 20 | * | 100% | Inflicts damage equal to the user's level. | |||||
|   |     |    |   |    |    |    | Sleep Talk |  |  | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||||
|   |     |    |   |    |    |    | Snore |  |  | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||||
|   |     |    |   |    |    |    | Spite |  |  | 10 | — | 100% | Lowers the PP of the target's last used move by 4. | |||||
|   |     |    |   |    |    |    | Substitute |  |  | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||||
|   |     |    |   |    |    |    | Swagger |  |  | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. | |||||
|   |     |    |   |    |    |    | Swift |  |  | 20 | 60 | — | Never misses. | |||||
|   |     |    |   |    |    |    | Thunder Punch |  |  | 15 | 75 | 100% | Has a 10% chance to paralyze the target. | |||||
|   |     |    |   |    |    |    | Thunderbolt |  |  | 15 | 90 | 100% | Has a 10% chance to paralyze the target. | |||||
|   |     |    |   |    |    |    | Uproar |  |  | 10 | 90 | 100% | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |||||
|   |     |    |   |    |    |    | Vacuum Wave |  |  | 30 | 40 | 100% | 1 | Inflicts regular damage with no additional effect. | ||||
|    |   |   |          |    |      |    |   |    |    |   | Move | Type | Class | PP | Power | Acc | Pri | Effect | 
| Machine: Can be taught at any time by using a TM or HM. | ||||||||||||||||||
| 01 | Work Up |  |  | 30 | — | — | Raises the user's Attack and Special Attack by one stage each. | |||||||||||
| 01 | 01 | 01 | Hone Claws |  |  | 15 | — | — | Raises the user's Attack and accuracy by one stage. | |||||||||
| 01 | 01 | 01 | 01 | Focus Punch |  |  | 20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. | |||||||
| 01 | Dynamic Punch |  |  | 5 | 100 | 50% | Has a 100% chance to confuse the target. | |||||||||||
| 02 | Headbutt |  |  | 15 | 70 | 100% | Has a 30% chance to make the target flinch. | |||||||||||
| 03 | Curse |  |  | 10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |||||||||||
| 01 | 01 | Mega Punch |  |  | 20 | 80 | 85% | Inflicts regular damage with no additional effect. | ||||||||||
| 05 | 05 | Mega Kick |  |  | 5 | 120 | 75% | Inflicts regular damage with no additional effect. | ||||||||||
| 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | 06 | Toxic |  |  | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. | |
| 08 | 08 | 08 | 08 | 08 | 08 | 08 | 08 | Bulk Up |  |  | 20 | — | — | Raises the user's Attack and Defense by one stage. | ||||
| 08 | Rock Smash |  |  | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. | |||||||||||
| 09 | Psych Up |  |  | 10 | — | — | Discards the user's stat changes and copies the target's. | |||||||||||
| 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | 10 | Hidden Power |  |  | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
| 11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | 11 | Sunny Day |  |  | 5 | — | — | Changes the weather to sunny for five turns. | |||
| 13 | Snore |  |  | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||||||||||
| 12 | 12 | 12 | 12 | 12 | 12 | 12 | 12 | Taunt |  |  | 20 | — | 100% | For the next few turns, the target can only use damaging moves. | ||||
| 08 | 08 | Body Slam |  |  | 15 | 85 | 100% | Has a 30% chance to paralyze the target. | ||||||||||
| 17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | 17 | Protect |  |  | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. | ||
| 20 | Endure |  |  | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. | ||||||||||
| 18 | 18 | 18 | 18 | 18 | 18 | 18 | 18 | Rain Dance |  |  | 5 | — | — | Changes the weather to rain for five turns. | ||||
| 09 | 09 | Take Down |  |  | 20 | 90 | 85% | User receives 1/4 the damage it inflicts in recoil. | ||||||||||
