Essentials
Abilities
- Gluttony
Makes the Pokémon eat any held Berry triggered by low HP below 1/2 its max HP.
- Flash Fire
Protects against Fire moves. Once one has been blocked, the Pokémon's own Fire moves inflict 1.5× damage until it leaves battle.
Hidden Ability
- White Smoke
Prevents stats from being lowered by other Pokémon.
Damage Taken
Pokédex Numbers
- Introduced in
- National
- 631
- Original Unova
- 137
- Updated Unova
- 193
- Mountain Kalos
- 105
Names
- Japanese
- クイタラン (kuitaran)
- クイタラン
- Korean
- 앤티골
- Chinese
- 熔蟻獸
- 熔蚁兽
- French
- Aflamanoir
- German
- Furnifraß
- Spanish
- Heatmor
- Italian
- Heatmor
Breeding
Compatibility
Evolution
Baby | Basic | Stage 1 | Stage 2 |
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Heatmor |
Stats
Pctile | Min IVs | Max IVs | ||
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HP | 78.7 | 343 | 374 | |
Attack | 71.6 | 262 | 293 | |
Defense | 45.3 | 200 | 231 | |
Special Attack | 83.7 | 278 | 309 | |
Special Defense | 46.9 | 200 | 231 | |
Speed | 47.9 | 198 | 229 | |
Total | 60.7 |
Flavor
Flavor Text
-
It breathes through a hole in its tail while it burns with an internal fire. Durant is its prey.
Using their very hot, flame-covered tongues, they burn through Durant’s steel bodies and consume their insides.
It draws in air through its tail, transforms it into fire, and uses it like a tongue. It melts Durant and eats them.
-
Using their very hot, flame-covered tongues, they burn through Durant’s steel bodies and consume their insides.
It draws in air through its tail, transforms it into fire, and uses it like a tongue. It melts Durant and eats them.
Using their very hot, flame-covered tongues, they burn through Durant’s steel bodies and consume their insides.
It draws in air through its tail, transforms it into fire, and uses it like a tongue. It melts Durant and eats them.
Sprites
Height
4'7.1"
1.4 m
Weight
127.9 lb
58.0 kg
Locations
- Black
- White
- Black 2
- White 2
- X
- Y
Moves
Fire moves get STAB, and have their type highlighted in green.
Special moves better suit Heatmor's higher Special Attack, and have their class highlighted in green.
Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||
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Level up: Learned when a Pokémon reaches a certain level. | |||||||||||
— | — | Inferno | 5 | 100 | 50% | Has a 100% chance to burn the target. |
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— | — | — | Hone Claws | 15 | — | — | Raises the user's Attack and accuracy by one stage. |
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— | — | — | Tackle | 35 | 40 | 100% | Inflicts regular damage with no additional effect. |
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— | — | — | — | Incinerate | 15 | 60 | 100% | Destroys the target's held berry. |
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— | — | — | — | Lick | 30 | 30 | 100% | Has a 30% chance to paralyze the target. |
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6 | 6 | 6 | 6 | Odor Sleuth | 40 | — | — | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. |
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11 | 11 | 11 | 11 | Bind | 20 | 15 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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16 | 16 | 16 | 16 | Fire Spin | 15 | 35 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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21 | 21 | 21 | 21 | Fury Swipes | 15 | 18 | 80% | Hits 2-5 times in one turn. |
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26 | 26 | 26 | 26 | Snatch | 10 | — | — | 4 | Steals the target's move, if it's self-targeted. |
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31 | 31 | 31 | 31 | Flame Burst | 15 | 70 | 100% | Deals splash damage to Pokémon next to the target. |
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36 | 36 | 36 | 36 | Bug Bite | 20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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41 | 41 | 41 | 41 | Slash | 20 | 70 | 100% | Has an increased chance for a critical hit. |
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44 | Fire Lash | 15 | 80 | 100% | Lowers the target's Defense by one stage after inflicting damage. |
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46 | 44 | 44 | 47 | Amnesia | 20 | — | — | Raises the user's Special Defense by two stages. |
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51 | 47 | 47 | 50 | Flamethrower | 15 | 90 | 100% | Has a 10% chance to burn the target. |
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56 | 50 | 50 | 56 | Stockpile | 20 | — | — | Stores energy up to three times for use with Spit Up and Swallow. |