| 21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | 21 | Frustration |  |  | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. | |||
| 23 | 23 | 23 | 23 | Smack Down |  |  | 15 | 50 | 100% | Removes any immunity to Ground damage. | ||||||||
| 23 | 23 | 23 | 23 | 23 | Iron Tail |  |  | 15 | 100 | 75% | Has a 30% chance to lower the target's Defense by one stage. | |||||||
| 10 | 10 | Double-Edge |  |  | 15 | 120 | 100% | User receives 1/3 the damage inflicted in recoil. | ||||||||||
| 16 | 16 | Pay Day |  |  | 20 | 40 | 100% | Scatters money on the ground worth five times the user's level. | ||||||||||
| 17 | 17 | Submission |  |  | 20 | 80 | 80% | User receives 1/4 the damage it inflicts in recoil. | ||||||||||
| 18 | 18 | Counter |  |  | 20 | * | 100% | -5 | Inflicts twice the damage the user received from the last physical hit it took. | |||||||||
| 19 | 19 | Seismic Toss |  |  | 20 | * | 100% | Inflicts damage equal to the user's level. | ||||||||||
| 20 | 20 | Rage |  |  | 20 | 20 | 100% | If the user is hit after using this move, its Attack rises by one stage. | ||||||||||
| 24 | 24 | 24 | 24 | 24 | 24 | 24 | 24 | 24 | 24 | Thunderbolt |  |  | 15 | 90 | 100% | Has a 10% chance to paralyze the target. | ||
| 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | 25 | Thunder |  |  | 10 | 110 | 70% | Has a 30% chance to paralyze the target. | |
| 26 | 26 | 26 | 26 | 26 | 26 | 26 | 26 | Earthquake |  |  | 10 | 100 | 100% | Inflicts regular damage and can hit Dig users. | ||||
| 27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | 27 | Return |  |  | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. | |||
| 28 | 28 | 28 | 28 | 28 | 28 | 28 | 28 | 28 | 28 | Dig |  |  | 10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. | ||
| 31 | 31 | 31 | 31 | 31 | 31 | 31 | 31 | Brick Break |  |  | 15 | 75 | 100% | Destroys Reflect and Light Screen. | ||||
| 31 | Mud-Slap |  |  | 10 | 20 | 100% | Has a 100% chance to lower the target's accuracy by one stage. | |||||||||||
| 31 | 31 | Mimic |  |  | 10 | — | — | Copies the target's last used move. | ||||||||||
| 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | 32 | Double Team |  |  | 15 | — | — | Raises the user's evasion by one stage. | |
| 39 | 39 | 39 | 39 | 39 | 39 | 39 | 39 | Rock Tomb |  |  | 15 | 60 | 95% | Has a 100% chance to lower the target's Speed by one stage. | ||||
| 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | Aerial Ace |  |  | 20 | 60 | — | Never misses. | ||||
| 42 | 42 | 42 | 42 | 42 | 42 | 42 | 42 | Facade |  |  | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. | ||||
| 43 | 43 | 43 | 43 | Secret Power |  |  | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | ||||||||
| 34 | 34 | Bide |  |  | 10 | * | — | 1 | User waits for two turns, then hits back for twice the damage it took. | |||||||||
| 35 | 35 | Metronome |  |  | 10 | — | — | Randomly selects and uses any move in the game. | ||||||||||
| 33 | Ice Punch |  |  | 15 | 75 | 100% | Has a 10% chance to freeze the target. | |||||||||||
| 34 | Swagger |  |  | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. | |||||||||||
| 35 | Sleep Talk |  |  | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||||||||||
| 39 | 39 | 39 | Swift |  |  | 20 | 60 | — | Never misses. | |||||||||
| 40 | Defense Curl |  |  | 40 | — | — | Raises user's Defense by one stage. | |||||||||||
| 41 | Thunder Punch |  |  | 15 | 75 | 100% | Has a 10% chance to paralyze the target. | |||||||||||
| 43 | Detect |  |  | 5 | — | — | 4 | Prevents any moves from hitting the user this turn. | ||||||||||
| 40 | 40 | Skull Bash |  |  | 10 | 130 | 100% | Raises the user's Defense by one stage. User charges for one turn before attacking. | ||||||||||
| 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | 44 | Rest |  |  | 10 | — | — | User sleeps for two turns, completely healing itself. | |