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56 | 50 | 50 | 56 | Spit Up | 10 | * | 100% | Power is 100 times the amount of energy Stockpiled. |
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56 | 50 | 50 | 56 | Swallow | 10 | — | — | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. |
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61 | Flare Blitz | 15 | 120 | 100% | User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target. |
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61 | 61 | 61 | 66 | Inferno | 5 | 100 | 50% | Has a 100% chance to burn the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | |||||||||||
Belch | 10 | 120 | 90% | Can only be used after the user has eaten a berry. |
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Body Slam | 15 | 85 | 100% | Has a 30% chance to paralyze the target. |
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Curse | 10 | — | — | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. |
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Feint Attack | 20 | 60 | — | Never misses. |
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Heat Wave | 10 | 95 | 90% | Has a 10% chance to burn the target. |
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Night Slash | 15 | 70 | 100% | Has an increased chance for a critical hit. |
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Pursuit | 20 | 40 | 100% | Has double power against, and can hit, Pokémon attempting to switch out. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Sucker Punch | 5 | 70 | 100% | 1 | Only works if the target is about to use a damaging move. |
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Tickle | 20 | — | 100% | Lowers the target's Attack and Defense by one stage. |
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Wrap | 20 | 15 | 90% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||
Tutor: Can be taught at any time by an NPC. | |||||||||||
Bind | 20 | 15 | 85% | Prevents the target from fleeing and inflicts damage for 2-5 turns. |
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Bug Bite | 20 | 60 | 100% | If target has a berry, inflicts double damage and uses the berry. |
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Fire Punch | 15 | 75 | 100% | Has a 10% chance to burn the target. |
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Focus Punch | 20 | 150 | 100% | -3 | If the user takes damage before attacking, the attack is canceled. |
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Gastro Acid | 10 | — | 100% | Nullifies target's ability until it leaves battle. |
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Giga Drain | 10 | 75 | 100% | Drains half the damage inflicted to heal the user. |
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Heat Wave | 10 | 95 | 90% | Has a 10% chance to burn the target. |
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Knock Off | 20 | 65 | 100% | Target drops its held item. |
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Low Kick | 20 | * | 100% | Inflicts more damage to heavier targets, with a maximum of 120 power. |
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Recycle | 10 | — | — | User recovers the item it last used up. |
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Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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Snatch | 10 | — | — | 4 | Steals the target's move, if it's self-targeted. |
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Snore | 15 | 50 | 100% | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
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Superpower | 5 | 120 | 100% | Lowers the user's Attack and Defense by one stage after inflicting damage. |
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Thunder Punch | 15 | 75 | 100% | Has a 10% chance to paralyze the target. |
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Move | Type | Class | PP | Power | Acc | Pri | Effect | ||||
Machine: Can be taught at any time by using a TM or HM. | |||||||||||
01 | 01 | 01 | Hone Claws | 15 | — | — | Raises the user's Attack and accuracy by one stage. |
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06 | 06 | 06 | 06 | Toxic | 10 | — | 90% | Badly poisons the target, inflicting more damage every turn. |
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10 | 10 | 10 | 10 | Hidden Power | 15 | 60 | 100% | Power and type depend upon user's IVs. Power can range from 30 to 70. |
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11 | 11 | 11 | 11 | Sunny Day | 5 | — | — | Changes the weather to sunny for five turns. |
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12 | 12 | 12 | 12 | Taunt | 20 | — | 100% | For the next few turns, the target can only use damaging moves. |