| 48 | 48 | Rock Slide |  |  | 10 | 75 | 90% | Has a 30% chance to make the target flinch. | ||||||||||
| 45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | 45 | Attract |  |  | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
| 46 | 46 | 46 | 46 | 46 | 46 | 46 | 46 | 46 | Thief |  |  | 25 | 60 | 100% | Takes the target's item. | |||
| 48 | Fire Punch |  |  | 15 | 75 | 100% | Has a 10% chance to burn the target. | |||||||||||
| 47 | 47 | 47 | 47 | Low Sweep |  |  | 20 | 65 | 100% | Lowers the target's Speed by one stage. | ||||||||
| 48 | 48 | 48 | 48 | Round |  |  | 15 | 60 | 100% | Has double power if it's used more than once per turn. | ||||||||
| 50 | 50 | 50 | 50 | 50 | 50 | 50 | 50 | Overheat |  |  | 5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. | ||||
| 52 | 52 | 52 | 52 | 52 | 52 | Focus Blast |  |  | 5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. | ||||||
| 56 | 56 | 56 | 56 | 56 | 56 | Fling |  |  | 10 | * | 100% | Throws held item at the target; power depends on the item. | ||||||
| 62 | 62 | 62 | 62 | Acrobatics |  |  | 15 | 55 | 100% | Has double power if the user has no held item. | ||||||||
| 58 | 58 | Endure |  |  | 10 | — | — | 4 | Prevents the user's HP from lowering below 1 this turn. | |||||||||
| 66 | 66 | 66 | 66 | 66 | 66 | Payback |  |  | 10 | 50 | 100% | Power is doubled if the target has already moved this turn. | ||||||
| 78 | 78 | Captivate |  |  | 20 | — | 100% | Lowers the target's Special Attack by two stages if it's the opposite gender. | ||||||||||
| 67 | 67 | 67 | Retaliate |  |  | 5 | 70 | 100% | Has double power if a friendly Pokémon fainted last turn. | |||||||||
| 78 | 78 | 78 | 78 | Bulldoze |  |  | 20 | 60 | 100% | Has a 100% chance to lower the target's Speed by one stage. | ||||||||
| 80 | 80 | 80 | 80 | 80 | 80 | Rock Slide |  |  | 10 | 75 | 90% | Has a 30% chance to make the target flinch. | ||||||
| 83 | Work Up |  |  | 30 | — | — | Raises the user's Attack and Special Attack by one stage each. | |||||||||||
| 82 | 82 | Sleep Talk |  |  | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | ||||||||||
| 83 | 83 | Natural Gift |  |  | 15 | * | 100% | Power and type depend on the held berry. | ||||||||||
| 84 | 84 | 84 | 84 | 84 | 84 | Poison Jab |  |  | 20 | 80 | 100% | Has a 30% chance to poison the target. | ||||||
| 87 | 87 | 87 | 87 | 87 | 87 | Swagger |  |  | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. | ||||||
| 88 | 88 | 88 | Sleep Talk |  |  | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||||||||
| 89 | 89 | 89 | 89 | 89 | 89 | U-turn |  |  | 20 | 70 | 100% | User must switch out after attacking. | ||||||
| 50 | 50 | 90 | 90 | 90 | 90 | 90 | 90 | Substitute |  |  | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | ||||
| 94 | Secret Power |  |  | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||||||||||
| 94 | 94 | Rock Smash |  |  | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. | ||||||||||
| 98 | 98 | Power-Up Punch |  |  | 20 | 40 | 100% | Raises the user's Attack by one stage after inflicting damage. | ||||||||||
| 100 | 100 | 100 | Confide |  |  | 20 | — | — | Lowers the target's Special Attack by one stage. | |||||||||
| H4 | H4 | H4 | H4 | H4 | H4 | H4 | H4 | H4 | H4 | Strength |  |  | 15 | 80 | 100% | Inflicts regular damage with no additional effect. | ||
| H6 | H6 | H6 | H6 | H6 | Rock Smash |  |  | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. | |||||||
| H8 | H8 | Rock Climb |  |  | 20 | 90 | 85% | Has a 20% chance to confuse the target. | ||||||||||

 55: Golduck
        
        55: Golduck
     
     
    
 ½ male, ½ female
            ½ male, ½ female
            
    
     
     
         
         Payapa Berry
 Payapa Berry 
     
  mountain
            mountain
            
    
    
 Sciurine
            Sciurine
            
    
     
  
             
            