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17 | 17 | 17 | 17 | Protect | 10 | — | — | 4 | Prevents any moves from hitting the user this turn. |
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18 | 18 | 18 | 18 | Rain Dance | 5 | — | — | Changes the weather to rain for five turns. |
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21 | 21 | 21 | 21 | Frustration | 20 | * | 100% | Power increases as happiness decreases, up to a maximum of 102. |
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22 | 22 | 22 | 22 | Solar Beam | 10 | 120 | 100% | Requires a turn to charge before attacking. |
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27 | 27 | 27 | 27 | Return | 20 | * | 100% | Power increases with happiness, up to a maximum of 102. |
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28 | 28 | 28 | Dig | 10 | 80 | 100% | User digs underground, dodging all attacks, and hits next turn. |
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32 | 32 | 32 | 32 | Double Team | 15 | — | — | Raises the user's evasion by one stage. |
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35 | 35 | 35 | 35 | Flamethrower | 15 | 90 | 100% | Has a 10% chance to burn the target. |
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38 | 38 | 38 | 38 | Fire Blast | 5 | 110 | 85% | Has a 10% chance to burn the target. |
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39 | 39 | 39 | 39 | Rock Tomb | 15 | 60 | 95% | Has a 100% chance to lower the target's Speed by one stage. |
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40 | 40 | 40 | 40 | Aerial Ace | 20 | 60 | — | Never misses. |
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42 | 42 | 42 | 42 | Facade | 20 | 70 | 100% | Power doubles if user is burned, paralyzed, or poisoned. |
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44 | 44 | 44 | 44 | Rest | 10 | — | — | User sleeps for two turns, completely healing itself. |
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45 | 45 | 45 | 45 | Attract | 15 | — | 100% | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. |
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46 | 46 | 46 | 46 | Thief | 25 | 60 | 100% | Takes the target's item. |
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48 | 48 | 48 | 48 | Round | 15 | 60 | 100% | Has double power if it's used more than once per turn. |
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50 | Overheat | 5 | 130 | 90% | Lowers the user's Special Attack by two stages after inflicting damage. |
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52 | 52 | 52 | 52 | Focus Blast | 5 | 120 | 70% | Has a 10% chance to lower the target's Special Defense by one stage. |
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56 | 56 | 56 | 56 | Fling | 10 | * | 100% | Throws held item at the target; power depends on the item. |
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59 | 59 | 59 | Incinerate | 15 | 60 | 100% | Destroys the target's held berry. |
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61 | 61 | 61 | 61 | Will-O-Wisp | 15 | — | 85% | Burns the target. |
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65 | 65 | 65 | 65 | Shadow Claw | 15 | 70 | 100% | Has an increased chance for a critical hit. |
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68 | 68 | 68 | 68 | Giga Impact | 5 | 150 | 90% | User foregoes its next turn to recharge. |
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87 | 87 | 87 | 87 | Swagger | 15 | — | 85% | Raises the target's Attack by two stages and confuses the target. |
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88 | 88 | 88 | Sleep Talk | 10 | — | — | Randomly uses one of the user's other three moves. Only works if the user is sleeping. |
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90 | 90 | 90 | 90 | Substitute | 10 | — | — | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
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94 | Secret Power | 20 | 70 | 100% | Has a 30% chance to inflict a status effect which depends upon the terrain. |
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94 | 94 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |
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98 | 98 | Power-Up Punch | 20 | 40 | 100% | Raises the user's Attack by one stage after inflicting damage. |
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100 | 100 | 100 | Confide | 20 | — | — | Lowers the target's Special Attack by one stage. |
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H1 | H1 | H1 | Cut | 30 | 50 | 95% | Inflicts regular damage with no additional effect. |
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H6 | Rock Smash | 15 | 40 | 100% | Has a 50% chance to lower the target's Defense by one stage. |